System.ComponentModel.Design.ComponentDesigner
System.ComponentModel.Design.ComponentDesigner.Component.get -> System.ComponentModel.IComponent
System.ComponentModel.Design.ComponentDesigner.ComponentDesigner() -> void
System.ComponentModel.Design.ComponentDesigner.Dispose() -> void
System.ComponentModel.Design.ComponentDesigner.Inherited.get -> bool
System.ComponentModel.Design.ComponentDesigner.InvokeGetInheritanceAttribute(System.ComponentModel.Design.ComponentDesigner toInvoke) -> System.ComponentModel.InheritanceAttribute
System.ComponentModel.Design.ComponentDesigner.RaiseComponentChanged(System.ComponentModel.MemberDescriptor member, object oldValue, object newValue) -> void
System.ComponentModel.Design.ComponentDesigner.RaiseComponentChanging(System.ComponentModel.MemberDescriptor member) -> void
System.ComponentModel.Design.ComponentDesigner.ShadowProperties.get -> System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.Contains(string propertyName) -> bool
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.this[string propertyName].get -> object
System.ComponentModel.Design.ComponentDesigner.ShadowPropertyCollection.this[string propertyName].set -> void
System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurface.BeginLoad(System.ComponentModel.Design.Serialization.DesignerLoader loader) -> void
System.ComponentModel.Design.DesignSurface.BeginLoad(System.Type rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.ComponentContainer.get -> System.ComponentModel.IContainer
System.ComponentModel.Design.DesignSurface.CreateNestedContainer(System.ComponentModel.IComponent owningComponent) -> System.ComponentModel.INestedContainer
System.ComponentModel.Design.DesignSurface.CreateNestedContainer(System.ComponentModel.IComponent owningComponent, string containerName) -> System.ComponentModel.INestedContainer
System.ComponentModel.Design.DesignSurface.DesignSurface() -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.IServiceProvider parentProvider) -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.IServiceProvider parentProvider, System.Type rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.DesignSurface(System.Type rootComponentType) -> void
System.ComponentModel.Design.DesignSurface.Dispose() -> void
System.ComponentModel.Design.DesignSurface.Disposed -> System.EventHandler
System.ComponentModel.Design.DesignSurface.DtelLoading.get -> bool
System.ComponentModel.Design.DesignSurface.DtelLoading.set -> void
System.ComponentModel.Design.DesignSurface.Flush() -> void
System.ComponentModel.Design.DesignSurface.Flushed -> System.EventHandler
System.ComponentModel.Design.DesignSurface.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.DesignSurface.IsLoaded.get -> bool
System.ComponentModel.Design.DesignSurface.LoadErrors.get -> System.Collections.ICollection
System.ComponentModel.Design.DesignSurface.Loaded -> System.ComponentModel.Design.LoadedEventHandler
System.ComponentModel.Design.DesignSurface.Loading -> System.EventHandler
System.ComponentModel.Design.DesignSurface.ServiceContainer.get -> System.ComponentModel.Design.ServiceContainer
System.ComponentModel.Design.DesignSurface.Unloaded -> System.EventHandler
System.ComponentModel.Design.DesignSurface.Unloading -> System.EventHandler
System.ComponentModel.Design.DesignSurface.View.get -> object
System.ComponentModel.Design.DesignSurface.ViewActivated -> System.EventHandler
System.ComponentModel.Design.DesignerActionHeaderItem
System.ComponentModel.Design.DesignerActionHeaderItem.DesignerActionHeaderItem(string displayName) -> void
System.ComponentModel.Design.DesignerActionHeaderItem.DesignerActionHeaderItem(string displayName, string category) -> void
System.ComponentModel.Design.DesignerActionItem
System.ComponentModel.Design.DesignerActionItem.AllowAssociate.get -> bool
System.ComponentModel.Design.DesignerActionItem.AllowAssociate.set -> void
System.ComponentModel.Design.DesignerActionItem.DesignerActionItem(string displayName, string category, string description) -> void
System.ComponentModel.Design.DesignerActionItem.Properties.get -> System.Collections.IDictionary
System.ComponentModel.Design.DesignerActionItem.ShowInSourceView.get -> bool
System.ComponentModel.Design.DesignerActionItem.ShowInSourceView.set -> void
System.ComponentModel.Design.DesignerActionItemCollection
System.ComponentModel.Design.DesignerActionItemCollection.Add(System.ComponentModel.Design.DesignerActionItem value) -> int
System.ComponentModel.Design.DesignerActionItemCollection.Contains(System.ComponentModel.Design.DesignerActionItem value) -> bool
System.ComponentModel.Design.DesignerActionItemCollection.CopyTo(System.ComponentModel.Design.DesignerActionItem[] array, int index) -> void
System.ComponentModel.Design.DesignerActionItemCollection.DesignerActionItemCollection() -> void
System.ComponentModel.Design.DesignerActionItemCollection.IndexOf(System.ComponentModel.Design.DesignerActionItem value) -> int
System.ComponentModel.Design.DesignerActionItemCollection.Insert(int index, System.ComponentModel.Design.DesignerActionItem value) -> void
System.ComponentModel.Design.DesignerActionItemCollection.Remove(System.ComponentModel.Design.DesignerActionItem value) -> void
System.ComponentModel.Design.DesignerActionItemCollection.this[int index].get -> System.ComponentModel.Design.DesignerActionItem
System.ComponentModel.Design.DesignerActionItemCollection.this[int index].set -> void
System.ComponentModel.Design.DesignerActionList
System.ComponentModel.Design.DesignerActionList.Component.get -> System.ComponentModel.IComponent
System.ComponentModel.Design.DesignerActionList.DesignerActionList(System.ComponentModel.IComponent component) -> void
System.ComponentModel.Design.DesignerActionList.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.DesignerActionListCollection
System.ComponentModel.Design.DesignerActionListCollection.Add(System.ComponentModel.Design.DesignerActionList value) -> int
System.ComponentModel.Design.DesignerActionListCollection.AddRange(System.ComponentModel.Design.DesignerActionListCollection value) -> void
System.ComponentModel.Design.DesignerActionListCollection.AddRange(System.ComponentModel.Design.DesignerActionList[] value) -> void
System.ComponentModel.Design.DesignerActionListCollection.Contains(System.ComponentModel.Design.DesignerActionList value) -> bool
System.ComponentModel.Design.DesignerActionListCollection.CopyTo(System.ComponentModel.Design.DesignerActionList[] array, int index) -> void
System.ComponentModel.Design.DesignerActionListCollection.DesignerActionListCollection() -> void
System.ComponentModel.Design.DesignerActionListCollection.DesignerActionListCollection(System.ComponentModel.Design.DesignerActionList[] value) -> void
System.ComponentModel.Design.DesignerActionListCollection.IndexOf(System.ComponentModel.Design.DesignerActionList value) -> int
System.ComponentModel.Design.DesignerActionListCollection.Insert(int index, System.ComponentModel.Design.DesignerActionList value) -> void
System.ComponentModel.Design.DesignerActionListCollection.Remove(System.ComponentModel.Design.DesignerActionList value) -> void
System.ComponentModel.Design.DesignerActionListCollection.this[int index].get -> System.ComponentModel.Design.DesignerActionList
System.ComponentModel.Design.DesignerActionListCollection.this[int index].set -> void
System.ComponentModel.Design.DesignerActionListsChangedEventArgs
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.ChangeType.get -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.DesignerActionListsChangedEventArgs(object relatedObject, System.ComponentModel.Design.DesignerActionListsChangedType changeType, System.ComponentModel.Design.DesignerActionListCollection actionLists) -> void
System.ComponentModel.Design.DesignerActionListsChangedEventArgs.RelatedObject.get -> object
System.ComponentModel.Design.DesignerActionListsChangedEventHandler
System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedType.ActionListsAdded = 0 -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionListsChangedType.ActionListsRemoved = 1 -> System.ComponentModel.Design.DesignerActionListsChangedType
System.ComponentModel.Design.DesignerActionMethodItem
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName, string category) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName, string category, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName, string category, string description) -> void
System.ComponentModel.Design.DesignerActionMethodItem.DesignerActionMethodItem(System.ComponentModel.Design.DesignerActionList actionList, string memberName, string displayName, string category, string description, bool includeAsDesignerVerb) -> void
System.ComponentModel.Design.DesignerActionMethodItem.RelatedComponent.get -> System.ComponentModel.IComponent
System.ComponentModel.Design.DesignerActionMethodItem.RelatedComponent.set -> void
System.ComponentModel.Design.DesignerActionPropertyItem
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string memberName, string displayName) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string memberName, string displayName, string category) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.DesignerActionPropertyItem(string memberName, string displayName, string category, string description) -> void
System.ComponentModel.Design.DesignerActionPropertyItem.MemberName.get -> string
System.ComponentModel.Design.DesignerActionPropertyItem.RelatedComponent.get -> System.ComponentModel.IComponent
System.ComponentModel.Design.DesignerActionPropertyItem.RelatedComponent.set -> void
System.ComponentModel.Design.DesignerActionService
System.ComponentModel.Design.DesignerActionService.Add(System.ComponentModel.IComponent comp, System.ComponentModel.Design.DesignerActionList actionList) -> void
System.ComponentModel.Design.DesignerActionService.Add(System.ComponentModel.IComponent comp, System.ComponentModel.Design.DesignerActionListCollection designerActionListCollection) -> void
System.ComponentModel.Design.DesignerActionService.Clear() -> void
System.ComponentModel.Design.DesignerActionService.Contains(System.ComponentModel.IComponent comp) -> bool
System.ComponentModel.Design.DesignerActionService.DesignerActionListsChanged -> System.ComponentModel.Design.DesignerActionListsChangedEventHandler
System.ComponentModel.Design.DesignerActionService.DesignerActionService(System.IServiceProvider serviceProvider) -> void
System.ComponentModel.Design.DesignerActionService.Dispose() -> void
System.ComponentModel.Design.DesignerActionService.GetComponentActions(System.ComponentModel.IComponent component) -> System.ComponentModel.Design.DesignerActionListCollection
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.Design.DesignerActionList actionList) -> void
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.IComponent comp) -> void
System.ComponentModel.Design.DesignerActionService.Remove(System.ComponentModel.IComponent comp, System.ComponentModel.Design.DesignerActionList actionList) -> void
System.ComponentModel.Design.DesignerActionTextItem
System.ComponentModel.Design.DesignerActionTextItem.DesignerActionTextItem(string displayName, string category) -> void
System.ComponentModel.Design.DesignerActionUIService
System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange -> System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler
System.ComponentModel.Design.DesignerActionUIService.Dispose() -> void
System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent component) -> void
System.ComponentModel.Design.DesignerActionUIService.Refresh(System.ComponentModel.IComponent component) -> void
System.ComponentModel.Design.DesignerActionUIService.ShouldAutoShow(System.ComponentModel.IComponent component) -> bool
System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent component) -> void
