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Roadmap
Thomas Cashman edited this page Jun 5, 2019
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The current roadmap for mini2Dx is outlined below. This will be modified and updated as time passes. Please note that there may be patch versions released between the releases listed below.
If there are features you'd like to see, please add an issue to the Issue Tracker.
- Maintenance of 1.x API
ETA: 2019
- Decouple LibGDX-specific code
- Internal code restructuring
- Minimal changes to existing API but LibGDX dependency will only exist for Desktop, Android and iOS
- Some methods will be deprecated and removed in future releases
- Internally handle interpolation phase so that developers don't need to implement it themselves
- Console support
- Nintendo Switch
ETA: 2020
- Console support
- Playstation 4
- Xbox One
- Web support
Getting Started
Graphics
Gameplay
Data
- Asset Management
- Saving and loading player data
- Converting objects to/from JSON
- Converting objects to/from XML
User Interfaces / HUDs
Structuring your code
Releasing your game