// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

#nullable disable

using System.Drawing;
using System.Drawing.Drawing2D;

namespace System.Windows.Forms
{
    internal class ToolStripProfessionalLowResolutionRenderer : ToolStripProfessionalRenderer
    {
        public ToolStripProfessionalLowResolutionRenderer()
        {
        }

        internal override ToolStripRenderer RendererOverride
        {
            get
            {
                return null;
            }
        }

        protected override void OnRenderToolStripBackground(ToolStripRenderEventArgs e)
        {
            if (e.ToolStrip is ToolStripDropDown)
            {
                base.OnRenderToolStripBackground(e);
            }
        }

        protected override void OnRenderToolStripBorder(ToolStripRenderEventArgs e)
        {
            if (e.ToolStrip is MenuStrip)
            {
                return;
            }
            else if (e.ToolStrip is StatusStrip)
            {
                return;
            }
            else if (e.ToolStrip is ToolStripDropDown)
            {
                base.OnRenderToolStripBorder(e);
            }
            else
            {
                RenderToolStripBorderInternal(e);
            }
        }

        private void RenderToolStripBorderInternal(ToolStripRenderEventArgs e)
        {
            Rectangle bounds = new Rectangle(Point.Empty, e.ToolStrip.Size);
            Graphics g = e.Graphics;

            // have to create a pen here because we're not allowed to modify the SystemPens.
            using Pen p = new Pen(SystemColors.ButtonShadow)
            {
                DashStyle = DashStyle.Dot
            };

            bool oddWidth = ((bounds.Width & 0x1) == 0x1);
            bool oddHeight = ((bounds.Height & 0x1) == 0x1);
            int indent = 2;

            // top
            g.DrawLine(p, bounds.X + indent, bounds.Y, bounds.Width - 1, bounds.Y);
            // bottom
            g.DrawLine(p, bounds.X + indent, bounds.Height - 1, bounds.Width - 1, bounds.Height - 1);

            // left
            g.DrawLine(p, bounds.X, bounds.Y + indent, bounds.X, bounds.Height - 1);
            // right
            g.DrawLine(p, bounds.Width - 1, bounds.Y + indent, bounds.Width - 1, bounds.Height - 1);

            // connecting pixels

            // top left conntecting pixel - always drawn
            g.FillRectangle(SystemBrushes.ButtonShadow, new Rectangle(1, 1, 1, 1));

            if (oddWidth)
            {
                // top right pixel
                g.FillRectangle(SystemBrushes.ButtonShadow, new Rectangle(bounds.Width - 2, 1, 1, 1));
            }

            // bottom conntecting pixels - drawn only if height is odd
            if (oddHeight)
            {
                // bottom left
                g.FillRectangle(SystemBrushes.ButtonShadow, new Rectangle(1, bounds.Height - 2, 1, 1));
            }

            // top and bottom right conntecting pixel - drawn only if height and width are odd
            if (oddHeight && oddWidth)
            {
                // bottom right
                g.FillRectangle(SystemBrushes.ButtonShadow, new Rectangle(bounds.Width - 2, bounds.Height - 2, 1, 1));
            }
        }
    }
}
