Stars
Organized bookmarks to Win32API posts of Raymond Chen's blog "The Old New Thing".
A web app for creating and simulating 2D geometric optical scenes, with a gallery of (interactive) demos.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A framework for rapid prototyping and development of real-time rendering techniques.
Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, MySQL, Chromium, Redis and WebKit/Safari
The book "Performance Analysis and Tuning on Modern CPU"
Single-header dependency-free BVH construction and traversal library.
Mesh optimization library that makes meshes smaller and faster to render
Nanocolor, a lightweight color transformation library
High dynamic range (HDR) image viewer for people who care about colors
Blender addon that simplifies access to useful operators and adds missing functionality
A collection of open source c/c++ libraries for gamedev
C99, header-only framework for games and multimedia applications
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
Shared knowledge base to get people started integrating Blender in a production environment
A tool for exploring and applying various tonemapping operators.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
A simple Blender addon to grab images from your clipboard and paste as a reference image in viewport or onto the image editor.
blender addon for copy paste import / export
Fast O(1) offset allocator with minimal fragmentation
A curated list of data oriented design resources.
Simple USD scene geometry with a variety of UsdPreviewSurface materials applied
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.