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(Unity) Editor tool for SerializeReference

C# 139 10 Updated Nov 1, 2025

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,637 621 Updated Aug 26, 2024

Cellular Automaton 2D Liquid Simulator for Unity

C# 513 53 Updated Nov 19, 2020

Fast C# CSV parser

C# 151 33 Updated Aug 8, 2024

Steamworks wrapper for Unity / C#

C# 3,251 414 Updated Oct 30, 2025

A set of tools for graph layout and viewing

C# 1,442 319 Updated Sep 11, 2025

.NET for the NES game console

C# 664 22 Updated Aug 1, 2025

Dynamic scrollView based on UGUI

C# 381 67 Updated Nov 23, 2024

An incredibly fast JavaScript library for Delaunay triangulation of 2D points

JavaScript 2,526 154 Updated Oct 26, 2025

C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab

C# 342 65 Updated Apr 12, 2022

Simple but very fast GPU vertex shader based animation system for Unity.Entities

C# 410 61 Updated Dec 11, 2021

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

C# 601 103 Updated Jul 29, 2020

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,738 300 Updated Dec 28, 2024
C 4,440 384 Updated Dec 27, 2023

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1 Updated May 6, 2021

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

C# 4 1 Updated Feb 28, 2023

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

C# 1,133 96 Updated Aug 28, 2025

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 609 103 Updated Aug 7, 2025

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,752 310 Updated Mar 6, 2024

Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.

C# 20 4 Updated Nov 29, 2020

An example of controlling particle system from timeline.

C# 573 52 Updated Dec 3, 2021

An unofficial .Net wrapper for the Discord API (https://discord.com/)

C# 3,472 743 Updated Oct 31, 2025

A .NET library for making bots using the Discord API.

C# 1,307 315 Updated Oct 29, 2025

Prototype Discord Bot for Ink Interactive Fiction

JavaScript 6 2 Updated Jan 11, 2023

A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors

C# 92 15 Updated Feb 27, 2020
C++ 1 Updated Apr 15, 2019

Procedural generation library for Unity

C# 2,818 241 Updated Apr 4, 2024

A collection of attributes to control the execution order of your scripts in Unity from your source code.

C# 78 15 Updated Nov 18, 2017

A custom mipmaps texture importer for Unity

C# 67 22 Updated Sep 17, 2023
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