Stars
Automatically set controller prompts in text and icons in your Unity game UI.
Visual Effect Graph - Samples Project
Tool to statically recompile N64 games into native executables
A custom renderer feature for screen space outlines
Voice native AI agent for the builders of tomorrow
A super simple terrain shadergraph for unity's terrain system
π A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Example project for Unity 2020.1 Mesh API improvements
SSR solution for Unity URP
ORCA / RVO2 Implementation for Unity β Multithreaded using the job system.
Yarn Spinner is a tool for building interactive dialogue in games!
Dagor Engine and Tools source code from Gaijin Games KFT
This is my latest softmod package, has a crap load of improvements since the 2014 version.
A gardening app illustrating Android development best practices with migrating a View-based app to Jetpack Compose.
A modern setup tool for libGDX Gradle projects
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Repository containing common 3D test models in original format with original source if known and obj mesh
Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X
Vulkan tutorial by Alexander Overvoorde ported to Java