Unity WebGL #639
Replies: 3 comments 1 reply
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The error in the image is pointing to the need for a user to interact with the page to allow microphone recording |
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Thanks for your reply @DamienDeepgram! I don't think that's the reason, because I get the same problem in Firefox which does not require a user gesture. I also put in some debugging to make absolutely sure the mic has been given permission and started recording before making a websocket connection to deepgram. |
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My company has a product using Unity WebGL, and we are interested in using Deepgram for speech recognition. I built the Unity example for WebGL and get the following error:
We are using the Estrada library to support the microphone in WebGL as the microphone is not supported by default, but no other alterations to the demo.
Everything works fine when run in editor.
(Where MYTOKEN is replaced by my actual token which is confirmed to work)
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