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Master programming by recreating your favorite technologies from scratch.
A first person multiplayer shooter example project in Unity
Brigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition.
A model-backed generative text library for JavaScript.
A cross platform build and deployment automation system for building projects and executing deployment scripts using C# code.
A 3D free roam racer in a procedurally generated map
ToxicFrog / shockmac
Forked from NightDive-Studio/shockmacSystem Shock (PowerMac version / Official GPL Release)
System Shock (PowerMac version / Official GPL Release)
Metal Gear Solid Integral PC reversing, efforts moved to https://github.com/FoxdieTeam/mgs_reversing
Compares Godot 3.1 scripting languages by rendering as many bunny sprites as possible at 60fps
Generate image analogies using neural matching and blending.
Torch implementation of neural style algorithm
Arnold Schwarzenegger based programming language
A command-line installer for Windows.
Godot Engine – Multi-platform 2D and 3D game engine
EF Core is a modern object-database mapper for .NET. It supports LINQ queries, change tracking, updates, and schema migrations.
Experimenting with procedural content generation in actionscript 3
Free, cross-platform 2D game engine powered by Haxe and OpenFL
Generic level and tilemap editor for indie game developers!
The Flixel Power Tools are a set of plug-ins for Flixel 2.5+ to assist with your game development
An incomplete tetris made in c++ and SDL (comments in spanish, sorry)
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primar…