/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

AudioFormatReader::AudioFormatReader (InputStream* in, const String& name)
    : input (in), formatName (name)
{
}

AudioFormatReader::~AudioFormatReader()
{
    delete input;
}

static void convertFixedToFloat (int* const* channels, int numChannels, int numSamples)
{
    constexpr auto scaleFactor = 1.0f / static_cast<float> (0x7fffffff);

    for (int i = 0; i < numChannels; ++i)
        if (auto d = channels[i])
            FloatVectorOperations::convertFixedToFloat (reinterpret_cast<float*> (d), d, scaleFactor, numSamples);
}

bool AudioFormatReader::read (float* const* destChannels, int numDestChannels,
                              int64 startSampleInSource, int numSamplesToRead)
{
    auto channelsAsInt = reinterpret_cast<int* const*> (destChannels);

    if (! read (channelsAsInt, numDestChannels, startSampleInSource, numSamplesToRead, false))
        return false;

    if (! usesFloatingPointData)
        convertFixedToFloat (channelsAsInt, numDestChannels, numSamplesToRead);

    return true;
}

bool AudioFormatReader::read (int* const* destChannels,
                              int numDestChannels,
                              int64 startSampleInSource,
                              int numSamplesToRead,
                              bool fillLeftoverChannelsWithCopies)
{
    jassert (numDestChannels > 0); // you have to actually give this some channels to work with!

    auto originalNumSamplesToRead = (size_t) numSamplesToRead;
    int startOffsetInDestBuffer = 0;

    if (startSampleInSource < 0)
    {
        auto silence = (int) jmin (-startSampleInSource, (int64) numSamplesToRead);

        for (int i = numDestChannels; --i >= 0;)
            if (auto d = destChannels[i])
                zeromem (d, (size_t) silence * sizeof (int));

        startOffsetInDestBuffer += silence;
        numSamplesToRead -= silence;
        startSampleInSource = 0;
    }

    if (numSamplesToRead <= 0)
        return true;

    if (! readSamples (destChannels,
                       jmin ((int) numChannels, numDestChannels), startOffsetInDestBuffer,
                       startSampleInSource, numSamplesToRead))
        return false;

    if (numDestChannels > (int) numChannels)
    {
        if (fillLeftoverChannelsWithCopies)
        {
            auto lastFullChannel = destChannels[0];

            for (int i = (int) numChannels; --i > 0;)
            {
                if (destChannels[i] != nullptr)
                {
                    lastFullChannel = destChannels[i];
                    break;
                }
            }

            if (lastFullChannel != nullptr)
                for (int i = (int) numChannels; i < numDestChannels; ++i)
                    if (auto d = destChannels[i])
                        memcpy (d, lastFullChannel, sizeof (int) * originalNumSamplesToRead);
        }
        else
        {
            for (int i = (int) numChannels; i < numDestChannels; ++i)
                if (auto d = destChannels[i])
                    zeromem (d, sizeof (int) * originalNumSamplesToRead);
        }
    }

    return true;
}

static bool readChannels (AudioFormatReader& reader, int** chans, AudioBuffer<float>* buffer,
                          int startSample, int numSamples, int64 readerStartSample, int numTargetChannels,
                          bool convertToFloat)
{
    for (int j = 0; j < numTargetChannels; ++j)
        chans[j] = reinterpret_cast<int*> (buffer->getWritePointer (j, startSample));

    chans[numTargetChannels] = nullptr;

    const bool success = reader.read (chans, numTargetChannels, readerStartSample, numSamples, true);

    if (convertToFloat)
        convertFixedToFloat (chans, numTargetChannels, numSamples);

    return success;
}

bool AudioFormatReader::read (AudioBuffer<float>* buffer,
                              int startSample,
                              int numSamples,
                              int64 readerStartSample,
                              bool useReaderLeftChan,
                              bool useReaderRightChan)
{
    jassert (buffer != nullptr);
    jassert (startSample >= 0 && startSample + numSamples <= buffer->getNumSamples());

    if (numSamples <= 0)
        return true;

    auto numTargetChannels = buffer->getNumChannels();

    if (numTargetChannels <= 2)
    {
        int* dests[2] = { reinterpret_cast<int*> (buffer->getWritePointer (0, startSample)),
                          reinterpret_cast<int*> (numTargetChannels > 1 ? buffer->getWritePointer (1, startSample) : nullptr) };
        int* chans[3] = {};

        if (useReaderLeftChan == useReaderRightChan)
        {
            chans[0] = dests[0];

            if (numChannels > 1)
                chans[1] = dests[1];
        }
        else if (useReaderLeftChan || (numChannels == 1))
        {
            chans[0] = dests[0];
        }
        else if (useReaderRightChan)
        {
            chans[1] = dests[0];
        }

        if (! read (chans, 2, readerStartSample, numSamples, true))
            return false;

