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Beginner-friendly Vulkan abstraction for building visually appealing games with minimal setup and graphics expertise.
An advanced 3D scenery and airport editor for X-Plane 12
Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays
A light-weight, cross platform, Vulkan-based 3D game engine
Vulkan-based graphics framwork designed for game development and graphics applications on Linux.
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
Yet another multiplatform C++ framework to make games
Сross-platform Vulkan/OpenGL 3D engine for personal experimentation
Small C++ game engine that focuses on simple implementation of complex features (ray tracing, C++ scripting, project building))
SkyEngine is a high-performance 3D game engine built from scratch, leveraging Vulkan for rendering. This engine provides a flexible and efficient platform for building and rendering complex 3D scenes.