- cebbb63 NativeStateDRM: Specify modifiers for DRM framebuffer when possible by Alexandros Frantzis · 7 months ago master
- 1f4192e NativeStateDRM: Use explicit format modifiers when possible by Alexandros Frantzis · 7 months ago
- c2ac830 GLStateEGL: Advertise supported format modifiers by Alexandros Frantzis · 7 months ago
- da4a642 glad: Add EGL_EXT_image_dma_buf_import_modifiers extension by Alexandros Frantzis · 7 months ago
- eb9b996 GLStateEGL: Prefer to use eglGetProcAddress to get EGL function addresses by Alexandros Frantzis · 7 months ago
- 5dbfedd Support the provision of GL modifiers to native state by Alexandros Frantzis · 7 months ago
- a9aaad6 NativeStateNull: Add null native state by Alexandros Frantzis · 7 months ago
- 7062914 glad: Update to latest version and add EGL_MESA_platform_surfaceless by Alexandros Frantzis · 7 months ago
- 809867f Prefer to use sync objects to synchronize rendering in offscreen mode by Alexandros Frantzis · 7 months ago
- 7cea913 CanvasGeneric,Options: Support multiple FBOs in offscreen mode by Alexandros Frantzis · 7 months ago
- 09fb6a3 Prepare scenes for changing Canvas FBO by Alexandros Frantzis · 7 months ago
- 6edcf02 Add a missing include for std::copy by Takuto Ikuta · 7 months ago
- b565c52 github: Add CI build for dispmanx-glesv2 by Alexandros Frantzis · 8 months ago ci-dispmanx
- cb550a2 Add missing include headers by Takuto Ikuta · 8 months ago
- 20dcaf3 build: Remove WAF build system support by Alexandros Frantzis · 8 months ago remove-waf
- bada4ab build: Add dispmanx flavor support in meson build by Alexandros Frantzis · 8 months ago
- de066ad NativeStateDispmanx: Support building using GLAD EGL by Alexandros Frantzis · 8 months ago
- 9c20e72 NativeStateDispmanx: Fix compiler warning by Alexandros Frantzis · 8 months ago
- 2054465 Use std::filesystem throughout the codebase by Alexandros Frantzis · 1 year, 5 months ago std-fs
- 6f390b4 android: Build native code with C++17 by Alexandros Frantzis · 1 year, 5 months ago
- fabb8ea Doc: Recommend meson for building win32 flavors by Alexandros Frantzis · 1 year, 5 months ago
- 50f2a4b github: Build win32 flavors with msvc in CI by Alexandros Frantzis · 1 year, 5 months ago
- 4656342 github: Build win32 flavors with mingw in CI by Alexandros Frantzis · 1 year, 5 months ago
- fafe91f include/getopt: Always use non-const char array to avoid MSVC errors by Alexandros Frantzis · 1 year, 5 months ago
- 0e3fc9c libmatrix: Add utility function to get idle time by Alexandros Frantzis · 1 year, 5 months ago
- adb7f1f libmatrix: Add utility function to get process times by Alexandros Frantzis · 1 year, 5 months ago
- 77a40b9 libmatrix: Add utility function to get the number of processors by Alexandros Frantzis · 1 year, 5 months ago
- 4cedd11 libmatrix: Use C++ std::chrono instead of clock_gettime by Alexandros Frantzis · 1 year, 5 months ago
- e2b1252 libmatrix: Use C++17 std::filesystem instead of dirent by Alexandros Frantzis · 1 year, 5 months ago
- 776f2f8 Build: Add support for win32 flavors in meson by Alexandros Frantzis · 1 year, 5 months ago
- 73717de libmatrix: Provide a copy of the va_list to __android_log_vprint by Alexandros Frantzis · 1 year, 5 months ago issue-218
- 10e4f79 NativeStateX11: Fix WM_DELETE_WINDOW handling by Christopher Snowhill · 1 year, 5 months ago
- 8af7138 NativeStateWayland: Explicitly destroy all Wayland resources at shutdown by Alexandros Frantzis · 1 year, 7 months ago
