// Copyright (c) 2015-2017 The Khronos Group Inc.
// Copyright notice at https://www.khronos.org/registry/speccopyright.html

[[clears]]
= Clear Commands


[[clears-outside]]
== Clearing Images Outside A Render Pass Instance

Color and depth/stencil images can: be cleared outside a render pass
instance using flink:vkCmdClearColorImage or
flink:vkCmdClearDepthStencilImage, respectively.
These commands are only allowed outside of a render pass instance.

// refBegin vkCmdClearColorImage Clear regions of a color image

To clear one or more subranges of a color image, call:

include::../api/protos/vkCmdClearColorImage.txt[]

  * pname:commandBuffer is the command buffer into which the command will be
    recorded.
  * pname:image is the image to be cleared.
  * pname:imageLayout specifies the current layout of the image subresource
    ranges to be cleared, and must: be
ifdef::VK_KHR_shared_presentable_image[]
    ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR,
endif::VK_KHR_shared_presentable_image[]
    ename:VK_IMAGE_LAYOUT_GENERAL or
    ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL.
  * pname:pColor is a pointer to a slink:VkClearColorValue structure that
    contains the values the image subresource ranges will be cleared to (see
    <<clears-values>> below).
  * pname:rangeCount is the number of image subresource range structures in
    pname:pRanges.
  * pname:pRanges points to an array of slink:VkImageSubresourceRange
    structures that describe a range of mipmap levels, array layers, and
    aspects to be cleared, as described in <<resources-image-views,Image
    Views>>.
    The pname:aspectMask of all image subresource ranges must: only include
    ename:VK_IMAGE_ASPECT_COLOR_BIT.

Each specified range in pname:pRanges is cleared to the value specified by
pname:pColor.

.Valid Usage
****
ifdef::VK_KHR_maintenance1[]
  * [[VUID-vkCmdClearColorImage-image-00001]]
    pname:image must: use a format that supports
    ename:VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR, which is indicated by
    sname:VkFormatProperties::pname:linearTilingFeatures (for linearly tiled
    images) or sname:VkFormatProperties::pname:optimalTilingFeatures (for
    optimally tiled images) - as returned by
    fname:vkGetPhysicalDeviceFormatProperties
endif::VK_KHR_maintenance1[]
  * [[VUID-vkCmdClearColorImage-image-00002]]
    pname:image must: have been created with
    ename:VK_IMAGE_USAGE_TRANSFER_DST_BIT usage flag
  * [[VUID-vkCmdClearColorImage-image-00003]]
    If pname:image is non-sparse then it must: be bound completely and
    contiguously to a single sname:VkDeviceMemory object
  * [[VUID-vkCmdClearColorImage-imageLayout-00004]]
    pname:imageLayout must: specify the layout of the image subresource
    ranges of pname:image specified in pname:pRanges at the time this
    command is executed on a sname:VkDevice
  * [[VUID-vkCmdClearColorImage-imageLayout-00005]]
    pname:imageLayout must: be
ifdef::VK_KHR_shared_presentable_image[]
    ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR,
endif::VK_KHR_shared_presentable_image[]
    ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL or
    ename:VK_IMAGE_LAYOUT_GENERAL
  * [[VUID-vkCmdClearColorImage-pRanges-00006]]
    The image range of any given element of pname:pRanges must: be an image
    subresource range that is contained within pname:image
  * [[VUID-vkCmdClearColorImage-image-00007]]
    pname:image must: not have a compressed or depth/stencil format
****

include::../validity/protos/vkCmdClearColorImage.txt[]

// refBegin vkCmdClearDepthStencilImage Fill regions of a combined depth/stencil image

To clear one or more subranges of a depth/stencil image, call:

include::../api/protos/vkCmdClearDepthStencilImage.txt[]

