// Copyright 2015-2021 The Khronos Group, Inc.
//
// SPDX-License-Identifier: CC-BY-4.0

[[descriptorsets]]
= Resource Descriptors

A _descriptor_ is an opaque data structure representing a shader resource
such as a buffer, buffer view, image view, sampler, or combined image
sampler.
Descriptors are organised into _descriptor sets_, which are bound during
command recording for use in subsequent drawing commands.
The arrangement of content in each descriptor set is determined by a
_descriptor set layout_, which determines what descriptors can be stored
within it.
The sequence of descriptor set layouts that can: be used by a pipeline is
specified in a _pipeline layout_.
Each pipeline object can: use up to pname:maxBoundDescriptorSets (see
<<limits, Limits>>) descriptor sets.

Shaders access resources via variables decorated with a descriptor set and
binding number that link them to a descriptor in a descriptor set.
The shader interface mapping to bound descriptor sets is described in the
<<interfaces-resources, Shader Resource Interface>> section.

ifdef::VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address[]
Shaders can: also access buffers without going through descriptors by using
<<descriptorsets-physical-storage-buffer,Physical Storage Buffer Access>> to
access them through 64-bit addresses.
endif::VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address[]


[[descriptorsets-types]]
== Descriptor Types

There are a number of different types of descriptor supported by Vulkan,
corresponding to different resources or usage.
The following sections describe the API definitions of each descriptor type.
The mapping of each type to SPIR-V is listed in the
<<interfaces-resources-correspondence, Shader Resource and Descriptor Type
Correspondence>> and <<interfaces-resources-storage-class-correspondence,
Shader Resource and Storage Class Correspondence>> tables in the
<<interfaces, Shader Interfaces>> chapter.


[[descriptorsets-storageimage]]
=== Storage Image

A _storage image_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) is a descriptor
type associated with an <<resources-images, image resource>> via an
<<resources-image-views, image view>> that load, store, and atomic
operations can: be performed on.

Storage image loads are supported in all shader stages for image views whose
<<resources-image-view-format-features,format features>> contain
<<formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT>>.

Stores to storage images are supported in compute shaders for image views
whose <<resources-image-view-format-features,format features>> contain
<<formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT>>.

Atomic operations on storage images are supported in compute shaders for
image views whose <<resources-image-view-format-features,format features>>
contain
<<formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT>>.

When the <<features-fragmentStoresAndAtomics,
pname:fragmentStoresAndAtomics>> feature is enabled, stores and atomic
operations are also supported for storage images in fragment shaders with
the same set of image formats as supported in compute shaders.
When the <<features-vertexPipelineStoresAndAtomics,
pname:vertexPipelineStoresAndAtomics>> feature is enabled, stores and atomic
operations are also supported in vertex, tessellation, and geometry shaders
with the same set of image formats as supported in compute shaders.

The image subresources for a storage image must: be in the
ifdef::VK_KHR_shared_presentable_image[]
ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR or
endif::VK_KHR_shared_presentable_image[]
ename:VK_IMAGE_LAYOUT_GENERAL layout in order to access its data in a
shader.


[[descriptorsets-sampler]]
=== Sampler

A _sampler descriptor_ (ename:VK_DESCRIPTOR_TYPE_SAMPLER) is a descriptor
type associated with a <<samplers,sampler>> object, used to control the
behavior of <<textures,sampling operations>> performed on a
<<descriptorsets-sampledimage, sampled image>>.


[[descriptorsets-sampledimage]]
=== Sampled Image

A _sampled image_ (ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) is a descriptor
type associated with an <<resources-images, image resource>> via an
<<resources-image-views, image view>> that <<textures,sampling operations>>
can: be performed on.

Shaders combine a sampled image variable and a sampler variable to perform
sampling operations.

Sampled images are supported in all shader stages for image views whose
<<resources-image-view-format-features,format features>> contain
<<formats-properties,ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT>>.

The image subresources for a sampled image must: be in the
ifdef::VK_KHR_shared_presentable_image[]
ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR,
endif::VK_KHR_shared_presentable_image[]
ifdef::VK_VERSION_1_1,VK_KHR_maintenance2[]
ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
ename:VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]
ifdef::VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts[]
ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL,
ename:VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL,
endif::VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts[]
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,
ename:VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, or
ename:VK_IMAGE_LAYOUT_GENERAL layout in order to access its data in a
shader.


[[descriptorsets-combinedimagesampler]]
=== Combined Image Sampler

A _combined image sampler_ (ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
is a single descriptor type associated with both a <<samplers,sampler>> and
an <<resources-images,image resource>>, combining both a
<<descriptorsets-sampler,sampler>> and <<descriptorsets-sampledimage,
sampled image>> descriptor into a single descriptor.

ifdef::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
If the descriptor refers to a sampler that performs
ifndef::VK_EXT_fragment_density_map[]
<<samplers-YCbCr-conversion,{YCbCr} conversion>>,
endif::VK_EXT_fragment_density_map[]
ifdef::VK_EXT_fragment_density_map[]
<<samplers-YCbCr-conversion,{YCbCr} conversion>> or samples a
<<samplers-subsamplesampler,subsampled image>>,
endif::VK_EXT_fragment_density_map[]
the sampler must: only be used to sample the image in the same descriptor.
Otherwise, the
endif::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
ifndef::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
ifndef::VK_EXT_fragment_density_map[]
The
endif::VK_EXT_fragment_density_map[]
ifdef::VK_EXT_fragment_density_map[]
If the descriptor refers to a sampler that samples a
<<samplers-subsamplesampler,subsampled image>>, the sampler must: only be
used to sample the image in the same descriptor.
Otherwise, the
endif::VK_EXT_fragment_density_map[]
endif::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
sampler and image in this type of descriptor can: be used freely with any
other samplers and images.

The image subresources for a combined image sampler must: be in the
ifdef::VK_KHR_shared_presentable_image[]
ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR,
endif::VK_KHR_shared_presentable_image[]
ifdef::VK_VERSION_1_1,VK_KHR_maintenance2[]
ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
ename:VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]
ifdef::VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts[]
ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL,
ename:VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL,
endif::VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts[]
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,
ename:VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, or
ename:VK_IMAGE_LAYOUT_GENERAL layout in order to access its data in a
shader.

[NOTE]
.Note
====
On some implementations, it may: be more efficient to sample from an image
using a combination of sampler and sampled image that are stored together in
the descriptor set in a combined descriptor.
====


[[descriptorsets-uniformtexelbuffer]]
=== Uniform Texel Buffer

A _uniform texel buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER) is
a descriptor type associated with a <<resources-buffers,buffer resource>>
via a <<resources-buffer-views, buffer view>> that <<textures,formatted load
operations>> can: be performed on.

Uniform texel buffers define a tightly-packed 1-dimensional linear array of
texels, with texels going through format conversion when read in a shader in
the same way as they are for an image.

Load operations from uniform texel buffers are supported in all shader
stages for image formats which report support for the
<<formats-properties,ename:VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT>>
feature bit via flink:vkGetPhysicalDeviceFormatProperties in
slink:VkFormatProperties::pname:bufferFeatures.


[[descriptorsets-storagetexelbuffer]]
=== Storage Texel Buffer

A _storage texel buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER) is
a descriptor type associated with a <<resources-buffers,buffer resource>>
via a <<resources-buffer-views, buffer view>> that <<textures,formatted
load, store, and atomic operations>> can: be performed on.

Storage texel buffers define a tightly-packed 1-dimensional linear array of
texels, with texels going through format conversion when read in a shader in
the same way as they are for an image.
Unlike <<descriptorsets-uniformtexelbuffer,uniform texel buffers>>, these
buffers can also be written to in the same way as for
<<descriptorsets-storageimage, storage images>>.

Storage texel buffer loads are supported in all shader stages for texel
buffer formats which report support for the
<<formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT>>
feature bit via flink:vkGetPhysicalDeviceFormatProperties in
slink:VkFormatProperties::pname:bufferFeatures.

Stores to storage texel buffers are supported in compute shaders for texel
buffer formats which report support for the
ename:VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT feature via
flink:vkGetPhysicalDeviceFormatProperties in
slink:VkFormatProperties::pname:bufferFeatures.

Atomic operations on storage texel buffers are supported in compute shaders
for texel buffer formats which report support for the
<<formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT>>
feature via flink:vkGetPhysicalDeviceFormatProperties in
slink:VkFormatProperties::pname:bufferFeatures.

When the <<features-fragmentStoresAndAtomics,
pname:fragmentStoresAndAtomics>> feature is enabled, stores and atomic
operations are also supported for storage texel buffers in fragment shaders
with the same set of texel buffer formats as supported in compute shaders.
When the <<features-vertexPipelineStoresAndAtomics,
pname:vertexPipelineStoresAndAtomics>> feature is enabled, stores and atomic
operations are also supported in vertex, tessellation, and geometry shaders
with the same set of texel buffer formats as supported in compute shaders.


[[descriptorsets-storagebuffer]]
=== Storage Buffer

A _storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER) is a descriptor
type associated with a <<resources-buffers,buffer resource>> directly,
described in a shader as a structure with various members that load, store,
and atomic operations can: be performed on.

[NOTE]
.Note
====
Atomic operations can: only be performed on members of certain types as
defined in the <<spirvenv, SPIR-V environment appendix>>.
====


[[descriptorsets-uniformbuffer]]
=== Uniform Buffer

A _uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) is a descriptor
type associated with a <<resources-buffers,buffer resource>> directly,
described in a shader as a structure with various members that load
operations can: be performed on.


[[descriptorsets-uniformbufferdynamic]]
=== Dynamic Uniform Buffer

A _dynamic uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC)
is almost identical to a <<descriptorsets-uniformbuffer, uniform buffer>>,
and differs only in how the offset into the buffer is specified.
The base offset calculated by the slink:VkDescriptorBufferInfo when
initially <<descriptorsets-updates, updating the descriptor set>> is added
to a <<descriptorsets-binding-dynamicoffsets, dynamic offset>> when binding
the descriptor set.


[[descriptorsets-storagebufferdynamic]]
=== Dynamic Storage Buffer

A _dynamic storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
is almost identical to a <<descriptorsets-storagebuffer, storage buffer>>,
and differs only in how the offset into the buffer is specified.
The base offset calculated by the slink:VkDescriptorBufferInfo when
initially <<descriptorsets-updates, updating the descriptor set>> is added
to a <<descriptorsets-binding-dynamicoffsets, dynamic offset>> when binding
the descriptor set.


ifdef::VK_EXT_inline_uniform_block[]

[[descriptorsets-inlineuniformblock]]
=== Inline Uniform Block

An _inline uniform block_
(ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT) is almost identical to a
<<descriptorsets-uniformbuffer, uniform buffer>>, and differs only in taking
its storage directly from the encompassing descriptor set instead of being
backed by buffer memory.
It is typically used to access a small set of constant data that does not
require the additional flexibility provided by the indirection enabled when
using a uniform buffer where the descriptor and the referenced buffer memory
are decoupled.
Compared to push constants, they allow reusing the same set of constant data
across multiple disjoint sets of drawing and dispatching commands.

Inline uniform block descriptors cannot: be aggregated into arrays.
Instead, the array size specified for an inline uniform block descriptor
binding specifies the binding's capacity in bytes.

endif::VK_EXT_inline_uniform_block[]


[[descriptorsets-inputattachment]]
=== Input Attachment

An _input attachment_ (ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) is a
descriptor type associated with an <<resources-images, image resource>> via
an <<resources-image-views, image view>> that can: be used for
<<synchronization-framebuffer-regions,framebuffer local>> load operations in
fragment shaders.

All image formats that are supported for color attachments
(ename:VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) or depth/stencil attachments
(ename:VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) for a given image
tiling mode are also supported for input attachments.

The image subresources for an input attachment must: be in a
<<attachment-type-imagelayout, valid image layout>> in order to access its
data in a shader.

ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
[[descriptorsets-accelerationstructure]]
=== Acceleration Structure

An _acceleration structure_ (
ifdef::VK_KHR_acceleration_structure[ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR]
ifdef::VK_KHR_acceleration_structure+VK_NV_ray_tracing[or]
ifdef::VK_NV_ray_tracing[ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV]
) is a descriptor type that is used to retrieve scene geometry from within
shaders that are used for ray traversal.
Shaders have read-only access to the memory.
endif::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]

ifdef::VK_VALVE_mutable_descriptor_type[]
[[descriptorsets-mutable]]
=== Mutable

A descriptor of _mutable_ (ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE) type
indicates that this descriptor can: mutate to any of the descriptor types
given in the
slink:VkMutableDescriptorTypeCreateInfoVALVE::pname:pDescriptorTypes list of
descriptor types in the pname:pNext chain of
slink:VkDescriptorSetLayoutCreateInfo for this binding.
At any point, each individual descriptor of mutable type has an active
descriptor type.
The active descriptor type can: be any one of the declared types in
pname:pDescriptorTypes.
Additionally, a mutable descriptor's active descriptor type can: be of the
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE type, which is the initial active
descriptor type.
The active descriptor type can: change when the descriptor is updated.
When a descriptor is consumed by binding a descriptor set, the active
descriptor type is considered, not ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE.

An active descriptor type of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE is
considered an undefined: descriptor.
If a descriptor is consumed where the active descriptor type does not match
what the shader expects, the descriptor is considered an undefined:
descriptor.

[NOTE]
.Note
====
To find which descriptor types are supported as
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the application can: use
flink:vkGetDescriptorSetLayoutSupport with an
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE binding, with the list of descriptor
types to query in the
slink:VkMutableDescriptorTypeCreateInfoVALVE::pname:pDescriptorTypes array
for that binding.
====

[NOTE]
.Note
====
The intention of a mutable descriptor type is that implementations allocate
N bytes per descriptor, where N is determined by the maximum descriptor size
for a given descriptor binding.
Implementations are not expected to keep track of the active descriptor
type, and it should be considered a C-like union type.

A mutable descriptor type is not considered as efficient in terms of
run-time performance as using a non-mutable descriptor type, and
applications are not encouraged to use them outside API layering efforts.
Mutable descriptor types can be more efficient if the alternative is using
many different descriptors to emulate mutable descriptor types.
====

endif::VK_VALVE_mutable_descriptor_type[]

[[descriptorsets-sets]]
== Descriptor Sets

Descriptors are grouped together into descriptor set objects.
A descriptor set object is an opaque object containing storage for a set of
descriptors, where the types and number of descriptors is defined by a
descriptor set layout.
The layout object may: be used to define the association of each descriptor
binding with memory or other implementation resources.
The layout is used both for determining the resources that need to be
associated with the descriptor set, and determining the interface between
shader stages and shader resources.


[[descriptorsets-setlayout]]
=== Descriptor Set Layout

[open,refpage='VkDescriptorSetLayout',desc='Opaque handle to a descriptor set layout object',type='handles']
--
A descriptor set layout object is defined by an array of zero or more
descriptor bindings.
Each individual descriptor binding is specified by a descriptor type, a
count (array size) of the number of descriptors in the binding, a set of
shader stages that can: access the binding, and (if using immutable
samplers) an array of sampler descriptors.

Descriptor set layout objects are represented by sname:VkDescriptorSetLayout
handles:

include::{generated}/api/handles/VkDescriptorSetLayout.txt[]
--

[open,refpage='vkCreateDescriptorSetLayout',desc='Create a new descriptor set layout',type='protos']
--
To create descriptor set layout objects, call:

include::{generated}/api/protos/vkCreateDescriptorSetLayout.txt[]

  * pname:device is the logical device that creates the descriptor set
    layout.
  * pname:pCreateInfo is a pointer to a
    slink:VkDescriptorSetLayoutCreateInfo structure specifying the state of
    the descriptor set layout object.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.
  * pname:pSetLayout is a pointer to a slink:VkDescriptorSetLayout handle in
    which the resulting descriptor set layout object is returned.

include::{generated}/validity/protos/vkCreateDescriptorSetLayout.txt[]
--

[open,refpage='VkDescriptorSetLayoutCreateInfo',desc='Structure specifying parameters of a newly created descriptor set layout',type='structs']
--
Information about the descriptor set layout is passed in a
sname:VkDescriptorSetLayoutCreateInfo structure:

include::{generated}/api/structs/VkDescriptorSetLayoutCreateInfo.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:flags is a bitmask
ifdef::VK_KHR_push_descriptor[]
    of elink:VkDescriptorSetLayoutCreateFlagBits
endif::VK_KHR_push_descriptor[]
    specifying options for descriptor set layout creation.
  * pname:bindingCount is the number of elements in pname:pBindings.
  * pname:pBindings is a pointer to an array of
    slink:VkDescriptorSetLayoutBinding structures.

.Valid Usage
****
  * [[VUID-VkDescriptorSetLayoutCreateInfo-binding-00279]]
    The slink:VkDescriptorSetLayoutBinding::pname:binding members of the
    elements of the pname:pBindings array must: each have different values
ifdef::VK_KHR_push_descriptor[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-00280]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then all
    elements of pname:pBindings must: not have a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-02208]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then all
    elements of pname:pBindings must: not have a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-00281]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then the
    total number of elements of all bindings must: be less than or equal to
    slink:VkPhysicalDevicePushDescriptorPropertiesKHR::pname:maxPushDescriptors
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-04590]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
    pname:flags must: not contain
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-04591]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
    pname:pBindings must: not have a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
endif::VK_VALVE_mutable_descriptor_type[]
endif::VK_KHR_push_descriptor[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-03000]]
    If any binding has the ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
    bit set, pname:flags must: include
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
  * [[VUID-VkDescriptorSetLayoutCreateInfo-descriptorType-03001]]
    If any binding has the ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
    bit set, then all bindings must: not have pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-04592]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT,
    pname:flags must: not contain
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE
endif::VK_VALVE_mutable_descriptor_type[]
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorSetLayoutCreateInfo-descriptorType-04593]]
    If any binding has a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, then a
    slink:VkMutableDescriptorTypeCreateInfoVALVE must: be present in the
    pname:pNext chain
  * [[VUID-VkDescriptorSetLayoutCreateInfo-descriptorType-04594]]
    If a binding has a pname:descriptorType value of
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, then sname:pImmutableSamplers
    must: be `NULL`
  * [[VUID-VkDescriptorSetLayoutCreateInfo-mutableDescriptorType-04595]]
    If
    slink:VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE::pname:mutableDescriptorType
    is not enabled, pname:pBindings must: not contain a pname:descriptorType
    of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkDescriptorSetLayoutCreateInfo-flags-04596]]
    If pname:flags contains
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE,
    slink:VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE::pname:mutableDescriptorType
    must: be enabled
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkDescriptorSetLayoutCreateInfo.txt[]
--

ifdef::VK_VALVE_mutable_descriptor_type[]

[open,refpage='VkMutableDescriptorTypeCreateInfoVALVE',desc='Structure describing the list of possible active descriptor types for mutable type descriptors',type='structs']
--
Information about the possible descriptor types for mutable descriptor types
is passed in a sname:VkMutableDescriptorTypeCreateInfoVALVE structure as a
pname:pNext to a slink:VkDescriptorSetLayoutCreateInfo structure or a
slink:VkDescriptorPoolCreateInfo structure.

The sname:VkMutableDescriptorTypeCreateInfoVALVE structure is defined as:

include::{generated}/api/structs/VkMutableDescriptorTypeCreateInfoVALVE.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:mutableDescriptorTypeListCount is the number of elements in
    pname:pMutableDescriptorTypeLists.
  * pname:pMutableDescriptorTypeLists is a pointer to an array of
    sname:VkMutableDescriptorTypeListVALVE structures.

If pname:mutableDescriptorTypeListCount is zero or if this structure is not
included in the pname:pNext chain, the
slink:VkMutableDescriptorTypeListVALVE for each element is considered to be
zero or `NULL` for each member.
Otherwise, the descriptor set layout binding at
slink:VkDescriptorSetLayoutCreateInfo::pname:pBindings[i] uses the
descriptor type lists in
slink:VkMutableDescriptorTypeCreateInfoVALVE::pname:pMutableDescriptorTypeLists[i].

include::{generated}/validity/structs/VkMutableDescriptorTypeCreateInfoVALVE.txt[]
--

[open,refpage='VkMutableDescriptorTypeListVALVE',desc='Structure describing descriptor types that a given descriptor may mutate to',type='structs']
--
The list of potential descriptor types a given mutable descriptor can:
mutate to is passed in a sname:VkMutableDescriptorTypeListVALVE structure.

The sname:VkMutableDescriptorTypeListVALVE structure is defined as:

include::{generated}/api/structs/VkMutableDescriptorTypeListVALVE.txt[]

  * pname:descriptorTypeCount is the number of elements in
    pname:pDescriptorTypes.
  * pname:pDescriptorTypes is `NULL` or a pointer to an array of
    pname:descriptorTypeCount elink:VkDescriptorType values which define
    which descriptor types a given binding may mutate to.

