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@gillesvink
Gilles Vink gillesvink
Software Engineer (Rust, C++ & Python)

Netherlands

@MysteryPancake
Hallam Roberts MysteryPancake
FX and music stuff

Australia

@bpype
bPYPE bpype
Blender Hub for Production Pipeline
@rajabala
Raja Bala rajabala

Pixar, Ex-Intel San Ramon, CA

@robp-sidefx
Rob Pieké robp-sidefx
Senior Software Developer

SideFX

@Tom94
Thomas Müller Tom94
Principal research scientist @ NVIDIA. Passionate about AI, video games, computer graphics, OSS, etc.

NVIDIA Zürich, Switzerland

@alice-i-cecile
Alice Cecile alice-i-cecile
Mad scientist, ecologist, game (engine) developer. Building Bevy.

Bevy Foundation Nanaimo, BC

@natestrong
Nathan Strong natestrong

Sony Pictures Animation

@bobcao3
Bob Cao bobcao3
Graphics engineer

Berkeley, California

@Sagebox
Rob Nelson Sagebox
Developer of Sagebox — a procedural GUI and graphics architecture for Rust and other platforms. 20+ years in embedded systems, real-time image processing.

Bay Area

@IsseW
Isse IsseW
I like making games with rust. core-dev of Veloren.

Sweden

@MomentsInGraphics
Christoph Peters MomentsInGraphics
This profile accompanies the blog http://MomentsInGraphics.de/ by Christoph Peters. It is mostly about computer graphics research and practice.
@aparis69
Axel Paris aparis69
Research Scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio.

France

@yunjay
Yun Jay Kim yunjay
Software Engineer at CLO Virtual Fashion https://www.clovirtualfashion.com/

CLO Virtual Fashion Seoul, Rep. of Korea

@AnkaChan
Anka Chen AnkaChan
Simulation, collision detection & resolution, motion capture

Simulation Technology, Nvidia Kirkland, WA

@artandmath
Daniel H. artandmath
My friends call me darkness.
@emilk
Emil Ernerfeldt emilk
Rust coder, creator of egui, CTO of rerun.io

Rerun.io, egui Stockholm, Sweden

@wetadigital
Weta Digital wetadigital

Wellington, New Zealand

@GreptimeTeam
Greptime GreptimeTeam
The single database for big observability in the cloud era
@TheNumbat
Max Slater TheNumbat
Computer Graphics, Math, Programming, OxCaml, C++
@ubisoft
Ubisoft ubisoft
Ubisoft open source projects.
@susam
Susam susam
Creator of TeXMe, Uncap, etc. Developing tiny, lightweight and minimalist tools for computer programmers and scholars.
@yamahigashi
Takayoshi Matsumoto yamahigashi
Pipeline TD, Rigger and Technical Artist

Tokyo, Japan

@otri
Aaron Hilton otri
Developing 3D scanning and holographic communications technology. I believe in uplifting the human spirit through design and advanced technology.

Steampunk Digital Fukuoka, Japan

@wdas
Walt Disney Animation Studios wdas

In the hearts and minds of children everywhere.

@faithcure
Fatih ÜNAL faithcure
A senior VFX artist with over 9 years of experience working in leading post production companies. Before this I was working as a freelancer. I have wor
@rafaelperez
Rafael Silva rafaelperez
Visual Effects/2D Developer

Toronto, Canada

@jbrd
James Bird jbrd
Principal Animation Engineer in the games industry. This account is for personal projects only - unaffiliated with any employer.

Leamington Spa, United Kingdom

@FXTD-ODYSSEY
智伤帝 FXTD-ODYSSEY
Technical Artist - Tool Developer

Earth China,shanghai

@privatenumber
Hiroki Osame privatenumber
I'm on a mission to open source my solutions 🚀

@square Tokyo, Japan

@ksallee
Kevin Sallee ksallee
Senior Software Engineer with 18 years of comprehensive experience specializing in full-stack development and VFX pipeline architecture.

Valle de Bravo

@norvig
Peter Norvig norvig
Author, Programmer, Teacher, Research Director at Google

Google Palo Alto, CA, USA

@masqu3rad3
Arda Kutlu masqu3rad3
Creature Lead TD at DNEG

DNEG London

@weiznich
Georg Semmler weiznich
I’m Georg, the main maintainer of @diesel-rs, a popular Rust library.
@Boning1011
Boning Li Boning1011
3D artist at Volvoxlabs, NYC

New York

@Kleidukos
Hécate Kleidukos
Haskell developer // Technical writer // Community organiser

Montreuil

@sithlord48
Chris Rizzitello sithlord48
C++ with Qt is the way to be.

@KDE 127.0.0.1

@daerduoCarey
Kaichun Mo daerduoCarey
Research Scientist at Seattle Robotics Lab, NVIDIA Research; Previously CS Ph.D. Student at Stanford

NVIDIA Seattle, Washington

@aousd
Alliance for OpenUSD aousd
To foster the standardization, development, evolution, and growth of OpenUSD
@david2777
David Lee-DuVoisin david2777
Lighting & Compositing Department Supervisor at DreamWorks Animation TV

DreamWorks Animation Los Angeles, California