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Stars

Unity

55 repositories

Procedural generation library for Unity

C# 2,820 241 Updated Apr 4, 2024

A Toon Shader in Unity Universal Render Pipeline.

C# 1,261 103 Updated Feb 16, 2024

A custom renderer feature for screen space outlines

C# 678 57 Updated Jul 27, 2024

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

C# 1,114 122 Updated Nov 15, 2025

A simple HTN planner based around the principles of the Builder pattern.

C# 404 52 Updated Nov 7, 2025

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…

C# 2,999 816 Updated Jul 7, 2023

Fast KDTree for Unity, with thread-safe querying.

C# 577 101 Updated Sep 23, 2021

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,148 162 Updated Nov 14, 2022

Example project to draw 1million grass instances on mobile

C# 1,664 257 Updated Nov 25, 2020

Fast K-Nearest Neighbour Library for Unity DOTS

C# 473 61 Updated Jan 18, 2023

A Collection of Shader For URP(LWRP) Render Pipeline

ShaderLab 654 65 Updated Mar 21, 2023

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

ShaderLab 480 86 Updated Feb 23, 2023

Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm

C# 45 3 Updated Mar 23, 2021

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

C# 657 80 Updated Apr 4, 2024

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

C# 1,946 123 Updated Jun 1, 2025

Planar reflections for Unity's Universal Render Pipeline.

C# 595 43 Updated Jun 21, 2022

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,453 86 Updated Nov 19, 2025

Unity asset for adding outlines to game objects

C# 595 64 Updated May 23, 2024

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

C# 368 49 Updated Aug 12, 2022

A stylized water shader (and material presets) for Unity.

ShaderLab 1,026 96 Updated Mar 17, 2021

use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.

C# 656 140 Updated Mar 4, 2019

Example project for Unity 2020.1 Mesh API improvements

C# 755 53 Updated Mar 8, 2023

this is a guide to the Unity job system circa 2019

C# 1,432 156 Updated Aug 7, 2025

Inversion of Control / Dependency Injection tool for Unity3d

C# 47 10 Updated Sep 17, 2023

Open Source Kinematic Character Controller for Unity

C# 732 68 Updated Sep 15, 2023

Gems of Unity Labs for our user-base.

C# 732 54 Updated Mar 1, 2023

#NVJOB Simple Water Shaders. Free Unity Asset.

C# 346 45 Updated Apr 10, 2023

Task Animation Library for Unity

C# 394 39 Updated Mar 6, 2024

JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.

C# 8,698 1,848 Updated Apr 19, 2025

An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data tha…

C# 2,521 284 Updated Nov 20, 2025