3. Data model

3.1. Objects, values and types

Objects are Python’s abstraction for data. All data in a Python program is represented by objects or by relations between objects. (In a sense, and in conformance to Von Neumann’s model of a “stored program computer”, code is also represented by objects.)

Every object has an identity, a type and a value. An object’s identity never changes once it has been created; you may think of it as the object’s address in memory. The ‘is’ operator compares the identity of two objects; the id() function returns an integer representing its identity.

CPython implementation detail: For CPython, id(x) is the memory address where x is stored.

An object’s type determines the operations that the object supports (e.g., “does it have a length?”) and also defines the possible values for objects of that type. The type() function returns an object’s type (which is an object itself). Like its identity, an object’s type is also unchangeable. 1

The value of some objects can change. Objects whose value can change are said to be mutable; objects whose value is unchangeable once they are created are called immutable. (The value of an immutable container object that contains a reference to a mutable object can change when the latter’s value is changed; however the container is still considered immutable, because the collection of objects it contains cannot be changed. So, immutability is not strictly the same as having an unchangeable value, it is more subtle.) An object’s mutability is determined by its type; for instance, numbers, strings and tuples are immutable, while dictionaries and lists are mutable.

Objects are never explicitly destroyed; however, when they become unreachable they may be garbage-collected. An implementation is allowed to postpone garbage collection or omit it altogether — it is a matter of implementation quality how garbage collection is implemented, as long as no objects are collected that are still reachable.

CPython implementation detail: CPython currently uses a reference-counting scheme with (optional) delayed detection of cyclically linked garbage, which collects most objects as soon as they become unreachable, but is not guaranteed to collect garbage containing circular references. See the documentation of the gc module for information on controlling the collection of cyclic garbage. Other implementations act differently and CPython may change. Do not depend on immediate finalization of objects when they become unreachable (so you should always close files explicitly).

Note that the use of the implementation’s tracing or debugging facilities may keep objects alive that would normally be collectable. Also note that catching an exception with a ‘tryexcept’ statement may keep objects alive.

Some objects contain references to “external” resources such as open files or windows. It is understood that these resources are freed when the object is garbage-collected, but since garbage collection is not guaranteed to happen, such objects also provide an explicit way to release the external resource, usually a close() method. Programs are strongly recommended to explicitly close such objects. The ‘tryfinally’ statement and the ‘with’ statement provide convenient ways to do this.

Some objects contain references to other objects; these are called containers. Examples of containers are tuples, lists and dictionaries. The references are part of a container’s value. In most cases, when we talk about the value of a container, we imply the values, not the identities of the contained objects; however, when we talk about the mutability of a container, only the identities of the immediately contained objects are implied. So, if an immutable container (like a tuple) contains a reference to a mutable object, its value changes if that mutable object is changed.

Types affect almost all aspects of object behavior. Even the importance of object identity is affected in some sense: for immutable types, operations that compute new values may actually return a reference to any existing object with the same type and value, while for mutable objects this is not allowed. E.g., after a = 1; b = 1, a and b may or may not refer to the same object with the value one, depending on the implementation, but after c = []; d = [], c and d are guaranteed to refer to two different, unique, newly created empty lists. (Note that c = d = [] assigns the same object to both c and d.)

3.2. The standard type hierarchy

Below is a list of the types that are built into Python. Extension modules (written in C, Java, or other languages, depending on the implementation) can define additional types. Future versions of Python may add types to the type hierarchy (e.g., rational numbers, efficiently stored arrays of integers, etc.), although such additions will often be provided via the standard library instead.

Some of the type descriptions below contain a paragraph listing ‘special attributes.’ These are attributes that provide access to the implementation and are not intended for general use. Their definition may change in the future.

None

This type has a single value. There is a single object with this value. This object is accessed through the built-in name None. It is used to signify the absence of a value in many situations, e.g., it is returned from functions that don’t explicitly return anything. Its truth value is false.

NotImplemented

This type has a single value. There is a single object with this value. This object is accessed through the built-in name NotImplemented. Numeric methods and rich comparison methods should return this value if they do not implement the operation for the operands provided. (The interpreter will then try the reflected operation, or some other fallback, depending on the operator.) It should not be evaluated in a boolean context.

See Implementing the arithmetic operations for more details.

Changed in version 3.9: Evaluating NotImplemented in a boolean context is deprecated. While it currently evaluates as true, it will emit a DeprecationWarning. It will raise a TypeError in a future version of Python.

Ellipsis

This type has a single value. There is a single object with this value. This object is accessed through the literal ... or the built-in name Ellipsis. Its truth value is true.

numbers.Number

These are created by numeric literals and returned as results by arithmetic operators and arithmetic built-in functions. Numeric objects are immutable; once created their value never changes. Python numbers are of course strongly related to mathematical numbers, but subject to the limitations of numerical representation in computers.

The string representations of the numeric classes, computed by __repr__() and __str__(), have the following properties:

  • They are valid numeric literals which, when passed to their class constructor, produce an object having the value of the original numeric.

