Stars
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
Customizable JavaFX Dashboard with theme changer, dark/light modes, and table builder for a user-friendly interface
Modern docking framework for Java Swing
An easy-to-use desktop application to manage OSGi frameworks remotely
Any general files related to the AngelSix YouTube channel
A header-only C++20 library of fast delegates and events
An independent cross-platform desktop application development framework using dear imgui
Nearly 100% AI generated slop allowing us to consume nearly 100% AI generated slop with nearly 100% efficiency.
React app with blueprint.js components and CSS grid layout - Fixed side menu bar, top nav bar
🎲 An out-of-box UI solution for enterprise applications as a React boilerplate.
Example of a Spring Boot project with a React frontend
Plugin Framework for Spring (PF4J - Spring Framework integration)
C++ 3D Game engine building from Gameplay3D codebase
A straightforward and easy to use 3D software renderer for real-time retro graphics.
Update of Sean Barrett's (nothings) QMAP software renderer & Quake 1 BSP viewer to modern systems, using SDL3.
Godot - Realistic Water Shader
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
Godot engine addon to randomly fill an area with props or other scenes
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
A universal inventory system for the Godot game engine.
More or less universal inventory system plugin for Godot Engine (3.3+). Data-driven.