Stars
C++ OpenGL application implementing Inverse Kinematics on a linkage of 3 joints and 9 degrees of freedom using Jacobian Transpose method
📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦
This project is a Fork of Prism Launcher, which aims to 'unblock' the use of Offline Accounts, disabling the restriction of having a functional Online Account. No other modifications were applied t…
A cross-platform file change monitor with multiple backends: Apple macOS File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify, Microsoft Windows and a stat()-bas…
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
dotnet utility to run .net full apps using mono on OSX/Linux
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A mod for Vintage Story adding logical circuits, sensors and more...
A mod for the game Vintage Story that brings electricity into the game
libRocket - The HTML/CSS User Interface library
RmlUi - The HTML/CSS User Interface library evolved
⚡ SpaRcle Engine - cross-platform 2D/3D game engine in C++.
リアルタイムボイスチェンジャー Realtime Voice Changer
SpaRcle Studio's graphics library with Vulkan and ImGUI.
A cross-platform, linkable library implementation of Git that you can use in your application.
Action that returns a substring from an input string.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Scripting platform, modding framework and VR support for all RE Engine games