  • The representation is in base 10, when possible.

  • Leading zeros, possibly excepting a single zero before a decimal point, are not shown.

  • Trailing zeros, possibly excepting a single zero after a decimal point, are not shown.

  • A sign is shown only when the number is negative.

Python distinguishes between integers, floating point numbers, and complex numbers:

numbers.Integral

These represent elements from the mathematical set of integers (positive and negative).

There are two types of integers:

Integers (int)

These represent numbers in an unlimited range, subject to available (virtual) memory only. For the purpose of shift and mask operations, a binary representation is assumed, and negative numbers are represented in a variant of 2’s complement which gives the illusion of an infinite string of sign bits extending to the left.

Booleans (bool)

These represent the truth values False and True. The two objects representing the values False and True are the only Boolean objects. The Boolean type is a subtype of the integer type, and Boolean values behave like the values 0 and 1, respectively, in almost all contexts, the exception being that when converted to a string, the strings "False" or "True" are returned, respectively.

The rules for integer representation are intended to give the most meaningful interpretation of shift and mask operations involving negative integers.

numbers.Real (float)

These represent machine-level double precision floating point numbers. You are at the mercy of the underlying machine architecture (and C or Java implementation) for the accepted range and handling of overflow. Python does not support single-precision floating point numbers; the savings in processor and memory usage that are usually the reason for using these are dwarfed by the overhead of using objects in Python, so there is no reason to complicate the language with two kinds of floating point numbers.

numbers.Complex (complex)

These represent complex numbers as a pair of machine-level double precision floating point numbers. The same caveats apply as for floating point numbers. The real and imaginary parts of a complex number z can be retrieved through the read-only attributes z.real and z.imag.

Sequences

These represent finite ordered sets indexed by non-negative numbers. The built-in function len() returns the number of items of a sequence. When the length of a sequence is n, the index set contains the numbers 0, 1, …, n-1. Item i of sequence a is selected by a[i].

Sequences also support slicing: a[i:j] selects all items with index k such that i <= k < j. When used as an expression, a slice is a sequence of the same type. This implies that the index set is renumbered so that it starts at 0.

Some sequences also support “extended slicing” with a third “step” parameter: a[i:j:k] selects all items of a with index x where x = i + n*k, n >= 0 and i <= x < j.

Sequences are distinguished according to their mutability:

Immutable sequences

An object of an immutable sequence type cannot change once it is created. (If the object contains references to other objects, these other objects may be mutable and may be changed; however, the collection of objects directly referenced by an immutable object cannot change.)

The following types are immutable sequences:

Strings

A string is a sequence of values that represent Unicode code points. All the code points in the range U+0000 - U+10FFFF can be represented in a string. Python doesn’t have a char type; instead, every code point in the string is represented as a string object with length 1. The built-in function ord() converts a code point from its string form to an integer in the range 0 - 10FFFF; chr() converts an integer in the range 0 - 10FFFF to the corresponding length 1 string object. str.encode() can be used to convert a str to bytes using the given text encoding, and bytes.decode() can be used to achieve the opposite.

Tuples

The items of a tuple are arbitrary Python objects. Tuples of two or more items are formed by comma-separated lists of expressions. A tuple of one item (a ‘singleton’) can be formed by affixing a comma to an expression (an expression by itself does not create a tuple, since parentheses must be usable for grouping of expressions). An empty tuple can be formed by an empty pair of parentheses.

Bytes

A bytes object is an immutable array. The items are 8-bit bytes, represented by integers in the range 0 <= x < 256. Bytes literals (like b'abc') and the built-in bytes() constructor can be used to create bytes objects. Also, bytes objects can be decoded to strings via the decode() method.

Mutable sequences

Mutable sequences can be changed after they are created. The subscription and slicing notations can be used as the target of assignment and del (delete) statements.

There are currently two intrinsic mutable sequence types:

Lists

The items of a list are arbitrary Python objects. Lists are formed by placing a comma-separated list of expressions in square brackets. (Note that there are no special cases needed to form lists of length 0 or 1.)

Byte Arrays

A bytearray object is a mutable array. They are created by the built-in bytearray() constructor. Aside from being mutable (and hence unhashable), byte arrays otherwise provide the same interface and functionality as immutable bytes objects.

The extension module array provides an additional example of a mutable sequence type, as does the collections module.

Set types

These represent unordered, finite sets of unique, immutable objects. As such, they cannot be indexed by any subscript. However, they can be iterated over, and the built-in function len() returns the number of items in a set. Common uses for sets are fast membership testing, removing duplicates from a sequence, and computing mathematical operations such as intersection, union, difference, and symmetric difference.

For set elements, the same immutability rules apply as for dictionary keys. Note that numeric types obey the normal rules for numeric comparison: if two numbers compare equal (e.g., 1 and 1.0), only one of them can be contained in a set.

There are currently two intrinsic set types:

Sets

These represent a mutable set. They are created by the built-in set() constructor and can be modified afterwards by several methods, such as add().

