Skip to content
View soopercool101's full-sized avatar

Block or report soopercool101

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities

C++ 1,257 60 Updated Nov 11, 2025

A Syriinge plugin that streams debug information from Brawl's engine over TCP

C++ 1 Updated Sep 27, 2025

A modern re-implementation of the classic DOS game Duke Nukem II

C++ 968 64 Updated May 26, 2024

Tool to statically recompile N64 games into native executables

C++ 7,392 409 Updated Oct 8, 2025

A tool for recompiling Xbox 360 games to native executables.

C++ 6,193 398 Updated Aug 4, 2025

A work-in-progress matching decompilation of Super Smash Bros. Brawl

C++ 40 6 Updated Sep 3, 2025

universal, scriptable randomizer tracking solution that is open source, runs everywhere and supports auto-tracking.

C++ 123 33 Updated Nov 9, 2025

A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U

C 2,243 348 Updated Apr 30, 2025

Rogue Legacy Source Code

C# 1,885 176 Updated Apr 7, 2025

Tool for converting Brawl Track List files (.tlst) to and from JSON format

Python 2 Updated Sep 6, 2024

Program for checking multiple Archipelago trackers at once

Python 2 9 Updated Jan 13, 2025

Archipelago Multi-Game Randomizer and Server

Python 1 Updated Apr 5, 2025

Archipelago support for "Yellow Taxi Goes Vroom"

C# 3 Updated Apr 26, 2024

Minimal modding framework for Yellow Taxi Goes Vroom

C# 2 Updated Feb 3, 2025

Home of the development of the Nexus Mods App

C# 1,940 96 Updated Nov 11, 2025

An example template for making an Archipelago mod for Unity games using BepInEx

C# 3 Updated Mar 12, 2025

Editor for various 3D model formats

C++ 107 16 Updated Aug 4, 2025

A WIP, open-to-edit level editor for Kirby's Return to Dream Land based on Firubii's original MagoBox.

C# 6 Updated Oct 14, 2023

wii Nintendoware audio file (BRSAR, BRSTM etc) swiss army knife

C++ 29 2 Updated Oct 19, 2025

A shield for the Arduino Mega that can back up video game cartridges.

C++ 2,497 247 Updated Nov 2, 2025

A Multiworld Randomizer fork of Celeste 64, a game made by the Celeste developers in a week(ish, closer to 2)

C# 4 3 Updated Jan 30, 2025

A work-in-progress Blender add-on for importing and exporting models in Pokémon: Battle Revolution

Python 16 4 Updated Jun 24, 2024

Import of https://code.google.com/archive/p/geckowii/downloads

C# 1 Updated May 27, 2024

Fork of https://github.com/sm64-port/sm64-port with additional features.

C 5 19 Updated Oct 16, 2025

Dumps GC and Wii textures, compatible with the Dolphin texture hash.

C# 45 7 Updated Nov 29, 2024

An update of agoaj's Super Sawndz program to enable compatability with lavaResawndz and address minor design gripes.

C# 7 Updated Apr 7, 2024

A tool for annotating raw Gecko hex code with descriptive comments, and converting that hex into GCTRM compliant syntax where possible.

C++ 5 Updated Jul 11, 2024
C++ 17 2 Updated Oct 14, 2025
Next