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The document at https://tc39.es/ecma262/ is the most accurate and up-to-date ECMAScript specification. It contains the content of the most recent yearly snapshot plus any finished proposals (those that have reached Stage 4 in the proposal process and thus are implemented in several implementations and will be in the next practical revision) since that snapshot was taken.
This document is available as a single page and as multiple pages.
This specification is developed on GitHub with the help of the ECMAScript community. There are a number of ways to contribute to the development of this specification:
Refer to the
This Ecma Standard defines the ECMAScript 2026 Language. It is the seventeenth edition of the ECMAScript Language Specification. Since publication of the first edition in 1997, ECMAScript has grown to be one of the world's most widely used general-purpose programming languages. It is best known as the language embedded in web browsers but has also been widely adopted for server and embedded applications.
ECMAScript is based on several originating technologies, the most well-known being JavaScript (Netscape) and JScript (Microsoft). The language was invented by Brendan Eich at Netscape and first appeared in that company's Navigator 2.0 browser. It has appeared in all subsequent browsers from Netscape and in all browsers from Microsoft starting with Internet Explorer 3.0.
The development of the ECMAScript Language Specification started in November 1996. The first edition of this Ecma Standard was adopted by the Ecma General Assembly of June 1997.
That Ecma Standard was submitted to ISO/IEC JTC 1 for adoption under the fast-track procedure, and approved as international standard ISO/IEC 16262, in April 1998. The Ecma General Assembly of June 1998 approved the second edition of ECMA-262 to keep it fully aligned with ISO/IEC 16262. Changes between the first and the second edition are editorial in nature.
The third edition of the Standard introduced powerful regular expressions, better string handling, new control statements, try/catch exception handling, tighter definition of errors, formatting for numeric output and minor changes in anticipation of future language growth. The third edition of the ECMAScript standard was adopted by the Ecma General Assembly of December 1999 and published as ISO/IEC 16262:2002 in June 2002.
After publication of the third edition, ECMAScript achieved massive adoption in conjunction with the World Wide Web where it has become the programming language that is supported by essentially all web browsers. Significant work was done to develop a fourth edition of ECMAScript. However, that work was not completed and not published as the fourth edition of ECMAScript but some of it was incorporated into the development of the sixth edition.
The fifth edition of ECMAScript (published as ECMA-262 5th edition) codified de facto interpretations of the language specification that have become common among browser implementations and added support for new features that had emerged since the publication of the third edition. Such features include
The fifth edition was submitted to ISO/IEC JTC 1 for adoption under the fast-track procedure, and approved as international standard ISO/IEC 16262:2011. Edition 5.1 of the ECMAScript Standard incorporated minor corrections and is the same text as ISO/IEC 16262:2011. The 5.1 Edition was adopted by the Ecma General Assembly of June 2011.
Focused development of the sixth edition started in 2009, as the fifth edition was being prepared for publication. However, this was preceded by significant experimentation and language enhancement design efforts dating to the publication of the third edition in 1999. In a very real sense, the completion of the sixth edition is the culmination of a fifteen year effort. The goals for this edition included providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements included modules, class declarations, lexical block scoping,
ECMAScript 2016 was the first ECMAScript edition released under Ecma TC39's new yearly release cadence and open development process. A plain-text source document was built from the ECMAScript 2015 source document to serve as the base for further development entirely on GitHub. Over the year of this standard's development, hundreds of pull requests and issues were filed representing thousands of bug fixes, editorial fixes and other improvements. Additionally, numerous software tools were developed to aid in this effort including Ecmarkup, Ecmarkdown, and Grammarkdown. ES2016 also included support for a new exponentiation operator and adds a new method to Array.prototype
called includes
.
ECMAScript 2017 introduced Async Functions, Shared Memory, and Atomics along with smaller language and library enhancements, bug fixes, and editorial updates. Async functions improve the asynchronous programming experience by providing syntax for promise-returning functions. Shared Memory and Atomics introduce a new Object.values
, Object.entries
, and Object.getOwnPropertyDescriptors
.
ECMAScript 2018 introduced support for asynchronous iteration via the dotAll
flag, named capture groups, Unicode property escapes, and look-behind assertions. Lastly it included object rest and spread properties.
ECMAScript 2019 introduced a few new built-in functions: flat
and flatMap
on Array.prototype
for flattening arrays, Object.fromEntries
for directly turning the return value of Object.entries
into a new Object, and trimStart
and trimEnd
on String.prototype
as better-named alternatives to the widely implemented but non-standard String.prototype.trimLeft
and trimRight
built-ins. In addition, it included a few minor updates to syntax and semantics. Updated syntax included optional catch binding parameters and allowing U+2028 (LINE SEPARATOR) and U+2029 (PARAGRAPH SEPARATOR) in string literals to align with JSON. Other updates included requiring that Array.prototype.sort
be a stable sort, requiring that JSON.stringify
return well-formed UTF-8 regardless of input, and clarifying Function.prototype.toString
by requiring that it either return the corresponding original source text or a standard placeholder.
ECMAScript 2020, the 11th edition, introduced the matchAll
method for Strings, to produce an import()
, a syntax to asynchronously import Modules with a dynamic specifier; BigInt
, a new number primitive for working with arbitrary precision Promise.allSettled
, a new Promise combinator that does not short-circuit; globalThis
, a universal way to access the global this
value; dedicated export * as ns from 'module'
syntax for use within modules; increased standardization of for-in
enumeration order; import.meta
, a
ECMAScript 2021, the 12th edition, introduced the replaceAll
method for Strings; Promise.any
, a Promise combinator that short-circuits when an input value is fulfilled; AggregateError
, a new Error type to represent multiple errors at once; logical assignment operators (??=
, &&=
, ||=
); WeakRef
, for referring to a target object without preserving it from garbage collection, and FinalizationRegistry
, to manage registration and unregistration of cleanup operations performed when target objects are garbage collected; separators for numeric literals (1_000
); and Array.prototype.sort
was made more precise, reducing the amount of cases that result in an
ECMAScript 2022, the 13th edition, introduced top-level await
, allowing the #x in obj
syntax, to test for presence of private fields on objects; regular expression match indices via the /d
flag, which provides start and end indices for matched substrings; the cause
property on Error
objects, which can be used to record a causation chain in errors; the at
method for Strings, Arrays, and Object.hasOwn
, a convenient alternative to Object.prototype.hasOwnProperty
.
ECMAScript 2023, the 14th edition, introduced the toSorted
, toReversed
, with
, findLast
, and findLastIndex
methods on Array.prototype
and TypedArray.prototype
, as well as the toSpliced
method on Array.prototype
; added support for #!
comments at the beginning of files to better facilitate executable ECMAScript files; and allowed the use of most Symbols as keys in weak collections.
ECMAScript 2024, the 15th edition, added facilities for resizing and transferring ArrayBuffers and SharedArrayBuffers; added a new RegExp /v
flag for creating RegExps with more advanced features for working with sets of strings; and introduced the Promise.withResolvers
convenience method for constructing Promises, the Object.groupBy
and Map.groupBy
methods for aggregating data, the Atomics.waitAsync
method for asynchronously waiting for a change to shared memory, and the String.prototype.isWellFormed
and String.prototype.toWellFormed
methods for checking and ensuring that strings contain only well-formed Unicode.
ECMAScript 2025, the 16th edition, added a new Iterator
global with associated static and prototype methods for working with Set.prototype
for performing common operations on Sets; added support for importing JSON modules as well as syntax for declaring attributes of imported modules; added the RegExp.escape
method for escaping a string to be safely used in a regular expression; added syntax for enabling and disabling modifier flags inline within regular expressions; added the Promise.try
method for calling functions which may or may not return a Promise
and ensuring the result is always a Promise
; and added a new Float16Array
DataView.prototype.getFloat16
, DataView.prototype.setFloat16
, and Math.f16round
methods.
Dozens of individuals representing many organizations have made very significant contributions within Ecma TC39 to the development of this edition and to the prior editions. In addition, a vibrant community has emerged supporting TC39's ECMAScript efforts. This community has reviewed numerous drafts, filed thousands of bug reports, performed implementation experiments, contributed test suites, and educated the world-wide developer community about ECMAScript. Unfortunately, it is impossible to identify and acknowledge every person and organization who has contributed to this effort.