Frozen sets

These represent an immutable set. They are created by the built-in frozenset() constructor. As a frozenset is immutable and hashable, it can be used again as an element of another set, or as a dictionary key.

Mappings

These represent finite sets of objects indexed by arbitrary index sets. The subscript notation a[k] selects the item indexed by k from the mapping a; this can be used in expressions and as the target of assignments or del statements. The built-in function len() returns the number of items in a mapping.

There is currently a single intrinsic mapping type:

Dictionaries

These represent finite sets of objects indexed by nearly arbitrary values. The only types of values not acceptable as keys are values containing lists or dictionaries or other mutable types that are compared by value rather than by object identity, the reason being that the efficient implementation of dictionaries requires a key’s hash value to remain constant. Numeric types used for keys obey the normal rules for numeric comparison: if two numbers compare equal (e.g., 1 and 1.0) then they can be used interchangeably to index the same dictionary entry.

Dictionaries preserve insertion order, meaning that keys will be produced in the same order they were added sequentially over the dictionary. Replacing an existing key does not change the order, however removing a key and re-inserting it will add it to the end instead of keeping its old place.

Dictionaries are mutable; they can be created by the {...} notation (see section Dictionary displays).

The extension modules dbm.ndbm and dbm.gnu provide additional examples of mapping types, as does the collections module.

Changed in version 3.7: Dictionaries did not preserve insertion order in versions of Python before 3.6. In CPython 3.6, insertion order was preserved, but it was considered an implementation detail at that time rather than a language guarantee.

Callable types

These are the types to which the function call operation (see section Calls) can be applied:

User-defined functions

A user-defined function object is created by a function definition (see section Function definitions). It should be called with an argument list containing the same number of items as the function’s formal parameter list.

Special attributes:

Attribute

Meaning

__doc__

The function’s documentation string, or None if unavailable; not inherited by subclasses.

Writable

__name__

The function’s name.

Writable

__qualname__

The function’s qualified name.

New in version 3.3.

Writable

__module__

The name of the module the function was defined in, or None if unavailable.

Writable

__defaults__

A tuple containing default argument values for those arguments that have defaults, or None if no arguments have a default value.

Writable

__code__

The code object representing the compiled function body.

Writable

__globals__

A reference to the dictionary that holds the function’s global variables — the global namespace of the module in which the function was defined.

Read-only

__dict__

The namespace supporting arbitrary function attributes.

Writable

__closure__

None or a tuple of cells that contain bindings for the function’s free variables. See below for information on the cell_contents attribute.

Read-only

__annotations__

A dict containing annotations of parameters. The keys of the dict are the parameter names, and 'return' for the return annotation, if provided. For more information on working with this attribute, see Annotations Best Practices.

Writable

__kwdefaults__

A dict containing defaults for keyword-only parameters.

Writable

Most of the attributes labelled “Writable” check the type of the assigned value.

Function objects also support getting and setting arbitrary attributes, which can be used, for example, to attach metadata to functions. Regular attribute dot-notation is used to get and set such attributes. Note that the current implementation only supports function attributes on user-defined functions. Function attributes on built-in functions may be supported in the future.

A cell object has the attribute cell_contents. This can be used to get the value of the cell, as well as set the value.

Additional information about a function’s definition can be retrieved from its code object; see the description of internal types below. The cell type can be accessed in the types module.

Instance methods

An instance method object combines a class, a class instance and any callable object (normally a user-defined function).

Special read-only attributes: __self__ is the class instance object, __func__ is the function object; __doc__ is the method’s documentation (same as __func__.__doc__); __name__ is the method name (same as __func__.__name__); __module__ is the name of the module the method was defined in, or None if unavailable.

Methods also support accessing (but not setting) the arbitrary function attributes on the underlying function object.

User-defined method objects may be created when getting an attribute of a class (perhaps via an instance of that class), if that attribute is a user-defined function object or a class method object.

When an instance method object is created by retrieving a user-defined function object from a class via one of its instances, its __self__ attribute is the instance, and the method object is said to be bound. The new method’s __func__ attribute is the original function object.

When an instance method object is created by retrieving a class method object from a class or instance, its __self__ attribute is the class itself, and its __func__ attribute is the function object underlying the class method.

When an instance method object is called, the underlying function (__func__) is called, inserting the class instance (__self__) in front of the argument list. For instance, when C is a class which contains a definition for a function f(), and x is an instance of C, calling x.f(1) is equivalent to calling C.f(x, 1).

When an instance method object is derived from a class method object, the “class instance” stored in __self__ will actually be the class itself, so that calling either x.f(1) or C.f(1) is equivalent to calling f(C,1) where f is the underlying function.

Note that the transformation from function object to instance method object happens each time the attribute is retrieved from the instance. In some cases, a fruitful optimization is to assign the attribute to a local variable and call that local variable. Also notice that this transformation only happens for user-defined functions; other callable objects (and all non-callable objects) are retrieved without transformation. It is also important to note that user-defined functions which are attributes of a class instance are not converted to bound methods; this only happens when the function is an attribute of the class.