- e168067 Explicitly release GL related resources at shutdown by Alexandros Frantzis · 1 year, 7 months ago
- cdc85bf src/meson.build: add x11 dependency to glx by Patrick Welche · 1 year, 7 months ago
- 37c66f8 Fix memory leaks using smart pointers by tim · 1 year, 7 months ago
- d7c4394 Add missing includes in scene-collection.h by Daniel Levin · 1 year, 7 months ago
- 5f23d54 GLVisualConfig: By default don't care about the stencil config component by Alexandros Frantzis · 1 year, 11 months ago
- 2ac8637 Options,GLStateEGL,GLStateGLX: Add option to require a good visual config by Alexandros Frantzis · 1 year, 11 months ago
- 3b7d1cf GLStateEGL,GLStateGLX: Change failure to get a "good" visual config to warning by David Brownlee · 1 year, 11 months ago
- 0dabe43 libmatrix: Add Log::warning() function by Alexandros Frantzis · 1 year, 11 months ago
- 7d4c4da meson.build: fix build and avoid sigsegv by Patrick Welche · 2 years, 4 months ago
- b338b01 NativeStateX11: Add winsys option for position by Olivier Fourdan · 2 years, 4 months ago
- 42e3d8f Build,Doc: Update files for 2023.01 release by Alexandros Frantzis · 2 years, 8 months ago 2023.01
- b48eda4 NativeStateMir: Remove Mir/mirclient support by Alexandros Frantzis · 2 years, 8 months ago
- 08ea092 ResultsFile: Support storing results in an XML file by Alexandros Frantzis · 2 years, 8 months ago wip-results-file
- 710025c ResultsFile: Support storing results in a CSV file by Alexandros Frantzis · 2 years, 8 months ago
- 0f37ad5 Options,ResultsFile: Add option to set the results file by Alexandros Frantzis · 2 years, 8 months ago
- dc2b69f Introduce infrastructure to support saving results to a file by Alexandros Frantzis · 2 years, 8 months ago
- 8ce0b34 CanvasGeneric: Store individual info elements in separate strings by Alexandros Frantzis · 2 years, 8 months ago
- feab523 MainLoop: Store indivitual result values in separate strings by Alexandros Frantzis · 2 years, 8 months ago
- 67736bd Scene: Remove trailing ':' from scene info string by Alexandros Frantzis · 2 years, 8 months ago
- a6e0e86 SceneTerrain: Silence unused variable warning by Alexandros Frantzis · 2 years, 8 months ago
- 1b1e0f6 NativeStateGBM: Lock and release the front buffer on flip by Pierre-Yves MORDRET · 2 years, 9 months ago
- 35576b8 MainLoop,Scene: Support reporting shader compilation time by Alexandros Frantzis · 2 years, 9 months ago cpu-time-results
- d56fa01 MainLoop,Scene: Add busy percentage in CPU time results by Alexandros Frantzis · 2 years, 9 months ago
- c6ecc2b MainLoop,Scene: Support reporting CPU time results by Alexandros Frantzis · 2 years, 9 months ago
- 2a2236f Options: Introduce option to specify benchmark results to show by Alexandros Frantzis · 2 years, 9 months ago
- 70de535 Scene: Update elapsed times when a benchmark finishes by Alexandros Frantzis · 2 years, 9 months ago
- 3a7e063 Scene: Introduce struct to keep track of elapsed time by Alexandros Frantzis · 2 years, 9 months ago
- 1b79936 Scene: Introduce infrastructure for more complex scene stats by Alexandros Frantzis · 2 years, 9 months ago
- cefbf71 Scene: Move common preparation logic to Scene::prepare by Alexandros Frantzis · 2 years, 9 months ago
- d7c1749 Scene: Introduce non-virtual methods to prepare and finish a scene for benchmark by Alexandros Frantzis · 2 years, 9 months ago
- 04aa5c5 GLVisualConfig: Support specifying the config id in --visual-config by Alexandros Frantzis · 2 years, 9 months ago config-id
- 12511de libmatrix: Support prefix dependent input conversions from string by Alexandros Frantzis · 2 years, 9 months ago