.Valid Usage
****
  * [[VUID-VkMutableDescriptorTypeListVALVE-descriptorTypeCount-04597]]
    pname:descriptorTypeCount must: not be `0` if the corresponding binding
    is of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkMutableDescriptorTypeListVALVE-pDescriptorTypes-04598]]
    pname:pDescriptorTypes must: be a valid pointer to an array of
    pname:descriptorTypeCount valid, unique elink:VkDescriptorType values if
    the given binding is of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE type
  * [[VUID-VkMutableDescriptorTypeListVALVE-descriptorTypeCount-04599]]
    pname:descriptorTypeCount must: be `0` if the corresponding binding is
    not of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkMutableDescriptorTypeListVALVE-pDescriptorTypes-04600]]
    pname:pDescriptorTypes must: not contain
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkMutableDescriptorTypeListVALVE-pDescriptorTypes-04601]]
    pname:pDescriptorTypes must: not contain
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
  * [[VUID-VkMutableDescriptorTypeListVALVE-pDescriptorTypes-04602]]
    pname:pDescriptorTypes must: not contain
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkMutableDescriptorTypeListVALVE-pDescriptorTypes-04603]]
    pname:pDescriptorTypes must: not contain
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
endif::VK_EXT_inline_uniform_block[]
****

include::{generated}/validity/structs/VkMutableDescriptorTypeListVALVE.txt[]
--

endif::VK_VALVE_mutable_descriptor_type[]

[open,refpage='VkDescriptorSetLayoutCreateFlagBits',desc='Bitmask specifying descriptor set layout properties',type='enums']
--
Bits which can: be set in slink:VkDescriptorSetLayoutCreateInfo::pname:flags
to specify options for descriptor set layout are:

include::{generated}/api/enums/VkDescriptorSetLayoutCreateFlagBits.txt[]

ifdef::VK_KHR_push_descriptor[]
  * ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR specifies
    that descriptor sets must: not be allocated using this layout, and
    descriptors are instead pushed by flink:vkCmdPushDescriptorSetKHR.
endif::VK_KHR_push_descriptor[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
// Jon - "UpdateAfterBind" is a vague reference, should be more precise /
// link to the right specification area
  * ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
    specifies that descriptor sets using this layout must: be allocated from
    a descriptor pool created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT bit set.
    Descriptor set layouts created with this bit set have alternate limits
    for the maximum number of descriptors per-stage and per-pipeline layout.
    The non-UpdateAfterBind limits only count descriptors in sets created
    without this flag.
    The UpdateAfterBind limits count all descriptors, but the limits may: be
    higher than the non-UpdateAfterBind limits.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE specifies
    that descriptor sets using this layout must: be allocated from a
    descriptor pool created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE bit set.
    Descriptor set layouts created with this bit have no expressable limit
    for maximum number of descriptors per-stage.
    Host descriptor sets are limited only by available host memory, but may:
    be limited for implementation specific reasons.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
    Implementations may: limit the number of supported descriptors to
    UpdateAfterBind limits or non-UpdateAfterBind limits, whichever is
    larger.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
    Implementations may: limit the number of supported descriptors to
    non-UpdateAfterBind limits.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
endif::VK_VALVE_mutable_descriptor_type[]

ifndef::VK_KHR_push_descriptor[]
[NOTE]
.Note
====
All bits for this type are defined by extensions, and none of those
extensions are enabled in this build of the specification.
====
endif::VK_KHR_push_descriptor[]
--

[open,refpage='VkDescriptorSetLayoutCreateFlags',desc='Bitmask of VkDescriptorSetLayoutCreateFlagBits',type='flags']
--
include::{generated}/api/flags/VkDescriptorSetLayoutCreateFlags.txt[]

tname:VkDescriptorSetLayoutCreateFlags is a bitmask type for setting a mask
of zero or more elink:VkDescriptorSetLayoutCreateFlagBits.
--

[open,refpage='VkDescriptorSetLayoutBinding',desc='Structure specifying a descriptor set layout binding',type='structs']
--
The sname:VkDescriptorSetLayoutBinding structure is defined as:

include::{generated}/api/structs/VkDescriptorSetLayoutBinding.txt[]

  * pname:binding is the binding number of this entry and corresponds to a
    resource of the same binding number in the shader stages.
  * pname:descriptorType is a elink:VkDescriptorType specifying which type
    of resource descriptors are used for this binding.
  * pname:descriptorCount is the number of descriptors contained in the
    binding, accessed in a shader as an
ifndef::VK_EXT_inline_uniform_block[array.]
ifdef::VK_EXT_inline_uniform_block[]
    array, except if pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT in which case
    pname:descriptorCount is the size in bytes of the inline uniform block.
endif::VK_EXT_inline_uniform_block[]
    If pname:descriptorCount is zero this binding entry is reserved and the
    resource must: not be accessed from any stage via this binding within
    any pipeline using the set layout.
  * pname:stageFlags member is a bitmask of elink:VkShaderStageFlagBits
    specifying which pipeline shader stages can: access a resource for this
    binding.
    ename:VK_SHADER_STAGE_ALL is a shorthand specifying that all defined
    shader stages, including any additional stages defined by extensions,
    can: access the resource.
+
If a shader stage is not included in pname:stageFlags, then a resource must:
not be accessed from that stage via this binding within any pipeline using
the set layout.
Other than input attachments which are limited to the fragment shader, there
are no limitations on what combinations of stages can: use a descriptor
binding, and in particular a binding can: be used by both graphics stages
and the compute stage.

  * pname:pImmutableSamplers affects initialization of samplers.
    If pname:descriptorType specifies a ename:VK_DESCRIPTOR_TYPE_SAMPLER or
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER type descriptor, then
    pname:pImmutableSamplers can: be used to initialize a set of _immutable
    samplers_.
    Immutable samplers are permanently bound into the set layout and must:
    not be changed; updating a ename:VK_DESCRIPTOR_TYPE_SAMPLER descriptor
    with immutable samplers is not allowed and updates to a
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER descriptor with
    immutable samplers does not modify the samplers (the image views are
    updated, but the sampler updates are ignored).
    If pname:pImmutableSamplers is not `NULL`, then it is a pointer to an
    array of sampler handles that will be copied into the set layout and
    used for the corresponding binding.
    Only the sampler handles are copied; the sampler objects must: not be
    destroyed before the final use of the set layout and any descriptor
    pools and sets created using it.
    If pname:pImmutableSamplers is `NULL`, then the sampler slots are
    dynamic and sampler handles must: be bound into descriptor sets using
    this layout.
    If pname:descriptorType is not one of these descriptor types, then
    pname:pImmutableSamplers is ignored.

The above layout definition allows the descriptor bindings to be specified
sparsely such that not all binding numbers between 0 and the maximum binding
number need to be specified in the pname:pBindings array.
Bindings that are not specified have a pname:descriptorCount and
pname:stageFlags of zero, and the value of pname:descriptorType is
undefined:.
However, all binding numbers between 0 and the maximum binding number in the
slink:VkDescriptorSetLayoutCreateInfo::pname:pBindings array may: consume
memory in the descriptor set layout even if not all descriptor bindings are
used, though it should: not consume additional memory from the descriptor
pool.

[NOTE]
.Note
====
The maximum binding number specified should: be as compact as possible to
avoid wasted memory.
====

.Valid Usage
****
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-00282]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER or
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
    pname:descriptorCount is not `0` and pname:pImmutableSamplers is not
    `NULL`, pname:pImmutableSamplers must: be a valid pointer to an array of
    pname:descriptorCount valid sname:VkSampler handles
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-04604]]
    If the <<features-inlineUniformBlock,inlineUniformBlock>> feature is not
    enabled, pname:descriptorType must: not be
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-02209]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:descriptorCount must: be a multiple of `4`
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-02210]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:descriptorCount must: be less than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxInlineUniformBlockSize
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorCount-00283]]
    If pname:descriptorCount is not `0`, pname:stageFlags must: be a valid
    combination of elink:VkShaderStageFlagBits values
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-01510]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT and
    pname:descriptorCount is not `0`, then pname:stageFlags must: be `0` or
    ename:VK_SHADER_STAGE_FRAGMENT_BIT
ifdef::VK_EXT_custom_border_color[]
  * [[VUID-VkDescriptorSetLayoutBinding-pImmutableSamplers-04009]]
    The sampler objects indicated by pname:pImmutableSamplers must: not have
    a pname:borderColor with one of the values
    ename:VK_BORDER_COLOR_FLOAT_CUSTOM_EXT or
    ename:VK_BORDER_COLOR_INT_CUSTOM_EXT
endif::VK_EXT_custom_border_color[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorSetLayoutBinding-descriptorType-04605]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, then
    sname:pImmutableSamplers must: be `NULL`.
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkDescriptorSetLayoutBinding.txt[]
--

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
[open,refpage='VkDescriptorSetLayoutBindingFlagsCreateInfo',desc='Structure specifying creation flags for descriptor set layout bindings',type='structs',alias='VkDescriptorSetLayoutBindingFlagsCreateInfoEXT']
--
If the pname:pNext chain of a slink:VkDescriptorSetLayoutCreateInfo
structure includes a slink:VkDescriptorSetLayoutBindingFlagsCreateInfo
structure, then that structure includes an array of flags, one for each
descriptor set layout binding.

The slink:VkDescriptorSetLayoutBindingFlagsCreateInfo structure is defined
as:

include::{generated}/api/structs/VkDescriptorSetLayoutBindingFlagsCreateInfo.txt[]

ifdef::VK_EXT_descriptor_indexing[]
or the equivalent

include::{generated}/api/structs/VkDescriptorSetLayoutBindingFlagsCreateInfoEXT.txt[]
endif::VK_EXT_descriptor_indexing[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:bindingCount is zero or the number of elements in
    pname:pBindingFlags.
  * pname:pBindingFlags is a pointer to an array of
    tlink:VkDescriptorBindingFlags bitfields, one for each descriptor set
    layout binding.

If pname:bindingCount is zero or if this structure is not included in the
pname:pNext chain, the tlink:VkDescriptorBindingFlags for each descriptor
set layout binding is considered to be zero.
Otherwise, the descriptor set layout binding at
slink:VkDescriptorSetLayoutCreateInfo::pname:pBindings[i] uses the flags in
pname:pBindingFlags[i].

.Valid Usage
****
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-bindingCount-03002]]
    If pname:bindingCount is not zero, pname:bindingCount must: equal
    slink:VkDescriptorSetLayoutCreateInfo::pname:bindingCount
ifdef::VK_KHR_push_descriptor[]
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-flags-03003]]
    If slink:VkDescriptorSetLayoutCreateInfo::pname:flags includes
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then all
    elements of pname:pBindingFlags must: not include
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT,
    ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT, or
    ename:VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT
endif::VK_KHR_push_descriptor[]
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-pBindingFlags-03004]]
    If an element of pname:pBindingFlags includes
    ename:VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT, then all
    other elements of slink:VkDescriptorSetLayoutCreateInfo::pname:pBindings
    must: have a smaller value of pname:binding
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingUniformBufferUpdateAfterBind-03005]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingUniformBufferUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingSampledImageUpdateAfterBind-03006]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingSampledImageUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, or
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingStorageImageUpdateAfterBind-03007]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingStorageImageUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingStorageBufferUpdateAfterBind-03008]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingStorageBufferUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingUniformTexelBufferUpdateAfterBind-03009]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingUniformTexelBufferUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingStorageTexelBufferUpdateAfterBind-03010]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingStorageTexelBufferUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingInlineUniformBlockUpdateAfterBind-02211]]
    If
    slink:VkPhysicalDeviceInlineUniformBlockFeaturesEXT::pname:descriptorBindingInlineUniformBlockUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_KHR_acceleration_structure[]
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingAccelerationStructureUpdateAfterBind-03570]]
    If
    slink:VkPhysicalDeviceAccelerationStructureFeaturesKHR::pname:descriptorBindingAccelerationStructureUpdateAfterBind
    is not enabled, all bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR or
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
endif::VK_KHR_acceleration_structure[]
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-None-03011]]
    All bindings with descriptor type
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC must: not use
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingUpdateUnusedWhilePending-03012]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingUpdateUnusedWhilePending
    is not enabled, all elements of pname:pBindingFlags must: not include
    ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingPartiallyBound-03013]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingPartiallyBound
    is not enabled, all elements of pname:pBindingFlags must: not include
    ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-descriptorBindingVariableDescriptorCount-03014]]
    If
    slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingVariableDescriptorCount
    is not enabled, all elements of pname:pBindingFlags must: not include
    ename:VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT
  * [[VUID-VkDescriptorSetLayoutBindingFlagsCreateInfo-pBindingFlags-03015]]
    If an element of pname:pBindingFlags includes
    ename:VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT, that
    element's pname:descriptorType must: not be
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
****

include::{generated}/validity/structs/VkDescriptorSetLayoutBindingFlagsCreateInfo.txt[]
--

[open,refpage='VkDescriptorBindingFlagBits',desc='Bitmask specifying descriptor set layout binding properties',type='enums',alias='VkDescriptorBindingFlagBitsEXT']
--
Bits which can: be set in each element of
slink:VkDescriptorSetLayoutBindingFlagsCreateInfo::pname:pBindingFlags to
specify options for the corresponding descriptor set layout binding are:

include::{generated}/api/enums/VkDescriptorBindingFlagBits.txt[]

ifdef::VK_EXT_descriptor_indexing[]
or the equivalent

include::{generated}/api/enums/VkDescriptorBindingFlagBitsEXT.txt[]
endif::VK_EXT_descriptor_indexing[]

  * ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT indicates that if
    descriptors in this binding are updated between when the descriptor set
    is bound in a command buffer and when that command buffer is submitted
    to a queue, then the submission will use the most recently set
    descriptors for this binding and the updates do not invalidate the
    command buffer.
    Descriptor bindings created with this flag are also partially exempt
    from the external synchronization requirement in
ifdef::VK_KHR_descriptor_update_template[]
    flink:vkUpdateDescriptorSetWithTemplateKHR and
endif::VK_KHR_descriptor_update_template[]
    flink:vkUpdateDescriptorSets.
    Multiple descriptors with this flag set can: be updated concurrently in
    different threads, though the same descriptor must: not be updated
    concurrently by two threads.
    Descriptors with this flag set can: be updated concurrently with the set
    being bound to a command buffer in another thread, but not concurrently
    with the set being reset or freed.
  * ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT indicates that
    descriptors in this binding that are not _dynamically used_ need not
    contain valid descriptors at the time the descriptors are consumed.
    A descriptor is dynamically used if any shader invocation executes an
    instruction that performs any memory access using the descriptor.
  * ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT indicates
    that descriptors in this binding can: be updated after a command buffer
    has bound this descriptor set, or while a command buffer that uses this
    descriptor set is pending execution, as long as the descriptors that are
    updated are not used by those command buffers.
    If ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT is also set, then
    descriptors can: be updated as long as they are not dynamically used by
    any shader invocations.
    If ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT is not set, then
    descriptors can: be updated as long as they are not statically used by
    any shader invocations.
  * ename:VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT indicates that
    this descriptor binding has a variable size that will be specified when
    a descriptor set is allocated using this layout.
    The value of pname:descriptorCount is treated as an upper bound on the
    size of the binding.
    This must: only be used for the last binding in the descriptor set
    layout (i.e. the binding with the largest value of pname:binding).
    For the purposes of counting against limits such as
    pname:maxDescriptorSet* and pname:maxPerStageDescriptor*, the full value
    of pname:descriptorCount is
ifndef::VK_EXT_inline_uniform_block[counted.]
ifdef::VK_EXT_inline_uniform_block[]
    counted, except for descriptor bindings with a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT where
    pname:descriptorCount specifies the upper bound on the byte size of the
    binding, thus it counts against the <<limits-maxInlineUniformBlockSize,
    pname:maxInlineUniformBlockSize>> limit instead.
endif::VK_EXT_inline_uniform_block[]

[NOTE]
.Note
====
Note that while ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT and
ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT both involve
updates to descriptor sets after they are bound,
ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT is a weaker
requirement since it is only about descriptors that are not used, whereas
ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT requires the
implementation to observe updates to descriptors that are used.
====
--

[open,refpage='VkDescriptorBindingFlags',desc='Bitmask of VkDescriptorBindingFlagBits',type='flags',alias='VkDescriptorBindingFlagsEXT']
--
include::{generated}/api/flags/VkDescriptorBindingFlags.txt[]

ifdef::VK_EXT_descriptor_indexing[]
or the equivalent

include::{generated}/api/flags/VkDescriptorBindingFlagsEXT.txt[]
endif::VK_EXT_descriptor_indexing[]

tname:VkDescriptorBindingFlags is a bitmask type for setting a mask of zero
or more elink:VkDescriptorBindingFlagBits.
--
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]

ifdef::VK_VERSION_1_1,VK_KHR_maintenance3[]
[open,refpage='vkGetDescriptorSetLayoutSupport',desc='Query whether a descriptor set layout can be created',type='protos']
--
To query information about whether a descriptor set layout can: be created,
call:

ifdef::VK_VERSION_1_1[]
include::{generated}/api/protos/vkGetDescriptorSetLayoutSupport.txt[]
endif::VK_VERSION_1_1[]

ifdef::VK_VERSION_1_1+VK_KHR_maintenance3[or the equivalent command]

ifdef::VK_KHR_maintenance3[]
include::{generated}/api/protos/vkGetDescriptorSetLayoutSupportKHR.txt[]
endif::VK_KHR_maintenance3[]

  * pname:device is the logical device that would create the descriptor set
    layout.
  * pname:pCreateInfo is a pointer to a
    slink:VkDescriptorSetLayoutCreateInfo structure specifying the state of
    the descriptor set layout object.
  * pname:pSupport is a pointer to a slink:VkDescriptorSetLayoutSupport
    structure, in which information about support for the descriptor set
    layout object is returned.

Some implementations have limitations on what fits in a descriptor set which
are not easily expressible in terms of existing limits like
pname:maxDescriptorSet*, for example if all descriptor types share a limited
space in memory but each descriptor is a different size or alignment.
This command returns information about whether a descriptor set satisfies
this limit.
If the descriptor set layout satisfies the
slink:VkPhysicalDeviceMaintenance3Properties::pname:maxPerSetDescriptors
limit, this command is guaranteed to return ename:VK_TRUE in
slink:VkDescriptorSetLayoutSupport::pname:supported.
If the descriptor set layout exceeds the
slink:VkPhysicalDeviceMaintenance3Properties::pname:maxPerSetDescriptors
limit, whether the descriptor set layout is supported is
implementation-dependent and may: depend on whether the descriptor sizes and
alignments cause the layout to exceed an internal limit.

This command does not consider other limits such as
pname:maxPerStageDescriptor*, and so a descriptor set layout that is
supported according to this command must: still satisfy the pipeline layout
limits such as pname:maxPerStageDescriptor* in order to be used in a
pipeline layout.

[NOTE]
.Note
====
This is a sname:VkDevice query rather than sname:VkPhysicalDevice because
the answer may: depend on enabled features.
====

include::{generated}/validity/protos/vkGetDescriptorSetLayoutSupport.txt[]
--

[open,refpage='VkDescriptorSetLayoutSupport',desc='Structure returning information about whether a descriptor set layout can be supported',type='structs']
--
Information about support for the descriptor set layout is returned in a
sname:VkDescriptorSetLayoutSupport structure:

include::{generated}/api/structs/VkDescriptorSetLayoutSupport.txt[]

ifdef::VK_KHR_maintenance3[]
or the equivalent

include::{generated}/api/structs/VkDescriptorSetLayoutSupportKHR.txt[]
endif::VK_KHR_maintenance3[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:supported specifies whether the descriptor set layout can: be
    created.

pname:supported is set to ename:VK_TRUE if the descriptor set can: be
created, or else is set to ename:VK_FALSE.

include::{generated}/validity/structs/VkDescriptorSetLayoutSupport.txt[]
--
endif::VK_VERSION_1_1,VK_KHR_maintenance3[]

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
[open,refpage='VkDescriptorSetVariableDescriptorCountLayoutSupport',desc='Structure returning information about whether a descriptor set layout can be supported',type='structs',alias='VkDescriptorSetVariableDescriptorCountLayoutSupportEXT']
--
If the pname:pNext chain of a slink:VkDescriptorSetLayoutSupport structure
includes a sname:VkDescriptorSetVariableDescriptorCountLayoutSupport
structure, then that structure returns additional information about whether
the descriptor set layout is supported.

include::{generated}/api/structs/VkDescriptorSetVariableDescriptorCountLayoutSupport.txt[]

ifdef::VK_EXT_descriptor_indexing[]
or the equivalent

include::{generated}/api/structs/VkDescriptorSetVariableDescriptorCountLayoutSupportEXT.txt[]
endif::VK_EXT_descriptor_indexing[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:maxVariableDescriptorCount indicates the maximum number of
    descriptors supported in the highest numbered binding of the layout, if
    that binding is variable-sized.
ifdef::VK_EXT_inline_uniform_block[]
    If the highest numbered binding of the layout has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:maxVariableDescriptorCount indicates the maximum byte size
    supported for the binding, if that binding is variable-sized.
endif::VK_EXT_inline_uniform_block[]

If the slink:VkDescriptorSetLayoutCreateInfo structure specified in
flink:vkGetDescriptorSetLayoutSupport::pname:pCreateInfo includes a
variable-sized descriptor, then pname:supported is determined assuming the
requested size of the variable-sized descriptor, and
pname:maxVariableDescriptorCount is set to the maximum size of that
descriptor that can: be successfully created (which is greater than or equal
to the requested size passed in).
If the slink:VkDescriptorSetLayoutCreateInfo structure does not include a
variable-sized descriptor, or if the
slink:VkPhysicalDeviceDescriptorIndexingFeatures::pname:descriptorBindingVariableDescriptorCount
feature is not enabled, then pname:maxVariableDescriptorCount is set to
zero.
For the purposes of this command, a variable-sized descriptor binding with a
pname:descriptorCount of zero is treated as if the pname:descriptorCount is
one, and thus the binding is not ignored and the maximum descriptor count
will be returned.
If the layout is not supported, then the value written to
pname:maxVariableDescriptorCount is undefined:.

include::{generated}/validity/structs/VkDescriptorSetVariableDescriptorCountLayoutSupport.txt[]
--
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]

The following examples show a shader snippet using two descriptor sets, and
application code that creates corresponding descriptor set layouts.

