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- Entity component related things,
- Try to make an example player class,
- Add some dummy enemies and then start the creation of the CollisionComponent,
- Upgrade the level editor (a lot of quality of life changes) + add object support (for example: a TextDialog trigger),
- Create .sprite file support for animations + other definitions,
- Create the TuxBall player and figure out the gameplay,
- Finish the gameplay for world1 and release the demo of TuxGolf,
- Prepare the code for contribution.
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