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v0.10.1

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v0.10.1

* Match android in build scripts (@JunePrimavera)

v0.10.0

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v0.10.0

* (breaking) Implemented Clone for CompileOptions (@simonask)
* Bumped minimal CMake version to 3.14 (@ssnover)
* Improved shaderc-sys build scripts (@Josh194)
* Updated Shaderc C++ projects to 2025.3

v0.9.1

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v0.9.1

* Modernized README
* Supported using pkg-config to query dylib path
* Used link-cplusplus to manage C++ dylib linking
* Added support for Vulkan 1.4

v0.9.0

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v0.9.0

* Added enum cases for mesh shader limits (@unneon)
* Supported linking with `libshaderc.so`
* Updated C++ projects to v2025.1 (@mehmetoguzderin)
* (breaking) Changed to use `Result` for `Compiler`/`CompileOptions` creation (@mehmetoguzderin)

v0.8.3

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v0.8.3

* Added `Vulkan1_3` in `EnvVersion` (@filnet)
* Fixed various issues reported by clippy (@filnet)
* Added option to prefer static linking (@acid1103)
* Fixed cross compilation issue for docs.rs (@marc0246)

v0.8.2

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v0.8.2

* Updated C++ projects to 2023-01-18
* Avoid building C++ projects when building for docs.rs (@chyyran)

v0.8.1

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v0.8.1

* Updated C++ projects to 2022-12-09

v0.8.0

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v0.8.0

* `Compiler` is now `Send` and `Sync` (@kocsis1david)
* `Compiler` now derives `Debug` (@chubei-oppen)
* Build scripts checks Vulkan header version in `$VULKAN_SDK` (@msklywenn)
* Updated C++ projects to 2022-04-13

v0.7.4

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v0.7.4

* Updated native projects to 2022-01-22
* Exposed `set_auto_combined_image_sampler` (@michidk)

v0.7.3

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v0.7.3

* Updated native projects to 2021-08-18
* Supported auto map locations (@francesca64)
* Fixed iOS aarch64 simulator detection (@geertbleyen)
* Fixed Python detection for Microsoft Store version (@oxkenshin)