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.ChangeType.get -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.DesignerActionUIStateChangeEventArgs(object relatedObject, System.ComponentModel.Design.DesignerActionUIStateChangeType changeType) -> void
System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs.RelatedObject.get -> object
System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler
System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Hide = 1 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Refresh = 2 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerActionUIStateChangeType.Show = 0 -> System.ComponentModel.Design.DesignerActionUIStateChangeType
System.ComponentModel.Design.DesignerCommandSet
System.ComponentModel.Design.DesignerCommandSet.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection
System.ComponentModel.Design.DesignerCommandSet.DesignerCommandSet() -> void
System.ComponentModel.Design.DesignerCommandSet.Verbs.get -> System.ComponentModel.Design.DesignerVerbCollection
System.ComponentModel.Design.ExceptionCollection
System.ComponentModel.Design.ExceptionCollection.ExceptionCollection(System.Collections.ArrayList exceptions) -> void
System.ComponentModel.Design.ExceptionCollection.Exceptions.get -> System.Collections.ArrayList
System.ComponentModel.Design.IMultitargetHelperService
System.ComponentModel.Design.IMultitargetHelperService.GetAssemblyQualifiedName(System.Type type) -> string
System.ComponentModel.Design.InheritanceService
System.ComponentModel.Design.InheritanceService.AddInheritedComponents(System.ComponentModel.IComponent component, System.ComponentModel.IContainer container) -> void
System.ComponentModel.Design.InheritanceService.Dispose() -> void
System.ComponentModel.Design.InheritanceService.GetInheritanceAttribute(System.ComponentModel.IComponent component) -> System.ComponentModel.InheritanceAttribute
System.ComponentModel.Design.InheritanceService.InheritanceService() -> void
System.ComponentModel.Design.LoadedEventArgs
System.ComponentModel.Design.LoadedEventArgs.Errors.get -> System.Collections.ICollection
System.ComponentModel.Design.LoadedEventArgs.HasSucceeded.get -> bool
System.ComponentModel.Design.LoadedEventArgs.LoadedEventArgs(bool succeeded, System.Collections.ICollection errors) -> void
System.ComponentModel.Design.LoadedEventHandler
System.ComponentModel.Design.ProjectTargetFrameworkAttribute
System.ComponentModel.Design.ProjectTargetFrameworkAttribute.ProjectTargetFrameworkAttribute(string targetFrameworkMoniker) -> void
System.ComponentModel.Design.ProjectTargetFrameworkAttribute.TargetFrameworkMoniker.get -> string
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CodeDomComponentSerializationService() -> void
System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CodeDomComponentSerializationService(System.IServiceProvider provider) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializer
System.ComponentModel.Design.Serialization.CodeDomSerializer.CodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.CodeDomSerializer.DeserializeStatementToInstance(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, System.CodeDom.CodeStatement statement) -> object
System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeToReferenceExpression(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value) -> System.CodeDom.CodeExpression
System.ComponentModel.Design.Serialization.CodeDomSerializerBase
System.ComponentModel.Design.Serialization.CodeDomSerializerException
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(System.Exception ex, System.CodeDom.CodeLinePragma linePragma) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(System.Exception ex, System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(string message, System.CodeDom.CodeLinePragma linePragma) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.CodeDomSerializerException(string message, System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager) -> void
System.ComponentModel.Design.Serialization.CodeDomSerializerException.LinePragma.get -> System.CodeDom.CodeLinePragma
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.CollectionCodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.MethodSupportsSerialization(System.Reflection.MethodInfo method) -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Container.get -> System.ComponentModel.IContainer
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Container.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.CreateSession() -> System.IDisposable
System.ComponentModel.Design.Serialization.DesignerSerializationManager.DesignerSerializationManager() -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.DesignerSerializationManager(System.IServiceProvider provider) -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.Errors.get -> System.Collections.IList
System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetRuntimeType(string typeName) -> System.Type
System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetSerializer(System.Type objectType, System.Type serializerType) -> object
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PreserveNames.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PreserveNames.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PropertyProvider.get -> object
System.ComponentModel.Design.Serialization.DesignerSerializationManager.PropertyProvider.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.RecycleInstances.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.RecycleInstances.set -> void
System.ComponentModel.Design.Serialization.DesignerSerializationManager.SessionCreated -> System.EventHandler
System.ComponentModel.Design.Serialization.DesignerSerializationManager.SessionDisposed -> System.EventHandler
System.ComponentModel.Design.Serialization.DesignerSerializationManager.ValidateRecycledTypes.get -> bool
System.ComponentModel.Design.Serialization.DesignerSerializationManager.ValidateRecycledTypes.set -> void
System.ComponentModel.Design.Serialization.ExpressionContext
System.ComponentModel.Design.Serialization.ExpressionContext.Expression.get -> System.CodeDom.CodeExpression
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionContext(System.CodeDom.CodeExpression expression, System.Type expressionType, object owner) -> void
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionContext(System.CodeDom.CodeExpression expression, System.Type expressionType, object owner, object presetValue) -> void
System.ComponentModel.Design.Serialization.ExpressionContext.ExpressionType.get -> System.Type
System.ComponentModel.Design.Serialization.ExpressionContext.Owner.get -> object
System.ComponentModel.Design.Serialization.ExpressionContext.PresetValue.get -> object
System.ComponentModel.Design.Serialization.MemberCodeDomSerializer
System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.MemberCodeDomSerializer() -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection
System.ComponentModel.Design.Serialization.ObjectStatementCollection.ContainsKey(object statementOwner) -> bool
System.ComponentModel.Design.Serialization.ObjectStatementCollection.GetEnumerator() -> System.Collections.IDictionaryEnumerator
System.ComponentModel.Design.Serialization.ObjectStatementCollection.Populate(System.Collections.ICollection statementOwners) -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection.Populate(object owner) -> void
System.ComponentModel.Design.Serialization.ObjectStatementCollection.this[object statementOwner].get -> System.CodeDom.CodeStatementCollection
System.ComponentModel.Design.Serialization.RootContext
System.ComponentModel.Design.Serialization.RootContext.Expression.get -> System.CodeDom.CodeExpression
System.ComponentModel.Design.Serialization.RootContext.RootContext(System.CodeDom.CodeExpression expression, object value) -> void
System.ComponentModel.Design.Serialization.RootContext.Value.get -> object
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.Member.get -> System.ComponentModel.MemberDescriptor
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.SerializeAbsoluteContext() -> void
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.SerializeAbsoluteContext(System.ComponentModel.MemberDescriptor member) -> void
System.ComponentModel.Design.Serialization.SerializeAbsoluteContext.ShouldSerialize(System.ComponentModel.MemberDescriptor member) -> bool
System.ComponentModel.Design.Serialization.StatementContext
System.ComponentModel.Design.Serialization.StatementContext.StatementCollection.get -> System.ComponentModel.Design.Serialization.ObjectStatementCollection
System.ComponentModel.Design.Serialization.StatementContext.StatementContext() -> void
System.ComponentModel.Design.Serialization.TypeCodeDomSerializer
System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.TypeCodeDomSerializer() -> void
System.ComponentModel.Design.UndoEngine
System.ComponentModel.Design.UndoEngine.Dispose() -> void
System.ComponentModel.Design.UndoEngine.Enabled.get -> bool
System.ComponentModel.Design.UndoEngine.Enabled.set -> void
System.ComponentModel.Design.UndoEngine.GetRequiredService(System.Type serviceType) -> object
System.ComponentModel.Design.UndoEngine.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.UndoEngine.UndoEngine(System.IServiceProvider provider) -> void
System.ComponentModel.Design.UndoEngine.UndoInProgress.get -> bool
System.ComponentModel.Design.UndoEngine.UndoUnit
System.ComponentModel.Design.UndoEngine.UndoUnit.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.UndoEngine.UndoUnit.Name.get -> string
System.ComponentModel.Design.UndoEngine.UndoUnit.Undo() -> void
System.ComponentModel.Design.UndoEngine.UndoUnit.UndoEngine.get -> System.ComponentModel.Design.UndoEngine
System.ComponentModel.Design.UndoEngine.UndoUnit.UndoUnit(System.ComponentModel.Design.UndoEngine engine, string name) -> void
System.ComponentModel.Design.UndoEngine.Undoing -> System.EventHandler
System.ComponentModel.Design.UndoEngine.Undone -> System.EventHandler
System.Drawing.Design.IToolboxItemProvider
System.Drawing.Design.IToolboxItemProvider.Items.get -> System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.IToolboxService
System.Drawing.Design.IToolboxService.AddCreator(System.Drawing.Design.ToolboxItemCreatorCallback creator, string format) -> void
System.Drawing.Design.IToolboxService.AddCreator(System.Drawing.Design.ToolboxItemCreatorCallback creator, string format, System.ComponentModel.Design.IDesignerHost host) -> void
System.Drawing.Design.IToolboxService.AddLinkedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, System.ComponentModel.Design.IDesignerHost host) -> void
System.Drawing.Design.IToolboxService.AddLinkedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category, System.ComponentModel.Design.IDesignerHost host) -> void
System.Drawing.Design.IToolboxService.AddToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
System.Drawing.Design.IToolboxService.AddToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category) -> void
System.Drawing.Design.IToolboxService.CategoryNames.get -> System.Drawing.Design.CategoryNameCollection
System.Drawing.Design.IToolboxService.DeserializeToolboxItem(object serializedObject) -> System.Drawing.Design.ToolboxItem
System.Drawing.Design.IToolboxService.DeserializeToolboxItem(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItem
System.Drawing.Design.IToolboxService.GetSelectedToolboxItem() -> System.Drawing.Design.ToolboxItem
System.Drawing.Design.IToolboxService.GetSelectedToolboxItem(System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItem
System.Drawing.Design.IToolboxService.GetToolboxItems() -> System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.IToolboxService.GetToolboxItems(System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.IToolboxService.GetToolboxItems(string category) -> System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.IToolboxService.GetToolboxItems(string category, System.ComponentModel.Design.IDesignerHost host) -> System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.IToolboxService.IsSupported(object serializedObject, System.Collections.ICollection filterAttributes) -> bool