.GLSL example
[source,glsl]
---------------------------------------------------
//
// binding to a single sampled image descriptor in set 0
//
layout (set=0, binding=0) uniform texture2D mySampledImage;

//
// binding to an array of sampled image descriptors in set 0
//
layout (set=0, binding=1) uniform texture2D myArrayOfSampledImages[12];

//
// binding to a single uniform buffer descriptor in set 1
//
layout (set=1, binding=0) uniform myUniformBuffer
{
    vec4 myElement[32];
};
---------------------------------------------------

.SPIR-V example
[source,spirv]
---------------------------------------------------
               ...
          %1 = OpExtInstImport "GLSL.std.450"
               ...
               OpName %9 "mySampledImage"
               OpName %14 "myArrayOfSampledImages"
               OpName %18 "myUniformBuffer"
               OpMemberName %18 0 "myElement"
               OpName %20 ""
               OpDecorate %9 DescriptorSet 0
               OpDecorate %9 Binding 0
               OpDecorate %14 DescriptorSet 0
               OpDecorate %14 Binding 1
               OpDecorate %17 ArrayStride 16
               OpMemberDecorate %18 0 Offset 0
               OpDecorate %18 Block
               OpDecorate %20 DescriptorSet 1
               OpDecorate %20 Binding 0
          %2 = OpTypeVoid
          %3 = OpTypeFunction %2
          %6 = OpTypeFloat 32
          %7 = OpTypeImage %6 2D 0 0 0 1 Unknown
          %8 = OpTypePointer UniformConstant %7
          %9 = OpVariable %8 UniformConstant
         %10 = OpTypeInt 32 0
         %11 = OpConstant %10 12
         %12 = OpTypeArray %7 %11
         %13 = OpTypePointer UniformConstant %12
         %14 = OpVariable %13 UniformConstant
         %15 = OpTypeVector %6 4
         %16 = OpConstant %10 32
         %17 = OpTypeArray %15 %16
         %18 = OpTypeStruct %17
         %19 = OpTypePointer Uniform %18
         %20 = OpVariable %19 Uniform
               ...
---------------------------------------------------

.API example
[source,c++]
---------------------------------------------------
VkResult myResult;

const VkDescriptorSetLayoutBinding myDescriptorSetLayoutBinding[] =
{
    // binding to a single image descriptor
    {
        0,                                      // binding
        VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,       // descriptorType
        1,                                      // descriptorCount
        VK_SHADER_STAGE_FRAGMENT_BIT,           // stageFlags
        NULL                                    // pImmutableSamplers
    },

    // binding to an array of image descriptors
    {
        1,                                      // binding
        VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,       // descriptorType
        12,                                     // descriptorCount
        VK_SHADER_STAGE_FRAGMENT_BIT,           // stageFlags
        NULL                                    // pImmutableSamplers
    },

    // binding to a single uniform buffer descriptor
    {
        0,                                      // binding
        VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,      // descriptorType
        1,                                      // descriptorCount
        VK_SHADER_STAGE_FRAGMENT_BIT,           // stageFlags
        NULL                                    // pImmutableSamplers
    }
};

const VkDescriptorSetLayoutCreateInfo myDescriptorSetLayoutCreateInfo[] =
{
    // Information for first descriptor set with two descriptor bindings
    {
        VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,    // sType
        NULL,                                                   // pNext
        0,                                                      // flags
        2,                                                      // bindingCount
        &myDescriptorSetLayoutBinding[0]                        // pBindings
    },

    // Information for second descriptor set with one descriptor binding
    {
        VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,    // sType
        NULL,                                                   // pNext
        0,                                                      // flags
        1,                                                      // bindingCount
        &myDescriptorSetLayoutBinding[2]                        // pBindings
    }
};

VkDescriptorSetLayout myDescriptorSetLayout[2];

//
// Create first descriptor set layout
//
myResult = vkCreateDescriptorSetLayout(
    myDevice,
    &myDescriptorSetLayoutCreateInfo[0],
    NULL,
    &myDescriptorSetLayout[0]);

//
// Create second descriptor set layout
//
myResult = vkCreateDescriptorSetLayout(
    myDevice,
    &myDescriptorSetLayoutCreateInfo[1],
    NULL,
    &myDescriptorSetLayout[1]);
---------------------------------------------------

[open,refpage='vkDestroyDescriptorSetLayout',desc='Destroy a descriptor set layout object',type='protos']
--
To destroy a descriptor set layout, call:

include::{generated}/api/protos/vkDestroyDescriptorSetLayout.txt[]

  * pname:device is the logical device that destroys the descriptor set
    layout.
  * pname:descriptorSetLayout is the descriptor set layout to destroy.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.

.Valid Usage
****
  * [[VUID-vkDestroyDescriptorSetLayout-descriptorSetLayout-00284]]
    If sname:VkAllocationCallbacks were provided when
    pname:descriptorSetLayout was created, a compatible set of callbacks
    must: be provided here
  * [[VUID-vkDestroyDescriptorSetLayout-descriptorSetLayout-00285]]
    If no sname:VkAllocationCallbacks were provided when
    pname:descriptorSetLayout was created, pname:pAllocator must: be `NULL`
****

include::{generated}/validity/protos/vkDestroyDescriptorSetLayout.txt[]
--


[[descriptorsets-pipelinelayout]]
=== Pipeline Layouts

[open,refpage='VkPipelineLayout',desc='Opaque handle to a pipeline layout object',type='handles']
--
Access to descriptor sets from a pipeline is accomplished through a
_pipeline layout_.
Zero or more descriptor set layouts and zero or more push constant ranges
are combined to form a pipeline layout object describing the complete set of
resources that can: be accessed by a pipeline.
The pipeline layout represents a sequence of descriptor sets with each
having a specific layout.
This sequence of layouts is used to determine the interface between shader
stages and shader resources.
Each pipeline is created using a pipeline layout.

Pipeline layout objects are represented by sname:VkPipelineLayout handles:

include::{generated}/api/handles/VkPipelineLayout.txt[]
--

[open,refpage='vkCreatePipelineLayout',desc='Creates a new pipeline layout object',type='protos']
--
To create a pipeline layout, call:

include::{generated}/api/protos/vkCreatePipelineLayout.txt[]

  * pname:device is the logical device that creates the pipeline layout.
  * pname:pCreateInfo is a pointer to a slink:VkPipelineLayoutCreateInfo
    structure specifying the state of the pipeline layout object.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.
  * pname:pPipelineLayout is a pointer to a slink:VkPipelineLayout handle in
    which the resulting pipeline layout object is returned.

include::{generated}/validity/protos/vkCreatePipelineLayout.txt[]
--

[open,refpage='VkPipelineLayoutCreateInfo',desc='Structure specifying the parameters of a newly created pipeline layout object',type='structs']
--
The slink:VkPipelineLayoutCreateInfo structure is defined as:

include::{generated}/api/structs/VkPipelineLayoutCreateInfo.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:flags is reserved for future use.
  * pname:setLayoutCount is the number of descriptor sets included in the
    pipeline layout.
  * pname:pSetLayouts is a pointer to an array of
    sname:VkDescriptorSetLayout objects.
  * pname:pushConstantRangeCount is the number of push constant ranges
    included in the pipeline layout.
  * pname:pPushConstantRanges is a pointer to an array of
    sname:VkPushConstantRange structures defining a set of push constant
    ranges for use in a single pipeline layout.
    In addition to descriptor set layouts, a pipeline layout also describes
    how many push constants can: be accessed by each stage of the pipeline.
+
[NOTE]
.Note
====
Push constants represent a high speed path to modify constant data in
pipelines that is expected to outperform memory-backed resource updates.
====

.Valid Usage
****
  * [[VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286]]
    pname:setLayoutCount must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxBoundDescriptorSets
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00287]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00289]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00290]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible to any shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00291]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01676]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible to any given shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02212]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxPerStageDescriptorInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01677]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01678]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01679]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01680]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01681]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01683]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01684]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02213]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxDescriptorSetInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03016]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03017]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
    and ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03018]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
    and ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03019]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03020]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
    and ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03021]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
    accessible to any given shader stage across all elements of
    pname:pSetLayouts must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02214]]
    The total number of bindings in descriptor set layouts created without
    the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
    set with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxPerStageDescriptorInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03022]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03023]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03024]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03025]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03026]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any given
    shader stage across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03027]]
    The total number of descriptors with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible to any given shader
    stage across all elements of pname:pSetLayouts must: be less than or
    equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxPerStageDescriptorUpdateAfterBindInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02215]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03028]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03029]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
    accessible across all shader stages and across all elements of
    pname:pSetLayouts must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03030]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03031]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
    accessible across all shader stages and across all elements of
    pname:pSetLayouts must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03032]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03033]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03034]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
    and ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03035]]
    The total number of descriptors in descriptor set layouts created
    without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set
    with a pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
    accessible across all shader stages and across all elements of
    pname:pSetLayouts must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02216]]
    The total number of bindings in descriptor set layouts created without
    the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
    set with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxDescriptorSetInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03036]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindSamplers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03037]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindUniformBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03038]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03039]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindStorageBuffers
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03040]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03041]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindSampledImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03042]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindStorageImages
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03043]]
    The total number of descriptors of the type
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible across all shader
    stages and across all elements of pname:pSetLayouts must: be less than
    or equal to
    sname:VkPhysicalDeviceDescriptorIndexingProperties::pname:maxDescriptorSetUpdateAfterBindInputAttachments
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02217]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT::pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks
endif::VK_EXT_inline_uniform_block[]
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkPipelineLayoutCreateInfo-pPushConstantRanges-00292]]
    Any two elements of pname:pPushConstantRanges must: not include the same
    stage in pname:stageFlags
ifdef::VK_KHR_push_descriptor[]
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293]]
    pname:pSetLayouts must: not contain more than one descriptor set layout
    that was created with
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set
endif::VK_KHR_push_descriptor[]
ifdef::VK_KHR_acceleration_structure[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03571]]
    The total number of bindings in descriptor set layouts created without
    the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
    set with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    slink:VkPhysicalDeviceAccelerationStructurePropertiesKHR::pname:maxPerStageDescriptorAccelerationStructures
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03572]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible to any
    given shader stage across all elements of pname:pSetLayouts must: be
    less than or equal to
    slink:VkPhysicalDeviceAccelerationStructurePropertiesKHR::pname:maxPerStageDescriptorUpdateAfterBindAccelerationStructures
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03573]]
    The total number of bindings in descriptor set layouts created without
    the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
    set with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible across
    all shader stages and across all elements of pname:pSetLayouts must: be
    less than or equal to
    slink:VkPhysicalDeviceAccelerationStructurePropertiesKHR::pname:maxDescriptorSetAccelerationStructures
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-03574]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR accessible across
    all shader stages and across all elements of pname:pSetLayouts must: be
    less than or equal to
    slink:VkPhysicalDeviceAccelerationStructurePropertiesKHR::pname:maxDescriptorSetUpdateAfterBindAccelerationStructures
endif::VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing[]
  * [[VUID-VkPipelineLayoutCreateInfo-descriptorType-02381]]
    The total number of bindings with a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV accessible across all
    shader stages and across all elements of pname:pSetLayouts must: be less
    than or equal to
    slink:VkPhysicalDeviceRayTracingPropertiesNV::pname:maxDescriptorSetAccelerationStructures
endif::VK_NV_ray_tracing[]
ifdef::VK_EXT_fragment_density_map2[]
  * [[VUID-VkPipelineLayoutCreateInfo-pImmutableSamplers-03566]]
    The total number of pname:pImmutableSamplers created with pname:flags
    containing ename:VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT or
    ename:VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT across
    all shader stages and across all elements of pname:pSetLayouts must: be
    less than or equal to
    <<limits-maxDescriptorSetSubsampledSamplers,sname:VkPhysicalDeviceFragmentDensityMap2PropertiesEXT::pname:maxDescriptorSetSubsampledSamplers>>
endif::VK_EXT_fragment_density_map2[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-04606]]
    Any element of pname:pSetLayouts must: not have been created with the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE bit set
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkPipelineLayoutCreateInfo.txt[]
--

[open,refpage='VkPipelineLayoutCreateFlags',desc='Reserved for future use',type='flags']
--
include::{generated}/api/flags/VkPipelineLayoutCreateFlags.txt[]

tname:VkPipelineLayoutCreateFlags is a bitmask type for setting a mask, but
is currently reserved for future use.
--

[open,refpage='VkPushConstantRange',desc='Structure specifying a push constant range',type='structs']
--
The sname:VkPushConstantRange structure is defined as:

include::{generated}/api/structs/VkPushConstantRange.txt[]

  * pname:stageFlags is a set of stage flags describing the shader stages
    that will access a range of push constants.
    If a particular stage is not included in the range, then accessing
    members of that range of push constants from the corresponding shader
    stage will return undefined: values.
  * pname:offset and pname:size are the start offset and size, respectively,
    consumed by the range.
    Both pname:offset and pname:size are in units of bytes and must: be a
    multiple of 4.
    The layout of the push constant variables is specified in the shader.

.Valid Usage
****
  * [[VUID-VkPushConstantRange-offset-00294]]
    pname:offset must: be less than
    sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize
  * [[VUID-VkPushConstantRange-offset-00295]]
    pname:offset must: be a multiple of `4`
  * [[VUID-VkPushConstantRange-size-00296]]
    pname:size must: be greater than `0`
  * [[VUID-VkPushConstantRange-size-00297]]
    pname:size must: be a multiple of `4`
  * [[VUID-VkPushConstantRange-size-00298]]
    pname:size must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize minus
    pname:offset
****

include::{generated}/validity/structs/VkPushConstantRange.txt[]
--

Once created, pipeline layouts are used as part of pipeline creation (see
<<pipelines, Pipelines>>), as part of binding descriptor sets (see
<<descriptorsets-binding, Descriptor Set Binding>>), and as part of setting
push constants (see <<descriptorsets-push-constants, Push Constant
Updates>>).
Pipeline creation accepts a pipeline layout as input, and the layout may: be
used to map (set, binding, arrayElement) tuples to implementation resources
or memory locations within a descriptor set.
The assignment of implementation resources depends only on the bindings
defined in the descriptor sets that comprise the pipeline layout, and not on
any shader source.

[[descriptorsets-pipelinelayout-consistency]]
All resource variables <<shaders-staticuse,statically used>> in all shaders
in a pipeline must: be declared with a (set,binding,arrayElement) that
exists in the corresponding descriptor set layout and is of an appropriate
descriptor type and includes the set of shader stages it is used by in
pname:stageFlags.
The pipeline layout can: include entries that are not used by a particular
pipeline, or that are dead-code eliminated from any of the shaders.
The pipeline layout allows the application to provide a consistent set of
bindings across multiple pipeline compiles, which enables those pipelines to
be compiled in a way that the implementation may: cheaply switch pipelines
without reprogramming the bindings.

Similarly, the push constant block declared in each shader (if present)
must: only place variables at offsets that are each included in a push
constant range with pname:stageFlags including the bit corresponding to the
shader stage that uses it.
The pipeline layout can: include ranges or portions of ranges that are not
used by a particular pipeline, or for which the variables have been
dead-code eliminated from any of the shaders.

There is a limit on the total number of resources of each type that can: be
included in bindings in all descriptor set layouts in a pipeline layout as
shown in <<descriptorsets-pipelinelayout-limits,Pipeline Layout Resource
Limits>>.
The "`Total Resources Available`" column gives the limit on the number of
each type of resource that can: be included in bindings in all descriptor
sets in the pipeline layout.
Some resource types count against multiple limits.
Additionally, there are limits on the total number of each type of resource
that can: be used in any pipeline stage as described in
<<interfaces-resources-limits,Shader Resource Limits>>.

[[descriptorsets-pipelinelayout-limits]]
.Pipeline Layout Resource Limits
[width="80%",cols="<37,<22",options="header"]
|====
| Total Resources Available | Resource Types
.2+<.^| pname:maxDescriptorSetSamplers
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindSamplers
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | sampler           | combined image sampler
.3+<.^| pname:maxDescriptorSetSampledImages
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindSampledImages
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | sampled image     | combined image sampler | uniform texel buffer
.2+<.^| pname:maxDescriptorSetStorageImages
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindStorageImages
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | storage image     | storage texel buffer
.2+<.^| pname:maxDescriptorSetUniformBuffers
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindUniformBuffers
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | uniform buffer    | uniform buffer dynamic
| pname:maxDescriptorSetUniformBuffersDynamic
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | uniform buffer dynamic
.2+<.^| pname:maxDescriptorSetStorageBuffers
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindStorageBuffers
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | storage buffer    | storage buffer dynamic
| pname:maxDescriptorSetStorageBuffersDynamic
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | storage buffer dynamic
| pname:maxDescriptorSetInputAttachments
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindInputAttachments
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | input attachment
ifdef::VK_EXT_inline_uniform_block[]
| pname:maxDescriptorSetInlineUniformBlocks
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
or pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
            | inline uniform block
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
| pname:maxDescriptorSetAccelerationStructures
ifdef::VK_KHR_acceleration_structure[]
or pname:maxDescriptorSetUpdateAfterBindAccelerationStructures
endif::VK_KHR_acceleration_structure[]
            | acceleration structure
endif::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
|====


[open,refpage='vkDestroyPipelineLayout',desc='Destroy a pipeline layout object',type='protos']
--
To destroy a pipeline layout, call:

include::{generated}/api/protos/vkDestroyPipelineLayout.txt[]

  * pname:device is the logical device that destroys the pipeline layout.
  * pname:pipelineLayout is the pipeline layout to destroy.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.

.Valid Usage
****
  * [[VUID-vkDestroyPipelineLayout-pipelineLayout-00299]]
    If sname:VkAllocationCallbacks were provided when pname:pipelineLayout
    was created, a compatible set of callbacks must: be provided here
  * [[VUID-vkDestroyPipelineLayout-pipelineLayout-00300]]
    If no sname:VkAllocationCallbacks were provided when
    pname:pipelineLayout was created, pname:pAllocator must: be `NULL`
  * [[VUID-vkDestroyPipelineLayout-pipelineLayout-02004]]
    pname:pipelineLayout must: not have been passed to any ftext:vkCmd*
    command for any command buffers that are still in the
    <<commandbuffers-lifecycle, recording state>> when
    fname:vkDestroyPipelineLayout is called
****

include::{generated}/validity/protos/vkDestroyPipelineLayout.txt[]
--


[[descriptorsets-compatibility]]
==== Pipeline Layout Compatibility

Two pipeline layouts are defined to be "`compatible for
<<descriptorsets-push-constants, push constants>>`" if they were created
with identical push constant ranges.
Two pipeline layouts are defined to be "`compatible for set N`" if they were
created with _identically defined_ descriptor set layouts for sets zero
through N, and if they were created with identical push constant ranges.

When binding a descriptor set (see <<descriptorsets-binding, Descriptor Set
Binding>>) to set number N, if the previously bound descriptor sets for sets
zero through N-1 were all bound using compatible pipeline layouts, then
performing this binding does not disturb any of the lower numbered sets.
If, additionally, the previously bound descriptor set for set N was bound
using a pipeline layout compatible for set N, then the bindings in sets
numbered greater than N are also not disturbed.

Similarly, when binding a pipeline, the pipeline can: correctly access any
previously bound descriptor sets which were bound with compatible pipeline
layouts, as long as all lower numbered sets were also bound with compatible
layouts.

Layout compatibility means that descriptor sets can: be bound to a command
buffer for use by any pipeline created with a compatible pipeline layout,
and without having bound a particular pipeline first.
It also means that descriptor sets can: remain valid across a pipeline
change, and the same resources will be accessible to the newly bound
pipeline.

ifdef::implementation-guide[]
.Implementor's Note
****
A consequence of layout compatibility is that when the implementation
compiles a pipeline layout and maps pipeline resources to implementation
resources, the mechanism for set N should: only be a function of sets
[0..N].
****
endif::implementation-guide[]


[NOTE]
.Note
====
Place the least frequently changing descriptor sets near the start of the
pipeline layout, and place the descriptor sets representing the most
frequently changing resources near the end.
When pipelines are switched, only the descriptor set bindings that have been
invalidated will need to be updated and the remainder of the descriptor set
bindings will remain in place.
====

The maximum number of descriptor sets that can: be bound to a pipeline
layout is queried from physical device properties (see
pname:maxBoundDescriptorSets in <<limits, Limits>>).

