Stars
pika is a C++ tasking library built on std::execution with fibers, CUDA, HIP, and MPI support.
Unreal Engine hot update manage and package plugin.
Unreal Engine 5 DLC Chunk Downloader Asset Manager PAK, UTOC and UCAS files test
Unreal Plugin for simplifying support of Patching and Downloadable Content (DLC) features
UE5 Runtime Loading Pak, load and spawn blueprint, load and stream level
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Cooperative multitasking for Arduino, ESPx, STM32, nRF and other microcontrollers
🚀 Truly open-source AI avatar(digital human) toolkit for offline video generation and digital human cloning.
No fortress, purely open ground. OpenManus is Coming.
Run your own AI cluster at home with everyday devices 📱💻 🖥️⌚
fay是一个帮助数字人(2.5d、3d、移动、pc、网页)或大语言模型(openai兼容、deepseek)连通业务系统的agent框架。
[ICLR 2024] Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
一个涵盖六个专栏:Spring Boot 2.X、Spring Cloud、Spring Cloud Alibaba、Dubbo、分布式消息队列、分布式事务的仓库。希望胖友小手一抖,右上角来个 Star,感恩 1024
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
CUDA accelerated rasterization of gaussian splatting
🩹Editing large language models within 10 seconds⚡
Unified Efficient Fine-Tuning of 100+ LLMs & VLMs (ACL 2024)
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS