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s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 2,652 144 Updated Nov 28, 2025

Bursted Entity Component System

C# 225 32 Updated Nov 28, 2025

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

C# 1,279 72 Updated Nov 27, 2025

small example on how to use LiteEntitySystem using Unity engine

C# 43 4 Updated Oct 14, 2025

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

C# 3,072 622 Updated Jul 15, 2025

Bitset-based ECS with rollbacks. C# library and Unity package.

C# 161 11 Updated Nov 28, 2025

Predictive Dead Reckoning for Online Peer-to-Peer Games publication

Python 10 1 Updated Dec 20, 2022

A Snapshot Interpolation library for Real-Time Multiplayer Games.

JavaScript 306 26 Updated Feb 22, 2025

Pure C# HighLevel API for multiplayer games

C# 301 36 Updated Oct 29, 2025

Reverse Engeneering of Call of Duty 2 Linux Server

C 51 11 Updated Nov 10, 2025

COD4 Open Source Reimplementation

C++ 165 21 Updated Nov 11, 2025

100% Open Source CSGO

C++ 1,115 106 Updated Jul 25, 2025

Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.

C++ 3,599 992 Updated Nov 15, 2025

The 2013 edition of the Source SDK

C++ 9,430 2,791 Updated Nov 23, 2025

Leak of CS:GO Source code, provided by yours truly so go rep me

C++ 1,571 724 Updated Feb 18, 2024

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 714 133 Updated Nov 28, 2025
GDScript 4 1 Updated Oct 24, 2025
GDScript 4 1 Updated Oct 28, 2025

A more advanced vehicle controller for the Godot game engine.

GDScript 162 21 Updated Jan 8, 2024

A simple custom raycast vehicle implementation

GDScript 71 14 Updated May 18, 2024

DarkRift Networking by Unordinal

C# 239 68 Updated Jan 25, 2024

ECS for Unity with full game state automatic rollbacks

554 55 Updated Jun 1, 2023

Quake III Arena GPL Source Release

C 7,736 2,038 Updated Aug 2, 2024

Master Server framework for Unity

C# 485 98 Updated Feb 22, 2021

Netick is a C# networking solution for Unity.

C# 342 34 Updated Nov 27, 2025

Vehicle Physics Engine for Godot

GDScript 223 35 Updated Jun 28, 2024

JoltPhysics C# bindings

C# 347 42 Updated Nov 10, 2025

Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution

C# 103 12 Updated Oct 23, 2018

Collection of Base Game ECS Features

C# 36 2 Updated Nov 23, 2024
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