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Aeastr/README.md

👋 yo, i'm aether

i build things. sometimes i share them.

i'm a design engineer—which basically means i don't just make things look good, i make them work. sometimes while doing that, i end up building little tools that solve annoying problems. if they seem useful, i throw them out into the world.

ex-apple maps intern, swift student challenge '25 winner. finishing my degree, open-sourcing some things, working on projects that keep me sane.

twitterthreadsblueskylinkedindiscord server


🎨 UI & Interaction

Packages focused on visual design, layout, and SwiftUI behavior.

project what it does
Portal Portal seamless element transitions across root, sheets, and navigation in SwiftUI.
Garnish Garnish intelligent color utilities for accessibility, contrast optimization, and visual harmony.
NotchMyProblem NotchMyProblem position UI elements around iPhone notch and dynamic island.
Universal Glass UniversalGlass iOS 26 glass APIs on earlier deployments. shims for iOS 18+, defers to native when available.

🧩 System & Framework Utilities

Packages that extend or refine platform-level behavior and APIs.

project what it does
CursorBounds CursorBounds precise text cursor positioning and browser context detection on macOS.

🧪 Experimental & Add-ons

Creative or exploratory ideas — use with care (private APIs, unconventional behavior).

project what it does
MenuWithAView MenuWithAView add accessory views to context menus. uses private APIs.

⚙️ Development & Infrastructure

Internal tooling, performance helpers, and developer experience utilities.

project what it does
RenderMeThis RenderMeThis optimize view rendering and computation performance.
LogOutLoud LogOutLoud advanced logging wrapper for Apple's unified logging with async, structured metadata, runtime details and more.

🚀 other things i've built

  • kyo – a school planner & organizer built with swiftui. students deserve good ui too. currently tearing it down and rebuilding from scratch for 2.0—new design, more depth, less chaos.
  • deco – wallpaper studio for crafting unique lock screens with photos, gradients, stripes, and stickers. started as a swift student challenge project, now on the app store. won for '25.

more coming soon, probably.


🛠 what i actually do

  • build apps, interfaces, and tools that make interacting with tech feel effortless
  • obsess over systems, not just visuals
  • occasionally regret every decision that led to a complicated problem but solve it anyway
  • sometimes build something so specific that only 3 people in the world will ever need it

🤝 open to cool things

if you're building something interesting in swiftui, ui/ux, or spatial computing, i'm down to chat. otherwise, i'll be here, making things work.

👾 built in public, shipped for fun, by aether

see you in the void.

Pinned Loading

  1. Portal Portal Public

    Seamless element transitions between root, sheets, and navigation pushes in SwiftUI.

    Swift 871 27

  2. Garnish Garnish Public

    Garnish helps you pick the ideal colors for text and UI elements in light and dark themes, ensuring ideal contrast and visual harmony based on luminance and brightness

    Swift 206 6

  3. CursorBounds CursorBounds Public

    A Swift package to retrieve the position and bounds of the text cursor (caret) in macOS applications using the Accessibility API.

    Swift 98 8

  4. NotchMyProblem NotchMyProblem Public

    Position content around the iPhone's notch or Dynamic Island.

    Swift 234 5

  5. GlowGetter GlowGetter Public

    Lets SwiftUI elements glow brighter than the screen using HDR, taking advantage of extended brightness on compatible displays.

    Swift 370 11

  6. RenderMeThis RenderMeThis Public

    RenderMeThis is a simple SwiftUI debugging tool that reveals exactly when your views re‑render or re-compute

    Swift 599 17