Stars
wesl-rs: a compiler for WESL (WGSL Extended) shaders.
A low-level gltf parser implemented on nanoserde
h3r2tic / kajiya
Forked from EmbarkStudios/kajiya💡 Experimental real-time global illumination renderer 🦀
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
An ODM for MongoDB built on the official MongoDB Rust driver.
A high-level API to control headless Chrome or Chromium over the DevTools Protocol. It is the Rust equivalent of Puppeteer, a Node library maintained by the Chrome DevTools team.
A fully featured React components library
RenderDoc is a stand-alone graphics debugging tool.
Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
A refreshingly simple data-driven game engine built in Rust
2D and 3D physics engines focused on performance.
A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
A cross-platform, safe, pure-Rust graphics API.
Rust crate to generate GLSL structs with explicitly-initialized padding bytes
Flexible concrete Error type built on std::error::Error
A GraphQL server library implemented in Rust