System.Drawing.Design.IToolboxService.IsSupported(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> bool
System.Drawing.Design.IToolboxService.IsToolboxItem(object serializedObject) -> bool
System.Drawing.Design.IToolboxService.IsToolboxItem(object serializedObject, System.ComponentModel.Design.IDesignerHost host) -> bool
System.Drawing.Design.IToolboxService.Refresh() -> void
System.Drawing.Design.IToolboxService.RemoveCreator(string format) -> void
System.Drawing.Design.IToolboxService.RemoveCreator(string format, System.ComponentModel.Design.IDesignerHost host) -> void
System.Drawing.Design.IToolboxService.RemoveToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
System.Drawing.Design.IToolboxService.RemoveToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem, string category) -> void
System.Drawing.Design.IToolboxService.SelectedCategory.get -> string
System.Drawing.Design.IToolboxService.SelectedCategory.set -> void
System.Drawing.Design.IToolboxService.SelectedToolboxItemUsed() -> void
System.Drawing.Design.IToolboxService.SerializeToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> object
System.Drawing.Design.IToolboxService.SetCursor() -> bool
System.Drawing.Design.IToolboxService.SetSelectedToolboxItem(System.Drawing.Design.ToolboxItem toolboxItem) -> void
System.Drawing.Design.IToolboxUser
System.Drawing.Design.IToolboxUser.GetToolSupported(System.Drawing.Design.ToolboxItem tool) -> bool
System.Drawing.Design.IToolboxUser.ToolPicked(System.Drawing.Design.ToolboxItem tool) -> void
System.Drawing.Design.ToolboxComponentsCreatedEventArgs
System.Drawing.Design.ToolboxComponentsCreatedEventArgs.Components.get -> System.ComponentModel.IComponent[]
System.Drawing.Design.ToolboxComponentsCreatedEventArgs.ToolboxComponentsCreatedEventArgs(System.ComponentModel.IComponent[] components) -> void
System.Drawing.Design.ToolboxComponentsCreatedEventHandler
System.Drawing.Design.ToolboxComponentsCreatingEventArgs
System.Drawing.Design.ToolboxComponentsCreatingEventArgs.DesignerHost.get -> System.ComponentModel.Design.IDesignerHost
System.Drawing.Design.ToolboxComponentsCreatingEventArgs.ToolboxComponentsCreatingEventArgs(System.ComponentModel.Design.IDesignerHost host) -> void
System.Drawing.Design.ToolboxComponentsCreatingEventHandler
System.Drawing.Design.ToolboxItem
System.Drawing.Design.ToolboxItem.AssemblyName.get -> System.Reflection.AssemblyName
System.Drawing.Design.ToolboxItem.AssemblyName.set -> void
System.Drawing.Design.ToolboxItem.Bitmap.get -> System.Drawing.Bitmap
System.Drawing.Design.ToolboxItem.Bitmap.set -> void
System.Drawing.Design.ToolboxItem.CheckUnlocked() -> void
System.Drawing.Design.ToolboxItem.Company.get -> string
System.Drawing.Design.ToolboxItem.Company.set -> void
System.Drawing.Design.ToolboxItem.ComponentsCreated -> System.Drawing.Design.ToolboxComponentsCreatedEventHandler
System.Drawing.Design.ToolboxItem.ComponentsCreating -> System.Drawing.Design.ToolboxComponentsCreatingEventHandler
System.Drawing.Design.ToolboxItem.CreateComponents() -> System.ComponentModel.IComponent[]
System.Drawing.Design.ToolboxItem.CreateComponents(System.ComponentModel.Design.IDesignerHost host) -> System.ComponentModel.IComponent[]
System.Drawing.Design.ToolboxItem.CreateComponents(System.ComponentModel.Design.IDesignerHost host, System.Collections.IDictionary defaultValues) -> System.ComponentModel.IComponent[]
System.Drawing.Design.ToolboxItem.DependentAssemblies.get -> System.Reflection.AssemblyName[]
System.Drawing.Design.ToolboxItem.DependentAssemblies.set -> void
System.Drawing.Design.ToolboxItem.Description.get -> string
System.Drawing.Design.ToolboxItem.Description.set -> void
System.Drawing.Design.ToolboxItem.DisplayName.get -> string
System.Drawing.Design.ToolboxItem.DisplayName.set -> void
System.Drawing.Design.ToolboxItem.Filter.get -> System.Collections.ICollection
System.Drawing.Design.ToolboxItem.Filter.set -> void
System.Drawing.Design.ToolboxItem.GetType(System.ComponentModel.Design.IDesignerHost host) -> System.Type
System.Drawing.Design.ToolboxItem.IsTransient.get -> bool
System.Drawing.Design.ToolboxItem.IsTransient.set -> void
System.Drawing.Design.ToolboxItem.OriginalBitmap.get -> System.Drawing.Bitmap
System.Drawing.Design.ToolboxItem.OriginalBitmap.set -> void
System.Drawing.Design.ToolboxItem.Properties.get -> System.Collections.IDictionary
System.Drawing.Design.ToolboxItem.ToolboxItem() -> void
System.Drawing.Design.ToolboxItem.ToolboxItem(System.Type toolType) -> void
System.Drawing.Design.ToolboxItem.TypeName.get -> string
System.Drawing.Design.ToolboxItem.TypeName.set -> void
System.Drawing.Design.ToolboxItem.ValidatePropertyType(string propertyName, object value, System.Type expectedType, bool allowNull) -> void
System.Drawing.Design.ToolboxItemCollection
System.Drawing.Design.ToolboxItemCollection.Contains(System.Drawing.Design.ToolboxItem value) -> bool
System.Drawing.Design.ToolboxItemCollection.CopyTo(System.Drawing.Design.ToolboxItem[] array, int index) -> void
System.Drawing.Design.ToolboxItemCollection.IndexOf(System.Drawing.Design.ToolboxItem value) -> int
System.Drawing.Design.ToolboxItemCollection.ToolboxItemCollection(System.Drawing.Design.ToolboxItemCollection value) -> void
System.Drawing.Design.ToolboxItemCollection.ToolboxItemCollection(System.Drawing.Design.ToolboxItem[] value) -> void
System.Drawing.Design.ToolboxItemCollection.this[int index].get -> System.Drawing.Design.ToolboxItem
System.Drawing.Design.ToolboxItemCreatorCallback
System.Runtime.InteropServices.UCOMITypeLib
System.Runtime.InteropServices.UCOMITypeLib.GetDocumentation(int index, out string strName, out string strDocString, out int dwHelpContext, out string strHelpFile) -> void
System.Runtime.InteropServices.UCOMITypeLib.GetLibAttr(out System.IntPtr ppTLibAttr) -> void
System.Runtime.InteropServices.UCOMITypeLib.GetTypeInfoCount() -> int
System.Runtime.InteropServices.UCOMITypeLib.GetTypeInfoType(int index, out System.Runtime.InteropServices.ComTypes.TYPEKIND pTKind) -> void
System.Runtime.InteropServices.UCOMITypeLib.IsName(string szNameBuf, int lHashVal) -> bool
System.Runtime.InteropServices.UCOMITypeLib.ReleaseTLibAttr(System.IntPtr pTLibAttr) -> void
System.Windows.Forms.Design.AxImporter
System.Windows.Forms.Design.AxImporter.AxImporter(System.Windows.Forms.Design.AxImporter.Options options) -> void
System.Windows.Forms.Design.AxImporter.IReferenceResolver
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveActiveXReference(System.Runtime.InteropServices.UCOMITypeLib typeLib) -> string
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveComReference(System.Reflection.AssemblyName name) -> string
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveComReference(System.Runtime.InteropServices.UCOMITypeLib typeLib) -> string
System.Windows.Forms.Design.AxImporter.IReferenceResolver.ResolveManagedReference(string assemName) -> string
System.Windows.Forms.Design.AxImporter.Options
System.Windows.Forms.Design.AxImporter.Options.Options() -> void
System.Windows.Forms.Design.AxImporter.Options.delaySign -> bool
System.Windows.Forms.Design.AxImporter.Options.genSources -> bool
System.Windows.Forms.Design.AxImporter.Options.ignoreRegisteredOcx -> bool
System.Windows.Forms.Design.AxImporter.Options.keyContainer -> string
System.Windows.Forms.Design.AxImporter.Options.keyFile -> string
System.Windows.Forms.Design.AxImporter.Options.keyPair -> System.Reflection.StrongNameKeyPair
System.Windows.Forms.Design.AxImporter.Options.msBuildErrors -> bool
System.Windows.Forms.Design.AxImporter.Options.noLogo -> bool
System.Windows.Forms.Design.AxImporter.Options.outputDirectory -> string
System.Windows.Forms.Design.AxImporter.Options.outputName -> string
System.Windows.Forms.Design.AxImporter.Options.overwriteRCW -> bool
System.Windows.Forms.Design.AxImporter.Options.publicKey -> byte[]
System.Windows.Forms.Design.AxImporter.Options.references -> System.Windows.Forms.Design.AxImporter.IReferenceResolver
System.Windows.Forms.Design.AxImporter.Options.silentMode -> bool
System.Windows.Forms.Design.AxImporter.Options.verboseMode -> bool
System.Windows.Forms.Design.Behavior.Adorner
System.Windows.Forms.Design.Behavior.Adorner.Adorner() -> void
System.Windows.Forms.Design.Behavior.Adorner.BehaviorService.get -> System.Windows.Forms.Design.Behavior.BehaviorService
System.Windows.Forms.Design.Behavior.Adorner.BehaviorService.set -> void
System.Windows.Forms.Design.Behavior.Adorner.Enabled.get -> bool
System.Windows.Forms.Design.Behavior.Adorner.Enabled.set -> void
System.Windows.Forms.Design.Behavior.Adorner.Glyphs.get -> System.Windows.Forms.Design.Behavior.GlyphCollection
System.Windows.Forms.Design.Behavior.Adorner.Invalidate() -> void
System.Windows.Forms.Design.Behavior.Adorner.Invalidate(System.Drawing.Rectangle rectangle) -> void
System.Windows.Forms.Design.Behavior.Adorner.Invalidate(System.Drawing.Region region) -> void
System.Windows.Forms.Design.Behavior.Behavior
System.Windows.Forms.Design.Behavior.Behavior.Behavior() -> void
System.Windows.Forms.Design.Behavior.Behavior.Behavior(bool callParentBehavior, System.Windows.Forms.Design.Behavior.BehaviorService behaviorService) -> void
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs.BehaviorDragDropEventArgs(System.Collections.ICollection dragComponents) -> void
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventArgs.DragComponents.get -> System.Collections.ICollection
System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler
System.Windows.Forms.Design.Behavior.BehaviorService
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowGraphics.get -> System.Drawing.Graphics
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowPointToScreen(System.Drawing.Point p) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.AdornerWindowToScreen() -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.Adorners.get -> System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection
System.Windows.Forms.Design.Behavior.BehaviorService.BeginDrag -> System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler
System.Windows.Forms.Design.Behavior.BehaviorService.ControlRectInAdornerWindow(System.Windows.Forms.Control c) -> System.Drawing.Rectangle
System.Windows.Forms.Design.Behavior.BehaviorService.ControlToAdornerWindow(System.Windows.Forms.Control c) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.CurrentBehavior.get -> System.Windows.Forms.Design.Behavior.Behavior
System.Windows.Forms.Design.Behavior.BehaviorService.Dispose() -> void
System.Windows.Forms.Design.Behavior.BehaviorService.EndDrag -> System.Windows.Forms.Design.Behavior.BehaviorDragDropEventHandler
System.Windows.Forms.Design.Behavior.BehaviorService.GetNextBehavior(System.Windows.Forms.Design.Behavior.Behavior behavior) -> System.Windows.Forms.Design.Behavior.Behavior
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate() -> void
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate(System.Drawing.Rectangle rect) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.Invalidate(System.Drawing.Region r) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.MapAdornerWindowPoint(System.IntPtr handle, System.Drawing.Point pt) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.PopBehavior(System.Windows.Forms.Design.Behavior.Behavior behavior) -> System.Windows.Forms.Design.Behavior.Behavior
System.Windows.Forms.Design.Behavior.BehaviorService.PushBehavior(System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.PushCaptureBehavior(System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.BehaviorService.ScreenToAdornerWindow(System.Drawing.Point p) -> System.Drawing.Point
System.Windows.Forms.Design.Behavior.BehaviorService.SyncSelection() -> void
System.Windows.Forms.Design.Behavior.BehaviorService.Synchronize -> System.EventHandler
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Add(System.Windows.Forms.Design.Behavior.Adorner value) -> int