Allen Wirfs-Brock
ECMA-262, Project Editor, 6th Edition
Brian Terlson
ECMA-262, Project Editor, 7th through 10th Editions
Jordan Harband
ECMA-262, Project Editor, 10th through 12th Editions
Shu-yu Guo
ECMA-262, Project Editor, 12th through 16th Editions
Michael Ficarra
ECMA-262, Project Editor, 12th through 16th Editions
Kevin Gibbons
ECMA-262, Project Editor, 12th through 16th Editions
This Standard defines the ECMAScript 2026 general-purpose programming language.
A conforming implementation of ECMAScript must provide and support all the types, values, objects, properties, functions, and program syntax and semantics described in this specification.
A conforming implementation of ECMAScript must interpret source text input in conformance with the latest version of the Unicode Standard and ISO/IEC 10646.
A conforming implementation of ECMAScript that provides an application programming interface (API) that supports programs that need to adapt to the linguistic and cultural conventions used by different human languages and countries must implement the interface defined by the most recent edition of ECMA-402 that is compatible with this specification.
A conforming implementation of ECMAScript may provide additional types, values, objects, properties, and functions beyond those described in this specification. In particular, a conforming implementation of ECMAScript may provide properties not described in this specification, and values for those properties, for objects that are described in this specification.
A conforming implementation of ECMAScript may support program and regular expression syntax not described in this specification. In particular, a conforming implementation of ECMAScript may support program syntax that makes use of any “future
A conforming implementation of ECMAScript must not implement any extension that is listed as a Forbidden Extension in subclause
A conforming implementation of ECMAScript must not redefine any facilities that are not
A conforming implementation of ECMAScript may choose to implement or not implement Normative Optional subclauses, unless otherwise indicated. Web browsers are generally required to implement all normative optional subclauses. (See Annex
Example clause contents.
A conforming implementation of ECMAScript must implement Legacy subclauses, unless they are also marked as Normative Optional. All of the language features and behaviours specified within Legacy subclauses have one or more undesirable characteristics. However, their continued usage in existing applications prevents their removal from this specification. These features are not considered part of the core ECMAScript language. Programmers should not use or assume the existence of these features and behaviours when writing new ECMAScript code.
Example clause contents.
Example clause contents.
The following referenced documents are indispensable for the application of this document. For dated references, only the edition cited applies. For undated references, the latest edition of the referenced document (including any amendments) applies.
The Unicode Standard.
https://unicode.org/versions/latest
ISO/IEC 10646, Information Technology — Universal Multiple-Octet Coded Character Set (UCS) plus Amendment 1:2005, Amendment 2:2006, Amendment 3:2008, Amendment 4:2008, and additional amendments and corrigenda, or successor.
ECMA-402, ECMAScript Internationalization API Specification, specifically the annual edition corresponding to this edition of this specification.
https://www.ecma-international.org/publications-and-standards/standards/ecma-402/
ECMA-404, The JSON Data Interchange Format.
https://www.ecma-international.org/publications-and-standards/standards/ecma-404/
This section contains a non-normative overview of the ECMAScript language.
ECMAScript is an object-oriented programming language for performing computations and manipulating computational objects within a
ECMAScript was originally designed to be used as a scripting language, but has become widely used as a general-purpose programming language. A scripting language is a programming language that is used to manipulate, customize, and automate the facilities of an existing system. In such systems, useful functionality is already available through a user interface, and the scripting language is a mechanism for exposing that functionality to program control. In this way, the existing system is said to provide a
ECMAScript was originally designed to be a Web scripting language, providing a mechanism to enliven Web pages in browsers and to perform server computation as part of a Web-based client-server architecture. ECMAScript is now used to provide core scripting capabilities for a variety of
ECMAScript usage has moved beyond simple scripting and it is now used for the full spectrum of programming tasks in many different environments and scales. As the usage of ECMAScript has expanded, so have the features and facilities it provides. ECMAScript is now a fully featured general-purpose programming language.
