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Wintellect's Power Collections for .NET
KeRNeLith / QuikGraph
Forked from YaccConstructor/QuickGraphGeneric Graph Data Structures and Algorithms for .NET
Piano sheets from Kyle Landry, vkgoeswild, Beethoven, Yiruma, Zohar002, etc.
Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
burak-efe / Colorlink
Forked from leth4/ColorlinkUnity editor tool for quickly changing the game's color palette
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Free your Apple Notes data from Notes.app
Unity C# reference source code.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Super fast Normal and Tangent recalculation library for Unity.
Apple Vision Pro - AR VR XR AI code & research - VisionOS, Unity, Unreal, SwiftUI, Reality Composer, iOS, ARkit, ChatGPT, OpenCV, ML
Monocular Depth Estimation with Unity Sentis
A categorized collection of awesome Unity open source on GitHub (800+)
Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
WebRTC package for Unity