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Content transclusion tool that materializes referenced content into source files in place while preserving wrapper metadata

Rust 1 Updated Nov 12, 2025

A library for rendering vector shapes using the Bevy game engine

Rust 422 33 Updated Oct 5, 2025

3D Editor for the Bevy Framework. Create, load, and save your 3d projects.

Rust 137 12 Updated Nov 12, 2025

GameBoy Advance support for the Bevy game engine

Rust 75 7 Updated May 1, 2025

An async-compatible thread-pool written in rust.

Rust 103 12 Updated Sep 13, 2025

This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/

Rust 1,233 301 Updated Oct 13, 2025

A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker

Rust 73 2 Updated Oct 23, 2025

🐦 Friendly little instrumentation profiler for Rust 🦀

Rust 1,633 98 Updated Sep 16, 2025

Marching squares implementation

Rust 13 3 Updated Feb 28, 2024

A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.

Rust 89 15 Updated Nov 11, 2025

A framework-agnostic Procedural Modelling crate

Rust 20 1 Updated Oct 23, 2025

A concave hull implementation written in Rust

Rust 6 Updated Oct 14, 2025

A bevy plugin adding edge detection post-processing effect

Rust 27 2 Updated Jan 22, 2025

A simple, configurable, blazingly fast noise library built for and with Bevy.

Rust 62 3 Updated Oct 7, 2025

This template is a great way to get started on a new 2D Bevy game!

Rust 407 57 Updated Oct 24, 2025

A port of https://github.com/cgerikj/binary-greedy-meshing to Rust.

Rust 22 8 Updated Aug 17, 2025

A Minecraft-inspired Bevy game

Rust 64 6 Updated Oct 5, 2025
Rust 21 9 Updated Jun 24, 2025

A plugin that kills your cache, but makes the Bevy scheduler go brrr

Rust 6 Updated Oct 2, 2025

Open Source Bevy FPS Game

Rust 11 2 Updated Dec 25, 2024

Server-authoritative rollback networking for bevy

Rust 26 1 Updated Oct 31, 2025

Efficient bithackery for making 3D collision meshes out of grids and stacked tile maps

Rust 3 Updated Dec 7, 2021

A fast isosurface extraction algorithm.

Rust 151 15 Updated Jan 2, 2025

Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels

Rust 67 6 Updated May 9, 2025

HEMA Scorecard - Tournament Management Software

PHP 26 18 Updated Nov 13, 2025

Unofficial Steam Audio Rust Rewrite

Rust 24 2 Updated Nov 1, 2025
Rust 12 2 Updated Jan 26, 2025

Easy to use voxel world for Bevy

Rust 252 32 Updated Nov 10, 2025
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