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Krom random crashes with error 3221225477 #3188

@moisesjpelaez

Description

@moisesjpelaez

Description
Krom builds randomly crash with the console throwing WARNING: Player exited code 3221225477. This is unrelated to #2746.

I'm new using Visual Studio debug tools so if there's something missing I'd appreciate if someone lets me know.

Details
Unhandled exception at 0x00007FF719A4BE50 (Krom.exe) in Krom.dmp: 0xC0000005: Access violation writing location 0x0000000000000000.

Callstack:

        Krom.exe!v8::internal::Isolate::Exit(void)	C++
	[Inline Frame] Krom.exe!v8::Isolate::Scope::{dtor}() Line 309	C++
 	[Inline Frame] Krom.exe!handle_worker_messages(v8::Isolate *) Line 504	C++
 	Krom.exe!`anonymous namespace'::update(void * data) Line 2792	C++
 	[Inline Frame] Krom.exe!kinc_internal_update_callback() Line 481	C++
 	[Inline Frame] Krom.exe!kinc_internal_frame() Line 584	C++
 	[Inline Frame] Krom.exe!kinc_start() Line 599	C++
 	Krom.exe!kickstart(int argc, char * * argv) Line 3443	C++
 	Krom.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 1325	C
 	[External Code]	

Script list from callstack (Armorcore):

  • v8\include\v8-isolate.h
  • Sources\worker.cpp
  • Sources\main.cpp
  • Kinc\Sources\kinc\system.h
  • Kinc\Backends\System\Windows\Sources\kinc\backend\system.c.h

Dump file
Krom.dmp

To Reproduce
Play or build then open the Krom's .exe. While playing, the build sometimes will crash randomly.

Expected behavior
Krom builds running without crashing.

System
Blender: 3.6..22 LTS
Armory: 2025.06
OS: Windows 11 Pro (x64)
Graphics card: NVIDIA GeForce RTX 3050 Ti Laptop

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