        // if the target's stereo and the source is mono, dupe the first channel..
        if (numTargetChannels > 1
            && (chans[0] == nullptr || chans[1] == nullptr)
            && (dests[0] != nullptr && dests[1] != nullptr))
        {
            memcpy (dests[1], dests[0], (size_t) numSamples * sizeof (float));
        }

        if (! usesFloatingPointData)
            convertFixedToFloat (dests, 2, numSamples);

        return true;
    }

    if (numTargetChannels <= 64)
    {
        int* chans[65];
        return readChannels (*this, chans, buffer, startSample, numSamples,
                             readerStartSample, numTargetChannels, ! usesFloatingPointData);
    }

    HeapBlock<int*> chans (numTargetChannels + 1);

    return readChannels (*this, chans, buffer, startSample, numSamples,
                         readerStartSample, numTargetChannels, ! usesFloatingPointData);
}

void AudioFormatReader::readMaxLevels (int64 startSampleInFile, int64 numSamples,
                                       Range<float>* const results, const int channelsToRead)
{
    jassert (channelsToRead > 0 && channelsToRead <= (int) numChannels);

    if (numSamples <= 0)
    {
        for (int i = 0; i < channelsToRead; ++i)
            results[i] = Range<float>();

        return;
    }

    auto bufferSize = (int) jmin (numSamples, (int64) 4096);
    AudioBuffer<float> tempSampleBuffer ((int) channelsToRead, bufferSize);

    auto floatBuffer = tempSampleBuffer.getArrayOfWritePointers();
    auto intBuffer = reinterpret_cast<int* const*> (floatBuffer);
    bool isFirstBlock = true;

    while (numSamples > 0)
    {
        auto numToDo = (int) jmin (numSamples, (int64) bufferSize);

        if (! read (intBuffer, channelsToRead, startSampleInFile, numToDo, false))
            break;

        for (int i = 0; i < channelsToRead; ++i)
        {
            Range<float> r;

            if (usesFloatingPointData)
            {
                r = FloatVectorOperations::findMinAndMax (floatBuffer[i], numToDo);
            }
            else
            {
                auto intRange = Range<int>::findMinAndMax (intBuffer[i], numToDo);

                r = Range<float> ((float) intRange.getStart() / (float) std::numeric_limits<int>::max(),
                                  (float) intRange.getEnd()   / (float) std::numeric_limits<int>::max());
            }

            results[i] = isFirstBlock ? r : results[i].getUnionWith (r);
        }

        isFirstBlock = false;
        numSamples -= numToDo;
        startSampleInFile += numToDo;
    }
}

void AudioFormatReader::readMaxLevels (int64 startSampleInFile, int64 numSamples,
                                       float& lowestLeft, float& highestLeft,
                                       float& lowestRight, float& highestRight)
{
    Range<float> levels[2];

    if (numChannels < 2)
    {
        readMaxLevels (startSampleInFile, numSamples, levels, (int) numChannels);
        levels[1] = levels[0];
    }
    else
    {
        readMaxLevels (startSampleInFile, numSamples, levels, 2);
    }

    lowestLeft   = levels[0].getStart();
    highestLeft  = levels[0].getEnd();
    lowestRight  = levels[1].getStart();
    highestRight = levels[1].getEnd();
}

int64 AudioFormatReader::searchForLevel (int64 startSample,
                                         int64 numSamplesToSearch,
                                         double magnitudeRangeMinimum,
                                         double magnitudeRangeMaximum,
                                         int minimumConsecutiveSamples)
{
    if (numSamplesToSearch == 0)
        return -1;

    const int bufferSize = 4096;
    HeapBlock<int> tempSpace (bufferSize * 2 + 64);

    int* tempBuffer[3] = { tempSpace.get(),
                           tempSpace.get() + bufferSize,
                           nullptr };

    int consecutive = 0;
    int64 firstMatchPos = -1;

    jassert (magnitudeRangeMaximum > magnitudeRangeMinimum);

    auto doubleMin = jlimit (0.0, (double) std::numeric_limits<int>::max(), magnitudeRangeMinimum * std::numeric_limits<int>::max());
    auto doubleMax = jlimit (doubleMin, (double) std::numeric_limits<int>::max(), magnitudeRangeMaximum * std::numeric_limits<int>::max());
    auto intMagnitudeRangeMinimum = roundToInt (doubleMin);
    auto intMagnitudeRangeMaximum = roundToInt (doubleMax);