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.AddRange(System.Windows.Forms.Design.Behavior.Adorner[] value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.AddRange(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.Adorner[] value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.BehaviorService behaviorService) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.BehaviorServiceAdornerCollection(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Contains(System.Windows.Forms.Design.Behavior.Adorner value) -> bool
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.CopyTo(System.Windows.Forms.Design.Behavior.Adorner[] array, int index) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.GetEnumerator() -> System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.IndexOf(System.Windows.Forms.Design.Behavior.Adorner value) -> int
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Insert(int index, System.Windows.Forms.Design.Behavior.Adorner value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.Remove(System.Windows.Forms.Design.Behavior.Adorner value) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.this[int index].get -> System.Windows.Forms.Design.Behavior.Adorner
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection.this[int index].set -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.BehaviorServiceAdornerCollectionEnumerator(System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollection mappings) -> void
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.Current.get -> System.Windows.Forms.Design.Behavior.Adorner
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.MoveNext() -> bool
System.Windows.Forms.Design.Behavior.BehaviorServiceAdornerCollectionEnumerator.Reset() -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph
System.Windows.Forms.Design.Behavior.ComponentGlyph.ComponentGlyph(System.ComponentModel.IComponent relatedComponent) -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph.ComponentGlyph(System.ComponentModel.IComponent relatedComponent, System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.ComponentGlyph.RelatedComponent.get -> System.ComponentModel.IComponent
System.Windows.Forms.Design.Behavior.ControlBodyGlyph
System.Windows.Forms.Design.Behavior.ControlBodyGlyph.ControlBodyGlyph(System.Drawing.Rectangle bounds, System.Windows.Forms.Cursor cursor, System.ComponentModel.IComponent relatedComponent, System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.ControlBodyGlyph.ControlBodyGlyph(System.Drawing.Rectangle bounds, System.Windows.Forms.Cursor cursor, System.ComponentModel.IComponent relatedComponent, System.Windows.Forms.Design.ControlDesigner designer) -> void
System.Windows.Forms.Design.Behavior.Glyph
System.Windows.Forms.Design.Behavior.Glyph.Glyph(System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.Glyph.SetBehavior(System.Windows.Forms.Design.Behavior.Behavior behavior) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection
System.Windows.Forms.Design.Behavior.GlyphCollection.Add(System.Windows.Forms.Design.Behavior.Glyph value) -> int
System.Windows.Forms.Design.Behavior.GlyphCollection.AddRange(System.Windows.Forms.Design.Behavior.GlyphCollection value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.AddRange(System.Windows.Forms.Design.Behavior.Glyph[] value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.Contains(System.Windows.Forms.Design.Behavior.Glyph value) -> bool
System.Windows.Forms.Design.Behavior.GlyphCollection.CopyTo(System.Windows.Forms.Design.Behavior.Glyph[] array, int index) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection() -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection(System.Windows.Forms.Design.Behavior.GlyphCollection value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.GlyphCollection(System.Windows.Forms.Design.Behavior.Glyph[] value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.IndexOf(System.Windows.Forms.Design.Behavior.Glyph value) -> int
System.Windows.Forms.Design.Behavior.GlyphCollection.Insert(int index, System.Windows.Forms.Design.Behavior.Glyph value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.Remove(System.Windows.Forms.Design.Behavior.Glyph value) -> void
System.Windows.Forms.Design.Behavior.GlyphCollection.this[int index].get -> System.Windows.Forms.Design.Behavior.Glyph
System.Windows.Forms.Design.Behavior.GlyphCollection.this[int index].set -> void
System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.NotSelected = 0 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.Selected = 1 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.GlyphSelectionType.SelectedPrimary = 2 -> System.Windows.Forms.Design.Behavior.GlyphSelectionType
System.Windows.Forms.Design.Behavior.SnapLine
System.Windows.Forms.Design.Behavior.SnapLine.AdjustOffset(int adjustment) -> void
System.Windows.Forms.Design.Behavior.SnapLine.Filter.get -> string
System.Windows.Forms.Design.Behavior.SnapLine.IsHorizontal.get -> bool
System.Windows.Forms.Design.Behavior.SnapLine.IsVertical.get -> bool
System.Windows.Forms.Design.Behavior.SnapLine.Offset.get -> int
System.Windows.Forms.Design.Behavior.SnapLine.Priority.get -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, System.Windows.Forms.Design.Behavior.SnapLinePriority priority) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, string filter) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLine(System.Windows.Forms.Design.Behavior.SnapLineType type, int offset, string filter, System.Windows.Forms.Design.Behavior.SnapLinePriority priority) -> void
System.Windows.Forms.Design.Behavior.SnapLine.SnapLineType.get -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Always = 4 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.High = 3 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Low = 1 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLinePriority.Medium = 2 -> System.Windows.Forms.Design.Behavior.SnapLinePriority
System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Baseline = 6 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Bottom = 1 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Horizontal = 4 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Left = 2 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Right = 3 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Top = 0 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.Behavior.SnapLineType.Vertical = 5 -> System.Windows.Forms.Design.Behavior.SnapLineType
System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.All = 0 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.Component = 1 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentActionsType.Service = 2 -> System.Windows.Forms.Design.ComponentActionsType
System.Windows.Forms.Design.ComponentDocumentDesigner
System.Windows.Forms.Design.ComponentDocumentDesigner.ComponentDocumentDesigner() -> void
System.Windows.Forms.Design.ComponentDocumentDesigner.Control.get -> System.Windows.Forms.Control
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayAutoArrange.get -> bool
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayAutoArrange.set -> void
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayLargeIcon.get -> bool
System.Windows.Forms.Design.ComponentDocumentDesigner.TrayLargeIcon.set -> void
System.Windows.Forms.Design.ComponentTray
System.Windows.Forms.Design.ComponentTray.AutoArrange.get -> bool
System.Windows.Forms.Design.ComponentTray.AutoArrange.set -> void
System.Windows.Forms.Design.ComponentTray.ComponentCount.get -> int
System.Windows.Forms.Design.ComponentTray.ComponentTray(System.ComponentModel.Design.IDesigner mainDesigner, System.IServiceProvider serviceProvider) -> void
System.Windows.Forms.Design.ComponentTray.CreateComponentFromTool(System.Drawing.Design.ToolboxItem tool) -> void
System.Windows.Forms.Design.ComponentTray.DisplayError(System.Exception e) -> void
System.Windows.Forms.Design.ComponentTray.GetLocation(System.ComponentModel.IComponent receiver) -> System.Drawing.Point
System.Windows.Forms.Design.ComponentTray.GetNextComponent(System.ComponentModel.IComponent component, bool forward) -> System.ComponentModel.IComponent
System.Windows.Forms.Design.ComponentTray.GetTrayLocation(System.ComponentModel.IComponent receiver) -> System.Drawing.Point
System.Windows.Forms.Design.ComponentTray.IsTrayComponent(System.ComponentModel.IComponent comp) -> bool
System.Windows.Forms.Design.ComponentTray.SetLocation(System.ComponentModel.IComponent receiver, System.Drawing.Point location) -> void
System.Windows.Forms.Design.ComponentTray.SetTrayLocation(System.ComponentModel.IComponent receiver, System.Drawing.Point location) -> void
System.Windows.Forms.Design.ComponentTray.ShowLargeIcons.get -> bool
System.Windows.Forms.Design.ComponentTray.ShowLargeIcons.set -> void
System.Windows.Forms.Design.ControlDesigner
System.Windows.Forms.Design.ControlDesigner.AutoResizeHandles.get -> bool
System.Windows.Forms.Design.ControlDesigner.AutoResizeHandles.set -> void
System.Windows.Forms.Design.ControlDesigner.BaseWndProc(ref System.Windows.Forms.Message m) -> void
System.Windows.Forms.Design.ControlDesigner.BehaviorService.get -> System.Windows.Forms.Design.Behavior.BehaviorService
System.Windows.Forms.Design.ControlDesigner.ControlDesigner() -> void
System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject
System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.ControlDesignerAccessibleObject(System.Windows.Forms.Design.ControlDesigner designer, System.Windows.Forms.Control control) -> void
System.Windows.Forms.Design.ControlDesigner.DefWndProc(ref System.Windows.Forms.Message m) -> void
System.Windows.Forms.Design.ControlDesigner.DisplayError(System.Exception e) -> void
System.Windows.Forms.Design.ControlDesigner.EnableDesignMode(System.Windows.Forms.Control child, string name) -> bool
System.Windows.Forms.Design.ControlDesigner.EnableDragDrop(bool value) -> void
System.Windows.Forms.Design.ControlDesigner.HookChildControls(System.Windows.Forms.Control firstChild) -> void
System.Windows.Forms.Design.ControlDesigner.UnhookChildControls(System.Windows.Forms.Control firstChild) -> void
System.Windows.Forms.Design.ControlDesigner.accessibilityObj -> System.Windows.Forms.AccessibleObject
System.Windows.Forms.Design.DesignerOptions
System.Windows.Forms.Design.DesignerOptions.DesignerOptions() -> void
System.Windows.Forms.Design.DocumentDesigner
System.Windows.Forms.Design.DocumentDesigner.DocumentDesigner() -> void
System.Windows.Forms.Design.EventHandlerService
System.Windows.Forms.Design.EventHandlerService.EventHandlerChanged -> System.EventHandler
System.Windows.Forms.Design.EventHandlerService.EventHandlerService(System.Windows.Forms.Control focusWnd) -> void
System.Windows.Forms.Design.EventHandlerService.FocusWindow.get -> System.Windows.Forms.Control
System.Windows.Forms.Design.EventHandlerService.GetHandler(System.Type handlerType) -> object
System.Windows.Forms.Design.EventHandlerService.PopHandler(object handler) -> void
System.Windows.Forms.Design.EventHandlerService.PushHandler(object handler) -> void
System.Windows.Forms.Design.IContainsThemedScrollbarWindows
System.Windows.Forms.Design.IContainsThemedScrollbarWindows.ThemedScrollbarWindows() -> System.Collections.IEnumerable
System.Windows.Forms.Design.ImageListCodeDomSerializer
System.Windows.Forms.Design.ImageListCodeDomSerializer.ImageListCodeDomSerializer() -> void
System.Windows.Forms.Design.MenuCommands
System.Windows.Forms.Design.MenuCommands.MenuCommands() -> void
System.Windows.Forms.Design.ParentControlDesigner
System.Windows.Forms.Design.ParentControlDesigner.AddPaddingSnapLines(ref System.Collections.ArrayList snapLines) -> void
System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool) -> void
System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool, System.Drawing.Point location) -> void