.API example
[source,c++]
---------------------------------------------------
const VkDescriptorSetLayout layouts[] = { layout1, layout2 };

const VkPushConstantRange ranges[] =
{
    {
        VK_SHADER_STAGE_VERTEX_BIT,    // stageFlags
        0,                             // offset
        4                              // size
    },

    {
        VK_SHADER_STAGE_FRAGMENT_BIT,  // stageFlags
        4,                             // offset
        4                              // size
    },
};

const VkPipelineLayoutCreateInfo createInfo =
{
    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,  // sType
    NULL,                                           // pNext
    0,                                              // flags
    2,                                              // setLayoutCount
    layouts,                                        // pSetLayouts
    2,                                              // pushConstantRangeCount
    ranges                                          // pPushConstantRanges
};

VkPipelineLayout myPipelineLayout;
myResult = vkCreatePipelineLayout(
    myDevice,
    &createInfo,
    NULL,
    &myPipelineLayout);
---------------------------------------------------


[[descriptorsets-allocation]]
=== Allocation of Descriptor Sets

[open,refpage='VkDescriptorPool',desc='Opaque handle to a descriptor pool object',type='handles']
--
A _descriptor pool_ maintains a pool of descriptors, from which descriptor
sets are allocated.
Descriptor pools are externally synchronized, meaning that the application
must: not allocate and/or free descriptor sets from the same pool in
multiple threads simultaneously.

Descriptor pools are represented by sname:VkDescriptorPool handles:

include::{generated}/api/handles/VkDescriptorPool.txt[]

--

[open,refpage='vkCreateDescriptorPool',desc='Creates a descriptor pool object',type='protos']
--
To create a descriptor pool object, call:

include::{generated}/api/protos/vkCreateDescriptorPool.txt[]

  * pname:device is the logical device that creates the descriptor pool.
  * pname:pCreateInfo is a pointer to a slink:VkDescriptorPoolCreateInfo
    structure specifying the state of the descriptor pool object.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.
  * pname:pDescriptorPool is a pointer to a slink:VkDescriptorPool handle in
    which the resulting descriptor pool object is returned.

The created descriptor pool is returned in pname:pDescriptorPool.

include::{generated}/validity/protos/vkCreateDescriptorPool.txt[]
--

[open,refpage='VkDescriptorPoolCreateInfo',desc='Structure specifying parameters of a newly created descriptor pool',type='structs']
--
Additional information about the pool is passed in a
sname:VkDescriptorPoolCreateInfo structure:

include::{generated}/api/structs/VkDescriptorPoolCreateInfo.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:flags is a bitmask of elink:VkDescriptorPoolCreateFlagBits
    specifying certain supported operations on the pool.
  * pname:maxSets is the maximum number of descriptor sets that can: be
    allocated from the pool.
  * pname:poolSizeCount is the number of elements in pname:pPoolSizes.
  * pname:pPoolSizes is a pointer to an array of slink:VkDescriptorPoolSize
    structures, each containing a descriptor type and number of descriptors
    of that type to be allocated in the pool.

If multiple sname:VkDescriptorPoolSize structures containing the same
descriptor type appear in the pname:pPoolSizes array then the pool will be
created with enough storage for the total number of descriptors of each
type.

Fragmentation of a descriptor pool is possible and may: lead to descriptor
set allocation failures.
A failure due to fragmentation is defined as failing a descriptor set
allocation despite the sum of all outstanding descriptor set allocations
from the pool plus the requested allocation requiring no more than the total
number of descriptors requested at pool creation.
Implementations provide certain guarantees of when fragmentation must: not
cause allocation failure, as described below.

If a descriptor pool has not had any descriptor sets freed since it was
created or most recently reset then fragmentation must: not cause an
allocation failure (note that this is always the case for a pool created
without the ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT bit
set).
Additionally, if all sets allocated from the pool since it was created or
most recently reset use the same number of descriptors (of each type) and
the requested allocation also uses that same number of descriptors (of each
type), then fragmentation must: not cause an allocation failure.

If an allocation failure occurs due to fragmentation, an application can:
create an additional descriptor pool to perform further descriptor set
allocations.

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
If pname:flags has the ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
bit set, descriptor pool creation may: fail with the error
ename:VK_ERROR_FRAGMENTATION if the total number of descriptors across all
pools (including this one) created with this bit set exceeds
pname:maxUpdateAfterBindDescriptorsInAllPools, or if fragmentation of the
underlying hardware resources occurs.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]

ifdef::VK_VALVE_mutable_descriptor_type[]
If a pname:pPoolSizes[i]::pname:type is
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, a
slink:VkMutableDescriptorTypeCreateInfoVALVE struct in the pname:pNext chain
can: be used to specify which mutable descriptor types can: be allocated
from the pool.
If present in the pname:pNext chain,
slink:VkMutableDescriptorTypeCreateInfoVALVE::pname:pMutableDescriptorTypeLists[i]
specifies which kind of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE descriptors
can: be allocated from this pool entry.
If slink:VkMutableDescriptorTypeCreateInfoVALVE does not exist in the
pname:pNext chain, or
slink:VkMutableDescriptorTypeCreateInfoVALVE::pname:pMutableDescriptorTypeLists[i]
is out of range, the descriptor pool allocates enough memory to be able to
allocate a ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE descriptor with any
supported elink:VkDescriptorType as a mutable descriptor.
A mutable descriptor can: be allocated from a pool entry if the type list in
slink:VkDescriptorSetLayoutCreateInfo is a subset of the type list declared
in the descriptor pool, or if the pool entry is created without a descriptor
type list.
Multiple pname:pPoolSizes entries with
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE can: be declared.
When multiple such pool entries are present in pname:pPoolSizes, they
specify sets of supported descriptor types which either fully overlap,
partially overlap, or are disjoint.
Two sets fully overlap if the sets of supported descriptor types are equal.
If the sets are not disjoint they partially overlap.
A pool entry without a sname:VkMutableDescriptorTypeListVALVE assigned to it
is considered to partially overlap any other pool entry which has a
sname:VkMutableDescriptorTypeListVALVE assigned to it.
The application must: ensure that partial overlap does not exist in
pname:pPoolSizes.

[NOTE]
.Note
====
The requirement of no partial overlap is intended to resolve ambiguity for
validation as there is no confusion which pname:pPoolSizes entries will be
allocated from.
An implementation is not expected to depend on this requirement.
====
endif::VK_VALVE_mutable_descriptor_type[]

.Valid Usage
****
  * [[VUID-VkDescriptorPoolCreateInfo-maxSets-00301]]
    pname:maxSets must: be greater than `0`
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorPoolCreateInfo-flags-04607]]
    If pname:flags has the
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE bit set, then the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT bit must: not be
    set
endif::VK_VALVE_mutable_descriptor_type[]
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorPoolCreateInfo-mutableDescriptorType-04608]]
    If
    slink:VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE::pname:mutableDescriptorType
    is not enabled, pname:pPoolSizes must: not contain a
    pname:descriptorType of ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkDescriptorPoolCreateInfo-flags-04609]]
    If pname:flags has the
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE bit set,
    slink:VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE::pname:mutableDescriptorType
    must: be enabled
  * [[VUID-VkDescriptorPoolCreateInfo-pPoolSizes-04787]]
    If pname:pPoolSizes contains a pname:descriptorType of
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, any other
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE element in pname:pPoolSizes must:
    not have sets of supported descriptor types which partially overlap
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkDescriptorPoolCreateInfo.txt[]
--

ifdef::VK_EXT_inline_uniform_block[]
[open,refpage='VkDescriptorPoolInlineUniformBlockCreateInfoEXT',desc='Structure specifying the maximum number of inline uniform block bindings of a newly created descriptor pool',type='structs']
--
In order to be able to allocate descriptor sets having
<<descriptorsets-inlineuniformblock, inline uniform block>> bindings the
descriptor pool must: be created with specifying the inline uniform block
binding capacity of the descriptor pool, in addition to the total inline
uniform data capacity in bytes which is specified through a
slink:VkDescriptorPoolSize structure with a pname:descriptorType value of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT.
This can: be done by adding a
sname:VkDescriptorPoolInlineUniformBlockCreateInfoEXT structure to the
pname:pNext chain of slink:VkDescriptorPoolCreateInfo.

The sname:VkDescriptorPoolInlineUniformBlockCreateInfoEXT structure is
defined as:

include::{generated}/api/structs/VkDescriptorPoolInlineUniformBlockCreateInfoEXT.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:maxInlineUniformBlockBindings is the number of inline uniform
    block bindings to allocate.

include::{generated}/validity/structs/VkDescriptorPoolInlineUniformBlockCreateInfoEXT.txt[]
--
endif::VK_EXT_inline_uniform_block[]

[open,refpage='VkDescriptorPoolCreateFlagBits',desc='Bitmask specifying certain supported operations on a descriptor pool',type='enums']
--
Bits which can: be set in slink:VkDescriptorPoolCreateInfo::pname:flags to
enable operations on a descriptor pool are:

include::{generated}/api/enums/VkDescriptorPoolCreateFlagBits.txt[]

  * ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT specifies that
    descriptor sets can: return their individual allocations to the pool,
    i.e. all of flink:vkAllocateDescriptorSets, flink:vkFreeDescriptorSets,
    and flink:vkResetDescriptorPool are allowed.
    Otherwise, descriptor sets allocated from the pool must: not be
    individually freed back to the pool, i.e. only
    flink:vkAllocateDescriptorSets and flink:vkResetDescriptorPool are
    allowed.
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT specifies that
    descriptor sets allocated from this pool can: include bindings with the
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT bit set.
    It is valid to allocate descriptor sets that have bindings that do not
    set the ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT bit from a
    pool that has ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT set.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE specifies that this
    descriptor pool and the descriptor sets allocated from it reside
    entirely in host memory and cannot be bound.
    Descriptor sets allocated from this pool are partially exempt from the
    external synchronization requirement in
ifdef::VK_KHR_descriptor_update_template[]
    flink:vkUpdateDescriptorSetWithTemplateKHR and
endif::VK_KHR_descriptor_update_template[]
    flink:vkUpdateDescriptorSets.
    Descriptor sets and their descriptors can be updated concurrently in
    different threads, though the same descriptor must: not be updated
    concurrently by two threads.
endif::VK_VALVE_mutable_descriptor_type[]
--

[open,refpage='VkDescriptorPoolCreateFlags',desc='Bitmask of VkDescriptorPoolCreateFlagBits',type='flags']
--
include::{generated}/api/flags/VkDescriptorPoolCreateFlags.txt[]

tname:VkDescriptorPoolCreateFlags is a bitmask type for setting a mask of
zero or more elink:VkDescriptorPoolCreateFlagBits.
--

[open,refpage='VkDescriptorPoolSize',desc='Structure specifying descriptor pool size',type='structs']
--
The sname:VkDescriptorPoolSize structure is defined as:

include::{generated}/api/structs/VkDescriptorPoolSize.txt[]

  * pname:type is the type of descriptor.
  * pname:descriptorCount is the number of descriptors of that type to
    allocate.
ifdef::VK_EXT_inline_uniform_block[]
    If pname:type is ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:descriptorCount is the number of bytes to allocate for descriptors
    of this type.
endif::VK_EXT_inline_uniform_block[]

ifdef::VK_VULKAN_1_1,VK_KHR_sampler_ycbcr_conversion[]
[NOTE]
.Note
====
When creating a descriptor pool that will contain descriptors for combined
image samplers of multi-planar formats, an application needs to account for
non-trivial descriptor consumption when choosing the pname:descriptorCount
value, as indicated by
slink:VkSamplerYcbcrConversionImageFormatProperties::pname:combinedImageSamplerDescriptorCount.
====
endif::VK_VULKAN_1_1,VK_KHR_sampler_ycbcr_conversion[]

.Valid Usage
****
  * [[VUID-VkDescriptorPoolSize-descriptorCount-00302]]
    pname:descriptorCount must: be greater than `0`
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorPoolSize-type-02218]]
    If pname:type is ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:descriptorCount must: be a multiple of `4`
endif::VK_EXT_inline_uniform_block[]
****

include::{generated}/validity/structs/VkDescriptorPoolSize.txt[]
--

[open,refpage='vkDestroyDescriptorPool',desc='Destroy a descriptor pool object',type='protos']
--
To destroy a descriptor pool, call:

include::{generated}/api/protos/vkDestroyDescriptorPool.txt[]

  * pname:device is the logical device that destroys the descriptor pool.
  * pname:descriptorPool is the descriptor pool to destroy.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.

When a pool is destroyed, all descriptor sets allocated from the pool are
implicitly freed and become invalid.
Descriptor sets allocated from a given pool do not need to be freed before
destroying that descriptor pool.

.Valid Usage
****
  * [[VUID-vkDestroyDescriptorPool-descriptorPool-00303]]
    All submitted commands that refer to pname:descriptorPool (via any
    allocated descriptor sets) must: have completed execution
  * [[VUID-vkDestroyDescriptorPool-descriptorPool-00304]]
    If sname:VkAllocationCallbacks were provided when pname:descriptorPool
    was created, a compatible set of callbacks must: be provided here
  * [[VUID-vkDestroyDescriptorPool-descriptorPool-00305]]
    If no sname:VkAllocationCallbacks were provided when
    pname:descriptorPool was created, pname:pAllocator must: be `NULL`
****

include::{generated}/validity/protos/vkDestroyDescriptorPool.txt[]
--

[open,refpage='VkDescriptorSet',desc='Opaque handle to a descriptor set object',type='handles']
--
Descriptor sets are allocated from descriptor pool objects, and are
represented by sname:VkDescriptorSet handles:

include::{generated}/api/handles/VkDescriptorSet.txt[]
--

[open,refpage='vkAllocateDescriptorSets',desc='Allocate one or more descriptor sets',type='protos']
--
To allocate descriptor sets from a descriptor pool, call:

include::{generated}/api/protos/vkAllocateDescriptorSets.txt[]

  * pname:device is the logical device that owns the descriptor pool.
  * pname:pAllocateInfo is a pointer to a slink:VkDescriptorSetAllocateInfo
    structure describing parameters of the allocation.
  * pname:pDescriptorSets is a pointer to an array of slink:VkDescriptorSet
    handles in which the resulting descriptor set objects are returned.

The allocated descriptor sets are returned in pname:pDescriptorSets.

When a descriptor set is allocated, the initial state is largely
uninitialized and all descriptors are undefined:.
Descriptors also become undefined: if the underlying resource is destroyed.
Descriptor sets containing undefined: descriptors can: still be bound and
used, subject to the following conditions:

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * For descriptor set bindings created with the
    ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT bit set, all descriptors
    in that binding that are dynamically used must: have been populated
    before the descriptor set is <<descriptorsets-binding,consumed>>.
  * For descriptor set bindings created without the
    ename:VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT bit set, all descriptors
    in that binding that are statically used must: have been populated
    before the descriptor set is <<descriptorsets-binding,consumed>>.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * Descriptors that are <<shaders-staticuse,statically used>> must: have
    been populated before the descriptor set is
    <<descriptorsets-binding,consumed>>.
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_EXT_inline_uniform_block[]
  * Descriptor bindings with descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT can: be undefined:
    when the descriptor set is <<descriptorsets-binding,consumed>>; though
    values in that block will be undefined:.
endif::VK_EXT_inline_uniform_block[]
  * Entries that are not used by a pipeline can: have undefined:
    descriptors.

ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
If a call to fname:vkAllocateDescriptorSets would cause the total number of
descriptor sets allocated from the pool to exceed the value of
slink:VkDescriptorPoolCreateInfo::pname:maxSets used to create
pname:pAllocateInfo->descriptorPool, then the allocation may: fail due to
lack of space in the descriptor pool.
Similarly, the allocation may: fail due to lack of space if the call to
fname:vkAllocateDescriptorSets would cause the number of any given
descriptor type to exceed the sum of all the pname:descriptorCount members
of each element of slink:VkDescriptorPoolCreateInfo::pname:pPoolSizes with a
pname:type equal to that type.

ifdef::VK_EXT_inline_uniform_block[]
Additionally, the allocation may: also fail if a call to
fname:vkAllocateDescriptorSets would cause the total number of inline
uniform block bindings allocated from the pool to exceed the value of
slink:VkDescriptorPoolInlineUniformBlockCreateInfoEXT::pname:maxInlineUniformBlockBindings
used to create the descriptor pool.
endif::VK_EXT_inline_uniform_block[]

If the allocation fails due to no more space in the descriptor pool, and not
because of system or device memory exhaustion, then
ename:VK_ERROR_OUT_OF_POOL_MEMORY must: be returned.
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]

ifndef::VK_VERSION_1_1,VK_KHR_maintenance2[]
If an allocation fails due to fragmentation, an indeterminate error is
returned with an unspecified error code.
Any returned error other than
ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
ename:VK_ERROR_OUT_OF_POOL_MEMORY or
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]
ename:VK_ERROR_FRAGMENTED_POOL does not imply its usual meaning:
applications should: assume that the allocation failed due to fragmentation,
and create a new descriptor pool.
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]

ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
fname:vkAllocateDescriptorSets can: be used to create multiple descriptor
sets.
If the creation of any of those descriptor sets fails, then the
implementation must: destroy all successfully created descriptor set objects
from this command, set all entries of the pname:pDescriptorSets array to
dlink:VK_NULL_HANDLE and return the error.
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]

ifndef::VK_VERSION_1_1,VK_KHR_maintenance2[]
[NOTE]
.Note
====
Applications should: check for a negative return value when allocating new
descriptor sets, assume that any error
ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
other than ename:VK_ERROR_OUT_OF_POOL_MEMORY
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]
effectively means ename:VK_ERROR_FRAGMENTED_POOL, and try to create a new
descriptor pool.
If ename:VK_ERROR_FRAGMENTED_POOL is the actual return value, it adds
certainty to that decision.

The reason for this is that ename:VK_ERROR_FRAGMENTED_POOL was only added in
a later version of the 1.0 specification, and so drivers may: return other
errors if they were written against earlier versions.
To ensure full compatibility with earlier patch versions, these other errors
are allowed.
====
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]

include::{generated}/validity/protos/vkAllocateDescriptorSets.txt[]
--

[open,refpage='VkDescriptorSetAllocateInfo',desc='Structure specifying the allocation parameters for descriptor sets',type='structs']
--
The sname:VkDescriptorSetAllocateInfo structure is defined as:

include::{generated}/api/structs/VkDescriptorSetAllocateInfo.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:descriptorPool is the pool which the sets will be allocated from.
  * pname:descriptorSetCount determines the number of descriptor sets to be
    allocated from the pool.
  * pname:pSetLayouts is a pointer to an array of descriptor set layouts,
    with each member specifying how the corresponding descriptor set is
    allocated.

.Valid Usage
****
ifndef::VK_VERSION_1_1,VK_KHR_maintenance1[]
  * [[VUID-VkDescriptorSetAllocateInfo-descriptorSetCount-00306]]
    pname:descriptorSetCount must: not be greater than the number of sets
    that are currently available for allocation in pname:descriptorPool
  * [[VUID-VkDescriptorSetAllocateInfo-descriptorPool-00307]]
    pname:descriptorPool must: have enough free descriptor capacity
    remaining to allocate the descriptor sets of the specified layouts
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]
ifdef::VK_KHR_push_descriptor[]
  * [[VUID-VkDescriptorSetAllocateInfo-pSetLayouts-00308]]
    Each element of pname:pSetLayouts must: not have been created with
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set
endif::VK_KHR_push_descriptor[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkDescriptorSetAllocateInfo-pSetLayouts-03044]]
    If any element of pname:pSetLayouts was created with the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
    set, pname:descriptorPool must: have been created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag set
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorSetAllocateInfo-pSetLayouts-04610]]
    If any element of pname:pSetLayouts was created with the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE bit set,
    pname:descriptorPool must: have been created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE flag set
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkDescriptorSetAllocateInfo.txt[]
--

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
[open,refpage='VkDescriptorSetVariableDescriptorCountAllocateInfo',desc='Structure specifying additional allocation parameters for descriptor sets',type='structs',alias='VkDescriptorSetVariableDescriptorCountAllocateInfoEXT']
--
If the pname:pNext chain of a slink:VkDescriptorSetAllocateInfo structure
includes a sname:VkDescriptorSetVariableDescriptorCountAllocateInfo
structure, then that structure includes an array of descriptor counts for
variable descriptor count bindings, one for each descriptor set being
allocated.

The sname:VkDescriptorSetVariableDescriptorCountAllocateInfo structure is
defined as:

include::{generated}/api/structs/VkDescriptorSetVariableDescriptorCountAllocateInfo.txt[]

ifdef::VK_EXT_descriptor_indexing[]
or the equivalent

include::{generated}/api/structs/VkDescriptorSetVariableDescriptorCountAllocateInfoEXT.txt[]
endif::VK_EXT_descriptor_indexing[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:descriptorSetCount is zero or the number of elements in
    pname:pDescriptorCounts.
  * pname:pDescriptorCounts is a pointer to an array of descriptor counts,
    with each member specifying the number of descriptors in a variable
    descriptor count binding in the corresponding descriptor set being
    allocated.