    while (numSamplesToSearch != 0)
    {
        auto numThisTime = (int) jmin (std::abs (numSamplesToSearch), (int64) bufferSize);
        int64 bufferStart = startSample;

        if (numSamplesToSearch < 0)
            bufferStart -= numThisTime;

        if (bufferStart >= lengthInSamples)
            break;

        read (tempBuffer, 2, bufferStart, numThisTime, false);
        auto num = numThisTime;

        while (--num >= 0)
        {
            if (numSamplesToSearch < 0)
                --startSample;

            bool matches = false;
            auto index = (int) (startSample - bufferStart);

            if (usesFloatingPointData)
            {
                const float sample1 = std::abs (((float*) tempBuffer[0]) [index]);

                if (sample1 >= magnitudeRangeMinimum
                     && sample1 <= magnitudeRangeMaximum)
                {
                    matches = true;
                }
                else if (numChannels > 1)
                {
                    const float sample2 = std::abs (((float*) tempBuffer[1]) [index]);

                    matches = (sample2 >= magnitudeRangeMinimum
                                 && sample2 <= magnitudeRangeMaximum);
                }
            }
            else
            {
                const int sample1 = std::abs (tempBuffer[0] [index]);

                if (sample1 >= intMagnitudeRangeMinimum
                     && sample1 <= intMagnitudeRangeMaximum)
                {
                    matches = true;
                }
                else if (numChannels > 1)
                {
                    const int sample2 = std::abs (tempBuffer[1][index]);

                    matches = (sample2 >= intMagnitudeRangeMinimum
                                 && sample2 <= intMagnitudeRangeMaximum);
                }
            }

            if (matches)
            {
                if (firstMatchPos < 0)
                    firstMatchPos = startSample;

                if (++consecutive >= minimumConsecutiveSamples)
                {
                    if (firstMatchPos < 0 || firstMatchPos >= lengthInSamples)
                        return -1;

                    return firstMatchPos;
                }
            }
            else
            {
                consecutive = 0;
                firstMatchPos = -1;
            }

            if (numSamplesToSearch > 0)
                ++startSample;
        }

        if (numSamplesToSearch > 0)
            numSamplesToSearch -= numThisTime;
        else
            numSamplesToSearch += numThisTime;
    }

    return -1;
}

AudioChannelSet AudioFormatReader::getChannelLayout()
{
    return AudioChannelSet::canonicalChannelSet (static_cast<int> (numChannels));
}

//==============================================================================
MemoryMappedAudioFormatReader::MemoryMappedAudioFormatReader (const File& f, const AudioFormatReader& reader,
                                                              int64 start, int64 length, int frameSize)
    : AudioFormatReader (nullptr, reader.getFormatName()), file (f),
      dataChunkStart (start), dataLength (length), bytesPerFrame (frameSize)
{
    sampleRate      = reader.sampleRate;
    bitsPerSample   = reader.bitsPerSample;
    lengthInSamples = reader.lengthInSamples;
    numChannels     = reader.numChannels;
    metadataValues  = reader.metadataValues;
    usesFloatingPointData = reader.usesFloatingPointData;
}

bool MemoryMappedAudioFormatReader::mapEntireFile()
{
    return mapSectionOfFile (Range<int64> (0, lengthInSamples));
}

bool MemoryMappedAudioFormatReader::mapSectionOfFile (Range<int64> samplesToMap)
{
    if (map == nullptr || samplesToMap != mappedSection)
    {
        map.reset();

        const Range<int64> fileRange (sampleToFilePos (samplesToMap.getStart()),
                                      sampleToFilePos (samplesToMap.getEnd()));

        map.reset (new MemoryMappedFile (file, fileRange, MemoryMappedFile::readOnly));

        if (map->getData() == nullptr)
            map.reset();
        else
            mappedSection = Range<int64> (jmax ((int64) 0, filePosToSample (map->getRange().getStart() + (bytesPerFrame - 1))),
                                          jmin (lengthInSamples, filePosToSample (map->getRange().getEnd())));
    }

    return map != nullptr;
}

static int memoryReadDummyVariable; // used to force the compiler not to optimise-away the read operation

void MemoryMappedAudioFormatReader::touchSample (int64 sample) const noexcept
{
    if (map != nullptr && mappedSection.contains (sample))
        memoryReadDummyVariable += *(char*) sampleToPointer (sample);
    else
        jassertfalse; // you must make sure that the window contains all the samples you're going to attempt to read.
}

} // namespace juce
