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    • 010 Editor binary templates used to visually open certain Sphinx and EngineX file formats.
      C
      0100Updated Sep 13, 2025Sep 13, 2025
    • A little tool to extract textures from random EuroLand data files (*.elf) that you may not be able to inspect otherwise (e.g. different versions that don't work with the EuroLand .exe that you have).
      C#
      0100Updated Jul 26, 2025Jul 26, 2025
    • eurotext

      Public
      Custom tool to edit and inspect text-based EngineX spreadsheets.
      C#
      0110Updated May 31, 2025May 31, 2025
    • A small C# tool to edit and view the savegame files for the Sphinx and the Cursed Mummy game.
      C#
      0100Updated May 18, 2025May 18, 2025
    • Import and export Eurocom Scene Export (.ESE) files in Blender; 3D models, skins + animations, cameras, maps and scripts.
      Python
      0300Updated Feb 1, 2025Feb 1, 2025
    • euroland_exporters

      Public archive
      Import and export Eurocom Scene Export (.ESE) files in Blender; 3D models, skins + animations, cameras, maps and scripts.
      Python
      0000Updated Jan 29, 2025Jan 29, 2025
    • A .NET program aiming to reimplement the original EuroSound tool by Eurocom.
      C#
      1621Updated May 8, 2024May 8, 2024
    • eurochef

      Public
      Rust crates and utilities for Eurocom EngineX(T) files.
      Rust
      416240Updated Apr 11, 2024Apr 11, 2024
    • A C# tool that can be used to see the parameters of each sound and extract the audio stored in the SFX files, compatible with some Eurocom games.
      C#
      1410Updated Dec 26, 2023Dec 26, 2023
    • A small tool to convert the custom Eurocom ADPCM files to a WAV PCM 16-bit encoding file and vice versa.
      C#
      0000Updated Aug 23, 2023Aug 23, 2023
    • A small tool to convert IMA ADPCM files to a WAV PCM 16-bit encoding file and vice versa.
      C#
      31900Updated Aug 23, 2023Aug 23, 2023
    • A small tool to convert Sony PS2 VAG files to a WAV PCM 16-bit encoding file and vice versa.
      C#
      13230Updated Aug 23, 2023Aug 23, 2023
    • hashcodes

      Public
      A handy list of public hashcodes for various Eurocom games, all in one place. Useful for cross-checking.
      C
      2201Updated Jul 7, 2023Jul 7, 2023
    • A C# tool that can be used to see the parameters of each sound stored in the SFX files, compatible with some Eurocom games.
      C#
      0400Updated Jan 6, 2023Jan 6, 2023
    • Nintendo GameCube DSP audio data encoder.
      C#
      0300Updated Sep 25, 2022Sep 25, 2022
    • A small tool to convert Xbox ADPCM files to a WAV PCM 16-bit encoding file and vice versa.
      C#
      0310Updated Mar 17, 2022Mar 17, 2022