If pname:descriptorSetCount is zero or this structure is not included in the
pname:pNext chain, then the variable lengths are considered to be zero.
Otherwise, pname:pDescriptorCounts[i] is the number of descriptors in the
variable count descriptor binding in the corresponding descriptor set
layout.
ifdef::VK_EXT_inline_uniform_block[]
If the variable count descriptor binding in the corresponding descriptor set
layout has a descriptor type of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
pname:pDescriptorCounts[i] specifies the binding's capacity in bytes.
endif::VK_EXT_inline_uniform_block[]
If slink:VkDescriptorSetAllocateInfo::pname:pSetLayouts[i] does not include
a variable count descriptor binding, then pname:pDescriptorCounts[i] is
ignored.

.Valid Usage
****
  * [[VUID-VkDescriptorSetVariableDescriptorCountAllocateInfo-descriptorSetCount-03045]]
    If pname:descriptorSetCount is not zero, pname:descriptorSetCount must:
    equal slink:VkDescriptorSetAllocateInfo::pname:descriptorSetCount
  * [[VUID-VkDescriptorSetVariableDescriptorCountAllocateInfo-pSetLayouts-03046]]
    If slink:VkDescriptorSetAllocateInfo::pname:pSetLayouts[i] has a
    variable descriptor count binding, then pname:pDescriptorCounts[i] must:
    be less than or equal to the descriptor count specified for that binding
    when the descriptor set layout was created
****

include::{generated}/validity/structs/VkDescriptorSetVariableDescriptorCountAllocateInfo.txt[]
--
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]

[open,refpage='vkFreeDescriptorSets',desc='Free one or more descriptor sets',type='protos']
--
To free allocated descriptor sets, call:

include::{generated}/api/protos/vkFreeDescriptorSets.txt[]

  * pname:device is the logical device that owns the descriptor pool.
  * pname:descriptorPool is the descriptor pool from which the descriptor
    sets were allocated.
  * pname:descriptorSetCount is the number of elements in the
    pname:pDescriptorSets array.
  * pname:pDescriptorSets is a pointer to an array of handles to
    slink:VkDescriptorSet objects.

After calling fname:vkFreeDescriptorSets, all descriptor sets in
pname:pDescriptorSets are invalid.

.Valid Usage
****
  * [[VUID-vkFreeDescriptorSets-pDescriptorSets-00309]]
    All submitted commands that refer to any element of
    pname:pDescriptorSets must: have completed execution
  * [[VUID-vkFreeDescriptorSets-pDescriptorSets-00310]]
    pname:pDescriptorSets must: be a valid pointer to an array of
    pname:descriptorSetCount sname:VkDescriptorSet handles, each element of
    which must: either be a valid handle or dlink:VK_NULL_HANDLE
  * [[VUID-vkFreeDescriptorSets-descriptorPool-00312]]
    pname:descriptorPool must: have been created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT flag
****

include::{generated}/validity/protos/vkFreeDescriptorSets.txt[]
--

[open,refpage='vkResetDescriptorPool',desc='Resets a descriptor pool object',type='protos']
--
To return all descriptor sets allocated from a given pool to the pool,
rather than freeing individual descriptor sets, call:

include::{generated}/api/protos/vkResetDescriptorPool.txt[]

  * pname:device is the logical device that owns the descriptor pool.
  * pname:descriptorPool is the descriptor pool to be reset.
  * pname:flags is reserved for future use.

Resetting a descriptor pool recycles all of the resources from all of the
descriptor sets allocated from the descriptor pool back to the descriptor
pool, and the descriptor sets are implicitly freed.

.Valid Usage
****
  * [[VUID-vkResetDescriptorPool-descriptorPool-00313]]
    All uses of pname:descriptorPool (via any allocated descriptor sets)
    must: have completed execution
****

include::{generated}/validity/protos/vkResetDescriptorPool.txt[]
--

[open,refpage='VkDescriptorPoolResetFlags',desc='Reserved for future use',type='flags']
--
include::{generated}/api/flags/VkDescriptorPoolResetFlags.txt[]

tname:VkDescriptorPoolResetFlags is a bitmask type for setting a mask, but
is currently reserved for future use.
--


[[descriptorsets-updates]]
=== Descriptor Set Updates

[open,refpage='vkUpdateDescriptorSets',desc='Update the contents of a descriptor set object',type='protos']
--
Once allocated, descriptor sets can: be updated with a combination of write
and copy operations.
To update descriptor sets, call:

include::{generated}/api/protos/vkUpdateDescriptorSets.txt[]

  * pname:device is the logical device that updates the descriptor sets.
  * pname:descriptorWriteCount is the number of elements in the
    pname:pDescriptorWrites array.
  * pname:pDescriptorWrites is a pointer to an array of
    slink:VkWriteDescriptorSet structures describing the descriptor sets to
    write to.
  * pname:descriptorCopyCount is the number of elements in the
    pname:pDescriptorCopies array.
  * pname:pDescriptorCopies is a pointer to an array of
    slink:VkCopyDescriptorSet structures describing the descriptor sets to
    copy between.

The operations described by pname:pDescriptorWrites are performed first,
followed by the operations described by pname:pDescriptorCopies.
Within each array, the operations are performed in the order they appear in
the array.

Each element in the pname:pDescriptorWrites array describes an operation
updating the descriptor set using descriptors for resources specified in the
structure.

Each element in the pname:pDescriptorCopies array is a
slink:VkCopyDescriptorSet structure describing an operation copying
descriptors between sets.

If the pname:dstSet member of any element of pname:pDescriptorWrites or
pname:pDescriptorCopies is bound, accessed, or modified by any command that
was recorded to a command buffer which is currently in the
<<commandbuffers-lifecycle, recording or executable state>>,
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
and any of the descriptor bindings that are updated were not created with
the ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT or
ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT bits set,
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
that command buffer becomes <<commandbuffers-lifecycle, invalid>>.

.Valid Usage
****
ifndef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-vkUpdateDescriptorSets-dstSet-00314]]
    The pname:dstSet member of each element of pname:pDescriptorWrites or
    pname:pDescriptorCopies must: not be used by any command that was
    recorded to a command buffer which is in the <<commandbuffers-lifecycle,
    pending state>>
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-vkUpdateDescriptorSets-None-03047]]
    Descriptor bindings updated by this command which were created without
    the ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT or
    ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT bits set
    must: not be used by any command that was recorded to a command buffer
    which is in the <<commandbuffers-lifecycle,pending state>>
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
****

include::{generated}/validity/protos/vkUpdateDescriptorSets.txt[]
--

[open,refpage='VkWriteDescriptorSet',desc='Structure specifying the parameters of a descriptor set write operation',type='structs']
--
The sname:VkWriteDescriptorSet structure is defined as:

include::{generated}/api/structs/VkWriteDescriptorSet.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:dstSet is the destination descriptor set to update.
  * pname:dstBinding is the descriptor binding within that set.
  * pname:dstArrayElement is the starting element in that array.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:dstSet and
    pname:dstBinding has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:dstArrayElement specifies the starting byte offset within the
    binding.
endif::VK_EXT_inline_uniform_block[]
  * pname:descriptorCount is the number of descriptors to update.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:dstSet and
    pname:dstBinding has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, then
    pname:descriptorCount specifies the number of bytes to update.
    Otherwise,
endif::VK_EXT_inline_uniform_block[]
    pname:descriptorCount is one of
  ** the number of elements in pname:pImageInfo
  ** the number of elements in pname:pBufferInfo
  ** the number of elements in pname:pTexelBufferView
ifdef::VK_EXT_inline_uniform_block[]
  ** a value matching the pname:dataSize member of a
     slink:VkWriteDescriptorSetInlineUniformBlockEXT structure in the
     pname:pNext chain
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
  ** a value matching the pname:accelerationStructureCount of a
     slink:VkWriteDescriptorSetAccelerationStructureKHR structure in the
     pname:pNext chain
endif::VK_NV_ray_tracing,VK_KHR_acceleration_structure[]
  * pname:descriptorType is a elink:VkDescriptorType specifying the type of
    each descriptor in pname:pImageInfo, pname:pBufferInfo, or
    pname:pTexelBufferView, as described below.
ifdef::VK_VALVE_mutable_descriptor_type[]
    If sname:VkDescriptorSetLayoutBinding for pname:dstSet at
    pname:dstBinding is not equal to ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE,
    pname:descriptorType must:
endif::VK_VALVE_mutable_descriptor_type[]
ifndef::VK_VALVE_mutable_descriptor_type[]
    It must:
endif::VK_VALVE_mutable_descriptor_type[]
    be the same type as that specified in sname:VkDescriptorSetLayoutBinding
    for pname:dstSet at pname:dstBinding.
    The type of the descriptor also controls which array the descriptors are
    taken from.
  * pname:pImageInfo is a pointer to an array of slink:VkDescriptorImageInfo
    structures or is ignored, as described below.
  * pname:pBufferInfo is a pointer to an array of
    slink:VkDescriptorBufferInfo structures or is ignored, as described
    below.
  * pname:pTexelBufferView is a pointer to an array of slink:VkBufferView
    handles as described in the <<resources-buffer-views,Buffer Views>>
    section or is ignored, as described below.

Only one of pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView
members is used according to the descriptor type specified in the
pname:descriptorType member of the containing sname:VkWriteDescriptorSet
structure,
ifdef::VK_EXT_inline_uniform_block[]
or none of them in case pname:descriptorType is
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, in which case the source
data for the descriptor writes is taken from the
slink:VkWriteDescriptorSetInlineUniformBlockEXT structure included in the
pname:pNext chain of sname:VkWriteDescriptorSet,
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_KHR_acceleration_structure[]
or if pname:descriptorType is
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, in which case the
source data for the descriptor writes is taken from the
slink:VkWriteDescriptorSetAccelerationStructureKHR structure in the
pname:pNext chain of sname:VkWriteDescriptorSet,
endif::VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing[]
or if pname:descriptorType is
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV, in which case the source
data for the descriptor writes is taken from the
slink:VkWriteDescriptorSetAccelerationStructureNV structure in the
pname:pNext chain of sname:VkWriteDescriptorSet,
endif::VK_NV_ray_tracing[]
as specified below.

ifdef::VK_EXT_robustness2[]
If the <<features-nullDescriptor,nullDescriptor>> feature is enabled, the
buffer,
ifdef::VK_KHR_acceleration_structure[]
acceleration structure,
endif::VK_KHR_acceleration_structure[]
imageView, or bufferView can: be dlink:VK_NULL_HANDLE.
Loads from a null descriptor return zero values and stores and atomics to a
null descriptor are discarded.
ifdef::VK_KHR_acceleration_structure[]
A null acceleration structure descriptor results in the miss shader being
invoked.
endif::VK_KHR_acceleration_structure[]
endif::VK_EXT_robustness2[]

ifdef::VK_VALVE_mutable_descriptor_type[]
If the destination descriptor is a mutable descriptor, the active descriptor
type for the destination descriptor becomes pname:descriptorType.
endif::VK_VALVE_mutable_descriptor_type[]

[[descriptorsets-updates-consecutive, consecutive binding updates]]
If the pname:dstBinding has fewer than pname:descriptorCount array elements
remaining starting from pname:dstArrayElement, then the remainder will be
used to update the subsequent binding - [eq]#pname:dstBinding+1# starting at
array element zero.
If a binding has a pname:descriptorCount of zero, it is skipped.
This behavior applies recursively, with the update affecting consecutive
bindings as needed to update all pname:descriptorCount descriptors.
Consecutive bindings must: have identical
elink::VkDescriptorType, elink::VkShaderStageFlags,
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
elink:VkDescriptorBindingFlagBits,
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
and immutable samplers references.

ifdef::VK_EXT_inline_uniform_block[]
[NOTE]
.Note
====
The same behavior applies to bindings with a descriptor type of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT where
pname:descriptorCount specifies the number of bytes to update while
pname:dstArrayElement specifies the starting byte offset, thus in this case
if the pname:dstBinding has a smaller byte size than the sum of
pname:dstArrayElement and pname:descriptorCount, then the remainder will be
used to update the subsequent binding - [eq]#pname:dstBinding+1# starting at
offset zero.
This falls out as a special case of the above rule.
====
endif::VK_EXT_inline_uniform_block[]

.Valid Usage
****
  * [[VUID-VkWriteDescriptorSet-dstBinding-00315]]
    pname:dstBinding must: be less than or equal to the maximum value of
    pname:binding of all slink:VkDescriptorSetLayoutBinding structures
    specified when pname:dstSet's descriptor set layout was created
  * [[VUID-VkWriteDescriptorSet-dstBinding-00316]]
    pname:dstBinding must: be a binding with a non-zero
    pname:descriptorCount
  * [[VUID-VkWriteDescriptorSet-descriptorCount-00317]]
    All consecutive bindings updated via a single sname:VkWriteDescriptorSet
    structure, except those with a pname:descriptorCount of zero, must: have
    identical pname:descriptorType and pname:stageFlags
  * [[VUID-VkWriteDescriptorSet-descriptorCount-00318]]
    All consecutive bindings updated via a single sname:VkWriteDescriptorSet
    structure, except those with a pname:descriptorCount of zero, must: all
    either use immutable samplers or must: all not use immutable samplers
  * [[VUID-VkWriteDescriptorSet-descriptorType-00319]]
    pname:descriptorType must: match the type of pname:dstBinding within
    pname:dstSet
  * [[VUID-VkWriteDescriptorSet-dstSet-00320]]
    pname:dstSet must: be a valid slink:VkDescriptorSet handle
  * [[VUID-VkWriteDescriptorSet-dstArrayElement-00321]]
    The sum of pname:dstArrayElement and pname:descriptorCount must: be less
    than or equal to the number of array elements in the descriptor set
    binding specified by pname:dstBinding, and all applicable consecutive
    bindings, as described by <<descriptorsets-updates-consecutive>>
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-02219]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, pname:dstArrayElement
    must: be an integer multiple of `4`
  * [[VUID-VkWriteDescriptorSet-descriptorType-02220]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, pname:descriptorCount
    must: be an integer multiple of `4`
endif::VK_EXT_inline_uniform_block[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-00322]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, pname:pImageInfo must: be a
    valid pointer to an array of pname:descriptorCount valid
    sname:VkDescriptorImageInfo structures
  * [[VUID-VkWriteDescriptorSet-descriptorType-02994]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
    or ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, each element of
    pname:pTexelBufferView must: be either a valid sname:VkBufferView handle
    or dlink:VK_NULL_HANDLE
  * [[VUID-VkWriteDescriptorSet-descriptorType-02995]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
    or ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER and the
    <<features-nullDescriptor,nullDescriptor>> feature is not enabled, each
    element of pname:pTexelBufferView must: not be dlink:VK_NULL_HANDLE
  * [[VUID-VkWriteDescriptorSet-descriptorType-00324]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, pname:pBufferInfo must:
    be a valid pointer to an array of pname:descriptorCount valid
    sname:VkDescriptorBufferInfo structures
  * [[VUID-VkWriteDescriptorSet-descriptorType-00325]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER or
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and pname:dstSet was
    not allocated with a layout that included immutable samplers for
    pname:dstBinding with pname:descriptorType, the pname:sampler member of
    each element of pname:pImageInfo must: be a valid sname:VkSampler object
  * [[VUID-VkWriteDescriptorSet-descriptorType-02996]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the pname:imageView member of
    each element of pname:pImageInfo must: be either a valid
    sname:VkImageView handle or dlink:VK_NULL_HANDLE
  * [[VUID-VkWriteDescriptorSet-descriptorType-02997]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT and the
    <<features-nullDescriptor,nullDescriptor>> feature is not enabled, the
    pname:imageView member of each element of pname:pImageInfo must: not be
    dlink:VK_NULL_HANDLE
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-02221]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, the pname:pNext chain
    must: include a slink:VkWriteDescriptorSetInlineUniformBlockEXT
    structure whose pname:dataSize member equals pname:descriptorCount
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_KHR_acceleration_structure[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-02382]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, the pname:pNext
    chain must: include a slink:VkWriteDescriptorSetAccelerationStructureKHR
    structure whose pname:accelerationStructureCount member equals
    pname:descriptorCount
endif::VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-03817]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV, the pname:pNext
    chain must: include a slink:VkWriteDescriptorSetAccelerationStructureNV
    structure whose pname:accelerationStructureCount member equals
    pname:descriptorCount
endif::VK_NV_ray_tracing[]
ifdef::VK_VULKAN_1_1,VK_KHR_sampler_ycbcr_conversion[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-01946]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, then
    the pname:imageView member of each pname:pImageInfo element must: have
    been created without a sname:VkSamplerYcbcrConversionInfo structure in
    its pname:pNext chain
  * [[VUID-VkWriteDescriptorSet-descriptorType-02738]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and if any element of
    pname:pImageInfo has a pname:imageView member that was created with a
    sname:VkSamplerYcbcrConversionInfo structure in its pname:pNext chain,
    then pname:dstSet must: have been allocated with a layout that included
    immutable samplers for pname:dstBinding, and the corresponding immutable
    sampler must: have been created with an _identically defined_
    sname:VkSamplerYcbcrConversionInfo object
  * [[VUID-VkWriteDescriptorSet-descriptorType-01948]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and pname:dstSet was
    allocated with a layout that included immutable samplers for
    pname:dstBinding, then the pname:imageView member of each element of
    pname:pImageInfo which corresponds to an immutable sampler that enables
    <<samplers-YCbCr-conversion,sampler {YCbCr} conversion>> must: have been
    created with a sname:VkSamplerYcbcrConversionInfo structure in its
    pname:pNext chain with an _identically defined_
    sname:VkSamplerYcbcrConversionInfo to the corresponding immutable
    sampler
endif::VK_VULKAN_1_1,VK_KHR_sampler_ycbcr_conversion[]
  * [[VUID-VkWriteDescriptorSet-descriptorType-00327]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:offset member
    of each element of pname:pBufferInfo must: be a multiple of
    sname:VkPhysicalDeviceLimits::pname:minUniformBufferOffsetAlignment
  * [[VUID-VkWriteDescriptorSet-descriptorType-00328]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:offset member
    of each element of pname:pBufferInfo must: be a multiple of
    sname:VkPhysicalDeviceLimits::pname:minStorageBufferOffsetAlignment
  * [[VUID-VkWriteDescriptorSet-descriptorType-00329]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, and the pname:buffer
    member of any element of pname:pBufferInfo is the handle of a non-sparse
    buffer, then that buffer must: be bound completely and contiguously to a
    single sname:VkDeviceMemory object
  * [[VUID-VkWriteDescriptorSet-descriptorType-00330]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:buffer member
    of each element of pname:pBufferInfo must: have been created with
    ename:VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-00331]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:buffer member
    of each element of pname:pBufferInfo must: have been created with
    ename:VK_BUFFER_USAGE_STORAGE_BUFFER_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-00332]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:range member
    of each element of pname:pBufferInfo, or the effective range if
    pname:range is ename:VK_WHOLE_SIZE, must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxUniformBufferRange
  * [[VUID-VkWriteDescriptorSet-descriptorType-00333]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:range member
    of each element of pname:pBufferInfo, or the effective range if
    pname:range is ename:VK_WHOLE_SIZE, must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxStorageBufferRange
  * [[VUID-VkWriteDescriptorSet-descriptorType-00334]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, the sname:VkBuffer that
    each element of pname:pTexelBufferView was created from must: have been
    created with ename:VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-00335]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, the sname:VkBuffer that
    each element of pname:pTexelBufferView was created from must: have been
    created with ename:VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-00336]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE or
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the pname:imageView member of
    each element of pname:pImageInfo must: have been created with the
    identity swizzle
  * [[VUID-VkWriteDescriptorSet-descriptorType-00337]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE or
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, the pname:imageView
    member of each element of pname:pImageInfo must: have been created with
    ename:VK_IMAGE_USAGE_SAMPLED_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-04149]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE the
    pname:imageLayout member of each element of pname:pImageInfo must: be a
    member of the list given in <<descriptorsets-sampledimage, Sampled
    Image>>
  * [[VUID-VkWriteDescriptorSet-descriptorType-04150]]
    If pname:descriptorType is
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER the pname:imageLayout
    member of each element of pname:pImageInfo must: be a member of the list
    given in <<descriptorsets-combinedimagesampler, Combined Image Sampler>>
  * [[VUID-VkWriteDescriptorSet-descriptorType-04151]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT the
    pname:imageLayout member of each element of pname:pImageInfo must: be a
    member of the list given in <<descriptorsets-inputattachment, Input
    Attachment>>
  * [[VUID-VkWriteDescriptorSet-descriptorType-04152]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE the
    pname:imageLayout member of each element of pname:pImageInfo must: be a
    member of the list given in <<descriptorsets-storageimage, Storage
    Image>>
  * [[VUID-VkWriteDescriptorSet-descriptorType-00338]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
    the pname:imageView member of each element of pname:pImageInfo must:
    have been created with ename:VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-00339]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, the
    pname:imageView member of each element of pname:pImageInfo must: have
    been created with ename:VK_IMAGE_USAGE_STORAGE_BIT set
  * [[VUID-VkWriteDescriptorSet-descriptorType-02752]]
    If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER, then
    pname:dstSet must: not have been allocated with a layout that included
    immutable samplers for pname:dstBinding
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkWriteDescriptorSet-dstSet-04611]]
    If the sname:VkDescriptorSetLayoutBinding for pname:dstSet at
    pname:dstBinding is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the new
    active descriptor type pname:descriptorType must: exist in the
    corresponding pname:pMutableDescriptorTypeLists list for
    pname:dstBinding
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkWriteDescriptorSet.txt[]
--

