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Description
Description
Krom builds randomly crash with the console throwing WARNING: Player exited code 3221225477. This is unrelated to #2746.
I'm new using Visual Studio debug tools so if there's something missing I'd appreciate if someone lets me know.
Details
Unhandled exception at 0x00007FF719A4BE50 (Krom.exe) in Krom.dmp: 0xC0000005: Access violation writing location 0x0000000000000000.
Callstack:
Krom.exe!v8::internal::Isolate::Exit(void) C++
[Inline Frame] Krom.exe!v8::Isolate::Scope::{dtor}() Line 309 C++
[Inline Frame] Krom.exe!handle_worker_messages(v8::Isolate *) Line 504 C++
Krom.exe!`anonymous namespace'::update(void * data) Line 2792 C++
[Inline Frame] Krom.exe!kinc_internal_update_callback() Line 481 C++
[Inline Frame] Krom.exe!kinc_internal_frame() Line 584 C++
[Inline Frame] Krom.exe!kinc_start() Line 599 C++
Krom.exe!kickstart(int argc, char * * argv) Line 3443 C++
Krom.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 1325 C
[External Code]
Script list from callstack (Armorcore):
- v8\include\v8-isolate.h
- Sources\worker.cpp
- Sources\main.cpp
- Kinc\Sources\kinc\system.h
- Kinc\Backends\System\Windows\Sources\kinc\backend\system.c.h
Dump file
Krom.dmp
To Reproduce
Play or build then open the Krom's .exe. While playing, the build sometimes will crash randomly.
Expected behavior
Krom builds running without crashing.
System
Blender: 3.6..22 LTS
Armory: 2025.06
OS: Windows 11 Pro (x64)
Graphics card: NVIDIA GeForce RTX 3050 Ti Laptop
Dzynek
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bugThis issue describes a bugThis issue describes a bug