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[arXiv 2025] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.

Python 1,277 177 Updated Nov 18, 2025

Blazingly fast inference of diffusion models.

Rust 116 10 Updated Apr 1, 2025

A fast and flexible allocator for no_std and WebAssembly

Rust 519 15 Updated Jun 14, 2025

cli command organizer written in rust

Rust 630 27 Updated Sep 9, 2024

A Stable ABI for Rust with compact sum-types

Rust 405 23 Updated May 12, 2025

Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.

Rust 13,515 745 Updated Nov 28, 2025

A handy ECS

Rust 1,182 92 Updated Nov 15, 2025

[ICCV 2023] Pytorch implementation of "S3IM: Stochastic Structural SIMilarity and Its Unreasonable Effectiveness for Neural Fields".

Python 240 8 Updated Sep 15, 2023

Refine high-quality datasets and visual AI models

Python 10,087 690 Updated Nov 26, 2025

Fork of Troy.S AgX, a display rendering transform available via OCIO and more

Python 108 11 Updated Mar 6, 2025

FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstruction

Python 54 3 Updated May 17, 2022

This is the official implementation of CT2Hair High-fidelity 3D Hair Modeling Using Computed Tomography.

Python 215 13 Updated Aug 1, 2023

LineVis is a visualization tool for rendering dense sets of 3D lines.

C++ 96 8 Updated Oct 25, 2025

Just a list of references for 3D programming

105 8 Updated Jul 5, 2021

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,779 239 Updated Nov 27, 2025

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

C 381 24 Updated Jun 19, 2022

AMD ARR team rendering framework

C++ 442 48 Updated Nov 20, 2025

Making it easier to work with shaders

C++ 4,781 379 Updated Nov 28, 2025
HLSL 452 71 Updated Sep 16, 2025

Flexible and powerful tensor operations for readable and reliable code (for pytorch, jax, TF and others)

Python 9,293 390 Updated Nov 24, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,200 206 Updated Nov 12, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,943 589 Updated Nov 28, 2025

Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion

Python 394 17 Updated Mar 20, 2023

GenDR: A Generalized Differentiable Renderer

Python 84 2 Updated Jun 13, 2022

Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising".

C 404 33 Updated Nov 20, 2023

A collection of 3D reconstruction papers in the deep learning era.

899 63 Updated Dec 11, 2023

A Python framework for accelerated simulation, data generation and spatial computing.

Python 5,868 392 Updated Nov 29, 2025

Mesh tools.

C++ 245 22 Updated Oct 17, 2025

Some simple Blender scripts for rendering paper figures

Python 792 75 Updated Aug 20, 2025
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