  * pname:commandBuffer is the command buffer into which the command will be
    recorded.
  * pname:image is the image to be cleared.
  * pname:imageLayout specifies the current layout of the image subresource
    ranges to be cleared, and must: be ename:VK_IMAGE_LAYOUT_GENERAL or
    ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL.
  * pname:pDepthStencil is a pointer to a slink:VkClearDepthStencilValue
    structure that contains the values the depth and stencil image
    subresource ranges will be cleared to (see <<clears-values>> below).
  * pname:rangeCount is the number of image subresource range structures in
    pname:pRanges.
  * pname:pRanges points to an array of slink:VkImageSubresourceRange
    structures that describe a range of mipmap levels, array layers, and
    aspects to be cleared, as described in <<resources-image-views,Image
    Views>>.
    The pname:aspectMask of each image subresource range in pname:pRanges
    can: include ename:VK_IMAGE_ASPECT_DEPTH_BIT if the image format has a
    depth component, and ename:VK_IMAGE_ASPECT_STENCIL_BIT if the image
    format has a stencil component.
    pname:pDepthStencil is a pointer to a sname:VkClearDepthStencilValue
    structure that contains the values the image subresource ranges will be
    cleared to (see <<clears-values>> below).

.Valid Usage
****
ifdef::VK_KHR_maintenance1[]
  * [[VUID-vkCmdClearDepthStencilImage-image-00008]]
    pname:image must: use a format that supports
    ename:VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR, which is indicated by
    sname:VkFormatProperties::pname:linearTilingFeatures (for linearly tiled
    images) or sname:VkFormatProperties::pname:optimalTilingFeatures (for
    optimally tiled images) - as returned by
    fname:vkGetPhysicalDeviceFormatProperties
endif::VK_KHR_maintenance1[]
  * [[VUID-vkCmdClearDepthStencilImage-image-00009]]
    pname:image must: have been created with
    ename:VK_IMAGE_USAGE_TRANSFER_DST_BIT usage flag
  * [[VUID-vkCmdClearDepthStencilImage-image-00010]]
    If pname:image is non-sparse then it must: be bound completely and
    contiguously to a single sname:VkDeviceMemory object
  * [[VUID-vkCmdClearDepthStencilImage-imageLayout-00011]]
    pname:imageLayout must: specify the layout of the image subresource
    ranges of pname:image specified in pname:pRanges at the time this
    command is executed on a sname:VkDevice
  * [[VUID-vkCmdClearDepthStencilImage-imageLayout-00012]]
    pname:imageLayout must: be either of
    ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL or
    ename:VK_IMAGE_LAYOUT_GENERAL
  * [[VUID-vkCmdClearDepthStencilImage-pRanges-00013]]
    The image range of any given element of pname:pRanges must: be an image
    subresource range that is contained within pname:image
  * [[VUID-vkCmdClearDepthStencilImage-image-00014]]
    pname:image must: have a depth/stencil format
****

include::../validity/protos/vkCmdClearDepthStencilImage.txt[]

Clears outside render pass instances are treated as transfer operations for
the purposes of memory barriers.


[[clears-inside]]
== Clearing Images Inside A Render Pass Instance

// refBegin vkCmdClearAttachments Clear regions within currently bound framebuffer attachments

To clear one or more regions of color and depth/stencil attachments inside a
render pass instance, call:

include::../api/protos/vkCmdClearAttachments.txt[]

  * pname:commandBuffer is the command buffer into which the command will be
    recorded.
  * pname:attachmentCount is the number of entries in the pname:pAttachments
    array.
  * pname:pAttachments is a pointer to an array of slink:VkClearAttachment
    structures defining the attachments to clear and the clear values to
    use.
  * pname:rectCount is the number of entries in the pname:pRects array.
  * pname:pRects points to an array of slink:VkClearRect structures defining
    regions within each selected attachment to clear.

fname:vkCmdClearAttachments can: clear multiple regions of each attachment
used in the current subpass of a render pass instance.
This command must: be called only inside a render pass instance, and
implicitly selects the images to clear based on the current framebuffer
attachments and the command parameters.

