<?php

declare(strict_types=1);

/*
 * CoreShop
 *
 * This source file is available under two different licenses:
 *  - GNU General Public License version 3 (GPLv3)
 *  - CoreShop Commercial License (CCL)
 * Full copyright and license information is available in
 * LICENSE.md which is distributed with this source code.
 *
 * @copyright  Copyright (c) CoreShop GmbH (https://www.coreshop.org)
 * @license    https://www.coreshop.org/license     GPLv3 and CCL
 *
 */

namespace CoreShop\Bundle\AddressBundle\Form\Type;

use CoreShop\Component\Address\Context\CountryContextInterface;
use CoreShop\Component\Address\Model\CountryInterface;
use Symfony\Component\Form\AbstractType;
use Symfony\Component\Form\Extension\Core\Type\ChoiceType;
use Symfony\Component\OptionsResolver\Options;
use Symfony\Component\OptionsResolver\OptionsResolver;

final class SalutationChoiceType extends AbstractType
{
    public function __construct(
        private CountryContextInterface $countryContext,
    ) {
    }

    public function configureOptions(OptionsResolver $resolver): void
    {
        $resolver
            ->setDefault('country', $this->countryContext->getCountry())
            ->setAllowedValues('country', function (mixed $country) {
                return $country instanceof CountryInterface;
            })
            ->setDefaults([
                'choices' => function (Options $options) {
                    $salutations = $options['country']->getSalutations();
                    $choices = [];
                    foreach ($salutations as $salutation) {
                        $translationKey = 'coreshop.form.customer.salutation.' . str_replace(' ', '_', strtolower(trim($salutation)));
                        $choices[$translationKey] = $salutation;
                    }

                    return $choices;
                },
            ])
        ;
    }

    public function getParent(): string
    {
        return ChoiceType::class;
    }

    public function getBlockPrefix(): string
    {
        return 'coreshop_salutation_choice';
    }
}