System.Windows.Forms.Design.ParentControlDesigner.CreateTool(System.Drawing.Design.ToolboxItem tool, System.Drawing.Rectangle bounds) -> void
System.Windows.Forms.Design.ParentControlDesigner.GetControl(object component) -> System.Windows.Forms.Control
System.Windows.Forms.Design.ParentControlDesigner.GetUpdatedRect(System.Drawing.Rectangle originalRect, System.Drawing.Rectangle dragRect, bool updateSize) -> System.Drawing.Rectangle
System.Windows.Forms.Design.ParentControlDesigner.GridSize.get -> System.Drawing.Size
System.Windows.Forms.Design.ParentControlDesigner.GridSize.set -> void
System.Windows.Forms.Design.ParentControlDesigner.MouseDragTool.get -> System.Drawing.Design.ToolboxItem
System.Windows.Forms.Design.ParentControlDesigner.ParentControlDesigner() -> void
System.Windows.Forms.Design.ScrollableControlDesigner
System.Windows.Forms.Design.ScrollableControlDesigner.ScrollableControlDesigner() -> void
System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.AllSizeable = System.Windows.Forms.Design.SelectionRules.TopSizeable | System.Windows.Forms.Design.SelectionRules.BottomSizeable | System.Windows.Forms.Design.SelectionRules.LeftSizeable | System.Windows.Forms.Design.SelectionRules.RightSizeable -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.BottomSizeable = 2 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.LeftSizeable = 4 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Locked = -2147483648 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Moveable = 268435456 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.None = 0 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.RightSizeable = 8 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.TopSizeable = 1 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.SelectionRules.Visible = 1073741824 -> System.Windows.Forms.Design.SelectionRules
System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.All = 1 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.None = 2 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarMode.OnlyTopLevel = 3 -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarWindow
System.Windows.Forms.Design.ThemedScrollbarWindow.Handle -> System.IntPtr
System.Windows.Forms.Design.ThemedScrollbarWindow.Mode -> System.Windows.Forms.Design.ThemedScrollbarMode
System.Windows.Forms.Design.ThemedScrollbarWindow.ThemedScrollbarWindow() -> void
System.Windows.Forms.Design.WindowsFormsDesignerOptionService
System.Windows.Forms.Design.WindowsFormsDesignerOptionService.WindowsFormsDesignerOptionService() -> void
abstract System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value, System.ComponentModel.MemberDescriptor descriptor, System.CodeDom.CodeStatementCollection statements) -> void
abstract System.ComponentModel.Design.Serialization.MemberCodeDomSerializer.ShouldSerialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value, System.ComponentModel.MemberDescriptor descriptor) -> bool
abstract System.ComponentModel.Design.UndoEngine.AddUndoUnit(System.ComponentModel.Design.UndoEngine.UndoUnit unit) -> void
abstract System.Windows.Forms.Design.Behavior.Glyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor
abstract System.Windows.Forms.Design.Behavior.Glyph.Paint(System.Windows.Forms.PaintEventArgs pe) -> void
override System.ComponentModel.Design.DesignerActionListCollection.OnValidate(object value) -> void
override System.ComponentModel.Design.ExceptionCollection.GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.CreateStore() -> System.ComponentModel.Design.Serialization.SerializationStore
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Deserialize(System.ComponentModel.Design.Serialization.SerializationStore store) -> System.Collections.ICollection
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Deserialize(System.ComponentModel.Design.Serialization.SerializationStore store, System.ComponentModel.IContainer container) -> System.Collections.ICollection
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.DeserializeTo(System.ComponentModel.Design.Serialization.SerializationStore store, System.ComponentModel.IContainer container, bool validateRecycledTypes, bool applyDefaults) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.LoadStore(System.IO.Stream stream) -> System.ComponentModel.Design.Serialization.SerializationStore
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.Serialize(System.ComponentModel.Design.Serialization.SerializationStore store, object value) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeAbsolute(System.ComponentModel.Design.Serialization.SerializationStore store, object value) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeMember(System.ComponentModel.Design.Serialization.SerializationStore store, object owningObject, System.ComponentModel.MemberDescriptor member) -> void
override System.ComponentModel.Design.Serialization.CodeDomComponentSerializationService.SerializeMemberAbsolute(System.ComponentModel.Design.Serialization.SerializationStore store, object owningObject, System.ComponentModel.MemberDescriptor member) -> void
override System.ComponentModel.Design.Serialization.CodeDomSerializerException.GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) -> void
override System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value) -> object
override System.ComponentModel.Design.UndoEngine.UndoUnit.ToString() -> string
override System.Drawing.Design.ToolboxItem.Equals(object obj) -> bool
override System.Drawing.Design.ToolboxItem.GetHashCode() -> int
override System.Drawing.Design.ToolboxItem.ToString() -> string
override System.Windows.Forms.Design.Behavior.ComponentGlyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor
override System.Windows.Forms.Design.Behavior.ComponentGlyph.Paint(System.Windows.Forms.PaintEventArgs pe) -> void
override System.Windows.Forms.Design.Behavior.ControlBodyGlyph.Bounds.get -> System.Drawing.Rectangle
override System.Windows.Forms.Design.Behavior.ControlBodyGlyph.GetHitTest(System.Drawing.Point p) -> System.Windows.Forms.Cursor
override System.Windows.Forms.Design.Behavior.SnapLine.ToString() -> string
override System.Windows.Forms.Design.ComponentDocumentDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ComponentDocumentDesigner.Initialize(System.ComponentModel.IComponent component) -> void
override System.Windows.Forms.Design.ComponentDocumentDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
override System.Windows.Forms.Design.ComponentTray.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ComponentTray.GetService(System.Type serviceType) -> object
override System.Windows.Forms.Design.ComponentTray.OnDragDrop(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ComponentTray.OnDragEnter(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ComponentTray.OnDragLeave(System.EventArgs e) -> void
override System.Windows.Forms.Design.ComponentTray.OnDragOver(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ComponentTray.OnGiveFeedback(System.Windows.Forms.GiveFeedbackEventArgs gfevent) -> void
override System.Windows.Forms.Design.ComponentTray.OnLayout(System.Windows.Forms.LayoutEventArgs levent) -> void
override System.Windows.Forms.Design.ComponentTray.OnMouseDoubleClick(System.Windows.Forms.MouseEventArgs e) -> void
override System.Windows.Forms.Design.ComponentTray.OnMouseDown(System.Windows.Forms.MouseEventArgs e) -> void
override System.Windows.Forms.Design.ComponentTray.OnMouseMove(System.Windows.Forms.MouseEventArgs e) -> void
override System.Windows.Forms.Design.ComponentTray.OnMouseUp(System.Windows.Forms.MouseEventArgs e) -> void
override System.Windows.Forms.Design.ComponentTray.OnPaint(System.Windows.Forms.PaintEventArgs pe) -> void
override System.Windows.Forms.Design.ComponentTray.WndProc(ref System.Windows.Forms.Message m) -> void
override System.Windows.Forms.Design.ControlDesigner.AssociatedComponents.get -> System.Collections.ICollection
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Bounds.get -> System.Drawing.Rectangle
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.DefaultAction.get -> string
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Description.get -> string
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetChild(int index) -> System.Windows.Forms.AccessibleObject
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetChildCount() -> int
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetFocused() -> System.Windows.Forms.AccessibleObject
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.GetSelected() -> System.Windows.Forms.AccessibleObject
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.HitTest(int x, int y) -> System.Windows.Forms.AccessibleObject
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Name.get -> string
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Parent.get -> System.Windows.Forms.AccessibleObject
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Role.get -> System.Windows.Forms.AccessibleRole
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.State.get -> System.Windows.Forms.AccessibleStates
override System.Windows.Forms.Design.ControlDesigner.ControlDesignerAccessibleObject.Value.get -> string
override System.Windows.Forms.Design.ControlDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ControlDesigner.InheritanceAttribute.get -> System.ComponentModel.InheritanceAttribute
override System.Windows.Forms.Design.ControlDesigner.Initialize(System.ComponentModel.IComponent component) -> void
override System.Windows.Forms.Design.ControlDesigner.InitializeExistingComponent(System.Collections.IDictionary defaultValues) -> void
override System.Windows.Forms.Design.ControlDesigner.InitializeNewComponent(System.Collections.IDictionary defaultValues) -> void
override System.Windows.Forms.Design.ControlDesigner.OnSetComponentDefaults() -> void
override System.Windows.Forms.Design.ControlDesigner.ParentComponent.get -> System.ComponentModel.IComponent
override System.Windows.Forms.Design.ControlDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
override System.Windows.Forms.Design.DocumentDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.DocumentDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection
override System.Windows.Forms.Design.DocumentDesigner.Initialize(System.ComponentModel.IComponent component) -> void
override System.Windows.Forms.Design.DocumentDesigner.OnContextMenu(int x, int y) -> void
override System.Windows.Forms.Design.DocumentDesigner.OnCreateHandle() -> void
override System.Windows.Forms.Design.DocumentDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
override System.Windows.Forms.Design.DocumentDesigner.SelectionRules.get -> System.Windows.Forms.Design.SelectionRules
override System.Windows.Forms.Design.DocumentDesigner.WndProc(ref System.Windows.Forms.Message m) -> void
override System.Windows.Forms.Design.ImageListCodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject) -> object
override System.Windows.Forms.Design.ImageListCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value) -> object
override System.Windows.Forms.Design.ParentControlDesigner.Dispose(bool disposing) -> void
override System.Windows.Forms.Design.ParentControlDesigner.EnableDragRect.get -> bool
override System.Windows.Forms.Design.ParentControlDesigner.GetControlGlyph(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.ControlBodyGlyph
override System.Windows.Forms.Design.ParentControlDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection
override System.Windows.Forms.Design.ParentControlDesigner.Initialize(System.ComponentModel.IComponent component) -> void