.Valid Usage
****
  * [[VUID-vkCmdClearAttachments-aspectMask-00015]]
    If the pname:aspectMask member of any given element of
    pname:pAttachments contains ename:VK_IMAGE_ASPECT_COLOR_BIT, the
    pname:colorAttachment member of those elements must: refer to a valid
    color attachment in the current subpass
  * [[VUID-vkCmdClearAttachments-pRects-00016]]
    The rectangular region specified by a given element of pname:pRects
    must: be contained within the render area of the current render pass
    instance
  * [[VUID-vkCmdClearAttachments-pRects-00017]]
    The layers specified by a given element of pname:pRects must: be
    contained within every attachment that pname:pAttachments refers to
ifdef::VK_KHX_multiview[]
  * [[VUID-vkCmdClearAttachments-baseArrayLayer-00018]]
    If the render pass instance this is recorded in uses multiview, then
    pname:baseArrayLayer must: be zero and pname:layerCount must: be one.
endif::VK_KHX_multiview[]
****

include::../validity/protos/vkCmdClearAttachments.txt[]

// refBegin VkClearRect Structure specifying a clear rectangle

The sname:VkClearRect structure is defined as:

include::../api/structs/VkClearRect.txt[]

  * pname:rect is the two-dimensional region to be cleared.
  * pname:baseArrayLayer is the first layer to be cleared.
  * pname:layerCount is the number of layers to clear.

The layers [eq]#[pname:baseArrayLayer, pname:baseArrayLayer {plus}
pname:layerCount)# counting from the base layer of the attachment image view
are cleared.

include::../validity/structs/VkClearRect.txt[]

// refBegin VkClearAttachment Structure specifying a clear attachment

The sname:VkClearAttachment structure is defined as:

include::../api/structs/VkClearAttachment.txt[]

  * pname:aspectMask is a mask selecting the color, depth and/or stencil
    aspects of the attachment to be cleared.
    pname:aspectMask can: include ename:VK_IMAGE_ASPECT_COLOR_BIT for color
    attachments, ename:VK_IMAGE_ASPECT_DEPTH_BIT for depth/stencil
    attachments with a depth component, and
    ename:VK_IMAGE_ASPECT_STENCIL_BIT for depth/stencil attachments with a
    stencil component.
    If the subpass's depth/stencil attachment is ename:VK_ATTACHMENT_UNUSED,
    then the clear has no effect.
  * pname:colorAttachment is only meaningful if
    ename:VK_IMAGE_ASPECT_COLOR_BIT is set in pname:aspectMask, in which
    case it is an index to the pname:pColorAttachments array in the
    slink:VkSubpassDescription structure of the current subpass which
    selects the color attachment to clear.
    If pname:colorAttachment is ename:VK_ATTACHMENT_UNUSED then the clear
    has no effect.
  * pname:clearValue is the color or depth/stencil value to clear the
    attachment to, as described in <<clears-values,Clear Values>> below.

No memory barriers are needed between fname:vkCmdClearAttachments and
preceding or subsequent draw or attachment clear commands in the same
subpass.

The fname:vkCmdClearAttachments command is not affected by the bound
pipeline state.

Attachments can: also be cleared at the beginning of a render pass instance
by setting pname:loadOp (or pname:stencilLoadOp) of
slink:VkAttachmentDescription to ename:VK_ATTACHMENT_LOAD_OP_CLEAR, as
described for flink:vkCreateRenderPass.

.Valid Usage
****
  * [[VUID-VkClearAttachment-aspectMask-00019]]
    If pname:aspectMask includes ename:VK_IMAGE_ASPECT_COLOR_BIT, it must:
    not include ename:VK_IMAGE_ASPECT_DEPTH_BIT or
    ename:VK_IMAGE_ASPECT_STENCIL_BIT
  * [[VUID-VkClearAttachment-aspectMask-00020]]
    pname:aspectMask must: not include ename:VK_IMAGE_ASPECT_METADATA_BIT
  * [[VUID-VkClearAttachment-clearValue-00021]]
    pname:clearValue must: be a valid sname:VkClearValue union
****

include::../validity/structs/VkClearAttachment.txt[]