Generator functions

A function or method which uses the yield statement (see section The yield statement) is called a generator function. Such a function, when called, always returns an iterator object which can be used to execute the body of the function: calling the iterator’s iterator.__next__() method will cause the function to execute until it provides a value using the yield statement. When the function executes a return statement or falls off the end, a StopIteration exception is raised and the iterator will have reached the end of the set of values to be returned.

Coroutine functions

A function or method which is defined using async def is called a coroutine function. Such a function, when called, returns a coroutine object. It may contain await expressions, as well as async with and async for statements. See also the Coroutine Objects section.

Asynchronous generator functions

A function or method which is defined using async def and which uses the yield statement is called a asynchronous generator function. Such a function, when called, returns an asynchronous iterator object which can be used in an async for statement to execute the body of the function.

Calling the asynchronous iterator’s aiterator.__anext__ method will return an awaitable which when awaited will execute until it provides a value using the yield expression. When the function executes an empty return statement or falls off the end, a StopAsyncIteration exception is raised and the asynchronous iterator will have reached the end of the set of values to be yielded.

Built-in functions

A built-in function object is a wrapper around a C function. Examples of built-in functions are len() and math.sin() (math is a standard built-in module). The number and type of the arguments are determined by the C function. Special read-only attributes: __doc__ is the function’s documentation string, or None if unavailable; __name__ is the function’s name; __self__ is set to None (but see the next item); __module__ is the name of the module the function was defined in or None if unavailable.

Built-in methods

This is really a different disguise of a built-in function, this time containing an object passed to the C function as an implicit extra argument. An example of a built-in method is alist.append(), assuming alist is a list object. In this case, the special read-only attribute __self__ is set to the object denoted by alist.

Classes

Classes are callable. These objects normally act as factories for new instances of themselves, but variations are possible for class types that override __new__(). The arguments of the call are passed to __new__() and, in the typical case, to __init__() to initialize the new instance.

Class Instances

Instances of arbitrary classes can be made callable by defining a __call__() method in their class.

Modules

Modules are a basic organizational unit of Python code, and are created by the import system as invoked either by the import statement, or by calling functions such as importlib.import_module() and built-in __import__(). A module object has a namespace implemented by a dictionary object (this is the dictionary referenced by the __globals__ attribute of functions defined in the module). Attribute references are translated to lookups in this dictionary, e.g., m.x is equivalent to m.__dict__["x"]. A module object does not contain the code object used to initialize the module (since it isn’t needed once the initialization is done).

Attribute assignment updates the module’s namespace dictionary, e.g., m.x = 1 is equivalent to m.__dict__["x"] = 1.

Predefined (writable) attributes:

__name__

The module’s name.

__doc__

The module’s documentation string, or None if unavailable.

__file__

The pathname of the file from which the module was loaded, if it was loaded from a file. The __file__ attribute may be missing for certain types of modules, such as C modules that are statically linked into the interpreter. For extension modules loaded dynamically from a shared library, it’s the pathname of the shared library file.

__annotations__

A dictionary containing variable annotations collected during module body execution. For best practices on working with __annotations__, please see Annotations Best Practices.

Special read-only attribute: __dict__ is the module’s namespace as a dictionary object.

CPython implementation detail: Because of the way CPython clears module dictionaries, the module dictionary will be cleared when the module falls out of scope even if the dictionary still has live references. To avoid this, copy the dictionary or keep the module around while using its dictionary directly.

Custom classes

Custom class types are typically created by class definitions (see section Class definitions). A class has a namespace implemented by a dictionary object. Class attribute references are translated to lookups in this dictionary, e.g., C.x is translated to C.__dict__["x"] (although there are a number of hooks which allow for other means of locating attributes). When the attribute name is not found there, the attribute search continues in the base classes. This search of the base classes uses the C3 method resolution order which behaves correctly even in the presence of ‘diamond’ inheritance structures where there are multiple inheritance paths leading back to a common ancestor. Additional details on the C3 MRO used by Python can be found in the documentation accompanying the 2.3 release at https://www.python.org/download/releases/2.3/mro/.

When a class attribute reference (for class C, say) would yield a class method object, it is transformed into an instance method object whose __self__ attribute is C. When it would yield a static method object, it is transformed into the object wrapped by the static method object. See section Implementing Descriptors for another way in which attributes retrieved from a class may differ from those actually contained in its __dict__.

Class attribute assignments update the class’s dictionary, never the dictionary of a base class.

A class object can be called (see above) to yield a class instance (see below).

Special attributes:

__name__

The class name.

__module__

The name of the module in which the class was defined.

__dict__

The dictionary containing the class’s namespace.

__bases__

A tuple containing the base classes, in the order of their occurrence in the base class list.

__doc__

The class’s documentation string, or None if undefined.

__annotations__

A dictionary containing variable annotations collected during class body execution. For best practices on working with __annotations__, please see Annotations Best Practices.

