Releases: HasangerGames/suroi
v0.27.0
- Overhauled port! The Port has been completely redesigned, with a brand new ship and a greatly improved layout.
- New building! Added the Lighthouse, which replaces the sea traffic control.
- New gun! Added the ShAK-12, a powerful battle rifle chambered in .50 Cal. It can be found in the briefcase and in airdrops.
- New obstacle! Added the Buoy, which spawns in the ocean and can be used as indestructible cover.
- Ambience! Added ambient river, ocean, and wind (in normal mode) sounds.
- Fixed an issue where game objects would become invisible after quitting or dying inside of a bunker.
- Fixed an issue where explosions wouldn't have sound with cooler graphics enabled.
- Fixed issues and inconsistencies with melee collisions.
- Baby plumpkins in harvest mode have been reverted to their pre-infection mode behavior.
- Fixed map pings not showing in bunkers.
- Tweaked melee and emote animations.
- Removed echo from CZ-600 reload and MP5k fire sounds.
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Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.26.0
- New structures! Added 2 structures exclusive to harvest mode.
- Campsite: An outdoor getaway with a fire pit, tents, pumpkin patches, and more.
- Breached Dam: While it no longer serves its original purpose, this dam remains a useful bridge across larger rivers.
- New perks! Added 2 new perks, also exclusive to harvest mode.
- Combat Expert: Decreased reload time.
- Precision Recycling: Hitting an enemy with two bullets in a row refunds two bullets back into the magazine. Does not apply to shotguns.
- New gun! Added the MP-153, a powerful slug shotgun also exclusive to harvest. Found at the Campsite and in golden airdrops.
- New consumable! Added the Vaccine Syringe to infection mode. It cures infection, grants temporary immunity, and restores 50 adrenaline.
- Layer overhaul!
- You can now hear sounds on all layers. Sounds below/above you are muffled.
- Transitions between layers are smoother.
- Stairs are less buggy.
- New emote! Added Hot Face emote.
- Improved building ceiling logic.
- Fixed an issue where ceilings were hidden when they shouldn't be in certain cases.
- You can now see inside buildings from slightly further away.
- The Sickle is now an automatic melee.
- Added translations for perks.
v0.25.1
- Switched back to normal mode. The new schedule is as follows: 1 week normal, 1 week harvest, 1 week normal, 1 week infection.
- UI improvements! The menu now scales much better on smaller screens. We have a full UI overhaul planned for the accounts update.
- Client optimizations! Several optimizations have been made to reduce the game's resource usage.
- Audio is now loaded from a single file, improving loading times and reducing RAM usage by ~100 MB.
- All audio in the game has been reprocessed, reducing file sizes and loading times, and RAM by another ~40 MB for a total of ~140 MB savings this update.
- Spritesheet metadata is now loaded only for the active mode, not for every mode, which should also help loading times.
- Added 2 emotes: Whale, Sun and Moon.
- Added backlinks to a number of .io game websites. Promotion by these sites will help boost player counts.
- Fixed an issue with guns being able to shoot through walls. This fix should also improve server performance.
- Adjusted the health of various obstacles.
- Desks: 120 -> 100 (6 hits with fists -> 5)
- Filing cabinet: 125 -> 100 (6 hits -> 5)
- RSh-12 case: 80 -> 150 (4 hits -> 8)
- Adjusted desks loot table.
- Improved M1895 fire sound.
- Made Vaccinator more common from airdrops.
- Fixed explosive weapons not swapping when killing players/destroying plumpkins with the explosion.
- Fixed weapons not swapping when a downed player bleeds out.
- Certain explosion decals now fade after 30 seconds.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.25.0
- Infection mode! Added a brand new gamemode.
- A deadly virus has taken over the normal map, turning it purple.
- Baby plumpkins, with 2 new variants, cover the map. They now regenerate every 30 seconds.
- New perks!