[[clears-values]]
== Clear Values

// refBegin VkClearColorValue Structure specifying a clear color value

The sname:VkClearColorValue structure is defined as:

include::../api/structs/VkClearColorValue.txt[]

  * pname:float32 are the color clear values when the format of the image or
    attachment is one of the formats in the
    <<features-formats-numericformat, Interpretation of Numeric Format>>
    table other than signed integer (etext:SINT) or unsigned integer
    (etext:UINT).
    Floating point values are automatically converted to the format of the
    image, with the clear value being treated as linear if the image is
    sRGB.
  * pname:int32 are the color clear values when the format of the image or
    attachment is signed integer (etext:SINT).
    Signed integer values are converted to the format of the image by
    casting to the smaller type (with negative 32-bit values mapping to
    negative values in the smaller type).
    If the integer clear value is not representable in the target type (e.g.
    would overflow in conversion to that type), the clear value is
    undefined.
  * pname:uint32 are the color clear values when the format of the image or
    attachment is unsigned integer (etext:UINT).
    Unsigned integer values are converted to the format of the image by
    casting to the integer type with fewer bits.

The four array elements of the clear color map to R, G, B, and A components
of image formats, in order.

If the image has more than one sample, the same value is written to all
samples for any pixels being cleared.

include::../validity/structs/VkClearColorValue.txt[]

// refBegin VkClearDepthStencilValue Structure specifying a clear depth stencil value

The sname:VkClearDepthStencilValue structure is defined as:

include::../api/structs/VkClearDepthStencilValue.txt[]

  * pname:depth is the clear value for the depth aspect of the depth/stencil
    attachment.
    It is a floating-point value which is automatically converted to the
    attachment's format.
  * pname:stencil is the clear value for the stencil aspect of the
    depth/stencil attachment.
    It is a 32-bit integer value which is converted to the attachment's
    format by taking the appropriate number of LSBs.

.Valid Usage
****
  * [[VUID-VkClearDepthStencilValue-depth-00022]]
    pname:depth must: be between `0.0` and `1.0`, inclusive
****

include::../validity/structs/VkClearDepthStencilValue.txt[]

// refBegin VkClearValue Structure specifying a clear value

The sname:VkClearValue union is defined as:

include::../api/structs/VkClearValue.txt[]

  * pname:color specifies the color image clear values to use when clearing
    a color image or attachment.
  * pname:depthStencil specifies the depth and stencil clear values to use
    when clearing a depth/stencil image or attachment.

This union is used where part of the API requires either color or
depth/stencil clear values, depending on the attachment, and defines the
initial clear values in the slink:VkRenderPassBeginInfo structure.

.Valid Usage
****
  * [[VUID-VkClearValue-depthStencil-00023]]
    pname:depthStencil must: be a valid sname:VkClearDepthStencilValue
    structure
****

include::../validity/structs/VkClearValue.txt[]


[[clears-filling-buffers]]
== Filling Buffers

// refBegin vkCmdFillBuffer Fill a region of a buffer with a fixed value

To clear buffer data, call:

include::../api/protos/vkCmdFillBuffer.txt[]

  * pname:commandBuffer is the command buffer into which the command will be
    recorded.
  * pname:dstBuffer is the buffer to be filled.
  * pname:dstOffset is the byte offset into the buffer at which to start
    filling, and must: be a multiple of 4.
  * pname:size is the number of bytes to fill, and must: be either a
    multiple of 4, or ename:VK_WHOLE_SIZE to fill the range from
    pname:offset to the end of the buffer.
    If ename:VK_WHOLE_SIZE is used and the remaining size of the buffer is
    not a multiple of 4, then the nearest smaller multiple is used.
  * pname:data is the 4-byte word written repeatedly to the buffer to fill
    pname:size bytes of data.
    The data word is written to memory according to the host endianness.

fname:vkCmdFillBuffer is treated as "`transfer`" operation for the purposes
of synchronization barriers.
The ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT must: be specified in pname:usage
of sname:VkBufferCreateInfo in order for the buffer to be compatible with
fname:vkCmdFillBuffer.