Class instances

A class instance is created by calling a class object (see above). A class instance has a namespace implemented as a dictionary which is the first place in which attribute references are searched. When an attribute is not found there, and the instance’s class has an attribute by that name, the search continues with the class attributes. If a class attribute is found that is a user-defined function object, it is transformed into an instance method object whose __self__ attribute is the instance. Static method and class method objects are also transformed; see above under “Classes”. See section Implementing Descriptors for another way in which attributes of a class retrieved via its instances may differ from the objects actually stored in the class’s __dict__. If no class attribute is found, and the object’s class has a __getattr__() method, that is called to satisfy the lookup.

Attribute assignments and deletions update the instance’s dictionary, never a class’s dictionary. If the class has a __setattr__() or __delattr__() method, this is called instead of updating the instance dictionary directly.

Class instances can pretend to be numbers, sequences, or mappings if they have methods with certain special names. See section Special method names.

Special attributes: __dict__ is the attribute dictionary; __class__ is the instance’s class.

I/O objects (also known as file objects)

A file object represents an open file. Various shortcuts are available to create file objects: the open() built-in function, and also os.popen(), os.fdopen(), and the makefile() method of socket objects (and perhaps by other functions or methods provided by extension modules).

The objects sys.stdin, sys.stdout and sys.stderr are initialized to file objects corresponding to the interpreter’s standard input, output and error streams; they are all open in text mode and therefore follow the interface defined by the io.TextIOBase abstract class.

Internal types

A few types used internally by the interpreter are exposed to the user. Their definitions may change with future versions of the interpreter, but they are mentioned here for completeness.

Code objects

Code objects represent byte-compiled executable Python code, or bytecode. The difference between a code object and a function object is that the function object contains an explicit reference to the function’s globals (the module in which it was defined), while a code object contains no context; also the default argument values are stored in the function object, not in the code object (because they represent values calculated at run-time). Unlike function objects, code objects are immutable and contain no references (directly or indirectly) to mutable objects.

Special read-only attributes: co_name gives the function name; co_argcount is the total number of positional arguments (including positional-only arguments and arguments with default values); co_posonlyargcount is the number of positional-only arguments (including arguments with default values); co_kwonlyargcount is the number of keyword-only arguments (including arguments with default values); co_nlocals is the number of local variables used by the function (including arguments); co_varnames is a tuple containing the names of the local variables (starting with the argument names); co_cellvars is a tuple containing the names of local variables that are referenced by nested functions; co_freevars is a tuple containing the names of free variables; co_code is a string representing the sequence of bytecode instructions; co_consts is a tuple containing the literals used by the bytecode; co_names is a tuple containing the names used by the bytecode; co_filename is the filename from which the code was compiled; co_firstlineno is the first line number of the function; co_lnotab is a string encoding the mapping from bytecode offsets to line numbers (for details see the source code of the interpreter); co_stacksize is the required stack size; co_flags is an integer encoding a number of flags for the interpreter.

The following flag bits are defined for co_flags: bit 0x04 is set if the function uses the *arguments syntax to accept an arbitrary number of positional arguments; bit 0x08 is set if the function uses the **keywords syntax to accept arbitrary keyword arguments; bit 0x20 is set if the function is a generator.

Future feature declarations (from __future__ import division) also use bits in co_flags to indicate whether a code object was compiled with a particular feature enabled: bit 0x2000 is set if the function was compiled with future division enabled; bits 0x10 and 0x1000 were used in earlier versions of Python.

Other bits in co_flags are reserved for internal use.

If a code object represents a function, the first item in co_consts is the documentation string of the function, or None if undefined.

Frame objects

Frame objects represent execution frames. They may occur in traceback objects (see below), and are also passed to registered trace functions.

Special read-only attributes: f_back is to the previous stack frame (towards the caller), or None if this is the bottom stack frame; f_code is the code object being executed in this frame; f_locals is the dictionary used to look up local variables; f_globals is used for global variables; f_builtins is used for built-in (intrinsic) names; f_lasti gives the precise instruction (this is an index into the bytecode string of the code object).

Accessing f_code raises an auditing event object.__getattr__ with arguments obj and "f_code".

Special writable attributes: f_trace, if not None, is a function called for various events during code execution (this is used by the debugger). Normally an event is triggered for each new source line - this can be disabled by setting f_trace_lines to False.

Implementations may allow per-opcode events to be requested by setting f_trace_opcodes to True. Note that this may lead to undefined interpreter behaviour if exceptions raised by the trace function escape to the function being traced.

f_lineno is the current line number of the frame — writing to this from within a trace function jumps to the given line (only for the bottom-most frame). A debugger can implement a Jump command (aka Set Next Statement) by writing to f_lineno.

Frame objects support one method:

frame.clear()

This method clears all references to local variables held by the frame. Also, if the frame belonged to a generator, the generator is finalized. This helps break reference cycles involving frame objects (for example when catching an exception and storing its traceback for later use).

RuntimeError is raised if the frame is currently executing.

New in version 3.4.

Traceback objects

Traceback objects represent a stack trace of an exception. A traceback object is implicitly created when an exception occurs, and may also be explicitly created by calling types.TracebackType.

