input Point2D
  x: Float
  y: Float
}

input Point2D @deprecated {
	x: Float
}

input Point2D {
  x: = 0
  y: @deprecated
}

input Point2D {
  x = 0
  y: @deprecated
}

input Point2D {
  = 0
  : @
}

input Point2D {
  x
  y
}

input Point2D {
	=
  : Float
}

iput Point2D {
	x: Float
	y: Float
}

input Point2D
  x: Float
  y: Float

input Point2D {

