Highlights
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A sleek and minimal desktop shell thoughtfully crafted for Wayland.
Techniques and numbers for estimating system's performance from first-principles
A ui component library for building desktop applications in rust
Command-line sampling profiler for macOS, Linux, and Windows
A library wrapper for integrating FMOD Engine in Rust applications.
Obscura VPN Rust library and App (macOS only for now)
A project for testing rigid body solver algorithms
📚 Learn to write an embedded OS in Rust 🦀
Automatic tiling window manager for macOS à la xmonad.
a comprehensive collection of video game tech analysis resources
Light probe generation and BRDF authoring for physically based shading.
zhichaoh / catppuccin-wallpapers
Forked from VipinVIP/wallpapers🖼️ Wallpapers to match your Catppuccin setups!
A unit testing library which provides rich assertions, fixtures, and other advanced testing features. Inspired by Google's C++ testing library googletest.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
GPU driven real-time renderer, backed by wgpu and rust-gpu
A syntax-highlighting pager for git, diff, grep, and blame output
wesl-rs: a compiler for WESL (WGSL Extended) shaders.
Lock-free SPSC FIFO ring buffer with direct access to inner data
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
Toy path tracer using WebGPU RT