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An ergonomic pretty-printer for gdscript

GDScript 105 5 Updated Sep 27, 2025

Truly independent web browser

C++ 55,477 2,468 Updated Nov 12, 2025

Pokémon Yellow with the Pokémon Crystal sound engine stitched in. Made by Sanqui and dannye.

Assembly 10 3 Updated Jul 19, 2025

Modding application for Super Mario Odyssey, specializing in text editing and event flowcharts

C# 142 2 Updated Oct 17, 2025

An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.

Assembly 1,356 271 Updated Nov 12, 2025
C# 10 2 Updated Sep 13, 2025

Repository of free to use assets that may be of interest for Gen 3 Pokémon hacking.

C 123 95 Updated Nov 11, 2025

Boots any vWii channel and skips all Wiimote prompts

Makefile 47 5 Updated Mar 23, 2024

Disassembly of Oracle of Ages and Seasons

Assembly 182 48 Updated Jun 30, 2025

Pokémon Romhack Base, based off pret's pokeemerald decompilation. See the wiki for more info.

C 542 1,860 Updated Nov 12, 2025

OpenGL-like wrapper for Nintendo Wii/GameCube

C 34 4 Updated Apr 22, 2025

Decompilation in progress of Animal Crossing for the Nintendo GameCube.

C 898 54 Updated Nov 6, 2025

A gc and wii homebrew application send gameboy roms to a gba with the link cable

C 27 2 Updated Apr 22, 2016

C library for GameCube and Wii targeting devkitPPC.

C 61 17 Updated Nov 11, 2025

C Library for Wii and Gamecube homebrew

C 403 99 Updated Sep 9, 2025

Wii coding library

C 163 22 Updated Aug 17, 2025

A ROM Hack based on the Kanto Expansion Pak Showdown Mod, started by @MementoMartha. Uses @pret's pokered disassembly.

Assembly 117 27 Updated Oct 3, 2025

Home to all of the model-importing scripts I've written for 3DS Max.

MAXScript 19 7 Updated Aug 16, 2025

Randomizer for SA2B

C++ 43 6 Updated Oct 28, 2023

A Randomizer for both versions of Mega Man Battle Network 3.

Python 12 2 Updated Nov 19, 2023

ExciteBike Randomizer

C# 8 Updated Apr 1, 2020

Banjo Kazooie Randomizer. Work In Progress. Please read the README for more info.

Python 29 10 Updated May 25, 2024

Disassembly and decompilation of Pokémon Stadium

C 165 43 Updated Sep 18, 2025

Bringing multiplayer to BeamNG.drive

Lua 422 104 Updated Nov 10, 2025

A Mario Odyssey tool built off Dear ImGui for developers, level builders, glitch hunters, and everyone in-between

C++ 84 13 Updated Jul 7, 2024

A Dear ImGui based interface for BeamMP Servers running CobaltEssentials

Lua 25 3 Updated Oct 30, 2025

CobaltEssentials for beamMP

Lua 33 11 Updated Oct 28, 2025

Pokemon PureRed / PureBlue / PureGreen: A purist's enhancement of Pokemon Red/Blue/Green based on the pokered decompilation.

Assembly 455 47 Updated Nov 12, 2025
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