A web browser provides an ECMAScript
A web server provides a different
Each Web browser and server that supports ECMAScript supplies its own
To aid integrating ECMAScript into
An implementation is an external source that further defines facilities enumerated in Annex
An implementation-defined facility is one that defers its definition to an external source without further qualification. This specification does not make any recommendations for particular behaviours, and conforming implementations are free to choose any behaviour within the constraints put forth by this specification.
An implementation-approximated facility is one that defers its definition to an external source while recommending an ideal behaviour. While conforming implementations are free to choose any behaviour within the constraints put forth by this specification, they are encouraged to strive to approximate the ideal. Some mathematical operations, such as Math.exp
A host is an external source that further defines facilities listed in Annex
A host hook is an abstract operation that is defined in whole or in part by an external source. All
A host-defined facility is one that defers its definition to an external source without further qualification and is listed in Annex
A host environment is a particular choice of definition for all
This specification follows the editorial convention of always using the most specific term. For example, if a facility is
Both
The following is an informal overview of ECMAScript—not all parts of the language are described. This overview is not part of the standard proper.
ECMAScript is object-based: basic language and
ECMAScript defines a collection of built-in objects that round out the definition of ECMAScript entities. These built-in objects include the Object
, Function
, Boolean
, Symbol
, and various Error
objects; objects that represent and manipulate numeric values including Math
, Number
, and Date
; the text processing objects String
and RegExp
; objects that are indexed collections of values including Array
and nine different kinds of Typed Arrays whose elements all have a specific numeric data representation; keyed collections including Map
and Set
objects; objects supporting structured data including the JSON
object, ArrayBuffer
, SharedArrayBuffer
, and DataView
; objects supporting control abstractions including generator functions and Promise
objects; and reflection objects including Proxy
and Reflect
.
ECMAScript also defines a set of built-in operators. ECMAScript operators include various unary operations, multiplicative operators, additive operators, bitwise shift operators, relational operators, equality operators, binary bitwise operators, binary logical operators, assignment operators, and the comma operator.
Large ECMAScript programs are supported by modules which allow a program to be divided into multiple sequences of statements and declarations. Each module explicitly identifies declarations it uses that need to be provided by other modules and which of its declarations are available for use by other modules.
ECMAScript syntax intentionally resembles Java syntax. ECMAScript syntax is relaxed to enable it to serve as an easy-to-use scripting language. For example, a variable is not required to have its type declared nor are types associated with properties, and defined functions are not required to have their declarations appear textually before calls to them.
Even though ECMAScript includes syntax for class definitions, ECMAScript objects are not fundamentally class-based such as those in C++, Smalltalk, or Java. Instead objects may be created in various ways including via a literal notation or via new Date(2009, 11)
creates a new Date object. Invoking a Date()
produces a string representation of the current date and time rather than an object.
Every object created by a
In a class-based object-oriented language, in general, state is carried by instances, methods are carried by classes, and inheritance is only of structure and behaviour. In ECMAScript, the state and methods are carried by objects, while structure, behaviour, and state are all inherited.
All objects that do not directly contain a particular property that their prototype contains share that property and its value. Figure 1 illustrates this:
CF is a new
expressions: cf1, cf2, cf3, cf4, and cf5. Each of these objects contains properties named
Unlike most class-based object languages, properties can be added to objects dynamically by assigning values to them. That is,
Although ECMAScript objects are not inherently class-based, it is often convenient to define class-like abstractions based upon a common pattern of
The ECMAScript Language recognizes the possibility that some users of the language may wish to restrict their usage of some features available in the language. They might do so in the interests of security, to avoid what they consider to be error-prone features, to get enhanced error checking, or for other reasons of their choosing. In support of this possibility, ECMAScript defines a strict variant of the language. The strict variant of the language excludes some specific syntactic and semantic features of the regular ECMAScript language and modifies the detailed semantics of some features. The strict variant also specifies additional error conditions that must be reported by throwing error exceptions in situations that are not specified as errors by the non-strict form of the language.
