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Tweakable CRT shader for web canvas
Tiny fast HTML5 game engine with many features and no dependencies.
Public repository of the Micro QuickJS Javascript Engine
Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.
C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
Odin 2D game library. Beginner friendly and easy to modify.
QuickJS, the Next Generation: a mighty JavaScript engine
Enable Perl5 language server on VIM/NeoVIM through coc-nvim.
(perl) Generate stand-alone executables, perl scripts and PAR files https://metacpan.org/pod/PAR::Packer
Single header stackful cross-platform coroutine library in pure C.
A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed, Snapchat and Skydio drones. 2 scientific references.
QJS is a CGO-Free, modern, secure JavaScript runtime for Go applications, built on the powerful QuickJS engine and Wazero WebAssembly runtime
JetSetIlly / imgui-go
Forked from inkyblackness/imgui-goGo wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)
Examples project using Dear Imgui (CImGui), ImPlot (CImPlot), ImPlot3D(CImPlot3D) and many additional libraries with Zig language
Golang port of erin catto's great box2d (v3) physic engine
single header C(99) library to implement client-server network code for games
Katsu2D is a high-performance 2D game framework built in Go with Ebitengine, featuring a fast ECS architecture and optimized rendering.
Retro-inspired operating system designed to be learnable and hackable by its users
ECS game engine based on ebitengine for golang, heavily inspired by bevy.
Noise generation package for Go with a large selection of noise algorithms