- Infected: Increases speed by 25% and damage by 20%, but health is decreased by 25% and drops over time. Adrenaline decays 10x faster. Every second, there's a 5% chance of infecting players within 20 map units.
- Immunity: Cures infection and makes you immune to it for 15 seconds. Granted by the Vaccinator (see below).
- New guns!
- Seedshot: Shoots explosive seeds that stick to players and obstacles. Infinite ammo. Found in the blue house basement.
- Vaccinator: Shoots needles which grant Immunity (see above), heal teammates, and slow down enemies. Infinite ammo. Found in the headquarters and airdrops.
- Added 4 new emotes: Plumpkin, Satisfied Face, Lag, Logged.
- Added a new skin: Celestial.
- Added Dutch language.
- Added default switch sound for weapons.
- Updated Lewis gun reload sound.
- Edited the generator sound to be quieter and loop more cleanly.
- Removed the big oak tree from normal (and infection) mode.
- UI performance optimizations.
- Changed loading screen background color.
- Changed the way textures are loaded to prevent potential issues and lag when initially joining.
- Fixed an issue with the airdrop plane sound continuing to play at a constant volume after the game ends.
- Fixed an issue where attempting to pick up a 2nd dual wieldable gun while the slot was locked would delete the 2nd gun.
- Fixed an issue where destroying a bush while inside of it would break bush particles.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.2
- Grenade overhaul!
- Grenades now have visible height.
- C4 is now a proper throwable. Nerfed explosion damage from 150 to 130.
- Team improvements!
- Leaders now get a Ready button like everyone else.
- Games only start when everyone is ready.
- Added a "Force Start" toggle allowing leaders to start the game even if everyone isn't ready.
- Leaders can now kick players.
- Removed capital letters from team codes to avoid confusion.
- The team URL is now displayed in a monospace font.
- New gun sounds!
- Trimmed all weapon sounds, and converted from stereo to mono.
- Adjusted gun reload sound durations to more closely match reload time.
- Replaced the following sounds:
- ACR: reload, switch
- CZ-75A: reload, dual reload, switch
- HP18: switch
- L115A1: reload
- MG36: reload, switch
- Mk-18 Mjölnir: reload, switch
- Mosin-Nagant: switch
- Negev SF: reload
- PP-19: reload, switch
- SAF-200: reload, switch
- Tango 51: switch
- Capped passive health regeneration at 30.
- Fixed health regenerating when downed.
- Fixed issues with some settings not loading correctly.
- Fixed badges not working in the team menu.
- Fixed an issue with smoke position over/underflowing at the edges of the map.
- Reverted baseball bat animation.
- Reverted fridge texture.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.1
- New emotes! Added 3 new emotes.
- Killfeed rewrite! The killfeed code has been rewritten.
- Added a number of missing kill messages.
- Fixed a number of issues with the killfeed.
- Performance improvements! Various optimizations have been made to server and client to help with performance.
- Added particles and sound effects when entering/exiting bushes.
- Updated AUG world and killfeed images.
- New washing machine, cooler, and refrigerator textures.
- Added an option for an alternate texture loading method, which can help with high RAM usage in Chromium based browsers.
- Fixed dead players not being ignored in the spawning algorithm checks.
- Updated some translations.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.0
New features
- New structure! Added the memorial, a tribute to surviv.io.
- New guns!
- MP5K: A 9mm burst pistol, found throughout the map.
- PK-61: A powerful 7.62mm LMG, found only in the new memorial.
- Added an experimental screen recording feature.
- We're planning on implementing packet-based recording in the future, which will allow for smoother playback and smaller file sizes.
- Added more customization options for mobile joysticks.
- Added 2 new emotes.
- Added an Oceania server.
Balance changes
- Rebalanced the gas. Games are now 6 and a half minutes long, up from 5 and a half, and the gas is less aggressive with a more exciting final circle.
- Player movement speed has been increased.
