Stars
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
ESEngine - High-performance TypeScript ECS Framework for Game Development
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、web…
A Java distributed server framework based on Aeron and Netty, featuring a lock-free, asynchronous, and event-driven architectural design. Suitable for game servers, IoT, high-frequency financial tr…
Modern, lightweight and efficient 2D level editor
A simple and easy-to-use library to enjoy videogames programming
The *cutest* framework out there for creating 2D games in C++!
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Zero encoding extreme performance binary serializer for C# and Unity.
Unified Realtime/API framework for .NET platform and Unity.
Pure C# HighLevel API for multiplayer games
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
A toolkit for developing high-performance HTTP reverse proxy applications.
LeanCLR is a lean, cross-platform implementation of the Common Language Runtime (CLR).
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
A library for building server application using loop-action programming model on .NET.
The fastest deep cloning library for .NET – zero-config, works out of the box.
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
This repository illustrates the road to orleans with practical, real-life examples. From most basic, to more advanced techniques.
Provides a rich set of editor extensions and serialization extensions for Unity.
A wonderful list of Game Development resources.
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…