input Point2D {
  x: Float
  y: Float
}

input Point2D {}

input Point2D

input Point2D @deprecated {
	x: Float
}

"This is an input object" input Point2D @deprecated

input Point2D {
  x: Float = 0
  "this is y" y: Float @deprecated
}

input input @input {
	input: input
}