override System.Windows.Forms.Design.ParentControlDesigner.InitializeNewComponent(System.Collections.IDictionary defaultValues) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnDragComplete(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnDragDrop(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnDragEnter(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnDragLeave(System.EventArgs e) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnDragOver(System.Windows.Forms.DragEventArgs de) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragBegin(int x, int y) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragEnd(bool cancel) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnMouseDragMove(int x, int y) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnPaintAdornments(System.Windows.Forms.PaintEventArgs pe) -> void
override System.Windows.Forms.Design.ParentControlDesigner.OnSetCursor() -> void
override System.Windows.Forms.Design.ParentControlDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
override System.Windows.Forms.Design.ParentControlDesigner.SnapLines.get -> System.Collections.IList
override System.Windows.Forms.Design.ScrollableControlDesigner.GetHitTest(System.Drawing.Point pt) -> bool
override System.Windows.Forms.Design.ScrollableControlDesigner.WndProc(ref System.Windows.Forms.Message m) -> void
override System.Windows.Forms.Design.WindowsFormsDesignerOptionService.PopulateOptionCollection(System.ComponentModel.Design.DesignerOptionService.DesignerOptionCollection options) -> void
static System.Windows.Forms.Design.Behavior.SnapLine.ShouldSnap(System.Windows.Forms.Design.Behavior.SnapLine line1, System.Windows.Forms.Design.Behavior.SnapLine line2) -> bool
static System.Windows.Forms.Design.ParentControlDesigner.InvokeCreateTool(System.Windows.Forms.Design.ParentControlDesigner toInvoke, System.Drawing.Design.ToolboxItem tool) -> void
static readonly System.Windows.Forms.Design.ControlDesigner.InvalidPoint -> System.Drawing.Point
static readonly System.Windows.Forms.Design.MenuCommands.ComponentTrayMenu -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.ContainerMenu -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.DesignerProperties -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.EditLabel -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyCancel -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyDefaultAction -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyEnd -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyHome -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyInvokeSmartTag -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveDown -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveLeft -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveRight -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyMoveUp -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeDown -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeHeightDecrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeHeightIncrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeLeft -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeRight -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeUp -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeWidthDecrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyNudgeWidthIncrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyReverseCancel -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySelectNext -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySelectPrevious -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyShiftEnd -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyShiftHome -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeHeightDecrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeHeightIncrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeWidthDecrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeySizeWidthIncrease -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.KeyTabOrderSelect -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.SelectionMenu -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.SetStatusRectangle -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.SetStatusText -> System.ComponentModel.Design.CommandID
static readonly System.Windows.Forms.Design.MenuCommands.TraySelectionMenu -> System.ComponentModel.Design.CommandID
virtual System.ComponentModel.Design.ComponentDesigner.ActionLists.get -> System.ComponentModel.Design.DesignerActionListCollection
virtual System.ComponentModel.Design.ComponentDesigner.AssociatedComponents.get -> System.Collections.ICollection
virtual System.ComponentModel.Design.ComponentDesigner.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.ComponentDesigner.DoDefaultAction() -> void
virtual System.ComponentModel.Design.ComponentDesigner.GetService(System.Type serviceType) -> object
virtual System.ComponentModel.Design.ComponentDesigner.InheritanceAttribute.get -> System.ComponentModel.InheritanceAttribute
virtual System.ComponentModel.Design.ComponentDesigner.Initialize(System.ComponentModel.IComponent component) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeExistingComponent(System.Collections.IDictionary defaultValues) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeNewComponent(System.Collections.IDictionary defaultValues) -> void
virtual System.ComponentModel.Design.ComponentDesigner.InitializeNonDefault() -> void
virtual System.ComponentModel.Design.ComponentDesigner.OnSetComponentDefaults() -> void
virtual System.ComponentModel.Design.ComponentDesigner.ParentComponent.get -> System.ComponentModel.IComponent
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterAttributes(System.Collections.IDictionary attributes) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterEvents(System.Collections.IDictionary events) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PostFilterProperties(System.Collections.IDictionary properties) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterAttributes(System.Collections.IDictionary attributes) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterEvents(System.Collections.IDictionary events) -> void
virtual System.ComponentModel.Design.ComponentDesigner.PreFilterProperties(System.Collections.IDictionary properties) -> void
virtual System.ComponentModel.Design.ComponentDesigner.Verbs.get -> System.ComponentModel.Design.DesignerVerbCollection
virtual System.ComponentModel.Design.DesignSurface.CreateComponent(System.Type componentType) -> System.ComponentModel.IComponent
virtual System.ComponentModel.Design.DesignSurface.CreateDesigner(System.ComponentModel.IComponent component, bool rootDesigner) -> System.ComponentModel.Design.IDesigner
virtual System.ComponentModel.Design.DesignSurface.CreateInstance(System.Type type) -> object
virtual System.ComponentModel.Design.DesignSurface.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.DesignSurface.OnLoaded(System.ComponentModel.Design.LoadedEventArgs e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnLoading(System.EventArgs e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnUnloaded(System.EventArgs e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnUnloading(System.EventArgs e) -> void
virtual System.ComponentModel.Design.DesignSurface.OnViewActivate(System.EventArgs e) -> void
virtual System.ComponentModel.Design.DesignerActionItem.Category.get -> string
virtual System.ComponentModel.Design.DesignerActionItem.Description.get -> string
virtual System.ComponentModel.Design.DesignerActionItem.DisplayName.get -> string
virtual System.ComponentModel.Design.DesignerActionList.AutoShow.get -> bool
virtual System.ComponentModel.Design.DesignerActionList.AutoShow.set -> void
virtual System.ComponentModel.Design.DesignerActionList.GetSortedActionItems() -> System.ComponentModel.Design.DesignerActionItemCollection
virtual System.ComponentModel.Design.DesignerActionMethodItem.IncludeAsDesignerVerb.get -> bool
virtual System.ComponentModel.Design.DesignerActionMethodItem.Invoke() -> void
virtual System.ComponentModel.Design.DesignerActionMethodItem.MemberName.get -> string
virtual System.ComponentModel.Design.DesignerActionService.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.DesignerActionService.GetComponentActions(System.ComponentModel.IComponent component, System.Windows.Forms.Design.ComponentActionsType type) -> System.ComponentModel.Design.DesignerActionListCollection
virtual System.ComponentModel.Design.DesignerActionService.GetComponentDesignerActions(System.ComponentModel.IComponent component, System.ComponentModel.Design.DesignerActionListCollection actionLists) -> void
virtual System.ComponentModel.Design.DesignerActionService.GetComponentServiceActions(System.ComponentModel.IComponent component, System.ComponentModel.Design.DesignerActionListCollection actionLists) -> void
virtual System.ComponentModel.Design.DesignerCommandSet.GetCommands(string name) -> System.Collections.ICollection
virtual System.ComponentModel.Design.InheritanceService.AddInheritedComponents(System.Type type, System.ComponentModel.IComponent component, System.ComponentModel.IContainer container) -> void
virtual System.ComponentModel.Design.InheritanceService.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.InheritanceService.IgnoreInheritedMember(System.Reflection.MemberInfo member, System.ComponentModel.IComponent component) -> bool
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject) -> object
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.GetTargetComponentName(System.CodeDom.CodeStatement statement, System.CodeDom.CodeExpression expression, System.Type targetType) -> string
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value) -> object
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeAbsolute(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value) -> object
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeMember(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object owningObject, System.ComponentModel.MemberDescriptor member) -> System.CodeDom.CodeStatementCollection
virtual System.ComponentModel.Design.Serialization.CodeDomSerializer.SerializeMemberAbsolute(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object owningObject, System.ComponentModel.MemberDescriptor member) -> System.CodeDom.CodeStatementCollection
virtual System.ComponentModel.Design.Serialization.CollectionCodeDomSerializer.SerializeCollection(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, System.CodeDom.CodeExpression targetExpression, System.Type targetType, System.Collections.ICollection originalCollection, System.Collections.ICollection valuesToSerialize) -> object
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.CreateInstance(System.Type type, System.Collections.ICollection arguments, string name, bool addToContainer) -> object
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetService(System.Type serviceType) -> object
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.GetType(string typeName) -> System.Type
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnResolveName(System.ComponentModel.Design.Serialization.ResolveNameEventArgs e) -> void
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnSessionCreated(System.EventArgs e) -> void
virtual System.ComponentModel.Design.Serialization.DesignerSerializationManager.OnSessionDisposed(System.EventArgs e) -> void
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, System.CodeDom.CodeTypeDeclaration declaration) -> object
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.GetInitializeMethod(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, System.CodeDom.CodeTypeDeclaration declaration, object value) -> System.CodeDom.CodeMemberMethod
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.GetInitializeMethods(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, System.CodeDom.CodeTypeDeclaration declaration) -> System.CodeDom.CodeMemberMethod[]
virtual System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object root, System.Collections.ICollection members) -> System.CodeDom.CodeTypeDeclaration
virtual System.ComponentModel.Design.UndoEngine.CreateUndoUnit(string name, bool primary) -> System.ComponentModel.Design.UndoEngine.UndoUnit
virtual System.ComponentModel.Design.UndoEngine.DiscardUndoUnit(System.ComponentModel.Design.UndoEngine.UndoUnit unit) -> void