For implicitly created tracebacks, when the search for an exception handler unwinds the execution stack, at each unwound level a traceback object is inserted in front of the current traceback. When an exception handler is entered, the stack trace is made available to the program. (See section The try statement.) It is accessible as the third item of the tuple returned by sys.exc_info(), and as the __traceback__ attribute of the caught exception.

When the program contains no suitable handler, the stack trace is written (nicely formatted) to the standard error stream; if the interpreter is interactive, it is also made available to the user as sys.last_traceback.

For explicitly created tracebacks, it is up to the creator of the traceback to determine how the tb_next attributes should be linked to form a full stack trace.

Special read-only attributes: tb_frame points to the execution frame of the current level; tb_lineno gives the line number where the exception occurred; tb_lasti indicates the precise instruction. The line number and last instruction in the traceback may differ from the line number of its frame object if the exception occurred in a try statement with no matching except clause or with a finally clause.

Accessing tb_frame raises an auditing event object.__getattr__ with arguments obj and "tb_frame".

Special writable attribute: tb_next is the next level in the stack trace (towards the frame where the exception occurred), or None if there is no next level.

Changed in version 3.7: Traceback objects can now be explicitly instantiated from Python code, and the tb_next attribute of existing instances can be updated.

Slice objects

Slice objects are used to represent slices for __getitem__() methods. They are also created by the built-in slice() function.

Special read-only attributes: start is the lower bound; stop is the upper bound; step is the step value; each is None if omitted. These attributes can have any type.

Slice objects support one method:

slice.indices(self, length)

This method takes a single integer argument length and computes information about the slice that the slice object would describe if applied to a sequence of length items. It returns a tuple of three integers; respectively these are the start and stop indices and the step or stride length of the slice. Missing or out-of-bounds indices are handled in a manner consistent with regular slices.

Static method objects

Static method objects provide a way of defeating the transformation of function objects to method objects described above. A static method object is a wrapper around any other object, usually a user-defined method object. When a static method object is retrieved from a class or a class instance, the object actually returned is the wrapped object, which is not subject to any further transformation. Static method objects are also callable. Static method objects are created by the built-in staticmethod() constructor.

Class method objects

A class method object, like a static method object, is a wrapper around another object that alters the way in which that object is retrieved from classes and class instances. The behaviour of class method objects upon such retrieval is described above, under “User-defined methods”. Class method objects are created by the built-in classmethod() constructor.

3.3. Special method names

A class can implement certain operations that are invoked by special syntax (such as arithmetic operations or subscripting and slicing) by defining methods with special names. This is Python’s approach to operator overloading, allowing classes to define their own behavior with respect to language operators. For instance, if a class defines a method named __getitem__(), and x is an instance of this class, then x[i] is roughly equivalent to type(x).__getitem__(x, i). Except where mentioned, attempts to execute an operation raise an exception when no appropriate method is defined (typically AttributeError or TypeError).

Setting a special method to None indicates that the corresponding operation is not available. For example, if a class sets __iter__() to None, the class is not iterable, so calling iter() on its instances will raise a TypeError (without falling back to __getitem__()). 2

When implementing a class that emulates any built-in type, it is important that the emulation only be implemented to the degree that it makes sense for the object being modelled. For example, some sequences may work well with retrieval of individual elements, but extracting a slice may not make sense. (One example of this is the NodeList interface in the W3C’s Document Object Model.)

3.3.1. Basic customization

object.__new__(cls[, ...])

Called to create a new instance of class cls. __new__() is a static method (special-cased so you need not declare it as such) that takes the class of which an instance was requested as its first argument. The remaining arguments are those passed to the object constructor expression (the call to the class). The return value of __new__() should be the new object instance (usually an instance of cls).

Typical implementations create a new instance of the class by invoking the superclass’s __new__() method using super().__new__(cls[, ...]) with appropriate arguments and then modifying the newly created instance as necessary before returning it.

If __new__() is invoked during object construction and it returns an instance of cls, then the new instance’s __init__() method will be invoked like __init__(self[, ...]), where self is the new instance and the remaining arguments are the same as were passed to the object constructor.

If __new__() does not return an instance of cls, then the new instance’s __init__() method will not be invoked.

__new__() is intended mainly to allow subclasses of immutable types (like int, str, or tuple) to customize instance creation. It is also commonly overridden in custom metaclasses in order to customize class creation.

object.__init__(self[, ...])

Called after the instance has been created (by __new__()), but before it is returned to the caller. The arguments are those passed to the class constructor expression. If a base class has an __init__() method, the derived class’s __init__() method, if any, must explicitly call it to ensure proper initialization of the base class part of the instance; for example: super().__init__([args...]).

Because __new__() and __init__() work together in constructing objects (__new__() to create it, and __init__() to customize it), no non-None value may be returned by __init__(); doing so will cause a TypeError to be raised at runtime.

object.__del__(self)

Called when the instance is about to be destroyed. This is also called a finalizer or (improperly) a destructor. If a base class has a __del__() method, the derived class’s __del__() method, if any, must explicitly call it to ensure proper deletion of the base class part of the instance.