The strict variant of ECMAScript is commonly referred to as the strict mode of the language. Strict mode selection and use of the strict mode syntax and semantics of ECMAScript is explicitly made at the level of individual
In order to conform to this specification, an ECMAScript implementation must implement both the full unrestricted ECMAScript language and the strict variant of the ECMAScript language as defined by this specification. In addition, an implementation must support the combination of unrestricted and strict mode source text units into a single composite program.
For the purposes of this document, the following terms and definitions apply.
an
an
same as
Editorially, see clause
set of data values as defined in clause
member of one of the types Undefined, Null, Boolean, Number, BigInt, Symbol, or String as defined in clause
A primitive value is a datum that is represented directly at the lowest level of the language implementation.
member of the type Object
An object is a collection of properties and has a single prototype object. The prototype may be
The value of a
object that provides shared properties for other objects
When a constructor.prototype
, and properties added to an object's prototype are shared, through inheritance, by all objects sharing the prototype. Alternatively, a new object may be created with an explicitly specified prototype by using the Object.create
built-in function.
object that has the default behaviour for the essential internal methods that must be supported by all objects
object that does not have the default behaviour for one or more of the essential internal methods
Any object that is not an
object whose semantics are defined by this specification
object specified and supplied by an ECMAScript implementation
Standard built-in objects are defined in this specification. An ECMAScript implementation may specify and supply additional kinds of built-in objects.
primitive value used when a variable has not been assigned a value
type whose sole value is the
primitive value that represents the intentional absence of any object value
type whose sole value is the
member of the
There are only two Boolean values,
type consisting of the primitive values
member of the
A Boolean object is created by using the Boolean new
expression, supplying a Boolean value as an argument. The resulting object has an internal slot whose value is the Boolean value. A Boolean object can be coerced to a Boolean value.
primitive value that is a
A String value is a member of the
set of all possible String values
member of the
A String object is created by using the String new
expression, supplying a String value as an argument. The resulting object has an internal slot whose value is the String value. A String object can be coerced to a String value by calling the String
primitive value corresponding to a double-precision 64-bit binary format
A Number value is a member of the
set of all possible Number values including
member of the
A Number object is created by using the Number new
expression, supplying a Number value as an argument. The resulting object has an internal slot whose value is the Number value. A Number object can be coerced to a Number value by calling the Number
Number value that is the positive infinite Number value
Number value that is an
primitive value corresponding to an arbitrary-precision
set of all possible BigInt values
member of the
primitive value that represents a unique, non-String Object
set of all possible Symbol values
member of the
member of the
In addition to its properties, a function contains executable code and state that determine how it behaves when invoked. A function's code may or may not be written in ECMAScript.
built-in object that is a function
Examples of built-in functions include parseInt
and Math.exp
. A
built-in function that is a
Examples of built-in Object
and Function
. A
part of an object that associates a key (either a String value or a Symbol value) and a value
Depending upon the form of the property the value may be represented either directly as a data value (a primitive value, an object, or a
function that is the value of a property
When a function is called as a method of an object, the object is passed to the function as its
method that is a built-in function
Standard built-in methods are defined in this specification. A
internal value that defines some characteristic of a property
property that is directly contained by its object
property of an object that is not an own property but is a property (either own or inherited) of the object's prototype
The remainder of this specification is organized as follows:
Clause
Clauses
Clauses
Clauses
Clause
A context-free grammar consists of a number of productions. Each production has an abstract symbol called a nonterminal as its left-hand side, and a sequence of zero or more nonterminal and terminal symbols as its right-hand side. For each grammar, the terminal symbols are drawn from a specified alphabet.
A chain production is a production that has exactly one nonterminal symbol on its right-hand side along with zero or more terminal symbols.
Starting from a sentence consisting of a single distinguished nonterminal, called the goal symbol, a given context-free grammar specifies a language, namely, the (perhaps infinite) set of possible sequences of terminal symbols that can result from repeatedly replacing any nonterminal in the sequence with a right-hand side of a production for which the nonterminal is the left-hand side.
A lexical grammar for ECMAScript is given in clause
Input elements other than white space and comments form the terminal symbols for the syntactic grammar for ECMAScript and are called ECMAScript tokens. These tokens are the