Crunchyroll’s cover photo
Crunchyroll

Crunchyroll

Entertainment Providers

Los Angeles, California 270,034 followers

About us

At Crunchyroll, we deliver what anime fans love—anytime, anywhere. With the world’s largest anime streaming library, we connect fans to the stories, characters, and creators they love. But Crunchyroll is more than just a destination to watch anime—it's a global ecosystem where anime lives and breathes beyond the screen. From streaming and theatrical releases to merch, games, news, events, and music, we offer fans immersive experiences that celebrate anime culture in all its forms. Headquartered in the U.S. with teams and reach across the globe, Crunchyroll is an independently operated joint venture between Sony Pictures Entertainment and Aniplex of Japan. This unique partnership gives us the power to scale globally while staying rooted in anime’s cultural origins, ensuring authenticity and access for fans everywhere. We believe anime is more than entertainment—it’s a way of life. And we’re here to champion that passion every day.

Website
http://www.crunchyroll.com/
Industry
Entertainment Providers
Company size
1,001-5,000 employees
Headquarters
Los Angeles, California
Type
Privately Held
Founded
2006
Specialties
streaming video, anime, e-commerce, manga, theatrical, and games

Locations

Employees at Crunchyroll

Updates

  • Crunchyroll reposted this

    View profile for Rahul Purini

    President, Crunchyroll

    Demon Slayer’s theatrical release continues to break records and earn Crunchyroll a place in anime history. Demon Slayer: Kimetsu no Yaiba Infinity Castle was the #1 film globally this weekend and had the highest opening day and opening weekend for an anime film EVER in North America.   This extraordinary result represents the power of all of Sony coming together. It couldn’t have happened without our seamless collaboration with our partners at Aniplex and Sony Pictures Entertainment. It is a truly cross-functional effort of which each and every Crunchyroller should be proud!   It was a thrill to walk the red carpet and feel the support of Ravi Ahuja and Sony Pictures Entertainment. Having an iconic parent company so steeped in the tradition of film fuels our success. Thank you all. Let’s celebrate this tremendous moment and bring even more anime to global audiences!

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  • Crunchyroll reposted this

    💥⚡ MY HERO ACADEMIA: ULTIMATE IS LAUNCHING ON ROBLOX THIS WEEKEND! Gamefam has teamed up with Crunchyroll to bring one of the most beloved anime franchises to millions of fans in an all-new Roblox game, launching this weekend! 🙌 Players will be: 🦸 Playing and collecting up to four heroes including Deku, Bakugo, Ochaco & Tenya ⚡ Unlocking Quirks, leveling up & mastering nine unique combat abilities per hero 🏟️ Battling in iconic My Hero Academia locations like UA Stadium, Takoba Beach, UA High School & more 🔥 Competing in skill-based PvP battles across the open world and in an arena mode inspired by the UA Games 🎮 Experiencing console-quality visuals, cinematic VFX, premium animations & even voiceover from the series With 60+ hours of core content at launch and thousands more through new events, updates, and character unlocks, My Hero Academia: Ultimate sets a new standard for how beloved anime franchises can come to life on Roblox and UGC gaming platforms. 💡 #Anime is one of Roblox's biggest genres, but officially licensed, content-rich experiences like this are rare. We’re so honored to partner with Crunchyroll to bring the My Hero Academia universe to fans like never before. 🙌 Check out our trailer ⬇️ and this story in GameSpot: https://lnkd.in/eTHJXXTm #Media #Gaming #VideoGames #Entertainment #Marketing #UGC

  • Crunchyroll reposted this

    View profile for Joe Ferencz

    CEO @ Gamefam, Inc. | Amazing Content for Metaverse Platforms ✨

    💥⚡ My Hero Academia: Ultimate is launching on #Roblox this weekend! This is a really important project for me personally - I’ve been an anime fan for as long as I can remember. I have spent countless hours watching anime solo, with friends, debating, dissecting, and even learning to play some of the music from my favorite shows on the piano!  To have the chance to develop a game based on MHA, one of the world’s top anime IPs, is really an honor.  And while Roblox’s algorithm is hard to predict, I couldn’t be more proud of this team and this product. In MHA Ultimate, players will: 🦸 Collect and play as Deku, Bakugo, Ochaco & Tenya ⚡ Unlock Quirks, level up & master 9+ unique combat abilities per hero 🏟️ Battle in iconic My Hero Academia locations like UA Stadium, UA High School & more 🔥 Compete in skill-based PvP battles across the open world and in an arena mode While Roblox is experiencing a boom of retro-style graphics, we went all out on console-quality visuals, cinematic VFX, premium animations & even voiceover from the series. If something is worth doing, it’s worth doing right! I’ve seen our team pour their dedication, creativity and passion into every hero, every battle, and every detail to make My Hero Academia: Ultimate truly epic and I can't wait to see how much the players and fans will enjoy it! A huge thank you to our partners at Crunchyroll and Toho International, Inc. for trusting us to bring My Hero Academia into the world of Roblox, and to the Gamefam team for going Plus Ultra to make it possible. 🙌 Jill Hilton, Miwa Yamamoto, Anna Songco Adamian, Terry L., Kristina Wilson, Blake Walker, and special thanks to Azuma-san at Toho International, Inc. for his incredible attention to detail and championing of innovation and quality. Check out our trailer below and this piece in GameSpot: https://lnkd.in/dN_hQ32h #Anime #Media #Gaming #VideoGames #Entertainment #Marketing #UGC

  • Crunchyroll was named a finalist in the 2025 Digiday Awards’ Best B2C Branding Campaign category for the Crunchyroll Rebrand! 🎉 This recognition is a nod from the industry’s top leaders that Crunchyroll’s campaign was bold, creative, strategic, and impactful, which reflects the intent behind our rebranding campaign to celebrate the joy and cultural vibrancy of anime. Congratulations to all that were recognized, and to our Crunchyrollers who contributed to the Crunchyroll Rebrand!

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  • View organization page for Crunchyroll

    270,034 followers

    Voting is open for SXSW panels and we have three epic discussions in the running: How #Anime Became a Worldwide Cultural Force, Designing for #Fandom: Where Brand Meets Belonging, and The Anime Advantage: Brand Strategy Meets Cultural Power. 🗳️ Cast your vote by August 24 to hear from Crunchyroll leaders such as Gita Rebbapragada, Elizabeth Cohen, Darren Traub and Norman Rabinovich at SXSW. https://lnkd.in/ek7dfWvz

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  • View organization page for Crunchyroll

    270,034 followers

    Our ADAPT (Abled and Disabled Allies Partnering Together) Employee Resource Group (ERG) just wrapped up an incredible #DisabilityPrideMonth. The ERG hosted our first annual #CrunchTime5K Challenge, which celebrated inclusive and mindful movement, racking up over 40,000,000 steps for the month of July with Crunchyrollers participating across our global offices. As a result, we were able to send a matched donation to Achilles International, a global organization that transforms the lives of people with disabilities through athletic programs and community. Finally, we hosted three events across our LA, Dallas, and San Francisco offices, putting together self-care and other kits for non-profits organizations, such as Meals on Wheels America, UCSF Benioff Children's Hospitals, and the Wilkinson Center. We’re so grateful for what we accomplished during #DisabilityPrideMonth. Together, we’re moving toward a future where every body can belong. #LifeAtCrunchyroll

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Funding

Crunchyroll 3 total rounds

Last Round

Series unknown

US$ 22.0M

Investors

Otter Media
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