[open,refpage='VkDescriptorType',desc='Specifies the type of a descriptor in a descriptor set',type='enums']
--
The type of descriptors in a descriptor set is specified by
slink:VkWriteDescriptorSet::pname:descriptorType, which must: be one of the
values:

include::{generated}/api/enums/VkDescriptorType.txt[]

  * ename:VK_DESCRIPTOR_TYPE_SAMPLER specifies a <<descriptorsets-sampler,
    sampler descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER specifies a
    <<descriptorsets-combinedimagesampler, combined image sampler
    descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE specifies a
    <<descriptorsets-sampledimage, sampled image descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE specifies a
    <<descriptorsets-storageimage, storage image descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER specifies a
    <<descriptorsets-uniformtexelbuffer, uniform texel buffer descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER specifies a
    <<descriptorsets-storagetexelbuffer, storage texel buffer descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER specifies a
    <<descriptorsets-uniformbuffer, uniform buffer descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER specifies a
    <<descriptorsets-storagebuffer, storage buffer descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC specifies a
    <<descriptorsets-uniformbufferdynamic, dynamic uniform buffer
    descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC specifies a
    <<descriptorsets-storagebufferdynamic, dynamic storage buffer
    descriptor>>.
  * ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT specifies an
    <<descriptorsets-inputattachment, input attachment descriptor>>.
ifdef::VK_EXT_inline_uniform_block[]
  * ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT specifies an
    <<descriptorsets-inlineuniformblock, inline uniform block>>.
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE specifies a
    <<descriptorsets-mutable, descriptor of mutable type>>.
endif::VK_VALVE_mutable_descriptor_type[]

When a descriptor set is updated via elements of slink:VkWriteDescriptorSet,
members of pname:pImageInfo, pname:pBufferInfo and pname:pTexelBufferView
are only accessed by the implementation when they correspond to descriptor
type being defined - otherwise they are ignored.
The members accessed are as follows for each descriptor type:

  * For ename:VK_DESCRIPTOR_TYPE_SAMPLER, only the pname:sampler member of
    each element of slink:VkWriteDescriptorSet::pname:pImageInfo is
    accessed.
  * For ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, only the pname:imageView and
    pname:imageLayout members of each element of
    slink:VkWriteDescriptorSet::pname:pImageInfo are accessed.
  * For ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, all members of each
    element of slink:VkWriteDescriptorSet::pname:pImageInfo are accessed.
  * For ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
    ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, all members of each
    element of slink:VkWriteDescriptorSet::pname:pBufferInfo are accessed.
  * For ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER or
    ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, each element of
    slink:VkWriteDescriptorSet::pname:pTexelBufferView is accessed.

ifdef::VK_EXT_inline_uniform_block[]
When updating descriptors with a pname:descriptorType of
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, none of the
pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView members are
accessed, instead the source data of the descriptor update operation is
taken from the slink:VkWriteDescriptorSetInlineUniformBlockEXT structure in
the pname:pNext chain of sname:VkWriteDescriptorSet.
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_KHR_acceleration_structure[]
When updating descriptors with a pname:descriptorType of
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, none of the
pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView members are
accessed, instead the source data of the descriptor update operation is
taken from the slink:VkWriteDescriptorSetAccelerationStructureKHR structure
in the pname:pNext chain of sname:VkWriteDescriptorSet.
endif::VK_KHR_acceleration_structure[]
ifdef::VK_NV_ray_tracing[]
When updating descriptors with a pname:descriptorType of
ename:VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV, none of the
pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView members are
accessed, instead the source data of the descriptor update operation is
taken from the slink:VkWriteDescriptorSetAccelerationStructureNV structure
in the pname:pNext chain of sname:VkWriteDescriptorSet.
endif::VK_NV_ray_tracing[]
--

[open,refpage='VkDescriptorBufferInfo',desc='Structure specifying descriptor buffer information',type='structs']
--
The sname:VkDescriptorBufferInfo structure is defined as:

include::{generated}/api/structs/VkDescriptorBufferInfo.txt[]

  * pname:buffer is
ifdef::VK_EXT_robustness2[]
dlink:VK_NULL_HANDLE or
endif::VK_EXT_robustness2[]
the buffer resource.
  * pname:offset is the offset in bytes from the start of pname:buffer.
    Access to buffer memory via this descriptor uses addressing that is
    relative to this starting offset.
  * pname:range is the size in bytes that is used for this descriptor
    update, or ename:VK_WHOLE_SIZE to use the range from pname:offset to the
    end of the buffer.

[NOTE]
.Note
====
When setting pname:range to ename:VK_WHOLE_SIZE, the effective range must:
not be larger than the maximum range for the descriptor type
(<<limits-maxUniformBufferRange, pname:maxUniformBufferRange>> or
<<limits-maxStorageBufferRange, pname:maxStorageBufferRange>>).
This means that ename:VK_WHOLE_SIZE is not typically useful in the common
case where uniform buffer descriptors are suballocated from a buffer that is
much larger than pname:maxUniformBufferRange.
====

For ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC and
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC descriptor types,
pname:offset is the base offset from which the dynamic offset is applied and
pname:range is the static size used for all dynamic offsets.

.Valid Usage
****
  * [[VUID-VkDescriptorBufferInfo-offset-00340]]
    pname:offset must: be less than the size of pname:buffer
  * [[VUID-VkDescriptorBufferInfo-range-00341]]
    If pname:range is not equal to ename:VK_WHOLE_SIZE, pname:range must: be
    greater than `0`
  * [[VUID-VkDescriptorBufferInfo-range-00342]]
    If pname:range is not equal to ename:VK_WHOLE_SIZE, pname:range must: be
    less than or equal to the size of pname:buffer minus pname:offset
  * [[VUID-VkDescriptorBufferInfo-buffer-02998]]
    If the <<features-nullDescriptor,nullDescriptor>> feature is not
    enabled, pname:buffer must: not be dlink:VK_NULL_HANDLE
ifdef::VK_EXT_robustness2[]
  * [[VUID-VkDescriptorBufferInfo-buffer-02999]]
    If pname:buffer is dlink:VK_NULL_HANDLE, pname:offset must: be zero and
    pname:range must: be ename:VK_WHOLE_SIZE
endif::VK_EXT_robustness2[]
****

include::{generated}/validity/structs/VkDescriptorBufferInfo.txt[]
--

[open,refpage='VkDescriptorImageInfo',desc='Structure specifying descriptor image information',type='structs']
--
The sname:VkDescriptorImageInfo structure is defined as:

include::{generated}/api/structs/VkDescriptorImageInfo.txt[]

  * pname:sampler is a sampler handle, and is used in descriptor updates for
    types ename:VK_DESCRIPTOR_TYPE_SAMPLER and
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER if the binding being
    updated does not use immutable samplers.
  * pname:imageView is
ifdef::VK_EXT_robustness2[]
    dlink:VK_NULL_HANDLE or
endif::VK_EXT_robustness2[]
    an image view handle, and is used in descriptor updates for types
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.
  * pname:imageLayout is the layout that the image subresources accessible
    from pname:imageView will be in at the time this descriptor is accessed.
    pname:imageLayout is used in descriptor updates for types
    ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
    ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
    ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.

Members of sname:VkDescriptorImageInfo that are not used in an update (as
described above) are ignored.

.Valid Usage
****
ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
  * [[VUID-VkDescriptorImageInfo-imageView-00343]]
    pname:imageView must: not be 2D or 2D array image view created from a 3D
    image
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]
  * [[VUID-VkDescriptorImageInfo-imageView-01976]]
    If pname:imageView is created from a depth/stencil image, the
    pname:aspectMask used to create the pname:imageView must: include either
    ename:VK_IMAGE_ASPECT_DEPTH_BIT or ename:VK_IMAGE_ASPECT_STENCIL_BIT but
    not both
  * [[VUID-VkDescriptorImageInfo-imageLayout-00344]]
    pname:imageLayout must: match the actual elink:VkImageLayout of each
    subresource accessible from pname:imageView at the time this descriptor
    is accessed as defined by the <<resources-image-layouts-matching-rule,
    image layout matching rules>>
ifdef::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
  * [[VUID-VkDescriptorImageInfo-sampler-01564]]
    If pname:sampler is used and the elink:VkFormat of the image is a
    <<formats-requiring-sampler-ycbcr-conversion,multi-planar format>>, the
    image must: have been created with
    ename:VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, and the pname:aspectMask of
    the pname:imageView must: be ename:VK_IMAGE_ASPECT_PLANE_0_BIT,
    ename:VK_IMAGE_ASPECT_PLANE_1_BIT or (for three-plane formats only)
    ename:VK_IMAGE_ASPECT_PLANE_2_BIT
endif::VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion[]
ifdef::VK_KHR_portability_subset[]
  * [[VUID-VkDescriptorImageInfo-mutableComparisonSamplers-04450]]
    If the `<<VK_KHR_portability_subset>>` extension is enabled, and
    slink:VkPhysicalDevicePortabilitySubsetFeaturesKHR::pname:mutableComparisonSamplers
    is ename:VK_FALSE, then pname:sampler must: have been created with
    slink:VkSamplerCreateInfo::pname:compareEnable set to ename:VK_FALSE.
endif::VK_KHR_portability_subset[]
****


include::{generated}/validity/structs/VkDescriptorImageInfo.txt[]
--

ifdef::VK_EXT_inline_uniform_block[]
[open,refpage='VkWriteDescriptorSetInlineUniformBlockEXT',desc='Structure specifying inline uniform block data',type='structs']
--
If the pname:descriptorType member of slink:VkWriteDescriptorSet is
ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then the data to write to
the descriptor set is specified through a
sname:VkWriteDescriptorSetInlineUniformBlockEXT structure included in the
pname:pNext chain of sname:VkWriteDescriptorSet.

The sname:VkWriteDescriptorSetInlineUniformBlockEXT structure is defined as:

include::{generated}/api/structs/VkWriteDescriptorSetInlineUniformBlockEXT.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:dataSize is the number of bytes of inline uniform block data
    pointed to by pname:pData.
  * pname:pData is a pointer to pname:dataSize number of bytes of data to
    write to the inline uniform block.

.Valid Usage
****
  * [[VUID-VkWriteDescriptorSetInlineUniformBlockEXT-dataSize-02222]]
    pname:dataSize must: be an integer multiple of `4`
****

include::{generated}/validity/structs/VkWriteDescriptorSetInlineUniformBlockEXT.txt[]
--
endif::VK_EXT_inline_uniform_block[]

ifdef::VK_KHR_acceleration_structure[]
[open,refpage='VkWriteDescriptorSetAccelerationStructureKHR',desc='Structure specifying acceleration structure descriptor information',type='structs']
--
:refpage: VkWriteDescriptorSetAccelerationStructureKHR

The sname:VkWriteDescriptorSetAccelerationStructureKHR structure is defined
as:

include::{generated}/api/structs/VkWriteDescriptorSetAccelerationStructureKHR.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:accelerationStructureCount is the number of elements in
    pname:pAccelerationStructures.
  * pname:pAccelerationStructures is a pointer to an array of
    slink:VkAccelerationStructureKHR structures specifying the acceleration
    structures to update.

.Valid Usage
****
  * [[VUID-VkWriteDescriptorSetAccelerationStructureKHR-accelerationStructureCount-02236]]
    pname:accelerationStructureCount must: be equal to pname:descriptorCount
    in the extended structure
  * [[VUID-VkWriteDescriptorSetAccelerationStructureKHR-pAccelerationStructures-03579]]
    Each acceleration structure in pname:pAccelerationStructures must: have
    been created with a pname:type of
    ename:VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR or
    ename:VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR
  * [[VUID-VkWriteDescriptorSetAccelerationStructureKHR-pAccelerationStructures-03580]]
    If the <<features-nullDescriptor,nullDescriptor>> feature is not
    enabled, each element of pname:pAccelerationStructures must: not be
    dlink:VK_NULL_HANDLE
****

include::{generated}/validity/structs/VkWriteDescriptorSetAccelerationStructureKHR.txt[]
--
endif::VK_KHR_acceleration_structure[]

ifdef::VK_NV_ray_tracing[]
[open,refpage='VkWriteDescriptorSetAccelerationStructureNV',desc='Structure specifying acceleration structure descriptor information',type='structs']
--
:refpage: VkWriteDescriptorSetAccelerationStructureNV

The sname:VkWriteDescriptorSetAccelerationStructureNV structure is defined
as:

include::{generated}/api/structs/VkWriteDescriptorSetAccelerationStructureNV.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:accelerationStructureCount is the number of elements in
    pname:pAccelerationStructures.
  * pname:pAccelerationStructures is a pointer to an array of
    slink:VkAccelerationStructureNV structures specifying the acceleration
    structures to update.

.Valid Usage
****
  * [[VUID-VkWriteDescriptorSetAccelerationStructureNV-accelerationStructureCount-03747]]
    pname:accelerationStructureCount must: be equal to pname:descriptorCount
    in the extended structure
  * [[VUID-VkWriteDescriptorSetAccelerationStructureNV-pAccelerationStructures-03748]]
    Each acceleration structure in pname:pAccelerationStructures must: have
    been created with ename:VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR
  * [[VUID-VkWriteDescriptorSetAccelerationStructureNV-pAccelerationStructures-03749]]
    If the <<features-nullDescriptor,nullDescriptor>> feature is not
    enabled, each member of pname:pAccelerationStructures must: not be
    dlink:VK_NULL_HANDLE
****

include::{generated}/validity/structs/VkWriteDescriptorSetAccelerationStructureNV.txt[]
--
endif::VK_NV_ray_tracing[]

[open,refpage='VkCopyDescriptorSet',desc='Structure specifying a copy descriptor set operation',type='structs']
--
The sname:VkCopyDescriptorSet structure is defined as:

include::{generated}/api/structs/VkCopyDescriptorSet.txt[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:srcSet, pname:srcBinding, and pname:srcArrayElement are the source
    set, binding, and array element, respectively.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:srcSet and
    pname:srcBinding has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:srcArrayElement specifies the starting byte offset within the
    binding to copy from.
endif::VK_EXT_inline_uniform_block[]
  * pname:dstSet, pname:dstBinding, and pname:dstArrayElement are the
    destination set, binding, and array element, respectively.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:dstSet and
    pname:dstBinding has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:dstArrayElement specifies the starting byte offset within the
    binding to copy to.
endif::VK_EXT_inline_uniform_block[]
  * pname:descriptorCount is the number of descriptors to copy from the
    source to destination.
    If pname:descriptorCount is greater than the number of remaining array
    elements in the source or destination binding, those affect consecutive
    bindings in a manner similar to slink:VkWriteDescriptorSet above.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:srcSet and
    pname:srcBinding has a descriptor type of
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT then
    pname:descriptorCount specifies the number of bytes to copy and the
    remaining array elements in the source or destination binding refer to
    the remaining number of bytes in those.
endif::VK_EXT_inline_uniform_block[]

ifdef::VK_VALVE_mutable_descriptor_type[]
If the sname:VkDescriptorSetLayoutBinding for pname:dstBinding is
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE and pname:srcBinding is not
ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the new active descriptor type
becomes the descriptor type of pname:srcBinding.
If both sname:VkDescriptorSetLayoutBinding for pname:srcBinding and
pname:dstBinding are ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the active
descriptor type in each source descriptor is copied into the corresponding
destination descriptor.
The active descriptor type can: be different for each source descriptor.

[NOTE]
.Note
====
The intention is that copies to and from mutable descriptors is a simple
memcpy.
Copies between non-mutable and mutable descriptors are expected to require
one memcpy per descriptor to handle the difference in size, but this use
case with more than one pname:descriptorCount is considered rare.
====
endif::VK_VALVE_mutable_descriptor_type[]

.Valid Usage
****
  * [[VUID-VkCopyDescriptorSet-srcBinding-00345]]
    pname:srcBinding must: be a valid binding within pname:srcSet
  * [[VUID-VkCopyDescriptorSet-srcArrayElement-00346]]
    The sum of pname:srcArrayElement and pname:descriptorCount must: be less
    than or equal to the number of array elements in the descriptor set
    binding specified by pname:srcBinding, and all applicable consecutive
    bindings, as described by <<descriptorsets-updates-consecutive>>
  * [[VUID-VkCopyDescriptorSet-dstBinding-00347]]
    pname:dstBinding must: be a valid binding within pname:dstSet
  * [[VUID-VkCopyDescriptorSet-dstArrayElement-00348]]
    The sum of pname:dstArrayElement and pname:descriptorCount must: be less
    than or equal to the number of array elements in the descriptor set
    binding specified by pname:dstBinding, and all applicable consecutive
    bindings, as described by <<descriptorsets-updates-consecutive>>
  * [[VUID-VkCopyDescriptorSet-dstBinding-02632]]
    The type of pname:dstBinding within pname:dstSet must: be equal to the
    type of pname:srcBinding within pname:srcSet
  * [[VUID-VkCopyDescriptorSet-srcSet-00349]]
    If pname:srcSet is equal to pname:dstSet, then the source and
    destination ranges of descriptors must: not overlap, where the ranges
    may: include array elements from consecutive bindings as described by
    <<descriptorsets-updates-consecutive>>
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkCopyDescriptorSet-srcBinding-02223]]
    If the descriptor type of the descriptor set binding specified by
    pname:srcBinding is ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT,
    pname:srcArrayElement must: be an integer multiple of `4`
  * [[VUID-VkCopyDescriptorSet-dstBinding-02224]]
    If the descriptor type of the descriptor set binding specified by
    pname:dstBinding is ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT,
    pname:dstArrayElement must: be an integer multiple of `4`
  * [[VUID-VkCopyDescriptorSet-srcBinding-02225]]
    If the descriptor type of the descriptor set binding specified by either
    pname:srcBinding or pname:dstBinding is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, pname:descriptorCount
    must: be an integer multiple of `4`
endif::VK_EXT_inline_uniform_block[]
ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkCopyDescriptorSet-srcSet-01918]]
    If pname:srcSet's layout was created with the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT flag
    set, then pname:dstSet's layout must: also have been created with the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT flag
    set
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-srcSet-04885]]
    If pname:srcSet's layout was created with neither
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT nor
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE flags
    set, then pname:dstSet's layout must: have been created without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT flag
    set
endif::VK_VALVE_mutable_descriptor_type[]
ifndef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-srcSet-04886]]
    If pname:srcSet's layout was created without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT flag
    set, then pname:dstSet's layout must: also have been created without the
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT flag
    set
endif::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-srcSet-01920]]
    If the descriptor pool from which pname:srcSet was allocated was created
    with the ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag set,
    then the descriptor pool from which pname:dstSet was allocated must:
    also have been created with the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag set
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-srcSet-04887]]
    If the descriptor pool from which pname:srcSet was allocated was created
    with neither ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT nor
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE flags set, then the
    descriptor pool from which pname:dstSet was allocated must: have been
    created without the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag set
endif::VK_VALVE_mutable_descriptor_type[]
ifndef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-srcSet-04888]]
    If the descriptor pool from which pname:srcSet was allocated was created
    without the ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag
    set, then the descriptor pool from which pname:dstSet was allocated
    must: also have been created without the
    ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT flag set
endif::VK_VALVE_mutable_descriptor_type[]
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * [[VUID-VkCopyDescriptorSet-dstBinding-02753]]
    If the descriptor type of the descriptor set binding specified by
    pname:dstBinding is ename:VK_DESCRIPTOR_TYPE_SAMPLER, then pname:dstSet
    must: not have been allocated with a layout that included immutable
    samplers for pname:dstBinding
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkCopyDescriptorSet-dstSet-04612]]
    If sname:VkDescriptorSetLayoutBinding for pname:dstSet at
    pname:dstBinding is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the new
    active descriptor type must: exist in the corresponding
    pname:pMutableDescriptorTypeLists list for pname:dstBinding if the new
    active descriptor type is not ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
  * [[VUID-VkCopyDescriptorSet-srcSet-04613]]
    If sname:VkDescriptorSetLayoutBinding for pname:srcSet at
    pname:srcBinding is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE and the
    sname:VkDescriptorSetLayoutBinding for pname:dstSet at pname:dstBinding
    is not ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the active descriptor
    type for the source descriptor must: match the descriptor type of
    pname:dstBinding
  * [[VUID-VkCopyDescriptorSet-dstSet-04614]]
    If sname:VkDescriptorSetLayoutBinding for pname:dstSet at
    pname:dstBinding is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, and the new
    active descriptor type is ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, the
    pname:pMutableDescriptorTypeLists for pname:srcBinding and
    pname:dstBinding must: match exactly
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/structs/VkCopyDescriptorSet.txt[]
--


ifdef::VK_VERSION_1_1,VK_KHR_descriptor_update_template[]
[[descriptorsets-updates-with-template]]
=== Descriptor Update Templates

[open,refpage='VkDescriptorUpdateTemplate',desc='Opaque handle to a descriptor update template',type='handles']
--
A descriptor update template specifies a mapping from descriptor update
information in host memory to descriptors in a descriptor set.
It is designed to avoid passing redundant information to the driver when
frequently updating the same set of descriptors in descriptor sets.