It is possible (though not recommended!) for the __del__() method to postpone destruction of the instance by creating a new reference to it. This is called object resurrection. It is implementation-dependent whether __del__() is called a second time when a resurrected object is about to be destroyed; the current CPython implementation only calls it once.

It is not guaranteed that __del__() methods are called for objects that still exist when the interpreter exits.

Note

del x doesn’t directly call x.__del__() — the former decrements the reference count for x by one, and the latter is only called when x’s reference count reaches zero.

CPython implementation detail: It is possible for a reference cycle to prevent the reference count of an object from going to zero. In this case, the cycle will be later detected and deleted by the cyclic garbage collector. A common cause of reference cycles is when an exception has been caught in a local variable. The frame’s locals then reference the exception, which references its own traceback, which references the locals of all frames caught in the traceback.

See also

Documentation for the gc module.

Warning

Due to the precarious circumstances under which __del__() methods are invoked, exceptions that occur during their execution are ignored, and a warning is printed to sys.stderr instead. In particular:

  • __del__() can be invoked when arbitrary code is being executed, including from any arbitrary thread. If __del__() needs to take a lock or invoke any other blocking resource, it may deadlock as the resource may already be taken by the code that gets interrupted to execute __del__().

  • __del__() can be executed during interpreter shutdown. As a consequence, the global variables it needs to access (including other modules) may already have been deleted or set to None. Python guarantees that globals whose name begins with a single underscore are deleted from their module before other globals are deleted; if no other references to such globals exist, this may help in assuring that imported modules are still available at the time when the __del__() method is called.

object.__repr__(self)

Called by the repr() built-in function to compute the “official” string representation of an object. If at all possible, this should look like a valid Python expression that could be used to recreate an object with the same value (given an appropriate environment). If this is not possible, a string of the form <...some useful description...> should be returned. The return value must be a string object. If a class defines __repr__() but not __str__(), then __repr__() is also used when an “informal” string representation of instances of that class is required.

This is typically used for debugging, so it is important that the representation is information-rich and unambiguous.

object.__str__(self)

Called by str(object) and the built-in functions format() and print() to compute the “informal” or nicely printable string representation of an object. The return value must be a string object.

This method differs from object.__repr__() in that there is no expectation that __str__() return a valid Python expression: a more convenient or concise representation can be used.

The default implementation defined by the built-in type object calls object.__repr__().

object.__bytes__(self)

Called by bytes to compute a byte-string representation of an object. This should return a bytes object.

object.__format__(self, format_spec)

Called by the format() built-in function, and by extension, evaluation of formatted string literals and the str.format() method, to produce a “formatted” string representation of an object. The format_spec argument is a string that contains a description of the formatting options desired. The interpretation of the format_spec argument is up to the type implementing __format__(), however most classes will either delegate formatting to one of the built-in types, or use a similar formatting option syntax.

See Format Specification Mini-Language for a description of the standard formatting syntax.

The return value must be a string object.

Changed in version 3.4: The __format__ method of object itself raises a TypeError if passed any non-empty string.

Changed in version 3.7: object.__format__(x, '') is now equivalent to str(x) rather than format(str(x), '').

object.__lt__(self, other)
object.__le__(self, other)
object.__eq__(self, other)
object.__ne__(self, other)
object.__gt__(self, other)
object.__ge__(self, other)

These are the so-called “rich comparison” methods. The correspondence between operator symbols and method names is as follows: x<y calls x.__lt__(y), x<=y calls x.__le__(y), x==y calls x.__eq__(y), x!=y calls x.__ne__(y), x>y calls x.__gt__(y), and x>=y calls x.__ge__(y).

A rich comparison method may return the singleton NotImplemented if it does not implement the operation for a given pair of arguments. By convention, False and True are returned for a successful comparison. However, these methods can return any value, so if the comparison operator is used in a Boolean context (e.g., in the condition of an if statement), Python will call bool() on the value to determine if the result is true or false.

By default, object implements __eq__() by using is, returning NotImplemented in the case of a false comparison: True if x is y else NotImplemented. For __ne__(), by default it delegates to __eq__() and inverts the result unless it is NotImplemented. There are no other implied relationships among the comparison operators or default implementations; for example, the truth of (x<y or x==y) does not imply x<=y. To automatically generate ordering operations from a single root operation, see functools.total_ordering().

See the paragraph on __hash__() for some important notes on creating hashable objects which support custom comparison operations and are usable as dictionary keys.

