- New Zealand
- @jonokemball
Stars
RAG that intelligently adapts to your use case, data, and queries
Cross-platform state without boundaries: Zustand-inspired simplicity
Godot 4 first-person character controller with game juice.
LocalStack Community Edition with support for persisted resources.
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
Draw 3D debug graphics and 2D overlays with this add-on.
A Godot plugin to let you block in levels inside the Godot editor.
A fighting game engine made for Godot 4 written in C#
WebGL Globe Data Visualization as a ThreeJS reusable 3D object
Satisfactory Tools for planning and building the perfect base.
3D Godot Plush Character in Godot 4.x
Node library for the Amadeus Self-Service travel APIs
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
local handling for Tuya devices
Synchronize players data between BungeeCord / Velocity proxies
📊 A lightweight Bungeecord/Velocity plugin that exports network stats to Prometheus
A Bukkit plugin which exports minecraft server stats to Prometheus
A multiplatform server-side implementation of HUD in Minecraft, supporting Bukkit(with Folia), Velocity, and Fabric.
prototype for randomly generated ror2 items
Distributed server for social and realtime games and apps.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
A full-featured editor for working with Utility-based AI
Infinite axis utility system in UE Behavior Trees