.Valid Usage
****
  * [[VUID-vkCmdFillBuffer-dstOffset-00024]]
    pname:dstOffset must: be less than the size of pname:dstBuffer
  * [[VUID-vkCmdFillBuffer-dstOffset-00025]]
    pname:dstOffset must: be a multiple of `4`
  * [[VUID-vkCmdFillBuffer-size-00026]]
    If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be
    greater than `0`
  * [[VUID-vkCmdFillBuffer-size-00027]]
    If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be
    less than or equal to the size of pname:dstBuffer minus pname:dstOffset
  * [[VUID-vkCmdFillBuffer-size-00028]]
    If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be a
    multiple of `4`
  * [[VUID-vkCmdFillBuffer-dstBuffer-00029]]
    pname:dstBuffer must: have been created with
    ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag
ifndef::VK_KHR_maintenance1[]
  * [[VUID-vkCmdFillBuffer-commandBuffer-00030]]
    The sname:VkCommandPool that pname:commandBuffer was allocated from
    must: support graphics or compute operations
endif::VK_KHR_maintenance1[]
  * [[VUID-vkCmdFillBuffer-dstBuffer-00031]]
    If pname:dstBuffer is non-sparse then it must: be bound completely and
    contiguously to a single sname:VkDeviceMemory object
****

include::../validity/protos/vkCmdFillBuffer.txt[]


[[clears-updating-buffers]]
== Updating Buffers

// refBegin vkCmdUpdateBuffer Update a buffer's contents from host memory

To update buffer data inline in a command buffer, call:

include::../api/protos/vkCmdUpdateBuffer.txt[]

  * pname:commandBuffer is the command buffer into which the command will be
    recorded.
  * pname:dstBuffer is a handle to the buffer to be updated.
  * pname:dstOffset is the byte offset into the buffer to start updating,
    and must: be a multiple of 4.
  * pname:dataSize is the number of bytes to update, and must: be a multiple
    of 4.
  * pname:pData is a pointer to the source data for the buffer update, and
    must: be at least pname:dataSize bytes in size.

pname:dataSize must: be less than or equal to 65536 bytes.
For larger updates, applications can: use buffer to buffer
<<copies-buffers,copies>>.

The source data is copied from the user pointer to the command buffer when
the command is called.

fname:vkCmdUpdateBuffer is only allowed outside of a render pass.
This command is treated as "`transfer`" operation, for the purposes of
synchronization barriers.
The ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT must: be specified in pname:usage
of slink:VkBufferCreateInfo in order for the buffer to be compatible with
fname:vkCmdUpdateBuffer.

.Valid Usage
****
  * [[VUID-vkCmdUpdateBuffer-dstOffset-00032]]
    pname:dstOffset must: be less than the size of pname:dstBuffer
  * [[VUID-vkCmdUpdateBuffer-dataSize-00033]]
    pname:dataSize must: be less than or equal to the size of
    pname:dstBuffer minus pname:dstOffset
  * [[VUID-vkCmdUpdateBuffer-dstBuffer-00034]]
    pname:dstBuffer must: have been created with
    ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag
  * [[VUID-vkCmdUpdateBuffer-dstBuffer-00035]]
    If pname:dstBuffer is non-sparse then it must: be bound completely and
    contiguously to a single sname:VkDeviceMemory object
  * [[VUID-vkCmdUpdateBuffer-dstOffset-00036]]
    pname:dstOffset must: be a multiple of `4`
  * [[VUID-vkCmdUpdateBuffer-dataSize-00037]]
    pname:dataSize must: be less than or equal to `65536`
  * [[VUID-vkCmdUpdateBuffer-dataSize-00038]]
    pname:dataSize must: be a multiple of `4`
****

include::../validity/protos/vkCmdUpdateBuffer.txt[]

[NOTE]
.Note
====
The pname:pData parameter was of type code:uint32_t*` instead of code:void*
prior to revision 1.0.19 of the Specification and dlink:VK_HEADER_VERSION 19
of +vulkan.h+.
This was a historical anomaly, as the source data may be of other types.
====