- Adrenaline is now more effective at lower levels, and slightly less effective at higher levels.
- Players now naturally regenerate health at a rate of 1/second.
- Gauze now heals 20 health, up from 15.
- The time to use tablets has been reduced to 4 seconds, down from 5.
- 2x is now the default scope across all modes.
- All snipers except the CZ-600 now spawn with a scope.
- Mosin-Nagant, RG Scout, Mk-18 Mjölnir: 4x
- Tango 51, VKS Vykhlop: 8x
- L115A1: 16x
- Made the pan smaller.
- Buffed M590M, BLR 556, SAF-200, and Negev.
- Nerfed Vector range.
- The HP-18 is now twice as effective against obstacles (obstacle multiplier 0.5 -> 1).
- Reduced the health of several obstacles, including the box, trash bag, dumpster, trash can, and large refinery barrel.
- Increased obstacle damage multiplier to 2x for most explosions.
- Tweaked dumpster loot table.
General changes
- Redesigned scope sprites.
- The 15x scope has been renamed to 16x.
- Updated world sprites for 14 guns.
- Reduced the bullet opacity of suppressed guns.
- Rewrote code for the news page, and added pagination.
- Added Model 37 and SKS gun mounts to the green house.
- Decreased the chance for the pan stove to spawn from 5% to 3%.
- Increased the chance for the Stoner 63 to spawn in the refinery from 1% to 5%.
- Mobile UI improvements and tweaks.
- Player names in team modes now match the color of the player indicator.
- Optimized smoke grenade performance.
- Added new melee weapon animations. They will be further improved in the next update.
- Added cracks to the breakable wall in the bombed armory to make it more obvious.
- Removed casing sounds from SAF-200 and VSS firing sounds.
- Updated DEagle and VSS loot images.
- Updated Negev killfeed image.
- New K-bar switch sound.
- Removed background noise from Stoner 63 reload sound.
- In team modes, the death screen now shows "You died." instead of "Your team was eliminated." unless everyone on your team is dead.
- The "your did it" badge is now only shown when winning with 0 kills and 0 damage.
- Updated various translations.
- Refactored server code, allowing for easier scalability and making the game easier to deploy for server hosters.
Bug fixes
- Fixed players spawning too close to each other.
- Fixed the news and rules pages not being scrollable.
- Fixed perks not showing when movement smoothing is disabled.
- Fixed perks not updating when spectating.
- Fixed some issues with river obstacle generation.
- Fixed missing game over stats translations.
- Fixed a pan collision bug.
- Fixed the barn spawn hitbox not including the adjacent hay shed.
- Fixed the action timer being hidden when switching between players when spectating.
- Fixed switch sound not playing for dual guns.
- Fixed some issues with reporting.
- Fixed a bug with cooler graphics gun gas particles.
- Fixed the plumpkin bunker mixers spinning too slowly.
- Fixed the Rules & Tutorial close button being too wide on mobile.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.23.1
New features
- New melee weapon! Added the pan and the pan stove.
- The pan stove has a 5% chance to spawn wherever normal stoves spawn, and drops a pan when destroyed.
- Officially added the river hut, which was added by mistake in the previous update.
- Added 10 new emotes.
Changes
- The gas now shrinks more gradually.
- Increased movement speed slightly.
- Redesigned equipment loot and world images.
- Bridges are now more common, thanks to improvements and fixes in generation code.
- Optimized sounds and improved sound loading, reducing RAM usage by about 150 MB.
- Various under-the-hood optimizations.
- Improved mobile UI.
- Improved performance on main menu.
- Added a scope to the Mosin-Nagant to help differentiate it from other guns.
- Limited radios to 3 uses to prevent abuse.
- Slowed down scope animation.
- Added the ghillie suit as a possible drop from the washing machine, and increased the chance of the basic outfit dropping.
- Downed players no longer play bleeding noises after the game has ended.
- New floor patterns in armory and refinery.
