Stars
Real-time face swap for PC streaming or video calls
An open source implementation of Icefrog's DotA, with a pretty amazing engine. Builds in 3 minutes flat; cross-platform.
A complete copy of the Heroes of Newerth development environment from January 2011
List of research around modern boardgames.
Lilith - Foundational reverse engineering resource for cybersecurity entrepreneurs in C++
An interrupt based PPM signal reader for Arduino
🚨 No longer maintained. Check out fSpy instead 🚨 A camera and projector calibration toolkit for Blender that also does automatic 3D reconstruction of geometry with rectangular faces.
Lightweight and modular C++11 graphics middleware for games and data visualization
Terrain rendering algorithm in less than 20 lines of code
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A small, portable and extensible C++ 3D coding framework
Code and data for paper "Deep Photo Style Transfer": https://arxiv.org/abs/1703.07511
Python deserialization library for Unity3D Asset format
Super Resolution for images using deep learning.
RenderDoc is a stand-alone graphics debugging tool.
Flight code for MIT CSAIL Robot Locomotion Group flying-through-forests project
An experimental toolset for Unity asset and asset bundle files.
Musical beat detection and audio spectrum analysis for use with the Unity game engine.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
a particle system designer using HTML5 Canvas