Descriptor update template objects are represented by
sname:VkDescriptorUpdateTemplate handles:

include::{generated}/api/handles/VkDescriptorUpdateTemplate.txt[]

ifdef::VK_KHR_descriptor_update_template[]
or the equivalent

include::{generated}/api/handles/VkDescriptorUpdateTemplateKHR.txt[]
endif::VK_KHR_descriptor_update_template[]
--


=== Descriptor Set Updates with Templates

[open,refpage='vkCreateDescriptorUpdateTemplate',desc='Create a new descriptor update template',type='protos']
--
Updating a large sname:VkDescriptorSet array can: be an expensive operation
since an application must: specify one slink:VkWriteDescriptorSet structure
for each descriptor or descriptor array to update, each of which
re-specifies the same state when updating the same descriptor in multiple
descriptor sets.
For cases when an application wishes to update the same set of descriptors
in multiple descriptor sets allocated using the same
sname:VkDescriptorSetLayout, flink:vkUpdateDescriptorSetWithTemplate can: be
used as a replacement for flink:vkUpdateDescriptorSets.

sname:VkDescriptorUpdateTemplate allows implementations to convert a set of
descriptor update operations on a single descriptor set to an internal
format that, in conjunction with flink:vkUpdateDescriptorSetWithTemplate
ifdef::VK_KHR_push_descriptor[]
or flink:vkCmdPushDescriptorSetWithTemplateKHR
endif::VK_KHR_push_descriptor[]
, can: be more efficient compared to calling flink:vkUpdateDescriptorSets
ifdef::VK_KHR_push_descriptor[]
or flink:vkCmdPushDescriptorSetKHR
endif::VK_KHR_push_descriptor[]
.
The descriptors themselves are not specified in the
sname:VkDescriptorUpdateTemplate, rather, offsets into an application
provided pointer to host memory are specified, which are combined with a
pointer passed to flink:vkUpdateDescriptorSetWithTemplate
ifdef::VK_KHR_push_descriptor[]
or flink:vkCmdPushDescriptorSetWithTemplateKHR
endif::VK_KHR_push_descriptor[]
.
This allows large batches of updates to be executed without having to
convert application data structures into a strictly-defined Vulkan data
structure.

To create a descriptor update template, call:

ifdef::VK_VERSION_1_1[]
include::{generated}/api/protos/vkCreateDescriptorUpdateTemplate.txt[]
endif::VK_VERSION_1_1[]

ifdef::VK_VERSION_1_1+VK_KHR_descriptor_update_template[or the equivalent command]

ifdef::VK_KHR_descriptor_update_template[]
include::{generated}/api/protos/vkCreateDescriptorUpdateTemplateKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * pname:device is the logical device that creates the descriptor update
    template.
  * pname:pCreateInfo is a pointer to a
    slink:VkDescriptorUpdateTemplateCreateInfo structure specifying the set
    of descriptors to update with a single call to
ifdef::VK_KHR_push_descriptor[]
    flink:vkCmdPushDescriptorSetWithTemplateKHR or
endif::VK_KHR_push_descriptor[]
    flink:vkUpdateDescriptorSetWithTemplate.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.
  * pname:pDescriptorUpdateTemplate is a pointer to a
    sname:VkDescriptorUpdateTemplate handle in which the resulting
    descriptor update template object is returned.

include::{generated}/validity/protos/vkCreateDescriptorUpdateTemplate.txt[]
--

[open,refpage='VkDescriptorUpdateTemplateCreateInfo',desc='Structure specifying parameters of a newly created descriptor update template',type='structs']
--
The slink:VkDescriptorUpdateTemplateCreateInfo structure is defined as:
include::{generated}/api/structs/VkDescriptorUpdateTemplateCreateInfo.txt[]

ifdef::VK_KHR_descriptor_update_template[]
or the equivalent

include::{generated}/api/structs/VkDescriptorUpdateTemplateCreateInfoKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:flags is reserved for future use.
  * pname:descriptorUpdateEntryCount is the number of elements in the
    pname:pDescriptorUpdateEntries array.
  * pname:pDescriptorUpdateEntries is a pointer to an array of
    slink:VkDescriptorUpdateTemplateEntry structures describing the
    descriptors to be updated by the descriptor update template.
  * pname:templateType Specifies the type of the descriptor update template.
    If set to ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET it
    can: only be used to update descriptor sets with a fixed
    pname:descriptorSetLayout.
ifdef::VK_KHR_push_descriptor[]
    If set to ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
    it can: only be used to push descriptor sets using the provided
    pname:pipelineBindPoint, pname:pipelineLayout, and pname:set number.
endif::VK_KHR_push_descriptor[]
  * pname:descriptorSetLayout is the descriptor set layout used to build the
    descriptor update template.
    All descriptor sets which are going to be updated through the newly
    created descriptor update template must: be created with a layout that
    matches (is the same as, or defined identically to) this layout.
    This parameter is ignored if pname:templateType is not
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET.
ifdef::VK_KHR_push_descriptor[]
  * pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating the
    type of the pipeline that will use the descriptors.
    This parameter is ignored if pname:templateType is not
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
  * pname:pipelineLayout is a slink:VkPipelineLayout object used to program
    the bindings.
    This parameter is ignored if pname:templateType is not
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
  * pname:set is the set number of the descriptor set in the pipeline layout
    that will be updated.
    This parameter is ignored if pname:templateType is not
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
endif::VK_KHR_push_descriptor[]
ifndef::VK_KHR_push_descriptor[]
  * pname:pipelineBindPoint is reserved for future use and is ignored
  * pname:pipelineLayout is reserved for future use and is ignored
  * pname:set is reserved for future use and is ignored
endif::VK_KHR_push_descriptor[]

.Valid Usage
****
  * [[VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00350]]
    If pname:templateType is
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
    pname:descriptorSetLayout must: be a valid sname:VkDescriptorSetLayout
    handle
ifdef::VK_KHR_push_descriptor[]
  * [[VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00351]]
    If pname:templateType is
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR,
    pname:pipelineBindPoint must: be a valid elink:VkPipelineBindPoint value
  * [[VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00352]]
    If pname:templateType is
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR,
    pname:pipelineLayout must: be a valid sname:VkPipelineLayout handle
  * [[VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00353]]
    If pname:templateType is
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR, pname:set
    must: be the unique set number in the pipeline layout that uses a
    descriptor set layout that was created with
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
endif::VK_KHR_push_descriptor[]
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-04615]]
    If pname:templateType is
    ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
    pname:descriptorSetLayout must: not contain a binding with type
    ename:VK_DESCRIPTOR_TYPE_MUTABLE_VALVE
endif::VK_VALVE_mutable_descriptor_type[]
****


include::{generated}/validity/structs/VkDescriptorUpdateTemplateCreateInfo.txt[]
--

[open,refpage='VkDescriptorUpdateTemplateCreateFlags',desc='Reserved for future use',type='flags']
--
include::{generated}/api/flags/VkDescriptorUpdateTemplateCreateFlags.txt[]

ifdef::VK_KHR_descriptor_update_template[]
or the equivalent

include::{generated}/api/flags/VkDescriptorUpdateTemplateCreateFlagsKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

tname:VkDescriptorUpdateTemplateCreateFlags is a bitmask type for setting a
mask, but is currently reserved for future use.
--

[open,refpage='VkDescriptorUpdateTemplateType',desc='Indicates the valid usage of the descriptor update template',type='enums']
--
The descriptor update template type is determined by the
slink:VkDescriptorUpdateTemplateCreateInfo::pname:templateType property,
which takes the following values:

include::{generated}/api/enums/VkDescriptorUpdateTemplateType.txt[]

ifdef::VK_KHR_descriptor_update_template[]
or the equivalent

include::{generated}/api/enums/VkDescriptorUpdateTemplateTypeKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET specifies that
    the descriptor update template will be used for descriptor set updates
    only.
ifdef::VK_KHR_push_descriptor[]
  * ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR specifies
    that the descriptor update template will be used for push descriptor
    updates only.
endif::VK_KHR_push_descriptor[]
--


[open,refpage='VkDescriptorUpdateTemplateEntry',desc='Describes a single descriptor update of the descriptor update template',type='structs']
--
The sname:VkDescriptorUpdateTemplateEntry structure is defined as:
include::{generated}/api/structs/VkDescriptorUpdateTemplateEntry.txt[]

ifdef::VK_KHR_descriptor_update_template[]
or the equivalent

include::{generated}/api/structs/VkDescriptorUpdateTemplateEntryKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * pname:dstBinding is the descriptor binding to update when using this
    descriptor update template.
  * pname:dstArrayElement is the starting element in the array belonging to
    pname:dstBinding.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:dstBinding has a
    descriptor type of ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
    then pname:dstArrayElement specifies the starting byte offset to update.
endif::VK_EXT_inline_uniform_block[]
  * pname:descriptorCount is the number of descriptors to update.
    If pname:descriptorCount is greater than the number of remaining array
    elements in the destination binding, those affect consecutive bindings
    in a manner similar to slink:VkWriteDescriptorSet above.
ifdef::VK_EXT_inline_uniform_block[]
    If the descriptor binding identified by pname:dstBinding has a
    descriptor type of ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
    then pname:descriptorCount specifies the number of bytes to update and
    the remaining array elements in the destination binding refer to the
    remaining number of bytes in it.
endif::VK_EXT_inline_uniform_block[]
  * pname:descriptorType is a elink:VkDescriptorType specifying the type of
    the descriptor.
  * pname:offset is the offset in bytes of the first binding in the raw data
    structure.
  * pname:stride is the stride in bytes between two consecutive array
    elements of the descriptor update informations in the raw data
    structure.
    The actual pointer ptr for each array element j of update entry i is
    computed using the following formula:
+
[source,c++]
---------------------------------------------------
    const char *ptr = (const char *)pData + pDescriptorUpdateEntries[i].offset + j * pDescriptorUpdateEntries[i].stride
---------------------------------------------------
+
The stride is useful in case the bindings are stored in structs along with
other data.
ifdef::VK_EXT_inline_uniform_block[]
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
then the value of pname:stride is ignored and the stride is assumed to be
`1`, i.e. the descriptor update information for them is always specified as
a contiguous range.
endif::VK_EXT_inline_uniform_block[]

.Valid Usage
****
  * [[VUID-VkDescriptorUpdateTemplateEntry-dstBinding-00354]]
    pname:dstBinding must: be a valid binding in the descriptor set layout
    implicitly specified when using a descriptor update template to update
    descriptors
  * [[VUID-VkDescriptorUpdateTemplateEntry-dstArrayElement-00355]]
    pname:dstArrayElement and pname:descriptorCount must: be less than or
    equal to the number of array elements in the descriptor set binding
    implicitly specified when using a descriptor update template to update
    descriptors, and all applicable consecutive bindings, as described by
    <<descriptorsets-updates-consecutive>>
ifdef::VK_EXT_inline_uniform_block[]
  * [[VUID-VkDescriptorUpdateTemplateEntry-descriptor-02226]]
    If pname:descriptor type is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, pname:dstArrayElement
    must: be an integer multiple of `4`
  * [[VUID-VkDescriptorUpdateTemplateEntry-descriptor-02227]]
    If pname:descriptor type is
    ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, pname:descriptorCount
    must: be an integer multiple of `4`
endif::VK_EXT_inline_uniform_block[]
****

include::{generated}/validity/structs/VkDescriptorUpdateTemplateEntry.txt[]
--

[open,refpage='vkDestroyDescriptorUpdateTemplate',desc='Destroy a descriptor update template object',type='protos']
--
To destroy a descriptor update template, call:

ifdef::VK_VERSION_1_1[]
include::{generated}/api/protos/vkDestroyDescriptorUpdateTemplate.txt[]
endif::VK_VERSION_1_1[]

ifdef::VK_VERSION_1_1+VK_KHR_descriptor_update_template[or the equivalent command]

ifdef::VK_KHR_descriptor_update_template[]
include::{generated}/api/protos/vkDestroyDescriptorUpdateTemplateKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * pname:device is the logical device that has been used to create the
    descriptor update template
  * pname:descriptorUpdateTemplate is the descriptor update template to
    destroy.
  * pname:pAllocator controls host memory allocation as described in the
    <<memory-allocation, Memory Allocation>> chapter.

.Valid Usage
****
  * [[VUID-vkDestroyDescriptorUpdateTemplate-descriptorSetLayout-00356]]
    If sname:VkAllocationCallbacks were provided when
    pname:descriptorUpdateTemplate was created, a compatible set of
    callbacks must: be provided here
  * [[VUID-vkDestroyDescriptorUpdateTemplate-descriptorSetLayout-00357]]
    If no sname:VkAllocationCallbacks were provided when
    pname:descriptorUpdateTemplate was created, pname:pAllocator must: be
    `NULL`
****

include::{generated}/validity/protos/vkDestroyDescriptorUpdateTemplate.txt[]
--

[open,refpage='vkUpdateDescriptorSetWithTemplate',desc='Update the contents of a descriptor set object using an update template',type='protos']
--
Once a sname:VkDescriptorUpdateTemplate has been created, descriptor sets
can: be updated by calling:

ifdef::VK_VERSION_1_1[]
include::{generated}/api/protos/vkUpdateDescriptorSetWithTemplate.txt[]
endif::VK_VERSION_1_1[]

ifdef::VK_VERSION_1_1+VK_KHR_descriptor_update_template[or the equivalent command]

ifdef::VK_KHR_descriptor_update_template[]
include::{generated}/api/protos/vkUpdateDescriptorSetWithTemplateKHR.txt[]
endif::VK_KHR_descriptor_update_template[]

  * pname:device is the logical device that updates the descriptor set.
  * pname:descriptorSet is the descriptor set to update
  * pname:descriptorUpdateTemplate is a slink:VkDescriptorUpdateTemplate
    object specifying the update mapping between pname:pData and the
    descriptor set to update.
  * pname:pData is a pointer to memory containing one or more
    slink:VkDescriptorImageInfo, slink:VkDescriptorBufferInfo, or
    slink:VkBufferView structures
ifdef::VK_KHR_acceleration_structure[or slink:VkAccelerationStructureKHR]
ifdef::VK_NV_ray_tracing[or slink:VkAccelerationStructureNV]
ifdef::VK_NV_ray_tracing,VK_KHR_acceleration_structure[handles]
    used to write the descriptors.

.Valid Usage
****
  * [[VUID-vkUpdateDescriptorSetWithTemplate-pData-01685]]
    pname:pData must: be a valid pointer to a memory containing one or more
    valid instances of slink:VkDescriptorImageInfo,
    slink:VkDescriptorBufferInfo, or slink:VkBufferView in a layout defined
    by pname:descriptorUpdateTemplate when it was created with
    flink:vkCreateDescriptorUpdateTemplate
****

include::{generated}/validity/protos/vkUpdateDescriptorSetWithTemplate.txt[]

.API example
[source,c++]
---------------------------------------------------
struct AppBufferView {
    VkBufferView bufferView;
    uint32_t     applicationRelatedInformation;
};

struct AppDataStructure
{
    VkDescriptorImageInfo  imageInfo;          // a single image info
    VkDescriptorBufferInfo bufferInfoArray[3]; // 3 buffer infos in an array
    AppBufferView          bufferView[2];      // An application defined structure containing a bufferView
    // ... some more application related data
};

const VkDescriptorUpdateTemplateEntry descriptorUpdateTemplateEntries[] =
{
    // binding to a single image descriptor
    {
        0,                                           // binding
        0,                                           // dstArrayElement
        1,                                           // descriptorCount
        VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,   // descriptorType
        offsetof(AppDataStructure, imageInfo),       // offset
        0                                            // stride is not required if descriptorCount is 1
    },

    // binding to an array of buffer descriptors
    {
        1,                                           // binding
        0,                                           // dstArrayElement
        3,                                           // descriptorCount
        VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,           // descriptorType
        offsetof(AppDataStructure, bufferInfoArray), // offset
        sizeof(VkDescriptorBufferInfo)               // stride, descriptor buffer infos are compact
    },

    // binding to an array of buffer views
    {
        2,                                           // binding
        0,                                           // dstArrayElement
        2,                                           // descriptorCount
        VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,     // descriptorType
        offsetof(AppDataStructure, bufferView) +
          offsetof(AppBufferView, bufferView),       // offset
        sizeof(AppBufferView)                        // stride, bufferViews do not have to be compact
    },
};

// create a descriptor update template for descriptor set updates
const VkDescriptorUpdateTemplateCreateInfo createInfo =
{
    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,  // sType
    NULL,                                                      // pNext
    0,                                                         // flags
    3,                                                         // descriptorUpdateEntryCount
    descriptorUpdateTemplateEntries,                           // pDescriptorUpdateEntries
    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,         // templateType
    myLayout,                                                  // descriptorSetLayout
    0,                                                         // pipelineBindPoint, ignored by given templateType
    0,                                                         // pipelineLayout, ignored by given templateType
    0,                                                         // set, ignored by given templateType
};

VkDescriptorUpdateTemplate myDescriptorUpdateTemplate;
myResult = vkCreateDescriptorUpdateTemplate(
    myDevice,
    &createInfo,
    NULL,
    &myDescriptorUpdateTemplate);

AppDataStructure appData;

// fill appData here or cache it in your engine
vkUpdateDescriptorSetWithTemplate(myDevice, myDescriptorSet, myDescriptorUpdateTemplate, &appData);
---------------------------------------------------
--
endif::VK_VERSION_1_1,VK_KHR_descriptor_update_template[]


[[descriptorsets-binding]]
=== Descriptor Set Binding

[open,refpage='vkCmdBindDescriptorSets',desc='Binds descriptor sets to a command buffer',type='protos']
--
To bind one or more descriptor sets to a command buffer, call:

include::{generated}/api/protos/vkCmdBindDescriptorSets.txt[]

  * pname:commandBuffer is the command buffer that the descriptor sets will
    be bound to.
  * pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating the
    type of the pipeline that will use the descriptors.
    There is a separate set of bind points for each pipeline type, so
    binding one does not disturb the others.
  * pname:layout is a slink:VkPipelineLayout object used to program the
    bindings.
  * pname:firstSet is the set number of the first descriptor set to be
    bound.
  * pname:descriptorSetCount is the number of elements in the
    pname:pDescriptorSets array.
  * pname:pDescriptorSets is a pointer to an array of handles to
    slink:VkDescriptorSet objects describing the descriptor sets to bind to.
  * pname:dynamicOffsetCount is the number of dynamic offsets in the
    pname:pDynamicOffsets array.
  * pname:pDynamicOffsets is a pointer to an array of code:uint32_t values
    specifying dynamic offsets.

fname:vkCmdBindDescriptorSets causes the sets numbered [pname:firstSet..
pname:firstSet+pname:descriptorSetCount-1] to use the bindings stored in
pname:pDescriptorSets[0..descriptorSetCount-1] for subsequent
<<pipeline-bindpoint-commands, bound pipeline commands>> set by
pname:pipelineBindPoint.
Any bindings that were previously applied via these sets are no longer
valid.

Once bound, a descriptor set affects rendering of subsequent commands that
interact with the given pipeline type in the command buffer until either a
different set is bound to the same set number, or the set is disturbed as
described in <<descriptorsets-compatibility, Pipeline Layout
Compatibility>>.

A compatible descriptor set must: be bound for all set numbers that any
shaders in a pipeline access, at the time that a drawing or dispatching
command is recorded to execute using that pipeline.
However, if none of the shaders in a pipeline statically use any bindings
with a particular set number, then no descriptor set need be bound for that
set number, even if the pipeline layout includes a non-trivial descriptor
set layout for that set number.

[[descriptorsets-binding-dynamicoffsets]]
If any of the sets being bound include dynamic uniform or storage buffers,
then pname:pDynamicOffsets includes one element for each array element in
each dynamic descriptor type binding in each set.
Values are taken from pname:pDynamicOffsets in an order such that all
entries for set N come before set N+1; within a set, entries are ordered by
the binding numbers in the descriptor set layouts; and within a binding
array, elements are in order.
pname:dynamicOffsetCount must: equal the total number of dynamic descriptors
in the sets being bound.

The effective offset used for dynamic uniform and storage buffer bindings is
the sum of the relative offset taken from pname:pDynamicOffsets, and the
base address of the buffer plus base offset in the descriptor set.
The range of the dynamic uniform and storage buffer bindings is the buffer
range as specified in the descriptor set.