virtual System.ComponentModel.Design.UndoEngine.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.UndoEngine.OnUndoing(System.EventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.OnUndone(System.EventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.Close() -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentAdded(System.ComponentModel.Design.ComponentEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentAdding(System.ComponentModel.Design.ComponentEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentChanged(System.ComponentModel.Design.ComponentChangedEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentChanging(System.ComponentModel.Design.ComponentChangingEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRemoved(System.ComponentModel.Design.ComponentEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRemoving(System.ComponentModel.Design.ComponentEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.ComponentRename(System.ComponentModel.Design.ComponentRenameEventArgs e) -> void
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.IsEmpty.get -> bool
virtual System.ComponentModel.Design.UndoEngine.UndoUnit.UndoCore() -> void
virtual System.Drawing.Design.ToolboxItem.ComponentType.get -> string
virtual System.Drawing.Design.ToolboxItem.CreateComponentsCore(System.ComponentModel.Design.IDesignerHost host) -> System.ComponentModel.IComponent[]
virtual System.Drawing.Design.ToolboxItem.CreateComponentsCore(System.ComponentModel.Design.IDesignerHost host, System.Collections.IDictionary defaultValues) -> System.ComponentModel.IComponent[]
virtual System.Drawing.Design.ToolboxItem.Deserialize(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) -> void
virtual System.Drawing.Design.ToolboxItem.FilterPropertyValue(string propertyName, object value) -> object
virtual System.Drawing.Design.ToolboxItem.GetType(System.ComponentModel.Design.IDesignerHost host, System.Reflection.AssemblyName assemblyName, string typeName, bool reference) -> System.Type
virtual System.Drawing.Design.ToolboxItem.Initialize(System.Type type) -> void
virtual System.Drawing.Design.ToolboxItem.Lock() -> void
virtual System.Drawing.Design.ToolboxItem.Locked.get -> bool
virtual System.Drawing.Design.ToolboxItem.OnComponentsCreated(System.Drawing.Design.ToolboxComponentsCreatedEventArgs args) -> void
virtual System.Drawing.Design.ToolboxItem.OnComponentsCreating(System.Drawing.Design.ToolboxComponentsCreatingEventArgs args) -> void
virtual System.Drawing.Design.ToolboxItem.Serialize(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) -> void
virtual System.Drawing.Design.ToolboxItem.ValidatePropertyValue(string propertyName, object value) -> object
virtual System.Drawing.Design.ToolboxItem.Version.get -> string
virtual System.Windows.Forms.Design.Behavior.Behavior.Cursor.get -> System.Windows.Forms.Cursor
virtual System.Windows.Forms.Design.Behavior.Behavior.DisableAllCommands.get -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.FindCommand(System.ComponentModel.Design.CommandID commandId) -> System.ComponentModel.Design.MenuCommand
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragDrop(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.DragEventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragEnter(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.DragEventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragLeave(System.Windows.Forms.Design.Behavior.Glyph g, System.EventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnDragOver(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.DragEventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnGiveFeedback(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.GiveFeedbackEventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnLoseCapture(System.Windows.Forms.Design.Behavior.Glyph g, System.EventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseDoubleClick(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseDown(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseEnter(System.Windows.Forms.Design.Behavior.Glyph g) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseHover(System.Windows.Forms.Design.Behavior.Glyph g, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseLeave(System.Windows.Forms.Design.Behavior.Glyph g) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseMove(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button, System.Drawing.Point mouseLoc) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnMouseUp(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.MouseButtons button) -> bool
virtual System.Windows.Forms.Design.Behavior.Behavior.OnQueryContinueDrag(System.Windows.Forms.Design.Behavior.Glyph g, System.Windows.Forms.QueryContinueDragEventArgs e) -> void
virtual System.Windows.Forms.Design.Behavior.Glyph.Behavior.get -> System.Windows.Forms.Design.Behavior.Behavior
virtual System.Windows.Forms.Design.Behavior.Glyph.Bounds.get -> System.Drawing.Rectangle
virtual System.Windows.Forms.Design.ComponentDocumentDesigner.GetToolSupported(System.Drawing.Design.ToolboxItem tool) -> bool
virtual System.Windows.Forms.Design.ComponentTray.AddComponent(System.ComponentModel.IComponent component) -> void
virtual System.Windows.Forms.Design.ComponentTray.CanCreateComponentFromTool(System.Drawing.Design.ToolboxItem tool) -> bool
virtual System.Windows.Forms.Design.ComponentTray.CanDisplayComponent(System.ComponentModel.IComponent component) -> bool
virtual System.Windows.Forms.Design.ComponentTray.OnLostCapture() -> void
virtual System.Windows.Forms.Design.ComponentTray.OnSetCursor() -> void
virtual System.Windows.Forms.Design.ComponentTray.RemoveComponent(System.ComponentModel.IComponent component) -> void
virtual System.Windows.Forms.Design.ControlDesigner.AccessibilityObject.get -> System.Windows.Forms.AccessibleObject
virtual System.Windows.Forms.Design.ControlDesigner.CanBeParentedTo(System.ComponentModel.Design.IDesigner parentDesigner) -> bool
virtual System.Windows.Forms.Design.ControlDesigner.Control.get -> System.Windows.Forms.Control
virtual System.Windows.Forms.Design.ControlDesigner.EnableDragRect.get -> bool
virtual System.Windows.Forms.Design.ControlDesigner.GetControlGlyph(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.ControlBodyGlyph
virtual System.Windows.Forms.Design.ControlDesigner.GetGlyphs(System.Windows.Forms.Design.Behavior.GlyphSelectionType selectionType) -> System.Windows.Forms.Design.Behavior.GlyphCollection
virtual System.Windows.Forms.Design.ControlDesigner.GetHitTest(System.Drawing.Point point) -> bool
virtual System.Windows.Forms.Design.ControlDesigner.InternalControlDesigner(int internalControlIndex) -> System.Windows.Forms.Design.ControlDesigner
virtual System.Windows.Forms.Design.ControlDesigner.NumberOfInternalControlDesigners() -> int
virtual System.Windows.Forms.Design.ControlDesigner.OnContextMenu(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnCreateHandle() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragComplete(System.Windows.Forms.DragEventArgs de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragDrop(System.Windows.Forms.DragEventArgs de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragEnter(System.Windows.Forms.DragEventArgs de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragLeave(System.EventArgs e) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnDragOver(System.Windows.Forms.DragEventArgs de) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnGiveFeedback(System.Windows.Forms.GiveFeedbackEventArgs e) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragBegin(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragEnd(bool cancel) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseDragMove(int x, int y) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseEnter() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseHover() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnMouseLeave() -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnPaintAdornments(System.Windows.Forms.PaintEventArgs pe) -> void
virtual System.Windows.Forms.Design.ControlDesigner.OnSetCursor() -> void
virtual System.Windows.Forms.Design.ControlDesigner.ParticipatesWithSnapLines.get -> bool
virtual System.Windows.Forms.Design.ControlDesigner.SelectionRules.get -> System.Windows.Forms.Design.SelectionRules
virtual System.Windows.Forms.Design.ControlDesigner.SnapLines.get -> System.Collections.IList
virtual System.Windows.Forms.Design.ControlDesigner.WndProc(ref System.Windows.Forms.Message m) -> void
virtual System.Windows.Forms.Design.DesignerOptions.EnableInSituEditing.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.EnableInSituEditing.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.GridSize.get -> System.Drawing.Size
virtual System.Windows.Forms.Design.DesignerOptions.GridSize.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.ObjectBoundSmartTagAutoShow.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.ObjectBoundSmartTagAutoShow.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.ShowGrid.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.ShowGrid.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.SnapToGrid.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.SnapToGrid.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseOptimizedCodeGeneration.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseOptimizedCodeGeneration.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseSmartTags.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseSmartTags.set -> void
virtual System.Windows.Forms.Design.DesignerOptions.UseSnapLines.get -> bool
virtual System.Windows.Forms.Design.DesignerOptions.UseSnapLines.set -> void
virtual System.Windows.Forms.Design.DocumentDesigner.EnsureMenuEditorService(System.ComponentModel.IComponent c) -> void
virtual System.Windows.Forms.Design.DocumentDesigner.GetToolSupported(System.Drawing.Design.ToolboxItem tool) -> bool
virtual System.Windows.Forms.Design.DocumentDesigner.ToolPicked(System.Drawing.Design.ToolboxItem tool) -> void
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowControlLasso.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowGenericDragBox.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.AllowSetChildIndexOnDrop.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.CanAddComponent(System.ComponentModel.IComponent component) -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.CanParent(System.Windows.Forms.Control control) -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.CanParent(System.Windows.Forms.Design.ControlDesigner controlDesigner) -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.CreateToolCore(System.Drawing.Design.ToolboxItem tool, int x, int y, int width, int height, bool hasLocation, bool hasSize) -> System.ComponentModel.IComponent[]
virtual System.Windows.Forms.Design.ParentControlDesigner.DefaultControlLocation.get -> System.Drawing.Point
virtual System.Windows.Forms.Design.ParentControlDesigner.DrawGrid.get -> bool
virtual System.Windows.Forms.Design.ParentControlDesigner.DrawGrid.set -> void
virtual System.Windows.Forms.Design.ParentControlDesigner.GetParentForComponent(System.ComponentModel.IComponent component) -> System.Windows.Forms.Control
virtual System.Windows.Forms.Design.WindowsFormsDesignerOptionService.CompatibilityOptions.get -> System.Windows.Forms.Design.DesignerOptions
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.ActiveDesignSurfaceChangedEventArgs(System.ComponentModel.Design.DesignSurface oldSurface, System.ComponentModel.Design.DesignSurface newSurface) -> void
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.NewSurface.get -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventArgs.OldSurface.get -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.ActiveDesignSurfaceChangedEventHandler
System.ComponentModel.Design.BinaryEditor
System.ComponentModel.Design.BinaryEditor.BinaryEditor() -> void
System.ComponentModel.Design.ByteViewer
