Port from C# to Haxe for the ink runtime: So you can use inkle's ink engine directly for all other target platforms (Javascript, Flash, Neko, C++, Java, etc.), besides just C#.
Basically, it should run similar to the original runtime as found in https://github.com/inkle/ink/blob/master/Documentation/RunningYourInk.md
However, here are the differences:
- Package name is
ink.runtime, notInk.Runtime. So, you call something likenew ink.runtime.Story(...). - BindExternalFunction has no method overloading because Haxe doesn't support it, so you must explicitly use the required function for the stipulated number of parameters, such as
BindExternalFunction0(...),BindExternalFunction1(...),BindExternalFunction2(...),BindExternalFunction3(...)or useBindExternalFunctionGeneral()for more than 3 parameters.
Target demo platforms that have been tested and proven to work:
- Javascript
For any issues, check the Issues tab in the github repository.