Each of the pname:pDescriptorSets must: be compatible with the pipeline
layout specified by pname:layout.
The layout used to program the bindings must: also be compatible with the
pipeline used in subsequent <<pipeline-bindpoint-commands, bound pipeline
commands>> with that pipeline type, as defined in the
<<descriptorsets-compatibility, Pipeline Layout Compatibility>> section.

The descriptor set contents bound by a call to fname:vkCmdBindDescriptorSets
may: be consumed at the following times:

ifdef::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * For descriptor bindings created with the
    ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT bit set, the contents
    may: be consumed when the command buffer is submitted to a queue, or
    during shader execution of the resulting draws and dispatches, or any
    time in between.
    Otherwise,
endif::VK_VERSION_1_2,VK_EXT_descriptor_indexing[]
  * during host execution of the command, or during shader execution of the
    resulting draws and dispatches, or any time in between.

Thus, the contents of a descriptor set binding must: not be altered
(overwritten by an update command, or freed) between the first point in time
that it may: be consumed, and when the command completes executing on the
queue.

The contents of pname:pDynamicOffsets are consumed immediately during
execution of fname:vkCmdBindDescriptorSets.
Once all pending uses have completed, it is legal to update and reuse a
descriptor set.

.Valid Usage
****
  * [[VUID-vkCmdBindDescriptorSets-pDescriptorSets-00358]]
    Each element of pname:pDescriptorSets must: have been allocated with a
    sname:VkDescriptorSetLayout that matches (is the same as, or identically
    defined as) the sname:VkDescriptorSetLayout at set _n_ in pname:layout,
    where _n_ is the sum of pname:firstSet and the index into
    pname:pDescriptorSets
  * [[VUID-vkCmdBindDescriptorSets-dynamicOffsetCount-00359]]
    pname:dynamicOffsetCount must: be equal to the total number of dynamic
    descriptors in pname:pDescriptorSets
  * [[VUID-vkCmdBindDescriptorSets-firstSet-00360]]
    The sum of pname:firstSet and pname:descriptorSetCount must: be less
    than or equal to slink:VkPipelineLayoutCreateInfo::pname:setLayoutCount
    provided when pname:layout was created
  * [[VUID-vkCmdBindDescriptorSets-pipelineBindPoint-00361]]
    pname:pipelineBindPoint must: be supported by the pname:commandBuffer's
    parent sname:VkCommandPool's queue family
  * [[VUID-vkCmdBindDescriptorSets-pDynamicOffsets-01971]]
    Each element of pname:pDynamicOffsets which corresponds to a descriptor
    binding with type ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC must:
    be a multiple of
    sname:VkPhysicalDeviceLimits::pname:minUniformBufferOffsetAlignment
  * [[VUID-vkCmdBindDescriptorSets-pDynamicOffsets-01972]]
    Each element of pname:pDynamicOffsets which corresponds to a descriptor
    binding with type ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC must:
    be a multiple of
    sname:VkPhysicalDeviceLimits::pname:minStorageBufferOffsetAlignment
  * [[VUID-vkCmdBindDescriptorSets-pDescriptorSets-01979]]
    For each dynamic uniform or storage buffer binding in
    pname:pDescriptorSets, the sum of the effective offset, as defined
    above, and the range of the binding must: be less than or equal to the
    size of the buffer
ifdef::VK_VALVE_mutable_descriptor_type[]
  * [[VUID-vkCmdBindDescriptorSets-pDescriptorSets-04616]]
    Each element of pname:pDescriptorSets must: not have been allocated from
    a sname:VkDescriptorPool with the
    ename:VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE flag set
endif::VK_VALVE_mutable_descriptor_type[]
****

include::{generated}/validity/protos/vkCmdBindDescriptorSets.txt[]
--


ifdef::VK_KHR_push_descriptor[]
[[descriptorsets-push-descriptors]]
=== Push Descriptor Updates

[open,refpage='vkCmdPushDescriptorSetKHR',desc='Pushes descriptor updates into a command buffer',type='protos']
--
In addition to allocating descriptor sets and binding them to a command
buffer, an application can: record descriptor updates into the command
buffer.

To push descriptor updates into a command buffer, call:

include::{generated}/api/protos/vkCmdPushDescriptorSetKHR.txt[]

  * pname:commandBuffer is the command buffer that the descriptors will be
    recorded in.
  * pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating the
    type of the pipeline that will use the descriptors.
    There is a separate set of push descriptor bindings for each pipeline
    type, so binding one does not disturb the others.
  * pname:layout is a slink:VkPipelineLayout object used to program the
    bindings.
  * pname:set is the set number of the descriptor set in the pipeline layout
    that will be updated.
  * pname:descriptorWriteCount is the number of elements in the
    pname:pDescriptorWrites array.
  * pname:pDescriptorWrites is a pointer to an array of
    slink:VkWriteDescriptorSet structures describing the descriptors to be
    updated.

_Push descriptors_ are a small bank of descriptors whose storage is
internally managed by the command buffer rather than being written into a
descriptor set and later bound to a command buffer.
Push descriptors allow for incremental updates of descriptors without
managing the lifetime of descriptor sets.

When a command buffer begins recording, all push descriptors are undefined:.
Push descriptors can: be updated incrementally and cause shaders to use the
updated descriptors for subsequent <<pipeline-bindpoint-commands, bound
pipeline commands>> with the pipeline type set by pname:pipelineBindPoint
until the descriptor is overwritten, or else until the set is disturbed as
described in <<descriptorsets-compatibility, Pipeline Layout
Compatibility>>.
When the set is disturbed or push descriptors with a different descriptor
set layout are set, all push descriptors are undefined:.

Push descriptors that are <<shaders-staticuse,statically used>> by a
pipeline must: not be undefined: at the time that a drawing or dispatching
command is recorded to execute using that pipeline.
This includes immutable sampler descriptors, which must: be pushed before
they are accessed by a pipeline (the immutable samplers are pushed, rather
than the samplers in pname:pDescriptorWrites).
Push descriptors that are not statically used can: remain undefined:.

Push descriptors do not use dynamic offsets.
Instead, the corresponding non-dynamic descriptor types can: be used and the
pname:offset member of slink:VkDescriptorBufferInfo can: be changed each
time the descriptor is written.

Each element of pname:pDescriptorWrites is interpreted as in
slink:VkWriteDescriptorSet, except the pname:dstSet member is ignored.

To push an immutable sampler, use a slink:VkWriteDescriptorSet with
pname:dstBinding and pname:dstArrayElement selecting the immutable sampler's
binding.
If the descriptor type is ename:VK_DESCRIPTOR_TYPE_SAMPLER, the
pname:pImageInfo parameter is ignored and the immutable sampler is taken
from the push descriptor set layout in the pipeline layout.
If the descriptor type is ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
the pname:sampler member of the pname:pImageInfo parameter is ignored and
the immutable sampler is taken from the push descriptor set layout in the
pipeline layout.

.Valid Usage
****
  * [[VUID-vkCmdPushDescriptorSetKHR-pipelineBindPoint-00363]]
    pname:pipelineBindPoint must: be supported by the pname:commandBuffer's
    parent sname:VkCommandPool's queue family
  * [[VUID-vkCmdPushDescriptorSetKHR-set-00364]]
    pname:set must: be less than
    slink:VkPipelineLayoutCreateInfo::pname:setLayoutCount provided when
    pname:layout was created
  * [[VUID-vkCmdPushDescriptorSetKHR-set-00365]]
    pname:set must: be the unique set number in the pipeline layout that
    uses a descriptor set layout that was created with
    ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
****

include::{generated}/validity/protos/vkCmdPushDescriptorSetKHR.txt[]

--


ifdef::VK_VERSION_1_1,VK_KHR_descriptor_update_template[]
=== Push Descriptor Updates with Descriptor Update Templates

[open,refpage='vkCmdPushDescriptorSetWithTemplateKHR',desc='Pushes descriptor updates into a command buffer using a descriptor update template',type='protos']
--
It is also possible to use a descriptor update template to specify the push
descriptors to update.
To do so, call:

include::{generated}/api/protos/vkCmdPushDescriptorSetWithTemplateKHR.txt[]

  * pname:commandBuffer is the command buffer that the descriptors will be
    recorded in.
  * pname:descriptorUpdateTemplate is a descriptor update template defining
    how to interpret the descriptor information in pname:pData.
  * pname:layout is a slink:VkPipelineLayout object used to program the
    bindings.
    It must: be compatible with the layout used to create the
    pname:descriptorUpdateTemplate handle.
  * pname:set is the set number of the descriptor set in the pipeline layout
    that will be updated.
    This must: be the same number used to create the
    pname:descriptorUpdateTemplate handle.
  * pname:pData is a pointer to memory containing descriptors for the
    templated update.

.Valid Usage
****
  * [[VUID-vkCmdPushDescriptorSetWithTemplateKHR-commandBuffer-00366]]
    The pname:pipelineBindPoint specified during the creation of the
    descriptor update template must: be supported by the
    pname:commandBuffer's parent sname:VkCommandPool's queue family
  * [[VUID-vkCmdPushDescriptorSetWithTemplateKHR-pData-01686]]
    pname:pData must: be a valid pointer to a memory containing one or more
    valid instances of slink:VkDescriptorImageInfo,
    slink:VkDescriptorBufferInfo, or slink:VkBufferView in a layout defined
    by pname:descriptorUpdateTemplate when it was created with
    flink:vkCreateDescriptorUpdateTemplate
****

include::{generated}/validity/protos/vkCmdPushDescriptorSetWithTemplateKHR.txt[]

.API example
[source,c++]
---------------------------------------------------

struct AppDataStructure
{
    VkDescriptorImageInfo  imageInfo;          // a single image info
    // ... some more application related data
};

const VkDescriptorUpdateTemplateEntry descriptorUpdateTemplateEntries[] =
{
    // binding to a single image descriptor
    {
        0,                                           // binding
        0,                                           // dstArrayElement
        1,                                           // descriptorCount
        VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,   // descriptorType
        offsetof(AppDataStructure, imageInfo),       // offset
        0                                            // stride is not required if descriptorCount is 1
    }
};

// create a descriptor update template for push descriptor set updates
const VkDescriptorUpdateTemplateCreateInfo createInfo =
{
    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,  // sType
    NULL,                                                      // pNext
    0,                                                         // flags
    1,                                                         // descriptorUpdateEntryCount
    descriptorUpdateTemplateEntries,                           // pDescriptorUpdateEntries
    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR,   // templateType
    0,                                                         // descriptorSetLayout, ignored by given templateType
    VK_PIPELINE_BIND_POINT_GRAPHICS,                           // pipelineBindPoint
    myPipelineLayout,                                          // pipelineLayout
    0,                                                         // set
};

VkDescriptorUpdateTemplate myDescriptorUpdateTemplate;
myResult = vkCreateDescriptorUpdateTemplate(
    myDevice,
    &createInfo,
    NULL,
    &myDescriptorUpdateTemplate);

AppDataStructure appData;
// fill appData here or cache it in your engine
vkCmdPushDescriptorSetWithTemplateKHR(myCmdBuffer, myDescriptorUpdateTemplate, myPipelineLayout, 0,&appData);
---------------------------------------------------

--
endif::VK_VERSION_1_1,VK_KHR_descriptor_update_template[]

endif::VK_KHR_push_descriptor[]


[[descriptorsets-push-constants]]
=== Push Constant Updates

As described above in section <<descriptorsets-pipelinelayout, Pipeline
Layouts>>, the pipeline layout defines shader push constants which are
updated via Vulkan commands rather than via writes to memory or copy
commands.

[NOTE]
.Note
====
Push constants represent a high speed path to modify constant data in
pipelines that is expected to outperform memory-backed resource updates.
====

[open,refpage='vkCmdPushConstants',desc='Update the values of push constants',type='protos']
--
To update push constants, call:

include::{generated}/api/protos/vkCmdPushConstants.txt[]

  * pname:commandBuffer is the command buffer in which the push constant
    update will be recorded.
  * pname:layout is the pipeline layout used to program the push constant
    updates.
  * pname:stageFlags is a bitmask of elink:VkShaderStageFlagBits specifying
    the shader stages that will use the push constants in the updated range.
  * pname:offset is the start offset of the push constant range to update,
    in units of bytes.
  * pname:size is the size of the push constant range to update, in units of
    bytes.
  * pname:pValues is a pointer to an array of pname:size bytes containing
    the new push constant values.

When a command buffer begins recording, all push constant values are
undefined:.

Push constant values can: be updated incrementally, causing shader stages in
pname:stageFlags to read the new data from pname:pValues for push constants
modified by this command, while still reading the previous data for push
constants not modified by this command.
When a <<pipeline-bindpoint-commands, bound pipeline command>> is issued,
the bound pipeline's layout must: be compatible with the layouts used to set
the values of all push constants in the pipeline layout's push constant
ranges, as described in <<descriptorsets-compatibility,Pipeline Layout
Compatibility>>.
Binding a pipeline with a layout that is not compatible with the push
constant layout does not disturb the push constant values.

[NOTE]
.Note
====
As pname:stageFlags needs to include all flags the relevant push constant
ranges were created with, any flags that are not supported by the queue
family that the slink:VkCommandPool used to allocate pname:commandBuffer was
created on are ignored.
====

.Valid Usage
****
  * [[VUID-vkCmdPushConstants-offset-01795]]
    For each byte in the range specified by pname:offset and pname:size and
    for each shader stage in pname:stageFlags, there must: be a push
    constant range in pname:layout that includes that byte and that stage
  * [[VUID-vkCmdPushConstants-offset-01796]]
    For each byte in the range specified by pname:offset and pname:size and
    for each push constant range that overlaps that byte, pname:stageFlags
    must: include all stages in that push constant range's
    slink:VkPushConstantRange::pname:stageFlags
  * [[VUID-vkCmdPushConstants-offset-00368]]
    pname:offset must: be a multiple of `4`
  * [[VUID-vkCmdPushConstants-size-00369]]
    pname:size must: be a multiple of `4`
  * [[VUID-vkCmdPushConstants-offset-00370]]
    pname:offset must: be less than
    sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize
  * [[VUID-vkCmdPushConstants-size-00371]]
    pname:size must: be less than or equal to
    sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize minus
    pname:offset
****

include::{generated}/validity/protos/vkCmdPushConstants.txt[]
--

ifdef::VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address[]
[[descriptorsets-physical-storage-buffer]]
== Physical Storage Buffer Access

[open,refpage='vkGetBufferDeviceAddress',desc='Query an address of a buffer',type='protos',alias='vkGetBufferDeviceAddressKHR']
--
To query a 64-bit buffer device address value through which buffer memory
can: be accessed in a shader, call:

ifdef::VK_VERSION_1_2[]
include::{generated}/api/protos/vkGetBufferDeviceAddress.txt[]
endif::VK_VERSION_1_2[]

ifdef::VK_VERSION_1_2+VK_KHR_buffer_device_address[or the equivalent command]

ifdef::VK_KHR_buffer_device_address[]
include::{generated}/api/protos/vkGetBufferDeviceAddressKHR.txt[]
endif::VK_KHR_buffer_device_address[]

// @Jon: 3-way conditional logic here is wrong

ifdef::VK_EXT_buffer_device_address[]
or the equivalent command

include::{generated}/api/protos/vkGetBufferDeviceAddressEXT.txt[]
endif::VK_EXT_buffer_device_address[]

  * pname:device is the logical device that the buffer was created on.
  * pname:pInfo is a pointer to a slink:VkBufferDeviceAddressInfo structure
    specifying the buffer to retrieve an address for.

The 64-bit return value is an address of the start of pname:pInfo->buffer.
The address range starting at this value and whose size is the size of the
buffer can: be used in a shader to access the memory bound to that buffer,
using the
ifdef::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
`SPV_KHR_physical_storage_buffer` extension
ifdef::VK_EXT_buffer_device_address[or the equivalent]
endif::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
ifdef::VK_EXT_buffer_device_address[]
`SPV_EXT_physical_storage_buffer` extension
endif::VK_EXT_buffer_device_address[]
and the code:PhysicalStorageBuffer storage class.
For example, this value can: be stored in a uniform buffer, and the shader
can: read the value from the uniform buffer and use it to do a dependent
read/write to this buffer.
A value of zero is reserved as a "`null`" pointer and must: not be returned
as a valid buffer device address.
All loads, stores, and atomics in a shader through
code:PhysicalStorageBuffer pointers must: access addresses in the address
range of some buffer.

If the buffer was created with a non-zero value of
ifdef::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
slink:VkBufferOpaqueCaptureAddressCreateInfo::pname:opaqueCaptureAddress
ifdef::VK_EXT_buffer_device_address[or]
endif::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
ifdef::VK_EXT_buffer_device_address[]
slink:VkBufferDeviceAddressCreateInfoEXT::pname:deviceAddress
endif::VK_EXT_buffer_device_address[]
the return value will be the same address that was returned at capture time.

.Valid Usage
****
  * [[VUID-vkGetBufferDeviceAddress-bufferDeviceAddress-03324]]
    The <<features-bufferDeviceAddress,bufferDeviceAddress>> or
    <<features-bufferDeviceAddressEXT,sname:VkPhysicalDeviceBufferDeviceAddressFeaturesEXT::pname:bufferDeviceAddress>>
    feature must: be enabled
  * [[VUID-vkGetBufferDeviceAddress-device-03325]]
    If pname:device was created with multiple physical devices, then the
    <<features-bufferDeviceAddressMultiDevice,bufferDeviceAddressMultiDevice>>
    or
    <<features-bufferDeviceAddressMultiDeviceEXT,sname:VkPhysicalDeviceBufferDeviceAddressFeaturesEXT::pname:bufferDeviceAddressMultiDevice>>
    feature must: be enabled
****

include::{generated}/validity/protos/vkGetBufferDeviceAddress.txt[]
--

[open,refpage='VkBufferDeviceAddressInfo',desc='Structure specifying the buffer to query an address for',type='structs',alias='VkBufferDeviceAddressInfoKHR,VkBufferDeviceAddressInfoEXT']
--
The sname:VkBufferDeviceAddressInfo structure is defined as:

include::{generated}/api/structs/VkBufferDeviceAddressInfo.txt[]

ifdef::VK_KHR_buffer_device_address[]
or the equivalent

include::{generated}/api/structs/VkBufferDeviceAddressInfoKHR.txt[]
endif::VK_KHR_buffer_device_address[]

// @Jon: three-way conditional logic is broken
ifdef::VK_EXT_buffer_device_address[]
or the equivalent

include::{generated}/api/structs/VkBufferDeviceAddressInfoEXT.txt[]
endif::VK_EXT_buffer_device_address[]

  * pname:sType is the type of this structure.
  * pname:pNext is `NULL` or a pointer to a structure extending this
    structure.
  * pname:buffer specifies the buffer whose address is being queried.

.Valid Usage
****
  * [[VUID-VkBufferDeviceAddressInfo-buffer-02600]]
    If pname:buffer is non-sparse and was not created with the
    ename:VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT flag, then it
    must: be bound completely and contiguously to a single
    sname:VkDeviceMemory object
  * [[VUID-VkBufferDeviceAddressInfo-buffer-02601]]
    pname:buffer must: have been created with
    ename:VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
****

include::{generated}/validity/structs/VkBufferDeviceAddressInfo.txt[]
--
endif::VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address[]

ifdef::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
[open,refpage='vkGetBufferOpaqueCaptureAddress',desc='Query an opaque capture address of a buffer',type='protos',alias='vkGetBufferOpaqueCaptureAddressKHR']
--
To query a 64-bit buffer opaque capture address, call:

ifdef::VK_VERSION_1_2[]
include::{generated}/api/protos/vkGetBufferOpaqueCaptureAddress.txt[]
endif::VK_VERSION_1_2[]

ifdef::VK_VERSION_1_2+VK_KHR_buffer_device_address[or the equivalent command]

ifdef::VK_KHR_buffer_device_address[]
include::{generated}/api/protos/vkGetBufferOpaqueCaptureAddressKHR.txt[]
endif::VK_KHR_buffer_device_address[]

  * pname:device is the logical device that the buffer was created on.
  * pname:pInfo is a pointer to a slink:VkBufferDeviceAddressInfo structure
    specifying the buffer to retrieve an address for.

The 64-bit return value is an opaque capture address of the start of
pname:pInfo->buffer.

If the buffer was created with a non-zero value of
slink:VkBufferOpaqueCaptureAddressCreateInfo::pname:opaqueCaptureAddress the
return value must: be the same address.

.Valid Usage
****
  * [[VUID-vkGetBufferOpaqueCaptureAddress-None-03326]]
    The <<features-bufferDeviceAddress,bufferDeviceAddress>> feature must:
    be enabled
  * [[VUID-vkGetBufferOpaqueCaptureAddress-device-03327]]
    If pname:device was created with multiple physical devices, then the
    <<features-bufferDeviceAddressMultiDevice,bufferDeviceAddressMultiDevice>>
    feature must: be enabled
****

include::{generated}/validity/protos/vkGetBufferOpaqueCaptureAddress.txt[]
--
endif::VK_VERSION_1_2,VK_KHR_buffer_device_address[]