System.ComponentModel.Design.ByteViewer.ByteViewer() -> void
System.ComponentModel.Design.DesignSurfaceCollection
System.ComponentModel.Design.DesignSurfaceCollection.CopyTo(System.ComponentModel.Design.DesignSurface[] array, int index) -> void
System.ComponentModel.Design.DesignSurfaceCollection.Count.get -> int
System.ComponentModel.Design.DesignSurfaceCollection.GetEnumerator() -> System.Collections.IEnumerator
System.ComponentModel.Design.DesignSurfaceCollection.this[int index].get -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurfaceEventArgs
System.ComponentModel.Design.DesignSurfaceEventArgs.DesignSurfaceEventArgs(System.ComponentModel.Design.DesignSurface surface) -> void
System.ComponentModel.Design.DesignSurfaceEventArgs.Surface.get -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurfaceEventHandler
System.ComponentModel.Design.DesignSurfaceManager
System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurfaceChanged -> System.ComponentModel.Design.ActiveDesignSurfaceChangedEventHandler
System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurface() -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurface(System.IServiceProvider parentProvider) -> System.ComponentModel.Design.DesignSurface
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceCreated -> System.ComponentModel.Design.DesignSurfaceEventHandler
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceDisposed -> System.ComponentModel.Design.DesignSurfaceEventHandler
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceManager() -> void
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaceManager(System.IServiceProvider parentProvider) -> void
System.ComponentModel.Design.DesignSurfaceManager.DesignSurfaces.get -> System.ComponentModel.Design.DesignSurfaceCollection
System.ComponentModel.Design.DesignSurfaceManager.Dispose() -> void
System.ComponentModel.Design.DesignSurfaceManager.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.DesignSurfaceManager.SelectionChanged -> System.EventHandler
System.ComponentModel.Design.DesignSurfaceManager.ServiceContainer.get -> System.ComponentModel.Design.ServiceContainer
System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Ansi = 2 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Auto = 4 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Hexdump = 1 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.DisplayMode.Unicode = 3 -> System.ComponentModel.Design.DisplayMode
System.ComponentModel.Design.EventBindingService
System.ComponentModel.Design.EventBindingService.EventBindingService(System.IServiceProvider provider) -> void
System.ComponentModel.Design.EventBindingService.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.Serialization.BasicDesignerLoader
System.ComponentModel.Design.Serialization.BasicDesignerLoader.BasicDesignerLoader() -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.GetService(System.Type serviceType) -> object
System.ComponentModel.Design.Serialization.BasicDesignerLoader.LoaderHost.get -> System.ComponentModel.Design.Serialization.IDesignerLoaderHost
System.ComponentModel.Design.Serialization.BasicDesignerLoader.PropertyProvider.get -> object
System.ComponentModel.Design.Serialization.BasicDesignerLoader.PropertyProvider.set -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.Reload(System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions flags) -> void
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.Default = 0 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.Force = 2 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.ModifyOnError = 1 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions.NoFlush = 4 -> System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadOptions
System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReloadPending.get -> bool
System.ComponentModel.Design.Serialization.BasicDesignerLoader.SetBaseComponentClassName(string name) -> void
System.ComponentModel.Design.Serialization.CodeDomDesignerLoader
System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.CodeDomDesignerLoader() -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.None = 0 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.PropertyAssignment = 1 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationModel.PropertyReflection = 2 -> System.ComponentModel.Design.Serialization.CodeDomLocalizationModel
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.CodeDomLocalizationProvider(System.IServiceProvider provider, System.ComponentModel.Design.Serialization.CodeDomLocalizationModel model) -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.CodeDomLocalizationProvider(System.IServiceProvider provider, System.ComponentModel.Design.Serialization.CodeDomLocalizationModel model, System.Globalization.CultureInfo[] supportedCultures) -> void
System.ComponentModel.Design.Serialization.CodeDomLocalizationProvider.Dispose() -> void
System.ComponentModel.Design.Serialization.ICodeDomDesignerReload
System.ComponentModel.Design.Serialization.ICodeDomDesignerReload.ShouldReloadDesigner(System.CodeDom.CodeCompileUnit newTree) -> bool
System.Windows.Forms.Design.MaskDescriptor
System.Windows.Forms.Design.MaskDescriptor.MaskDescriptor() -> void
abstract System.ComponentModel.Design.EventBindingService.CreateUniqueMethodName(System.ComponentModel.IComponent component, System.ComponentModel.EventDescriptor e) -> string
abstract System.ComponentModel.Design.EventBindingService.GetCompatibleMethods(System.ComponentModel.EventDescriptor e) -> System.Collections.ICollection
abstract System.ComponentModel.Design.EventBindingService.ShowCode() -> bool
abstract System.ComponentModel.Design.EventBindingService.ShowCode(System.ComponentModel.IComponent component, System.ComponentModel.EventDescriptor e, string methodName) -> bool
abstract System.ComponentModel.Design.EventBindingService.ShowCode(int lineNumber) -> bool
abstract System.ComponentModel.Design.Serialization.BasicDesignerLoader.PerformFlush(System.ComponentModel.Design.Serialization.IDesignerSerializationManager serializationManager) -> void
abstract System.ComponentModel.Design.Serialization.BasicDesignerLoader.PerformLoad(System.ComponentModel.Design.Serialization.IDesignerSerializationManager serializationManager) -> void
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.CodeDomProvider.get -> System.CodeDom.Compiler.CodeDomProvider
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Parse() -> System.CodeDom.CodeCompileUnit
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.TypeResolutionService.get -> System.ComponentModel.Design.ITypeResolutionService
abstract System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Write(System.CodeDom.CodeCompileUnit unit) -> void
abstract System.Windows.Forms.Design.MaskDescriptor.Mask.get -> string
abstract System.Windows.Forms.Design.MaskDescriptor.Name.get -> string
abstract System.Windows.Forms.Design.MaskDescriptor.Sample.get -> string
abstract System.Windows.Forms.Design.MaskDescriptor.ValidatingType.get -> System.Type
override System.ComponentModel.Design.BinaryEditor.EditValue(System.ComponentModel.ITypeDescriptorContext context, System.IServiceProvider provider, object value) -> object
override System.ComponentModel.Design.BinaryEditor.GetEditStyle(System.ComponentModel.ITypeDescriptorContext context) -> System.Drawing.Design.UITypeEditorEditStyle
override System.ComponentModel.Design.ByteViewer.OnKeyDown(System.Windows.Forms.KeyEventArgs e) -> void
override System.ComponentModel.Design.ByteViewer.OnLayout(System.Windows.Forms.LayoutEventArgs e) -> void
override System.ComponentModel.Design.ByteViewer.OnPaint(System.Windows.Forms.PaintEventArgs e) -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.BeginLoad(System.ComponentModel.Design.Serialization.IDesignerLoaderHost host) -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Dispose() -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Flush() -> void
override System.ComponentModel.Design.Serialization.BasicDesignerLoader.Loading.get -> bool
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Dispose() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.Initialize() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.IsReloadNeeded() -> bool
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnBeginLoad() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnBeginUnload() -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnEndLoad(bool successful, System.Collections.ICollection errors) -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformFlush(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager) -> void
override System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager) -> void
override System.Windows.Forms.Design.MaskDescriptor.Equals(object maskDescriptor) -> bool
override System.Windows.Forms.Design.MaskDescriptor.GetHashCode() -> int
override System.Windows.Forms.Design.MaskDescriptor.ToString() -> string
static System.Windows.Forms.Design.MaskDescriptor.IsValidMaskDescriptor(System.Windows.Forms.Design.MaskDescriptor maskDescriptor) -> bool
static System.Windows.Forms.Design.MaskDescriptor.IsValidMaskDescriptor(System.Windows.Forms.Design.MaskDescriptor maskDescriptor, out string validationErrorDescription) -> bool
virtual System.ComponentModel.Design.ByteViewer.GetBytes() -> byte[]
virtual System.ComponentModel.Design.ByteViewer.GetDisplayMode() -> System.ComponentModel.Design.DisplayMode
virtual System.ComponentModel.Design.ByteViewer.SaveToFile(string path) -> void
virtual System.ComponentModel.Design.ByteViewer.ScrollChanged(object source, System.EventArgs e) -> void
virtual System.ComponentModel.Design.ByteViewer.SetBytes(byte[] bytes) -> void
virtual System.ComponentModel.Design.ByteViewer.SetDisplayMode(System.ComponentModel.Design.DisplayMode mode) -> void
virtual System.ComponentModel.Design.ByteViewer.SetFile(string path) -> void
virtual System.ComponentModel.Design.ByteViewer.SetStartLine(int line) -> void
virtual System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurface.get -> System.ComponentModel.Design.DesignSurface
virtual System.ComponentModel.Design.DesignSurfaceManager.ActiveDesignSurface.set -> void
virtual System.ComponentModel.Design.DesignSurfaceManager.CreateDesignSurfaceCore(System.IServiceProvider parentProvider) -> System.ComponentModel.Design.DesignSurface
virtual System.ComponentModel.Design.DesignSurfaceManager.Dispose(bool disposing) -> void
virtual System.ComponentModel.Design.EventBindingService.FreeMethod(System.ComponentModel.IComponent component, System.ComponentModel.EventDescriptor e, string methodName) -> void
virtual System.ComponentModel.Design.EventBindingService.UseMethod(System.ComponentModel.IComponent component, System.ComponentModel.EventDescriptor e, string methodName) -> void
virtual System.ComponentModel.Design.EventBindingService.ValidateMethodName(string methodName) -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.EnableComponentNotification(bool enable) -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Initialize() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.IsReloadNeeded() -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Modified.get -> bool
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.Modified.set -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnBeginLoad() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnBeginUnload() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnEndLoad(bool successful, System.Collections.ICollection errors) -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.OnModifying() -> void
virtual System.ComponentModel.Design.Serialization.BasicDesignerLoader.ReportFlushErrors(System.Collections.ICollection errors) -> void
virtual System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.OnComponentRename(object component, string oldName, string newName) -> void
virtual System.Windows.Forms.Design.MaskDescriptor.Culture.get -> System.Globalization.CultureInfo