Stars
elegant C/C++ functions to decode/encode hex string from/to bytes - no libraries, no branches, no lookup tables
[NET5] Shows how to strip injected flags from calls to SendInput/MouseEvent
IDA plugin which queries language models to speed up reverse-engineering
ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
3D force-directed graph component using ThreeJS/WebGL
Xbox/Xbox360 loader plugin for IDA 9, and xex1tool, supporting most known Xbox executable file formats (XEX/XBE)
Library for interacting with command-line interfaces
unpack, pack, list, check and mount Unreal Engine 4 .pak archives
This package enables .NET projects to use atomic primitives.
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A collection of low (or zero) allocation algorithms for .NET
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
BlueRain is a fully-featured, managed memory manipulation library written in C#