- Decreased box texture outline thickness.
- Updated some translations.
Bug fixes
- Fixed the page reloading after winning the game in some cases.
- Fixed the game switching to spectating immediately on death.
- Fixed teammate names not updating when spectating.
- Fixed the font for teammate names not loading.
- Fixed issues with several textures:
- Plumpkin bunker floor
- Airdrop crate
- Speaker
- Fire hatchet case
- Container ceiling
- Port warehouse door
- Refinery explosion debris
- Sound Designr badge
- Donatr badge
- Fixed the color of the ghillie suit exactly matching the color of grass (it's supposed to be slightly darker).
- Fixed objects visibly disappearing when switching from a higher to a lower scope.
- Fixed the "Hide Emotes" option making it impossible to use map pings, and hiding team emotes (i.e. requesting healing items and ammo).
- Fixed menu music not looping.
- Fixed some server crash exploits and improved error handling.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.23.0
New features
- Mode switching! The game now switches between Harvest and Classic modes every week.
- New bunker! Added a variation of the blue house with a basement.
- Team stats! Stats are now shown for everyone on your team on the game over screen.
- Added an improved debug readout, accessible by binding the "Adjust Network Graph Style" keybind.
- Added back most of the emotes removed in the previous update, tweaked some emotes, and added 1 new emote.
Changes
- Better textures for healing items.
- Improved textures for grenade, melee, AEGIS, Flint, and ammo crates, and boxes.
- Changed the way textures are loaded, improving loading times.
- Improved socials on main menu.
- Improved barn layout.
- Nerfed USAS-12 and M590M.
- Rebalanced Negev.
- Removed RSh-12 from the headquarters, as it's now found in the blue house basement.
- Removed SR-25 from airdrops in Harvest mode.
- Dual M1895 now spawns with 42 rounds of 7.62mm instead of 28.
- The briefcase in Harvest mode now has a chance to contain the M1 Garand.
- New CZ-600 and MP40 sounds.
- Adjusted Micro Uzi and MP40 sounds.
- Adjusted Lewis Gun and USAS-12 killfeed images.
- Adjusted Lewis Gun, USAS-12, and M1895 loot images.
- Renamed RGS to RG Scout, Negev to Negev SF, and MG-36 to MG36.
- Adjusted container colors.
- Improved textures for the bunk bed and life preserver.
- Ambient sounds now fade in/out when entering or exiting bunkers instead of pausing abruptly.
- Obstacles that are normally hidden on the minimap (e.g. Flint crates) that generate as part of a building are now shown on the minimap.
- Keybinds are now more permissive and will autocorrect invalid keybinds.
- Updated various translations.
Bug fixes
- Fixed bugs with explosions.
- Fixed "JoinPacket not received after 5 seconds" error.
- Fixed page reloading when the game switches between solos/duos/squads.
- Fixed 2x scope dropping from players in Harvest mode.
- Fixed poor distribution of obstacles in rivers.
- Fixed being able to throw grenades over the vault door in the Plumpkin bunker.
- Fixed an issue with fonts occasionally not loading in game.
- Fixed translation/language percentages going higher than 100%.
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards keeping the servers running.
https://ko-fi.com/suroi
Play the game!
v0.22.2
Changes
- New gun world images! Replaced world images for all guns, and renamed some guns.
- Switched the game back to Harvest mode.
- Removed spread penalty from dual pistols.
- New CZ-600 sounds.
- Buffed G19 and CZ-75A.
- Increased SKS ammo spawn count (30 -> 60).
- Buffed Sickle.
- Removed 8 rarely used emotes.
- Fixed loot collisions not checking for layers.
- Fixed issues with explosions across layers.
- Fixed glass automatic doors continuing to play sounds after destroyed.
- Mobile improvements.
- Updated languages (and added a new one).
- Tweaked gun casings.
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards keeping the servers running.
https://ko-fi.com/suroi