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Tag of Joy
- Vilnius, Lithuania
- https://www.tagofjoy.lt
Stars
(Unity) Editor tool for SerializeReference
Unity Node Editor: Lets you view and edit node graphs inside Unity
Cellular Automaton 2D Liquid Simulator for Unity
A set of tools for graph layout and viewing
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Simple but very fast GPU vertex shader based animation system for Unity.Entities
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
This technique is designed to instance Characters(SkinnedMeshRender).
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
This technique is designed to instance Characters(SkinnedMeshRender).
Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.
An example of controlling particle system from timeline.
An unofficial .Net wrapper for the Discord API (https://discord.com/)
A .NET library for making bots using the Discord API.
Prototype Discord Bot for Ink Interactive Fiction
A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors
A collection of attributes to control the execution order of your scripts in Unity from your source code.
A custom mipmaps texture importer for Unity