Artist, Game Design and Community Builder. Currently working on Roll Control https://store.steampowered.com/app/1290920/Roll_Control/
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Andrew Simon Thomas LLC
- https://andrewsimonthomas.work/
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colmap Public
Forked from colmap/colmapCOLMAP - Structure-from-Motion and Multi-View Stereo
C Other UpdatedMar 6, 2021 -
Pcx Public
Forked from keijiro/PcxPoint cloud importer & renderer for Unity
C# The Unlicense UpdatedFeb 19, 2021 -
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flowy Public
Forked from suyash/flowyA Workflowy clone that works offline, signed out and allows plugging in your own storage
TypeScript BSD 3-Clause "New" or "Revised" License UpdatedDec 11, 2020 -
UnityDesignPatterns Public
Forked from metalac190/UnityDesignPatternsC# MIT License UpdatedOct 11, 2020 -
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HelpfulScripts Public
Forked from cjacobwade/HelpfulScriptsA collection of random, useful scripts
C# Other UpdatedNov 8, 2019 -
UnityGrassGeometryShader Public
Forked from IronWarrior/UnityGrassGeometryShaderSource code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
ShaderLab The Unlicense UpdatedMay 29, 2019 -
PointCloudExporter Public
Forked from leon196/PointCloudExporterC# GNU General Public License v3.0 UpdatedAug 26, 2018 -
giles Public
Forked from Unity-Technologies/gilesGILES: A Runtime Level Editor for Unity3D
C# Other UpdatedJun 2, 2018 -
HackFlowy Public
Forked from abhshkdz/HackFlowy📓 Workflowy clone, built using Backbone.js & Socket.io
CSS UpdatedMar 15, 2016