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Starred repositories

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A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 1,065 89 Updated Mar 13, 2024

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,416 316 Updated Jan 7, 2026

Unity Graphics - Including Scriptable Render Pipeline

C# 2,843 863 Updated Jan 7, 2026

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,634 2,135 Updated Nov 26, 2025

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,458 130 Updated Jun 26, 2025

This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.

2,376 313 Updated Mar 31, 2022

Unity-Chan "Candy Rock Star" Live Demo

C# 1,292 391 Updated Nov 30, 2021

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 4,053 660 Updated Oct 15, 2024

Real-Time Rendering Framework

C++ 3,052 562 Updated Jan 7, 2025

A high speed C++17 Vulkan game engine

C++ 1,928 165 Updated Sep 21, 2023

My personal Vulkan renderer

C++ 1,815 147 Updated Jan 5, 2026

C++ examples for the Vulkan graphics API

GLSL 11,647 2,183 Updated Dec 30, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 70,572 11,442 Updated Jan 7, 2026

Unity C# reference source code.

C# 12,660 2,545 Updated Oct 24, 2025

Quake III Arena GPL Source Release

C 7,797 2,055 Updated Aug 2, 2024