There are no swapped-argument versions of these methods (to be used when the left argument does not support the operation but the right argument does); rather, __lt__() and __gt__() are each other’s reflection, __le__() and __ge__() are each other’s reflection, and __eq__() and __ne__() are their own reflection. If the operands are of different types, and right operand’s type is a direct or indirect subclass of the left operand’s type, the reflected method of the right operand has priority, otherwise the left operand’s method has priority. Virtual subclassing is not considered.

object.__hash__(self)

Called by built-in function hash() and for operations on members of hashed collections including set, frozenset, and dict. The __hash__() method should return an integer. The only required property is that objects which compare equal have the same hash value; it is advised to mix together the hash values of the components of the object that also play a part in comparison of objects by packing them into a tuple and hashing the tuple. Example:

def __hash__(self):
    return hash((self.name, self.nick, self.color))

Note

hash() truncates the value returned from an object’s custom __hash__() method to the size of a Py_ssize_t. This is typically 8 bytes on 64-bit builds and 4 bytes on 32-bit builds. If an object’s __hash__() must interoperate on builds of different bit sizes, be sure to check the width on all supported builds. An easy way to do this is with python -c "import sys; print(sys.hash_info.width)".

If a class does not define an __eq__() method it should not define a __hash__() operation either; if it defines __eq__() but not __hash__(), its instances will not be usable as items in hashable collections. If a class defines mutable objects and implements an __eq__() method, it should not implement __hash__(), since the implementation of hashable collections requires that a key’s hash value is immutable (if the object’s hash value changes, it will be in the wrong hash bucket).

User-defined classes have __eq__() and __hash__() methods by default; with them, all objects compare unequal (except with themselves) and x.__hash__() returns an appropriate value such that x == y implies both that x is y and hash(x) == hash(y).

A class that overrides __eq__() and does not define __hash__() will have its __hash__() implicitly set to None. When the __hash__() method of a class is None, instances of the class will raise an appropriate TypeError when a program attempts to retrieve their hash value, and will also be correctly identified as unhashable when checking isinstance(obj, collections.abc.Hashable).

If a class that overrides __eq__() needs to retain the implementation of __hash__() from a parent class, the interpreter must be told this explicitly by setting __hash__ = <ParentClass>.__hash__.

If a class that does not override __eq__() wishes to suppress hash support, it should include __hash__ = None in the class definition. A class which defines its own __hash__() that explicitly raises a TypeError would be incorrectly identified as hashable by an isinstance(obj, collections.abc.Hashable) call.

Note

By default, the __hash__() values of str and bytes objects are “salted” with an unpredictable random value. Although they remain constant within an individual Python process, they are not predictable between repeated invocations of Python.

This is intended to provide protection against a denial-of-service caused by carefully chosen inputs that exploit the worst case performance of a dict insertion, O(n2) complexity. See http://www.ocert.org/advisories/ocert-2011-003.html for details.

Changing hash values affects the iteration order of sets. Python has never made guarantees about this ordering (and it typically varies between 32-bit and 64-bit builds).

See also PYTHONHASHSEED.

Changed in version 3.3: Hash randomization is enabled by default.

object.__bool__(self)

Called to implement truth value testing and the built-in operation bool(); should return False or True. When this method is not defined, __len__() is called, if it is defined, and the object is considered true if its result is nonzero. If a class defines neither __len__() nor __bool__(), all its instances are considered true.

3.3.2. Customizing attribute access

The following methods can be defined to customize the meaning of attribute access (use of, assignment to, or deletion of x.name) for class instances.

object.__getattr__(self, name)

Called when the default attribute access fails with an AttributeError (either __getattribute__() raises an AttributeError because name is not an instance attribute or an attribute in the class tree for self; or __get__() of a name property raises AttributeError). This method should either return the (computed) attribute value or raise an AttributeError exception.

Note that if the attribute is found through the normal mechanism, __getattr__() is not called. (This is an intentional asymmetry between __getattr__() and __setattr__().) This is done both for efficiency reasons and because otherwise __getattr__() would have no way to access other attributes of the instance. Note that at least for instance variables, you can fake total control by not inserting any values in the instance attribute dictionary (but instead inserting them in another object). See the __getattribute__() method below for a way to actually get total control over attribute access.

object.__getattribute__(self, name)

Called unconditionally to implement attribute accesses for instances of the class. If the class also defines __getattr__(), the latter will not be called unless __getattribute__() either calls it explicitly or raises an AttributeError. This method should return the (computed) attribute value or raise an AttributeError exception. In order to avoid infinite recursion in this method, its implementation should always call the base class method with the same name to access any attributes it needs, for example, object.__getattribute__(self, name).

Note

This method may still be bypassed when looking up special methods as the result of implicit invocation via language syntax or built-in functions. See Special method lookup.

For certain sensitive attribute accesses, raises an auditing event object.__getattr__ with arguments obj and name.

object.__setattr__(self, name, value)

Called when an attribute assignment is attempted. This is called instead of the normal mechanism (i.e. store the value in the instance dictionary). name is the attribute name, value is the value to be assigned to it.

If __setattr__() wants to assign to an instance attribute, it should call the base class method with the same name, for example, object.__setattr__(self, name, value).

For certain sensitive attribute assignments, raises an auditing event object.__setattr__ with arguments obj, name, value.

object.__delattr__(self, name)

Like __setattr__() but for attribute deletion instead of assignment. This should only be implemented if del obj.name is meaningful for the object.

For certain sensitive attribute deletions, raises an