- ea488e9 GLStateEGL,GLStateGLX: Fail if no suitable config is found by Alexandros Frantzis · 2 years, 9 months ago
- f0591e6 GLStateEGL,GLStateGLX: Don't limit the configs passed to our selection mechanism by Alexandros Frantzis · 2 years, 9 months ago
- 6b0866e GLVisualConfig: Penalize configs with components smaller than requested by Alexandros Frantzis · 2 years, 9 months ago
- 95f67b9 github: Build x11-gl-egl flavor in CI by Alexandros Frantzis · 2 years, 10 months ago
- 63ad67a build: Add x11-gl-egl flavor by Konstantin · 2 years, 10 months ago
- cfcfe7f GLStateGLX: Support multisampled configs by Alexandros Frantzis · 2 years, 10 months ago
- 2f87fd5 GLStateEGL: Support multisampled configs by Lucas Stach · 2 years, 10 months ago
- 97fc18f GLVisualConfig: Add multisampling support by Lucas Stach · 2 years, 10 months ago
- 9809d1c Add missing newline at end of log messages by lcjh · 2 years, 10 months ago
- ff3c4d2 NativeStateDRM,NativeStateGBM: Support configuring the DRM device by Alexandros Frantzis · 2 years, 10 months ago
- a20881a Options: Support passing window system specific options by Alexandros Frantzis · 2 years, 10 months ago
- de8df1e NativeStateGBM: Add GBM offscreen backend by Erico Nunes · 2 years, 10 months ago
- 9057c05 SceneJellyfish: Fix memory leak by wuqianhai · 3 years, 2 months ago
- e759412 SceneRefract: Fix texture leak by wuqianhai · 3 years, 2 months ago
- 561de08 SceneIdeas: Fix texture leak by wuqianhai · 3 years, 2 months ago
- 3f1104d waflib: fix compatibility with python-3.11 by Martin Jansa · 3 years, 3 months ago
- 6b70efb NativeStateDRM: Honor visual configuration by Jeffy Chen · 3 years, 4 months ago
- cf4496a GLStateEGL,GLStateGLX: Use SwapInterval 1 for FIFO swap mode by Alexandros Frantzis · 3 years, 4 months ago
- 4f8a206 NativeStateDrm: Implement swap interval 0 by Alexandros Frantzis · 3 years, 4 months ago
- af498f4 github: Run apt-get update to get latest packages by Alexandros Frantzis · 3 years, 7 months ago
- 733938a CanvasGeneric,CanvasAndroid: Display surface config info by Alexandros Frantzis · 3 years, 7 months ago
- 31cadf4 Options: Support --version command line argument by Alexandros Frantzis · 3 years, 7 months ago
- d1ca3f5 libmatrix: Add missing <utility> include by Alexandros Frantzis · 3 years, 7 months ago
- d436d62 libmatrix: avoid -Wimplicit-fallthrough by Hill Ma · 3 years, 7 months ago
- 0858b45 Build,Doc: Update files for 2021.12 release by Alexandros Frantzis · 3 years, 9 months ago 2021.12
- 926897b NativeStateDrm: Fix crash when we can't become DRM master by Alexandros Frantzis · 3 years, 9 months ago
- e359bb0 android: Fix benchmark parameter edition by Jérémy Farnaud · 4 years ago
- dd0991c Use highp precision modifier only on GLES by Alexandros Frantzis · 4 years ago fix-nvidia-crash-bug-153
- 06e78b6 GLStateEGL: Support EGL versions < 1.4 by Alexandros Frantzis · 4 years ago
- 2ddc86f Fix model loading on big endian. by Hill Ma · 4 years ago
- ca8de51 Merge pull request #158 from pkasting/master by Jesse Barker · 4 years, 2 months ago
- 7ddc0d9 Fix -Wunreachable-code-aggressive. by Peter Kasting · 4 years, 2 months ago
- e5aa936 glad: Update for GL 2.1 + GL_EXT_framebuffer_object by Alexandros Frantzis · 4 years, 4 months ago
- e1daa66 Gracefully handle missing GL features by Alexandros Frantzis · 4 years, 4 months ago
- 042bbea NativeStateWayland: Improve surface configuration handling by Alexandros Frantzis · 4 years, 4 months ago