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writing a gamecube emulator
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writing a gamecube emulator

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Showing results
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Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc

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WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more

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Collection of PlayStation 1 tests for emulator development

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A Rust crate for helping parse and rebuild binary data using ✨macro magic✨.

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Safe Rust bindings to POSIX-ish APIs

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Zero-cost specialization in generic context on stable Rust

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the kdl document language specifications

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Rust KDL parser and derive implementation

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