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A fanwork to extract and modify the script of The Great Ace Attorney Chronicles (TGAAC). Aimed to help translation of this great game!

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J-Vernay/jvpatcher-great-ace-attorney

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TGAAC_jv_patcher

A fanwork to extract and modify the script of The Great Ace Attorney Chronicles (TGAAC). This is aimed to help translation of this great game!

How to run

For now, this is still a prototype. You will need a C++ compiler and CMake.

cmake . -B build
cmake --build build
./build/TGAAC_jv_patcher <archive_folder> <extract_folder>

With:

  • archive_folder is the archive folder found in the game files. For instance: ~/.local/share/Steam/steamapps/common/TGAAC/nativeDX11x64/archive
  • extract_folder is the destination of all extracted files.

Credits / Attributions

This work could not have been done without the preliminary retro-engineering work for Kuriimu 1 & 2, especially:

And without the following free (as in freedom) libraries:

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A fanwork to extract and modify the script of The Great Ace Attorney Chronicles (TGAAC). Aimed to help translation of this great game!

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