This repository was archived by the owner on Jan 20, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 5.4k
Pull requests: electronicarts/CnC_Remastered_Collection
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Removed Visual Studio source control bindings
#9
by DJLink
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Bump Newtonsoft.Json from 12.0.3 to 13.0.2 in /CnCTDRAMapEditor
dependencies
Pull requests that update a dependency file
#119
by dependabot
bot
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Modified the grammatical mistakes in the comment of tgautil.py
#92
by MichaelMaGG
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Fixed minor problems found by PVS Studio
#81
by abergmeier
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Fixed infantry 'Boxing' Mechanic
#45
by MartinPalko
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Add line breaks to the first line of License.txt in subfolders
#12
by Root-Core
was closed Jan 15, 2025
Loading…
updated Jan 15, 2025
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /CnCTDRAMapEditor
dependencies
Pull requests that update a dependency file
#118
by dependabot
bot
was closed Dec 8, 2022
Loading…
updated Dec 8, 2022
Removed unused method from BulletTypeClass
#97
by FlameHorizon
was closed Aug 23, 2022
Loading…
updated Aug 23, 2022
Bugfix: Allow AI to grow if other player is bigger. (Was only if Human player is bigger)
#68
by Bast75
was closed Sep 21, 2020
Loading…
updated Sep 21, 2020
Bugfix: AI cant build a dome if enemy hasn't air units
#69
by Bast75
was closed Sep 21, 2020
Loading…
updated Sep 21, 2020
Merge pull request #1 from electronicarts/master
#102
by kapiosk
was closed Sep 3, 2020
Loading…
updated Sep 3, 2020
Bugfix, AI must keep Air Defence if enemy AI has Air units. (Normally it looks only at Human player)
#67
by Bast75
was closed Jun 24, 2020
Loading…
updated Jun 24, 2020
Convert Source from CP850 to UTF-8.
#33
by abergmeier
was closed Jun 8, 2020
Loading…
updated Jun 8, 2020
ProTip!
Exclude everything labeled
bug
with -label:bug.